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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Color Psychology-Based Persuasive Interaction Design for Health Behavior Change</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Yugo Nakamura</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Yutaka Arakawa</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="editor">
          <string-name>Color Psychology, Health Behavior Change, Interactive Systems, Dietary Choices, Digital Distractions</string-name>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Faculty of Information Science and Electrical Engineering (ISEE), Kyushu University</institution>
          ,
          <addr-line>Fukuoka 819-0395</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>In an era where digital technology profoundly influences our daily habits, we explore the potential of color psychology as a key element in the design of persuasive technology to promote health behavior change. This paper presents a strategy that uses color psychology to both encourage positive behaviors and discourage negative ones. We present two diferent applications: "eat2pic," a system designed to promote healthier eating habits by transforming meal selection into an engaging activity of adding color to images, and "color-wall," an application designed to reduce digital distractions by applying a grayscale filter to non-essential digital content. Through these demonstrations, we explore the eficacy and potential of color psychology in persuasive technology to influence user behavior in a health context and ofer promising solutions to improve dietary choices and concentration while using computers.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        In the current digital era, characterized by the attention economy’s focus on capturing users’
attention, we turn our gaze to the potential of color psychology [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] as a promising strategy within
persuasive technology to promote health behavior change. This paper sets out to highlight the
practical applications of color psychology in persuasive technology by focusing on two specific
implementations: eat2pic [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] and color-wall [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. These applications serve as exemplars of how
strategic use of color can not only attract attention but also guide users towards making more
health-conscious decisions and reducing susceptibility to digital distractions.
      </p>
    </sec>
    <sec id="sec-2">
      <title>2. Demonstrations</title>
      <p>Our demonstrations highlight the practical application of color psychology through two systems,
eat2pic and color-wall, each designed to address diferent aspects of health behavior change.
The following is a description of how each system applies color psychology to persuade users.
2.1. eat2pic
eat2pic harnesses the emotional and motivational power of color, transforming the routine
task of meal selection into an interactive and engaging activity of adding color to landscape
images. The system is based on the insight that visualizing meals in a coloring picture can
serve as a heuristic for nutritional balance, efectively nudging users toward healthier eating
patterns. For example, a canvas dominated by white and brown intuitively signals a lack of
dietary diversity, often reflecting meals rich in processed foods or meat. Conversely, a canvas
iflled with greens, yellows, and reds visually represents a more balanced diet, suggesting the
inclusion of a variety of fruits and vegetables. eat2pic uses this visual metaphor to allow users to
see their food choices reflected in vibrant colors on a digital canvas, gently guiding them toward
balanced dietary decisions. This intuitive understanding of nutritional balance facilitated by
the system encourages users to adopt long-term healthy eating habits by leveraging the subtle
yet powerful persuasive potential of color psychology.
2.2. color-wall
color-wall directly tackles digital distractions by diminishing the visual allure of non-essential
digital content through grayscale filtering. This application of color psychology is strategic: by
removing the stimulating efect of colors, color-wall makes potentially distracting content less
engaging. The system identifies when a user veers towards unproductive applications or media
and responds by stripping the screen of color, leveraging the psychological impact of a colorless
environment to lower the content’s attraction. This reduction in visual stimulus is based on
the principle that colors play a significant role in capturing and maintaining our attention;
hence, their absence can lead to decreased interest in distractions, enabling users to realign
their focus toward primary tasks. User tests confirm that color-wall’s approach to reducing the
vibrancy of digital distractions efectively enhances concentration and productivity, showcasing
the practical application of color psychology in improving work eficiency.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Conclusion</title>
      <p>This paper has explored the application of color psychology within the context of promoting
healthier eating habits and minimizing digital distractions as subjects for behavior change,
demonstrating the potential of persuasive technology to catalyze health behavior change. Our
demonstrations of eat2pic and color-wall underscore the significant potential of leveraging
color psychology in persuasive technologies and open new avenues for the development of
health behavior change interventions.</p>
    </sec>
    <sec id="sec-4">
      <title>Acknowledgments</title>
      <p>This work was supported by JST, PRESTO Grant Number JPMJPR21P7, Japan.</p>
    </sec>
  </body>
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