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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>DigiTransfEd</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>From digital strategies to innovative integration: advancing educational practices through technology at DigiTransfEd 2024</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Tetiana A. Vakaliuk</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
          <xref ref-type="aff" rid="aff4">4</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Viacheslav V. Osadchyi</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Olha P. Pinchuk</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Academy of Cognitive and Natural Sciences</institution>
          ,
          <addr-line>54 Gagarin Ave., Kryvyi Rih, 50086</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Borys Grinchenko Kyiv Metropolitan University</institution>
          ,
          <addr-line>18/2 Bulvarno-Kudriavska Str., Kyiv, 04053</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Institute for Digitalisation of Education of the NAES of Ukraine</institution>
          ,
          <addr-line>9 M. Berlynskoho Str., Kyiv, 04060</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Kryvyi Rih State Pedagogical University</institution>
          ,
          <addr-line>54 Gagarin Ave., Kryvyi Rih, 50086</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff4">
          <label>4</label>
          <institution>Zhytomyr Polytechnic State University</institution>
          ,
          <addr-line>103 Chudnivsyka Str., Zhytomyr, 10005</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2024</year>
      </pub-date>
      <volume>3</volume>
      <fpage>23</fpage>
      <lpage>27</lpage>
      <abstract>
        <p>This is an introductory article from the workshop co-chairs to the collection of selected papers of the Workshop on Digital Transformation of Education (DigiTransfEd 2024), held in Lviv, Ukraine, on September 23, 2024. The volume presents contributions to workshops related to ICTERI 2024: The 19th International Conference on ICT in Education, Research and Industrial Applications. The workshop covers such topics as digital transformation strategies for educational institutions, development of digital resources for education, assessment and evaluation of digital learning environments, integrating digital technologies in teaching and learning, online and blended learning models, student engagement and motivation in online learning, teacher training and professional development for digital transformation, gamification and game-based learning in digital education, innovative technologies and tools for digital education, digital learning environments for cooperation, collaboration and communication, and others. The workshop materials include an introduction and 11 submitted papers carefully reviewed and selected from 27 submissions.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;ICTERI 2024</kwd>
        <kwd>Digital Transformation of Education</kwd>
        <kwd>ICT in Technology Enhanced Learning</kwd>
        <kwd>Tools for Technology Enhanced</kwd>
        <kwd>Modelling Systems in Education</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>The DigiTransfEd 2024 workshop, in conjunction with ICTERI 2024, focuses on digital transformation
in education, a subject of paramount importance worldwide. While ICTERI’s Track 3 centres on ICT
solutions for competence design and development, technology-enhanced learning, and ICT
infrastructures for research and collaboration, DigiTransfEd uniquely emphasizes the theory and practice of
transforming education through digital means. For the third consecutive year, this peer-reviewed
international workshop brings together experts and researchers to explore the challenges and opportunities
associated with digitalizing educational processes at all levels.</p>
      <p>The COVID-19 pandemic marked a turning point in the evolution of digital education, revealing both
the potential and the necessity of digital tools and platforms for efective teaching and learning. Before
the pandemic, the impact of digital transformation on education had been relatively modest compared
to other sectors. However, as educational institutions were forced to adapt rapidly to remote and hybrid
models, the importance of a digitally resilient education system became undeniable. DigiTransfEd
2024 addresses the ongoing need for education systems that are fit for the digital age and capable of
withstanding unforeseen global challenges.</p>
      <p>DigiTransfEd 2024 encouraged researchers and educators to join a meaningful discussion about how
digital transformation can improve education systems, ensure equity, and support the changing needs
of learners in an increasingly complex world. The workshop became a platform for solving one of the
most urgent problems facing education today: integrating digital technologies to prepare for the future
while maintaining the quality and integrity of the educational experience.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Themes and aims of the DigiTransfEd 2024</title>
      <p>The main objectives of the DigiTransfEd workshop (figure 1) were to explore the theory and practice
of digital transformation in education and address the global challenges associated with this change.
The workshop authors explored how digital technologies can improve education systems, particularly
during unpredictable global crises such as the COVID-19 pandemic and the war in Ukraine.</p>
      <p>We observed the participants’ (figure 2) desire to contribute to the dialogue about the development
of sustainable, advanced digital educational processes at all levels and disciplines. In addition, the
workshop encourages researchers, postgraduates, and academics to share ideas on integrating digital
tools in teaching, learning, and educational management to promote best educational practices.</p>
      <p>DigiTransfEd topics include, but are not limited to, the following:
• digital transformation strategies for educational institutions,
• develop digital resources for education,
• digital educational resources and practices,
• assessment and evaluation of digital learning environments,
• integrating digital technologies in teaching and learning,
• online and blended learning models for K-12 and higher education,
• student engagement and motivation in online learning,
• teacher training and professional development for digital transformation,
• ethical and social implications of digital transformation in education,
• gamification and game-based learning in digital education,
• innovative technologies and tools for digital education,
• adaptive learning technologies,
• digital transformation and educational equity,
• digital citizenship and digital literacy in education,
• digital learning environments for cooperation, collaboration and communication.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Interesting topics of the workshop</title>
      <p>Based on the keywords identified by the authors in their reports, the research interests of the workshop
participants could be divided into the following clusters:
1. Digital Transformation &amp; Education.
2. Pedagogy &amp; Teacher Development.
3. Military Education.
4. Physics &amp; STEM Education.
5. Data Science &amp; Machine Learning in Education.
6. Higher Education.</p>
      <p>Each cluster groups together related keywords thematically or by their specific domain (figure 3).</p>
      <p>
        DigiTransfEd-2024 Session 1. The first session of the workshop was presented by four reports:
Development of digital competence of the military leadership oficers in the system of advanced training:
a pedagogical experiment [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]; Design of MOOC “Innovative Teaching: Essentials of Digital Creativity and
Hybrid Learning” for providing micro-credential for educators [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]; Professional development of teachers
in conditions of digital transformation of postgraduate pedagogical education [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] (figure 4); Gamification
method using Minecraft for training future teachers of computer science [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. The reports highlight
diferent but interconnected aspects of Digital transformation, from developing digital competence in
military leadership to integrating gamification in computer science education. Together, these reports
illustrate the diverse ways digital transformation reshapes educational landscapes. All four reports
emphasize the importance of developing digital competence across diferent educational sectors.
      </p>
      <p>
        In the first report [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ], military leadership oficers are trained to enhance their digital competence, a
critical skill for modern military operations.
      </p>
      <p>
        In the second [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] and third [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] reports, educators are the focus, with professional development
programs and digital tools designed to improve their digital literacy and teaching methods in both
regular and postgraduate education.
      </p>
      <p>
        The fourth report [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] explores how digital games like Minecraft can be used to teach programming,
indicating a push toward enhancing digital competence among students, particularly future computer
science teachers.
      </p>
      <p>The integration of digital technologies leads to pedagogical innovations in all the reports. Each
report is grounded in empirical research, with experiments, surveys, or data analysis to validate the
efectiveness of the proposed digital tools or methodologies.</p>
      <p>
        DigiTransfEd-2024 Session 2. The second session of the workshop was also presented with
four reports: Technologies and algorithms for the implementation of the recommendation system for
creating an individual study plan for a higher education student [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]; Visual Modeling Technologies in
the Mathematical Training of Engineers in Modern Conditions of Digital Transformation of Approaches
to Creating Visual Content [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]; Intelligent Parametric Educational Web Platform System Design [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]
(figure 5); Semantic Analysis of Learning Objects: Thesaurus Approach for Digital Transformation of
Educational Resources [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ].
      </p>
      <p>
        In the second session, participants continued discussing improving the educational experience
through technology. The authors of reports [
        <xref ref-type="bibr" rid="ref6 ref8 ref9">6, 8, 9</xref>
        ] highlight individual issues of technology use in
education to meet the individual needs of students and build personalized learning trajectories.
      </p>
      <p>
        Recognizing the problems of traditional teaching methods [
        <xref ref-type="bibr" rid="ref6 ref8">6, 8</xref>
        ], the speakers emphasize the need to
recommend educational content based on student preferences [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], involving visualization technologies
[
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] and semantic technologies for analyzing and structuring educational content [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. Determining the
use of electronic learning systems as a new paradigm of modern education, the authors[
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] present an
educational platform based on the active interaction of a teacher and a student, access to learning in
a 24/7 mode. One way or another, all the participants of the second session discussed the problem:
how technology can be used to solve problems in education, personalize the learning experience, make
educational content more attractive, and make learning more efective for students.
      </p>
      <p>
        DigiTransfEd-2024 Session 3. Three reports were presented at the last session of the workshop:
School Digitalization Indicators in Educational Equity Analysis [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ], Developing and Validating an
Integrated Three-Tier Multiple Choice Test for Smartphone-based Experiments in Physics [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ], Immersive
cloud-based educational environment of the university: Principles of design [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ].
      </p>
      <p>Collectively, these studies ofer valuable insights into how technology can enhance educational
equity, improve learning outcomes, and prepare students for the challenges of the 21st century.</p>
      <p>
        The first article [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] highlights the importance of digital accessibility in ensuring equitable educational
opportunities and emphasizes its critical role in ensuring educational equity in Ukraine, particularly in
general secondary education.
      </p>
      <p>
        The originality of the second research [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] lies in its development of an innovative assessment tool
that identifies the alternative conceptions of teachers and provides a basis for targeted interventions
through continuing professional development. This article is closely aligned with the theme of digital
competence development, highlighting how innovative tools and assessments can be used to enhance
teaching and learning.
      </p>
      <p>
        The innovation of the authors of the third report [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] (figure 6) was revealed in their holistic vision of
an immersive learning environment that combines advanced technological solutions with pedagogical
principles focused on the individualization of learning and the professional development of future
specialists.
      </p>
      <p>So, the results of these three studies trace several key themes:
• the importance of developing the digital competence of teachers,
• the role of digital tools in increasing educational equality,
• integration of innovative technologies into the learning process.</p>
      <p>Each article approaches these topics from diferent perspectives – whether through policy analysis,
the creation of assessment tools, or the design of engaging learning environments – but together, they
highlight the transformative potential of digitization in education.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Program Committee of DigiTransfEd 2024</title>
      <p>The DigiTransfEd2024 workshop assembled a distinguished program committee, which included experts
from renowned educational and scientific institutions worldwide. These institutions represent various
disciplines and geographic locations, reflecting the global importance of digital transformation in
education.</p>
      <p>The committee included leading academics from renowned institutions recognized for their
cuttingedge research in digital, including education and technology. The participation of representatives from
Ukraine underlines the crucial role that Ukrainian scientists play in the current situation in response to
the constant challenges associated with digitization during wartime.</p>
      <p>Institutions from Europe are well represented, including the University of Vienna in Austria, the Near
East University, North Cyprus and the University of Girona in Spain, the Technical University of Lodz
in Poland, Tilburg University in the Netherlands, University of Bologna in Italy, Clausthal University
of Technology, Germany, and the Swiss Federal Institute of Technology in Lausanne, among others.
Such institutions have made significant contributions to understanding educational processes in the
digital age, and their participation ensures that the committee can ofer a broad perspective on the
subject. The University of Crete, Greece, and the University of Piraeus, Greece, are making significant
contributions to research in adaptive learning technologies and innovative educational tools, further
enriching the peer review committee’s capacity.</p>
      <p>In addition to Europe, the committee includes experts from universities in India, the United Kingdom,
the United States, Australia, Egypt, and Saudi Arabia, who express diferent views on the global
transformation of education. This diversity emphasizes the international reach of the workshop and
its relevance to diferent educational contexts and challenges, demonstrating the desire to integrate as
established as well as new voices in the discourse of digital education.</p>
      <p>The committee played a crucial role in ensuring the high quality of the workshop papers and reports
by ofering expert reviews and evaluations. Their broad expertise in digital citizenship, online learning
models, gamification, and the ethical implications of digital education make them critical contributors
to advancing research in this field. The participation of experts from the world’s leading institutions
ensures that the workshop results reflect the latest and most relevant developments in digital education,
ultimately contributing to a deeper understanding and further development of this transformative field
of research.</p>
      <p>Program Committee Co-Chairs
• Tetiana Vakaliuk, Zhytomyr State Polytechnic University, Ukraine
• Viacheslav Osadchyi, Borys Grinchenko Kyiv University, Ukraine
• Olha Pinchuk, Institute for Digitalisation of Education of the National Academy of Educational
Sciences of Ukraine, Ukraine
Program Committee Members</p>
    </sec>
    <sec id="sec-5">
      <title>5. Conclusion</title>
      <p>This volume represents the proceedings of the International Workshop on Digital Transformation of
Education (DigiTransfEd 2024), held in Lviv, Ukraine, on September 23, 2024.</p>
      <p>
        It comprises 11 contributed papers [
        <xref ref-type="bibr" rid="ref10 ref11 ref12 ref2 ref3 ref4 ref5 ref6 ref7 ref8 ref9">2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12</xref>
        ] that have been carefully peer-reviewed
and selected from 27 submissions.
      </p>
      <p>DigiTransfEd has received 27 submissions, including full research articles, discussion, survey, or
problem analysis papers, and short/research articles. Applications for the workshop were subject to
requirements regarding the originality of the scientific contribution to solving the problem, a clear vision
of the authors of their scientific task against the background of modern research, and publications in
the field of study. Papers should be unpublished and not submitted for publication in other publications
at the time of evaluation for this workshop. At least three program committee members reviewed each
application, checking for plagiarism/self-plagiarism and honest citation of the work of other authors.
The co-chairs of the program committee also carefully analyzed each submission.</p>
      <p>The selection of articles took place in three stages. Initially, according to the expert’s assessment, the
Program Committee Co-Chairs selected 11 out of 27 articles for inclusion in the workshop program.
Each of them was discussed during the presentation of research materials in English. In conclusion, the
workshop organizers reviewed the quality of finalizing the articles’ texts per the recommendations and
comments of experts—members of the international program committee.</p>
      <p>Thus, 11 articles have remained, of which 3 papers have been accepted as Short Papers, and 8 papers
have been accepted as Full Papers.</p>
    </sec>
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