=Paper= {{Paper |id=Vol-3751/short4 |storemode=property |title=Social Robots Design to improve Social Skills in Autism Spectrum Disorder |pdfUrl=https://ceur-ws.org/Vol-3751/short4.pdf |volume=Vol-3751 |authors=Francesca Perillo,Marco Romano,Giuliana Vitiello |dblpUrl=https://dblp.org/rec/conf/dilend/Perillo0V24 }} ==Social Robots Design to improve Social Skills in Autism Spectrum Disorder== https://ceur-ws.org/Vol-3751/short4.pdf
                         Social Robots Design to improve Social Skills in Autism
                         Spectrum Disorder
                         Francesca Perillo1, Marco Romano2 and Giuliana Vitiello1
                         1
                                Università degli Studi di Salerno – UNISA, Via Giovanni Paolo II, Fisciano, 84084, Italy
                         2
                                Università degli Studi Internazionali di Roma – UNINT, Via delle Sette Chiese, 139, Roma, 00147, Italy

                                                Abstract
                                                The incorporation of social robots signifies a notable advancement in the field of robotics, allowing
                                                machines to interact with humans not merely on a functional level, but also in emotional and social
                                                dimensions. Equipped with artificial intelligence, sensors, and communication capabilities, these robots
                                                possess the capacity to identify emotions, respond to social cues, and adjust their behavior accordingly.
                                                The advent of social robots marks a substantial transformation in human-robot interaction, emphasizing
                                                emotional connections and social engagement as mechanisms to bridge the gap between humans and
                                                machines.In this study, we demonstrate that within the domain of autism therapy, the integration of social
                                                robots—QTrobot, NAO, and Pepper—has yielded promising outcomes. Each robot exhibits distinctive
                                                features tailored to specific therapeutic requirements. Our conclusions offer guidelines for the selection of
                                                the most suitable robot, considering individual strengths and functionalities, within the context of autism
                                                therapy.It is important, however, to acknowledge that despite the potential therapeutic applications for
                                                individuals with autism, social robots do not constitute a comprehensive solution. Instead, they present
                                                supplementary avenues for engagement and learning, acting in tandem with the efforts of human
                                                therapists.

                                                Keywords
                                                Social Robotics, ASD, children1



                         1. Introduction
                         In recent years, we have witnessed the pervasive integration of computer technologies into
                         our daily lives, making them increasingly accessible to all. These technologies have found
                         application in numerous sectors, with examples such as Virtual and Augmented Reality
                         being employed not only for entertainment but also extensively utilized in educational
                         [8][33][35] and clinical settings [5][34][36]. It is precisely in the realm of disability support
                         that these technologies are yielding novel and compelling outcomes. For example, mobile
                         technologies have been largely employed as aids for various disabilities [18], such as
                         dyslexia [30] and visual impairment [31, 9]. The latest wave of technologies poised to
                         profoundly impact our lives in the coming years is centered around Artificial Intelligence
                         (AI) [32,19,39] and robotics. AI has already been experimented with and utilized as a tool to
                         support individuals with disabilities, such as those who are deaf or mute [10]. Moreover, AI
                         is playing a crucial role in propelling traditional robotics towards the realm of social
                         robotics. The emergence of social robots represents a major progression in robotics,
                         whereby machines are programmed to engage with humanity not only on a functional level
                         but also socially and emotionally. Equipped with artificial intelligence, sensors, and
                         communication abilities, social robots can detect human emotions, responding to social


                         Proceedings of the Digital Innovations for Learning and Neurodevelopmental Disorders, May24–25, 2024, Rome, Italy
                           fperillo@unisa.it (F. Perillo); marco.romano@unint.eu(M.Romano); gvitiello@unisa.it(G. Vitiello)
                           0009-0008-2302-3535 (F. Perillo); 0000-0002-8581-3160 (M. Romano); 0000-0001-7130-996X (G. Vitiello)
                                         © 2024 Copyright for this paper by its authors.
                                         Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).
                                         CEUR Workshop Proceedings (CEUR-WS.org)




CEUR
                  ceur-ws.org
Workshop      ISSN 1613-0073
Proceedings
cues, and adapting their actions accordingly. The integration of social robots represents a
paradigm shift in human-robot interaction. It emphasizes not only functionality, but also
the development of emotional connections and social engagement. Social robots aim to
bridge the gap between humans and machines through their human-like appearance,
expressive features, and ability to comprehend and respond to human speech and gestures.
Initially designed for industrial or repetitive functions, robots have now evolved to fulfil
various social roles. Social robots can act as companions for the elderly, children, or people
in need of social interaction. They can engage in conversation, play games, tell stories, or
even provide emotional support [6]. A study adopts the "companionship as a secondary
function" approach, whereby a non-humanoid robot is developed to fulfill a primary
function those older adults view as suitable, with companionship serving as a secondary
function [7]. Social robots are used also in therapeutic settings to assist people with autism,
dementia, or mental health problems. They help develop social skills, provide routine
reminders, and offer emotional support [13, 14]. Social robots can also distract children
during painful medical procedures in the pediatric emergency department [11]. Moreover,
social robots are used in educational settings to enhance the learning experience. They can
act as tutors, helping children learn subjects such as math or languages in an interactive
and engaging way [12]. Social robots can be a practical solution for children with dyslexia,
assisting them in their learning [15]. Some companies are using social robots as customer
service representatives, providing information, guiding customers through stores, or
assisting with basic tasks [16]. Social robots are also being used in public spaces such as
airports or hotels to assist visitors with directions, information, or general enquiries [17].
So far, these robots are being developed for use in a variety of settings, such as homes,
hospitals, and public places, and are addressing a range of needs, including providing
companionship for the elderly, educational support for children, assistance for people with
special needs, and even customer service in business. The progress of social robots is
constantly evolving with the ongoing advancement of artificial intelligence, machine
learning, and robotics technology. As these machines become increasingly sophisticated,
their roles, responsibilities, and the potential impact on society are subjects of ethical
consideration being explored and debated.


2. Robots as a support tool for people with autism
   Autism Spectrum Disorders (ASDs) are neurodevelopmental conditions characterized by
persistent and significant impairments in social and communicative functioning and by
restricted and repetitive patterns of behavior, interests, and activities [1, 37, 38]. Due to the
large heterogeneity of the autism spectrum, a single approach is difficult to establish and to
be proven as the best one [2].There is a growing interest in the scientific and therapeutic
community in the use of robots in the context of autism [22, 23]. Social robots can provide
predictable reactions, structured interaction, and a non-threatening presence that can
stimulate interest in children with autism spectrum conditions [3, 4]. Social robots have
shown enormous potential as support tools for children with ASD. These devices,
characterized by a humanoid or semi-humanoid interface, are designed to interact with
individuals in a similar way to human interactions. To date, several robots are being used in
different studies: QTrobot, NAO and Pepper are some examples. We will focus mainly on
long-term experiments conducted with social robots. The common goal of these projects
was to provide children with SLD with an interactive and stimulating environment that can
improve their quality of life and social skills.
QTrobot becomes a valuable resource by providing a safe and predictable environment
within an autism center. One of the most striking features of QTrobot is its flexibility and
adaptability. It can create targeted programs and activities to improve communication
skills, social interaction, and emotion management to meet the specific needs of each child
[24, 25]. Moreover, QTrobot acts as a diagnostic and monitoring tool, providing measurable
data on the child's interactions and progress over time [26]. This allows the treatment to be
further adapted and tailored to maximize the benefits for everyone. The use of robots NAO
has highlighted the effectiveness of machine interaction in the context of children with
autism spectrum disorders [27]. Interaction with robots has been shown to provide children
with a different perspective by removing the social pressure to respond correctly or
conform immediately to social norms [28, 29]. This significantly reduces anxiety and
tension levels in children. By providing accurate data through structured and measurable
interactions, robots can assist in early diagnosis and assessment of social skills [21]. Social
robots can act as play partners or interlocutors to encourage and improve social
interactions in children with ASD. They can enable children to practice social skills such as
eye contact, conversation and managing social interactions [20]. Their ability to record and
recognize behaviors can help professionals diagnose and monitor a child's responses to
specific social stimuli. Social robots are also used to understand and manage emotions.
They can be programmed to express and recognize emotions, providing a visual and
interactive model for the child to learn how to recognize and respond to emotions.


3. Guidelines and conclusions
In the context of autism therapy, the utilization of social robots has demonstrated
promising outcomes, with QTrobot, NAO, and Pepper emerging as prominent choices. Each
of these robots possesses unique features that cater to specific therapeutic needs. Our
conclusions offer guidelines for selecting the most appropriate robot based on distinct
therapeutic requirements, considering their individual strengths and functionalities.

3.1 Emotional Expression and Recognition: QTrobot stands out as the sole robot
among the three capable of expressing emotions through facial expressions. Equipped with
cameras and an integrated system for human emotion recognition, QTrobot is particularly
effective for training children in recognizing and expressing emotions. Its proficiency in
motor skills, especially in arm movements for drawing activities, facilitates collaborative
therapeutic exercises.

3.2 Child-Friendly Interaction and Mobility: NAO's compact size makes it appealing to
children. Its functional legs enable movement and engagement in activities such as playing
with a ball. Although NAO's arm movements are limited, its size and mobility make it a
suitable choice for activities requiring physical interaction, despite constraints on carrying
weights or precise movements.

3.3 Stability, Mobility, and Therapeutic Interactivity: Pepper, lacking legs,
compensates with wheel-based mobility, offering enhanced stability. It can carry
some weights and execute comprehensive gestures with its hands. Notably, Pepper
incorporates an integrated tablet for proposing therapeutic games and interacting with
children. The ability to practice complete gestures, along with stable mobility, renders
Pepper suitable for a variety of therapeutic scenarios.

In addition to the above guidelines, it is crucial to highlight that all three robots can engage
with children through speech synthesis. Notably, QTrobot has recently integrated speech
synthesis with the ChatGPT service, enabling more comprehensive verbal communication.
This advancement enhances the communicative capabilities of QTrobot, potentially
providing a richer therapeutic experience.
    However, the employment of robots in therapy, particularly for individuals with autism,
is not a comprehensive remedy. It is crucial to note that despite the potential for positive
outcomes, robotic therapy cannot replace the vital role of human therapists. Rather, it
serves as a complement to their work, assisting in forming relationships with autistic
individuals and enhancing the access and engagement of therapy. The incorporation of
social robots in therapy highlights the need to view them as tools rather than replacements
for human interaction. Their facilitating role enhances the therapeutic process by offering
further avenues for learning and interaction. Furthermore, the use of social robots in
specialized care for autistic children is transforming environments into inclusive spaces
that promote holistic development. It is not just about providing targeted assistance; it is
about transforming disabilities into opportunities for education and development. We are
promoting an innovative approach that emphasizes inclusion and progress for all using
these technologies.


References
   [1] American Psychiatric Association. (2013). Diagnostic and statistical manual of
       mental disorders: DSM-5. Washington, DC: American Psychiatric Association.
   [2] Pennisi, P., Tonacci, A., Tartarisco, G., Billeci, L., Ruta, L., Gangemi, S. and Pioggia,
       G. (2016), Autism and social robotics: A systematic review. AutismResearch, 9: 165-
       183. https://doi.org/10.1002/aur.1527
   [3] Baron-Cohen, S. (2002). The extreme male brain theory of autism. Trends in
       Cognitive Sciences, 6, 248–254.
   [4] Baron-Cohen, S. (2006). The hyper-systemizing, assortative mating theory of
       autism. Progress in Neuro-Psychopharmacology and BiologicalPsychiatry, 30, 865–
       872.
   [5] Frolli, A.; Savarese, G.; Di Carmine, F.; Bosco, A.; Saviano, E.; Rega, A.; Carotenuto,
       M.; Ricci, M.C. Children on the Autism Spectrum and the Use of Virtual Reality for
       Supporting          Social      Skills.        Children          2022,       9,      181.
       https://doi.org/10.3390/children9020181.
   [6] Hoffman, G., Bauman, S., & Vanunu, K. (2016). Robotic experience companionship in
       music listening and video watching. Personal and Ubiquitous Computing, 20, 51-63.
       https://doi.org/10.1007/s00779-015-0897-1.
   [7] Erel, H., Dado, O., Manor, A., & Zuckerman, O. (2021). The Multifaceted Nature of
       Robotic Companionship when Presented as a Secondary Function. Extended
       Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems.
       https://doi.org/10.1145/3411763.3451582.
   [8] Romano, M., Frolli, A., Aloisio, A., Russello, C., Rega, A., Cerciello, F., & Bisogni, F.
       (2023). Exploring the Potential of Immersive Virtual Reality in Italian Schools: A
       Practical Workshop with High School Teachers. Multimodal Technologies and
       Interaction, 7(12), 111.
   [9] Romano, M., Bellucci, A., & Aedo, I. (2015). Understanding touch and motion
       gestures for blind people on mobile devices. In Human-Computer Interaction–
       INTERACT 2015: 15th IFIP TC 13 International Conference, Bamberg, Germany,
       September 14-18, 2015, Proceedings, Part I 15 (pp. 38-46). Springer International
       Publishing.
   [10]        Battistoni, P., Di Gregorio, M., Romano, M., Sebillo, M., Vitiello, G., &
       Solimando, G. (2020). Sign language interactive learning-measuring the user
    engagement. In Learning and Collaboration Technologies. Human and Technology
    Ecosystems: 7th International Conference, LCT 2020, Held as Part of the 22nd HCI
    International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020,
    Proceedings, Part II 22 (pp. 3-12). Springer International Publishing.
[11]        Foster, M., Candelaria, P., Dwyer, L., Hudson, S., Lindsay, A., Nishat, F.,
    Pacquing, M., Petrick, R., Ramírez-Duque, A., Stinson, J., Zeller, F., & Ali, S. (2023).
    Co-design of a Social Robot for Distraction in the Paediatric Emergency
    Department. Companion of the 2023 ACM/IEEE International Conference on
    Human-Robot Interaction. https://doi.org/10.1145/3568294.3580127.
[12]        Papadopoulos, K., Velentza, A., Christodoulou, P., &Fachantidis, N. (2022).
    Social Educational Robotics Application: Architecture and Interconnectivity. 2022
    13th International Conference on Information, Intelligence, Systems & Applications
    (IISA), 1-4. https://doi.org/10.1109/IISA56318.2022.9904372.
[13]        Cantone, A. A., Esposito, M., Perillo, F. P., Romano, M., Sebillo, M., & Vitiello,
    G. (2023). Enhancing Elderly Health Monitoring: Achieving Autonomous and Secure
    Living through the Integration of Artificial Intelligence, Autonomous Robots, and
    Sensors. Electronics, 12(18), 3918, https://doi.org/10.3390/electronics12183918.
[14]        Battistoni, P., Cantone, A. A., Esposito, M., Francese, R., Perillo, F. P.,
    Romano, M., ... &Vitiello, G. (2023, July). Using Artificial Intelligence and
    Companion Robots to Improve Home Healthcare for the Elderly. In International
    Conference on Human-Computer Interaction (pp. 3-17). Cham: Springer Nature
    Switzerland.
[15]        Barra, P., Cantone, A. A., Francese, R., Perillo, F., Tortora, G., &Vitiello, G.
    Bridging the gap: Exploring Robotic solutions for Children with Dyslexia.
[16]        Ernens, S., Delcourt, C., Dessart, L., &Baiwir, L. (2022). Frontline Employees’
    Attitude Toward Embodied Social Robots In Customer Service: An Integrative
    Framework And Empirical Test. Journal of Service Management Research.
    https://doi.org/10.5771/2511-8676-2022-4-262.
[17]        Kamino, W., &Šabanović, S. (2023). Coffee, Tea, Robots?: The Performative
    Staging of Service Robots in 'Robot Cafes' in Japan. Proceedings of the 2023
    ACM/IEEE         International       Conference     on     Human-Robot         Interaction.
    https://doi.org/10.1145/3568162.3576967.
[18]        Battistoni, P., Sebillo, M., Di Gregorio, M., Vitiello, G., & Romano, M. (2020,
    January). ProSign+ a cloud-based platform supporting inclusiveness in public
    communication. In 2020 IEEE 17th Annual Consumer Communications &
    Networking Conference (CCNC) (pp. 1-5). IEEE.
[19]        Battistoni, P., Romano, M., Sebillo, M., & Vitiello, G. (2021, July). A Change in
    Perspective About Artificial Intelligence Interactive Systems Design: Human
    Centric, Yes, But Not Limited to. In International Conference on Human-Computer
    Interaction (pp. 381-390). Cham: Springer International Publishing.
[20]        Thanopoulou, A. (2022). Technical elements of social assistance robots that
    enhance the therapeutic or supportive effectiveness of the cooperative and
    communicative           behavior      of    children     with      autism.      EDMETIC.
    https://doi.org/10.21071/edmetic.v11i2.14341.
[21]        Puglisi, A., Caprì, T., Pignolo, L., Gismondo, S., Chilà, P., Minutoli, R.,
    Marino, F., Failla, C., Arnao, A., Tartarisco, G., Cerasa, A., & Pioggia, G. (2022).
    Social Humanoid Robots for Children with Autism Spectrum Disorders: A Review of
    Modalities,           Indications,         and        Pitfalls.        Children,         9.
    https://doi.org/10.3390/children9070953.
[22]        Lin, J., Li, J., She, Y., Lin, L., Wu, H., Zhang, E., Lei, J., Huang, W., & Li, J.
    (2022). Using a social robot for children with autism: A therapist‐robot interactive
        model.        Computer         Animation         and      Virtual      Worlds,       33.
        https://doi.org/10.1002/cav.2109.
    [23]         Gaitán-Padilla, M., Cifuentes, C., &Munera, M. (2022). Three Study Cases of
        Social Robotics in Autism Spectrum Disorder Treatment: Personalization and
        Usability of CASTOR Robot. 2022 International Conference on Rehabilitation
        Robotics (ICORR), 1-6. https://doi.org/10.1109/ICORR55369.2022.9896590.
    [24]         Tartarisco, G., Bruschetta, R., Marino, F., Caprì, T., Minutoli, R., Chilà, P.,
        Failla, C., Puglisi, A., Arnao, A., Cerasa, A., & Pioggia, G. (2022). Exploring
        behavioural and physiological interactions in a group-based emotional skill social
        robotic training for autism spectrum disorders. 2022 International Conference on
        Electrical, Computer, Communications and Mechatronics Engineering (ICECCME),
        1-4. https://doi.org/10.1109/ICECCME55909.2022.9988169.
    [25]         El-Muhammady, M. F., Zabidi, S. A. M., Yusof, H. M., Rashidan, M. A., Sidek,
        S. N. I., & Ghazali, A. S. (2022, December). Initial Response in HRI: A Pilot Study on
        Autism Spectrum Disorder Children Interacting with a Humanoid QTrobot. In
        International Conference on Robot Intelligence Technology and Applications (pp.
        393-406). Cham: Springer International Publishing.
    [26]         Nazari, A., Höhn, S., Paikan, A., &Ziafati, P. (2023, September). Receptive
        Language Development Diagnosis and Tracking in Conversational Interactions with
        QTrobot for Autism. In Proceedings of the First Workshop on Connecting Multiple
        Disciplines to AI Techniques in Interaction-centric Autism Research and Diagnosis
        (ICARD 2023) (pp. 12-16).
    [27]         Chevalier, P., Isableu, B., Martin, J. C., &Tapus, A. (2016). Individuals with
        autism: Analysis of the first interaction with nao robot based on their
        proprioceptive and kinematic profiles. In Advances in Robot Design and Intelligent
        Control: Proceedings of the 24th International Conference on Robotics in Alpe-
        Adria-Danube Region (RAAD) (pp. 225-233). Springer International Publishing.
    [28]         Lytridis, C., Vrochidou, E., Chatzistamatis, S., &Kaburlasos, V. (2019). Social
        engagement interaction games between children with Autism and humanoid robot
        NAO. In International Joint Conference SOCO’18-CISIS’18-ICEUTE’18: San
        Sebastián, Spain, June 6-8, 2018 Proceedings 13 (pp. 562-570). Springer International
        Publishing.
    [29]         Brienza, M., Laus, F., Guglielmi, V., Carriero, G., Sileo, M., Grisolia, M., ...
        &Muratori, F. HRI-based Gaze-contingent Eye Tracking for Autism Spectrum
        Disorder Treatment: A preliminary study using a NAO robot.
    [30]         Di Gregorio, M., Romano, M., Sebillo, M., & Vitiello, G. (2022, January).
        Dyslexeasy-App to Improve Readability through the Extracted Summary for
        Dyslexic Users. In CCNC (pp. 1-6).
    [31]         Di Chiara, G., Paolino, L., Romano, M., Sebillo, M., Tortora, G., Vitiello, G.,
        &Ginige, A. (2011, September). The framy user interface for visually-impaired users.
        In 2011 Sixth International Conference on Digital Information Management (pp. 36-
        41). IEEE.
[32] Battistoni, P., Di Gregorio, M., Romano, M., Sebillo, M., & Vitiello, G. (2023). Can AI-
     Oriented Requirements Enhance Human-Centered Design of Intelligent Interactive
     Systems? Results from a Workshop with Young HCI Designers. Multimodal
     Technologies and Interaction, 7(3), 24.
[33] Romano, M., Díaz, P., & Aedo, I. (2023). Empowering teachers to create augmented
     reality experiences: the effects on the educational experience. Interactive Learning
     Environments, 31(3), 1546-1563.
[34] Frolli, A., Bosco, A., Lombardi, A., Di Carmine, F., Marzo, S., Rega, A., & Ricci, M. C.
     (2021). Asperger's and virtual reality. Proceedings http://ceur-ws. org ISSN, 1613, 0073.
[35] Bisogni, F., Laccone, R. P., Esposito, C., Frolli, A., & Romano, M. (2023). VIRTUAL
     REALITY AND FOREIGN LANGUAGE LEARNING. In ICERI2023 Proceedings (pp.
     9201-9207). IATED.
[36] Frolli, A., Ricci, M., Di Carmine, F., Savarese, G., Siciliano, M., Carotenuto, M., & Rega,
     A. (2022). Using virtual reality to improve learning in children with ADHD. CURRENT
     PEDIATRIC RESEARCH, 26, 1244-1249.
[37] Piedimonte, A., Conson, M., Frolli, A., Bari, S., Della Gatta, F., Rabuffetti, M., Keller, R.,
     Berti, A., & Garbarini, F. (2018). Dissociation between executed and imagined bimanual
     movements in autism spectrum conditions. Autism research : official journal of the
     International        Society      for     Autism         Research,      11(2),      376–384.
     https://doi.org/10.1002/aur.1902
[38] Caliendo, M., Di Sessa, A., D'Alterio, E., Frolli, A., Verde, D., Iacono, D., Romano, P.,
     Vetri, L., & Carotenuto, M. (2021). Efficacy of Neuro-Psychomotor Approach in
     Children Affected by Autism Spectrum Disorders: A Multicenter Study in Italian
     Pediatric           Population.         Brain          sciences,         11(9),         1210.
     https://doi.org/10.3390/brainsci11091210
[39] Rega, A., Mennitto, A., Vita, S., &Iovino, L. (2018). New technologies and autism: Can
     augmented reality (ar) increase the motivation in children with autism? 12th
     International Technology, Education and Development Conference, V-262–2018, 4904–
     4910.