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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Indoor spatial cognition of the hearing/visually impaired: pentest-inspired WiFi heatmap on Android platform</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Dmytro Zubov</string-name>
          <email>dzubov@ieee.org</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Andrey Kupin</string-name>
          <email>kupin@knu.edu.ua</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Nurlan Shaidullaev</string-name>
          <email>nurlan.shaidullaev@ucentralasia.org</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Kryvyi Rih National University</institution>
          ,
          <addr-line>11 Vitaly Matusevich St., Kryvyi Rih, 50027</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Central Asia</institution>
          ,
          <addr-line>125/1 Toktogul St., Bishkek, 720001, Kyrgyz Republic</addr-line>
        </aff>
      </contrib-group>
      <abstract>
        <p>This study aims to improve the existing indoor spatial cognition systems for hearing and visually impaired people, especially in unfamiliar spaces where outdoor tools are not functional. The experiment conducted in the academic multistage building of the University of Central Asia (Naryn campus, Kyrgyz Republic) demonstrates a positioning accuracy of 100 % for indoor localization. For this purpose, two Java Android applications were developed on the Android 10 operating system. The first application is employed to design a WiFi heatmap of the building using the Java Android class WifiManager to gather information about BSSIDs (Basic Service Set Identifiers) of WiFi networks indoors (this task might be done by any project team member). The second application also implements the principle of the pentest passive reconnaissance and provides audio feedback to the visually impaired and textual/photo information to people with disabling hearing loss. Java Android applications are freeware and runnable on over 81 % of Android devices and 71 % of smartphones worldwide as of June 2024.</p>
      </abstract>
      <kwd-group>
        <kwd>Hearing impaired</kwd>
        <kwd>visually impaired</kwd>
        <kwd>indoor spatial cognition</kwd>
        <kwd>WiFi heatmap</kwd>
        <kwd>Android1</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        The World Health Organization reported that over 2.2 billion and 430 million people worldwide have
vision impairment and disabling hearing loss, respectively [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ]. Nowadays, indoor spatial cognition
remains challenging [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] for the hearing and visually impaired (HVI) because traditional solutions
like guide dogs, white canes, and outdoor global navigation systems, such as BDS WeChat and
Google Maps [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], are not functional inside unfamiliar spaces [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ].
      </p>
      <p>
        Existing assistive solutions, such as DeafSpace [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ],
[
        <xref ref-type="bibr" rid="ref7">7</xref>
        ], and ORB-SLAM2 [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ], employ heterogeneous methods (e.g., computer vision and Bluetooth
beacon fingerprinting) and soft-/hardware (e.g., Arduino, ESP8266/32, and
microcontrollers) to support the spatial cognition and navigation of HVIs.
      </p>
      <p>They have distinctive drawbacks, such as requiring the installation of new equipment like
Bluetooth low-energy beacons and complicated algorithms like image processing, that demand
highperformance devices.</p>
      <p>
        This study addresses an important social problem of the indoor spatial cognition of HVIs. Passive
reconnaissance with a WiFi heatmap as the main outcome is the distinctive feature and advantage
of the proposed approach inspired by the pentest ethical hacking methods [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. In this project, two
Java Android applications [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] have been developed: one for the reconnaissance of the local area
network (any project team member can do it) and another for the HVI localization indoors. The
academic multistage building of the University of Central Asia (Naryn campus, Kyrgyz Republic) has
been used as an experimental testbed.
      </p>
      <p>The final product is an Android .apk file, which can be shared via Google Play Store, university
website, and/or direct copying. It is designed to run on approximately 81 % of Android devices as of
June 2024, as it was developed for the Android operating system (OS) 10.</p>
      <p>
        To support the indoor spatial cognition of HVIs, a new Java Android mobile application was
developed to find the location of HVIs inside a multistage s contribution jointly
includes the following:
1. Affordability: the software was developed in the Android Studio 4.0 free of charge, and it is
planned to be shared without any cost.
2. User-friendly interface: textual and photo information is shown to the hearing impaired [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ],
and the audio is played to the visually impaired [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ].
3. No additional equipment is required in this project since up-to-date Android smartphones
can scan (using active or passive reconnaissance techniques) and identify parameters of WiFi
networks. The Android platform is widely used: market share is approximately 71 %
worldwide as of June 2024.
4. Experimental results showed a positioning accuracy of 100 % for indoor localization at the
academic building of the University of Central Asia.
5. The company (University of Central Asia in this study) assistance: improve positioning as
an advanced and innovative organization.
      </p>
      <p>This paper is organized as follows: Section 2 presents the analysis of previous studies in the
context of the active or passive reconnaissance pentest techniques.</p>
      <p>It also introduces the general architecture of the assistive system for the HVI indoor spatial
cognition.</p>
      <p>Section 3 discusses three main phases of the project lifecycle: mapping the academic multistage
building of the University of Central Asia; designing the WiFi heatmap and indoor spatial cognition
of HVIs using two developed Java Android applications.</p>
      <p>Section 4 describes the successful experiment conducted at the University of Central Asia: indoor
spatial cognition of HVIs using a Java Android Application and the WiFi heatmap. Results and
discussion are presented in Section 5. Conclusions are summarized in Section 6.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related Works</title>
      <p>
        Spatial awareness is a crucial and most difficult task in HVI navigation. Existing positioning
methodologies might be divided into four main categories [
        <xref ref-type="bibr" rid="ref13 ref14">13, 14</xref>
        ]:
•
•
•
•
wireless networks;
microelectromechanical sensor systems;
magnetic field distribution-based methods;
computer vision.
      </p>
      <p>
        Global navigation system-based methods, such as the pseudolite GPS [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], are not considered
since multistage building is discussed in this study. Nowadays, wireless networks are mainly
represented by WiFi and Bluetooth technologies. WiFi access points are widely employed to access
Internet/Intranet resources, making them suitable for HVI localization without additional equipment
installation like Bluetooth beacons.
      </p>
      <p>
        Microelectromechanical sensor systems and magnetic field distribution-based methods require
frequent recalibration, which can be quite complex after software release and updates. Computer
vision needs high-performance soft-/hardware to provide accurate real-time feedback. Authors have
a positive experience with QR codes [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] due to their ease of placement on walls.
      </p>
      <p>However, they may require additional space and permissions that organizations, as discussed in
this study, may not always allow.</p>
      <p>This study focuses only on wireless networks, as the end user relies solely on a wireless
connection to locate indoor areas in the academic multistage building.</p>
      <p>
        The analysis of previous studies showed that two opposite techniques, active and passive
reconnaissance, are employed to scan wireless networks inside multistage buildings. In active
reconnaissance, additional equipment like Bluetooth low-energy beacons and RFID (Radio Frequency
Identification) tags, such as presented in [
        <xref ref-type="bibr" rid="ref13 ref16">13, 16</xref>
        ], is installed indoor, and then received signals are
employed to identify the location.
      </p>
      <p>Typically, network administrators avoid using the same Basic Service Set Identifiers (BSSIDs)
with Media Access Control (MAC) physical addresses when the network is reconfigured and/or
access points or wireless routers are replaced.</p>
      <p>The key benefit of this technique is its independence from the host network topology and
characteristics such as Bluetooth addresses and BSSIDs.</p>
      <p>A major drawback is that the installation of additional equipment is not free and is usually not
allowed by the organization's policies.</p>
      <p>
        In this study, a passive reconnaissance technique [
        <xref ref-type="bibr" rid="ref16 ref17">16, 17</xref>
        ] is used to gather information about
BSSIDs inside the multistage building at different locations, which is then used to design a WiFi
heatmap (first mobile application). This WiFi heatmap is then utilized in the second mobile
application for the actual indoor localization of HVIs. The main advantage of this technique is its
affordability as no additional equipment is required. A major drawback is that the wireless networks
are overlapped sometimes, which leads to incorrect localization or the need to consider several places
at the same time.
      </p>
      <p>
        Regardless of the localization technique, the mobile application user interface should include
the following features to ensure accessibility for HVIs [
        <xref ref-type="bibr" rid="ref11 ref12">11, 12, 18</xref>
        ]:
1.
      </p>
      <p>Visually impaired: the audio [19] should be played, and the button as a user interface element
should be placed next to the smartphone screen border (the top in this project) to perform
the scan of the WiFi host network.</p>
      <p>Hearing impaired: textual and visual (photos in this project) information should be displayed
on the smartphone screen.</p>
      <p>The general architecture of an assistive system for the HVI indoor spatial cognition based on the
mobile application, the passive reconnaissance, and the above-stated analysis of previous studies is
shown in Figure 1. The backend of the project, i.e., the database with BSSIDs and indoor locations,
can be implemented as a part of the mobile application or using a Backend-as-a-Service app
development platform like Google Firebase with a cloud-hosted NoSQL Realtime Database. In the
current version, the first approach is employed since the network administrator can change the MAC
address of the WiFi interface to the required one. The mobile application uses the database and the
BSSIDs inside a building to identify the location and provide the textual/visual/audio information to
HVI.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Methods</title>
      <p>The project lifecycle consists of three main phases: mapping [20] the academic multistage building
of the University of Central Asia; designing the WiFi heatmap and indoor spatial cognition of HVIs
using the first and second developed Java Android applications, respectively.</p>
      <sec id="sec-3-1">
        <title>3.1. Mapping the academic multistage building of the University of Central Asia</title>
        <p>The University of Central Asia has several constructions on the Naryn campus, but only the
academic multistage building (it is marked out with the red arrow in Figure 2) is challenging for the
HVI spatial cognition, as other facilities are not typically visited by newcomers. In Figure 2, the photo
was captured by the flagship triple-camera drone DJI Mavic 3 Pro Cine by author Nurlan Shaidullaev
on June 14, 2024.
Academic building
1, 2, and 3 apartments of teaching staff;
4, 5, and 6 central corridor;
7, 8, 9, and 40 main entrance;
19 computer class;
20, 21, and 22 canteen;
23, 24, and 25 library.
•
•
•
10, 11, and 12 classes;
13, 14, and 15 central corridor;
16, 17, and 18 apartments of teaching staff;
35 yellow classroom;
36, 37, 38, and 39 corridor to dorms.
offices of teaching staff;
central corridor;
apartments.
• 39
• 1
• 2
• 3
• 18
• 17
• 16
• 4
• 22
• 25
• 15
• 38
• 5
• 21
• 24
• 14
• 37</p>
        <p>The distance between points ranges from 15 m to 20 m around the academic building. In this
study, the positioning accuracy takes binary values: if the positioning information is accurate within
10 m of the point, then the accuracy is 100 %; otherwise, it is 0 %.
• 6
• 20
• 23
• 13
• 36
• 40
• 10
• 11
• 12
• 9
• 8
• 7
• 19
• 35</p>
      </sec>
      <sec id="sec-3-2">
        <title>3.2. Designing the WiFi heatmap of the academic multistage building of the</title>
      </sec>
      <sec id="sec-3-3">
        <title>University of Central Asia</title>
        <p>The WiFi heatmap is designed using the first developed Java Android application. A Java Android
class WifiManager provides information about the SSID (Service Set Identifier), BSSID, and RSSI
(Received Signal Strength Indication) of all available WiFi connections at specific points. Figure 6
shows two screenshots examples of SSIDs, BSSIDs, and RSSIs at points 6 and 23.
• 26
• 27
• 28
• 34
• 33
• 32
• 31
• 30
• 29</p>
        <p>Analysis of BSSIDs in the academic building of the University of Central Asia indicates that most
of points 1-40 (see Figures 4, 5, and 6) have unique BSSIDs. An example for the point 1 is as follows
(SSID, BSSID, RSSI):
•
•
•
•
•
•</p>
        <p>However, several points from different locations may be connected to an access point with the
same BSSID:
1. Points 5, 21, and 22: t</p>
        <p>the HVI.
2. Points 6, 7, and 23: t : Campus administration &amp;
is delivered to the HVI. This case is presented in Figure 6: WiFi connections at these points
have at least two common BSSIDs d8:84:66:0f:7d:93 and d8:84:66:0f:7d:90 with quite good
RSSI  -63.</p>
        <p>3. Points 24, 38, and 39: t</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>4. Experiment at the University of Central Asia: Indoor Spatial</title>
    </sec>
    <sec id="sec-5">
      <title>Cognition of HVIs using a Java Android Application and the WiFi</title>
    </sec>
    <sec id="sec-6">
      <title>Heatmap</title>
      <p>The experiment was conducted in the academic multistage building of the University of Central Asia.
The WiFi heatmap was used to find the HVI location inside a building. For this purpose, the second
Java Android Application was developed. It uses the Java Android class WifiManager to gather the
information about SSID, BSSID, and RSSI of all available WiFi connections at specific points. Figure 7
presents four screenshots examples of the successful HVI localization inside a building at point 19
(smartphones are Doogee S96 Pro with Android 10 OS and Samsung M31 SM-M315F/DSN with
Android 12 OS) and outdoors . The information (text and
photo) is friendly displayed to the hearing impaired, and the audio .mp3 file, i.e., the speech
navigation [21], is friendly played to the visually impaired. The audio can be easily switched off on
the Android smartphone if necessary. Experimental results demonstrated a positioning accuracy of
100 % for indoor localization.</p>
      <p>Figure 7 shows the prospect for future development the constraint layout looks different on
screens of non-identical smartphones.</p>
    </sec>
    <sec id="sec-7">
      <title>5. Results and Discussion</title>
      <p>This study presents an assistive system to support the indoor spatial cognition of HVIs. Two Java
Android mobile applications were developed to design a WiFi heatmap and to find the location of
HVI inside a multistage building. The main result jointly includes the following:</p>
      <p>An experiment conducted at the University of Central Asia shows a positioning accuracy of
100 % for indoor localization.</p>
      <p>A user-friendly interface provides audio feedback to the visually impaired and textual/photo
information to people with disabling hearing loss.</p>
      <p>The software was developed in Android Studio 4.0 free of charge, and it is planned to be
shared without any cost.</p>
      <p>Two questions were raised during the discussion of the presented project at the departments of
Computer Science (University of Central Asia) and Computer Systems and Networks (Kryvyi Rih
National University):</p>
      <p>The constraint layout of the Java Android mobile application appears differently on screens
of non-identical smartphones, which should be improved for consistency. A suggestion was</p>
      <p>A)
to calculate layout parameters based on screen size to ensure uniformity across different
smartphones.</p>
      <p>The Android mobile applications were developed using the classical imperative approach
with the Java programming language. However, it was suggested that the future development
of the project should employ a declarative methodology, such as the Kotlin-based Jetpack
Compose, which is currently prevalent in Meta Company.</p>
      <p>B)</p>
      <p>C)</p>
      <p>D)</p>
    </sec>
    <sec id="sec-8">
      <title>6. Conclusions</title>
      <p>In this study, two Java Android applications (design of a WiFi heatmap and localization of HVIs)
were developed to assist the indoor spatial cognition of HVIs using the WiFi heatmap of the academic
multistage building of the University of Central Asia (Naryn campus, Kyrgyz Republic). The main
contribution jointly includes the following: a positioning accuracy of 100 % for indoor localization; a
user-friendly interface that provides audio feedback to the visually impaired and textual/photo
information to people with disabling hearing loss; affordable (free-software license) and widely
accessible (the developed Java Android applications might be run on over 81 % of Android devices
as of June 2024).</p>
      <p>The main advantage of the developed assistive system is that no additional equipment is required
to be installed since up-to-date Android smartphones can scan WiFi networks and identify BSSIDs
employing passive reconnaissance techniques (a Java Android class WifiManager in this project).
The Android platform is widely used in the market nowadays, and hence the developed mobile
applications might run on over 71 % of mobile devices worldwide as of June 2024. The most likely
area for further development of this study is to enhance the Java Android application by adding a
navigation component and ensuring that the layout design is responsive to the size of the
smartphone screen.</p>
    </sec>
    <sec id="sec-9">
      <title>Acknowledgements</title>
      <p>This study and the research behind it have been inspired by the active social position of the Ukrainian
Association of the Blind and the Kyrgyz Society of Blind and Deaf. The authors sincerely appreciate
their suggestions and assistance in the project development.
[18] V. Nair, G. Olmschenk, W.H. Seiple, and Z. Zhu, ASSIST: Evaluating the Usability and
Performance of an Indoor navigation assistant for blind and visually impaired people, Assistive
Technology 34 3 (2020) 289-299. doi:10.1080/10400435.2020.1809553.
[19] H. Jabnoun, M.A. Hashish, and F. Benzarti, Mobile Assistive Application for Blind People in
Indoor Navigation. In: M. Jmaiel, M. Mokhtari, B. Abdulrazak, H. Aloulou, and S. Kallel (Eds.)
The Impact of Digital Technologies on Public Health in Developed and Developing Countries,
ICOST 2020, volume 12157 of Lecture Notes in Computer Science, Springer, Cham.
doi:10.1007/978-3-030-51517-1_36.
[20] T. Alhmiedat, A.A. Taleb, and G. Samara, A Prototype Navigation System for Guiding Blind
People Indoors using NXT Mindstorms, International Journal of Online and Biomedical
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