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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Transformation of Composition and Gaze Interaction in Noli Me Tangere Depictions from 1300-1600</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Pepe BallesterosZapata</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Nina Arnold</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Vappu Lukander</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Ludovica Schaerf</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Dario Negueruela deClastillo</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Max Plank Society - University of Zurich</institution>
          ,
          <country country="CH">Switzerland</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Helsinki</institution>
          ,
          <country country="FI">Finland</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>University of Zurich</institution>
          ,
          <country country="CH">Switzerland</country>
        </aff>
      </contrib-group>
      <fpage>127</fpage>
      <lpage>136</lpage>
      <abstract>
        <p>This paper examines the development of figure composition and gaze dynamics between Mary Magdalene and Christ in Italiannoli me tangere depictions from 1300 to 1600 in the context of the emergence of perspective painting. It combines a conceptual, interpretative approach concerning the tactility of the gaze with a compositional analysis. This preliminary study analyzes 51 iconographical images to understand how the gazes between Mary and Christ evolve from pre-perspective to perspective artworks. We estimate gaze direction solely from landmark points, following the assumption that the gaze direction can be estimated from the overall face orientation. Additionally, we develop a metric to quantify the degree of visual interaction between the two protagonists. Our results indicate that Christ is consistently depicted gazing down towards Mary, while Mary displays a broader range of gaze directions. Before the introduction of perspective, the gaze of figures was often rendered solely through face orientation. However, with the advent of the high renaissance, artists began to use complex gestures that separated head orientation from the line of sight.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;digital art history</kwd>
        <kwd>gaze estimation</kwd>
        <kwd>italian painting</kwd>
        <kwd>noli me tangere</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        This study builds upon an analysis of Fra Angelico’nsoli me tangere fresco, dated 1438–1443,
which highlights the intrinsic tactility of the gaze between Mary Magdalene and ChristN. oli
me tangere depictions illustrate the resurrected Christ appearing to Mary on Easter Sunday.
Mary reaches out to Christ, who looks at her but gestures for her not to touch him, saying
“noli me tangere” (do not touch me) [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].1 While the iconography translates Christ’s words
into a visual gesture, the gaze plays a key role. Early Church Fathers already saw an analogy
between touch and gaze, interpreting Mary’s gaze as recognition2[]. Art historian Barbara
Baert then suggests that this exchange of looks replaces physical interaction with a spiritual
one, triggering an introspective vision that conveys Mary’s understanding of the resurrection
[
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>
        Fra Angelico created his fresco in the early 15th-century Florentine Renaissance, a period
marked by the rise of perspective painting 1[
        <xref ref-type="bibr" rid="ref1">0, 7, 1</xref>
        ]. Leon Battista Alberti further demonstrated
architect Filippo Brunelleschi’s experiment with realistic perspective presentation in “De
Pictura”, explaining perspective construction through the theory of visual ray1s, 6[]. These rays
capture sight as lines between the eye and the surface, forming a visual pyramid. The central
ray, representing the most intense point of view, is closely connected to the focused object
[
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].2 Aligning with the visual center, these lines form the basis of perspective constructio1n, [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].3 Applying this theory to Fra Angelico’s fresco, Mary and Christ are understood as actively
seeing subjects, their gazes forming visual pyramids centered on each other as the central rays
between their eyes align congruently (Fig1.). This alignment, in the context of 15th-century
optical laws, could be interpreted as a quantifiable, albeit invisible, presence. The hypothesis
is that with the advent of perspective, Mary and Christ’s gazes show greater alignment.
      </p>
      <p>Despite extensive research on the image type within Christian iconography, the scene has
not been examined through the lens of perspective and its efects on the composition between
Mary and Christ, representing a new area of research. A closely related work found in the
literature is the paper by Madhu et al. on human pose and gaze estimation, where Max Imdahl’s
compositional theories are operationalized using computer vision to detect action regions, lines,
and segment the foreground and background in paintings 9[]. This work computes rough
estimations using body pose orientation to detect the central focus within the image. On the
contrary, the proposed method computes single direction estimations from face orientations,
and proposes a metric to quantify the degree of visual interaction between two characters
present in a painting.
2The pyramid consists of outer and middle visual rays and the central ray. The outer rays extend from the observer
to the edge of the focused object. The middle rays strike the surface and the central ray forms the core of the
pyramid, which strikes the object at a right angle. See Alberti &amp; Bätschmann 2000, p. 203–209.
3Alberti’s explanations of the visual pyramid are based on Euclid’s knowledge of optics, which he applied to
scientific painting. See Alberti &amp; Bätschmann 2000, p. 62–65, 72.</p>
      <p>By examining the visual rays between Mary and Christ across a selection of iconographical
works, this paper enhances the art historical understanding of the compositional interaction
between Mary and Christ. Our dataset includesnoli me tangere images from 1300 to 1600,
encompassing both pre-perspective images and the establishment of perspective in painting.
This comparative approach aims to understand changes in composition over time.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Methodology</title>
      <sec id="sec-2-1">
        <title>2.1. Gathering a dataset</title>
        <p>Our dataset is compiled through a combination of filtered data extraction from WikiArt and
OmniArt, supplemented by manual research. To avoid imprecision in our study and maintain a
focused line of research, only Italian artworks are considered. Hence, we filtered both datasets
by school and period of time, selecting Italian paintings from 1300 to 1600. To find our target
images, we filtered the resulting images by title, using keywords such as “noli”, “resurrection”,
and “Christ and Mary”, finally sorting a total of 39noli me tangere images. To enhance and
balance our data, we conducted a manual search in other cultural heritage databases (e.g., Easydb,
Bildindex Foto Marburg, and Prometheus). This efort results in a collection of 51
iconographical images: 17 from the 14th century, 15 from the 15th century, and 19 from the 16th century.
As we gather data from multiple sources, we ensure the consistency of the metadata by
homogenizing it across all the works. As the project explores the composition and gaze evolution of
noli me tangere, we only take into account the date information of all gathered artworks for our
analysis. This dataset, though limited in scope and not intended as historically representative,
ofers a balanced selection for iconographical study and helps us understand the compositional
conventions present in this iconography.</p>
      </sec>
      <sec id="sec-2-2">
        <title>2.2. Extracting facial features</title>
        <p>
          To investigate the gaze direction of iconographical figures, we begin by employing facial
landmarks as geometric descriptors to determine the orientation of the face. We use Mediapipe
model [
          <xref ref-type="bibr" rid="ref8">8</xref>
          ] to extract facial landmarks. Facial recognition in paintings remains a challenging
task, as such models were trained on natural images. The digital art history community lacks
models fully trained on annotated paintings. To tackle this data discrepancy, we work on
cropped images of the faces as the input to the landmark detection model. This approach
allows us to bypass the performance limitations of the face recognition model. To extract the
bounding box of each face, we use the VGG Image Annotator tool4. After the cropped face is
processed by Mediapipe’s landmark detection model, we collect the following landmark points:
the tip of the nose, the chin, the point between the eyes and the outer left-right eye points. To
convert the relative image coordinates of facial landmark points to the original painting’s
image coordinates, we add the top-left corner of each face’s bounding box to the corresponding
facial landmark coordinates. For each painting, we perform the feature extraction for our two
main characters: Mary Magdalene and Christ. Using Mediapipe landmark extraction model,
only 17 paintings were successfully processed.
4See VGG Image Annotator, 2024: https://www.robots.ox.ac.uk/vgg/software/via/via_demo.html
        </p>
        <p>To overcome this limitation and further process the rest of the paintings in our dataset, we
proceed with a manual annotation strategy. We utilize makesense.ai tool to annotate the above
listed facial features ourselve5s.The mid-eye point was not annotated but calculated as the
midpoint of the euclidean distance between the eyes. This approach is preferred because
annotating the outer eye landmarks, which provide clear reference points, is more reliable than
annotating the mid-eye point, which is more challenging to pinpoint. Accurate mid-eye point
estimation is crucial as it directly influences the calculation of the central face axis and,
consequently, the gaze direction. When the face is oriented completely sideways, the visible eye is
used as the mid-eye point.</p>
      </sec>
      <sec id="sec-2-3">
        <title>2.3. Gaze direction estimation</title>
        <p>The extracted landmark points give us information about the orientation of the face in the
2D plane. The proposed gaze direction estimation method assumes that the gaze direction
corresponds to the overall orientation of the face. The actual gaze direction can be influenced
by factors not captured by this method, such as eye movement independent of head orientation.
While gaze direction estimation is a well-known task in computer vision, mainly focused on
human-computer interactive tools, its implementation requires large amounts of training data
not suitable for the nature of the data at hand5[]. We address this issue by estimating the gaze
direction based solely on landmark points. The estimated gaze vector reflects Alberti’s concept
of the central ray, as the direction which represents the strongest line of sight to the focused
object. To estimate the 2D gaze direction for each face, we start by forming a central face axis
⃗face using the mid-eye and chin landmark points:
⃗face = ( chin −  mid-eye)</p>
        <p>chin −  mid-eye</p>
        <p>This axis is sensitive to pitch and roll face rotations, contained in the 2D image plane. As
we want to calculate directions in 2D, we do not need to take into account the jaw rotation of
the face, as it only afects the gaze direction along the axis outside the 2D plane. To estimate
the gaze direction from the central axis of the face, we use the tip of the nose as a reference
point for face orientation. The gaze direction⃗ is defined as the vector perpendicular to the
central facial axis that intersects the tip of the nose. This vector can be found rotatin⃗gface by
90 degrees and performing a translation to the tip of the nose.
5See makesense.ai, 2024, https://www.makesense.ai.
In a scenario where our two protagonists look at each other, the gaze direction vectors are
⃗
parallel. We create a vector, called the baseline vect o,rformed by the line that passes through
the tip of their noses:</p>
        <p>We use the baseline vector⃗ as a reference of direction that represents the line of sight when
the two characters look at each other. If the gaze direction vectors are aligned with the baseline
vector, it confirms that both figures are looking directly at each other, establishing a visual
connection. To quantify the angular deviation of each protagonist’s gaze from this reference
line we use the cosine similarity. The cosine similarity is calculated as the dot product of the
normalized gaze direction⃗ and baseline⃗ vectors :
cos  =
⃗⋅ ⃗
‖‖⃗‖ ⃗‖
(4)</p>
        <p>This metric provides a numerical representation for the degree of visual connection between
characters, producing values between -1 (looking away from each other) and 1 (direct mutual
gaze). By calculating two cosine similarity values, one for each character, we can not only
assess mutual connection but also determine to what extent each character is looking at the
other. A high cosine similarity value for Christ’s gaze direction indicates that Christ is
looking towards Mary, and conversely, a high value for Mary’s gaze direction signifies that she is
looking towards Christ.</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>3. Results</title>
      <p>Our hypothesis suggests that the introduction of perspective in Italian painting leads to a
greater alignment in the gazes of Mary and Christ, quantified using the cosine similarity
between a baseline vector and the gaze direction of each character. Contrary to our expectations,
our findings do not support a temporal trend consistent with the hypothesis; the cosine
similarity rates do not increase as perspective becomes more established in Italian painting. As
illustrated in Fig.2 the visual connection between Mary and Christ becomes less consistent
starting from the advent of the high renaissance in the late 15th century onwards. This
divergence is largely due to the strong assumption of our methodology, which is challenged by
the later high renaissance depictions, where intricate gestures and expressions complicate the
alignment of gaze with body orientation. Consequently, our approach is not sensitive to the
nuances of perspective in later Italian renaissance artworks. However, in analyzing the gaze
dynamics between Mary and Christ within our dataset, we observe distinct patterns. On
average, Mary exhibits a mean cosine similarity of 0.80, while Christ demonstrates a higher mean
of 0.91. This indicates that Christ is more frequently depicted gazing towards Mary, whereas
Mary is more likely looking elsewhere. Notably, we identified three paintings where Mary’s
cosine similarity falls below 0.4, where she looks at Christ’s feet in an adoration pose. In such
instances, Christ consistently gazes towards her with a cosine similarity above 0.75. The high
cosine similarity values for Christ across the three centuries underscore a thematic consistency
within the iconography of Christ looking at Mary. The appearance of low cosine similarity
values throughout our dataset can be attributed to more rudimentary pre-perspective depictions
(Fig. 3 on the left) but also to the strong model assumptions (Fig. 3 on the right). A visual and
qualitative evaluation suggests that gazes that clearly deviate from the baseline direction
(cosine similarity less than 0.7) are mainly from the 15th and 16th centuries (14th century: 2; 15th
century: 6; 16th century: 6). This observation suggests that the proposed method face
challenges in accurately discerning the gaze direction in images with a higher degree of structural
complexity. The image on the right in Fig. 3 provides an example of the model’s limitations.
The main contributing factor for this limitation is the independent movement of the eyeballs
with respect to the face orientation and body gesture. Complex head gestures, particularly
found in the advent of the high renaissance, are more likely to produce a discrepancy between
facial orientation and gaze direction. However, Fig4. shows examples of both pre-perspective
and perspective depictions where the model has calculated the gaze directions reasonably well.
The gestures of the figures are relatively simple, and the gaze direction correlates with the
orientation of the face, thus supporting our previously mentioned findings on the limitations of
the model. These illustrative examples show that the model performs better when the image
features a lower level of structural complexity.</p>
      <p>A significant compositional convention observed is Christ’s tendency to gaze downwards
towards Mary. Conversely, Mary primarily looks downwards only when looking at Christ’s
feet, while her gaze directions exhibit greater variability. Specifically, our model indicates that
Christ looks downwards 50 times and upwards once, whereas Mary looks upwards 37 times
and downwards 14 times (Fig. 5).</p>
      <p>We calculate the position of Mary and Christ in each painting by using the x-coordinate of
the outer right eye point of each figure, which allows us to categorize their placement as either
left or right. The analysis suggests a moderate compositional convention regarding figure
placement. Across our dataset, Christ is positioned to the right 36 times and to the left 15
times. Interestingly, this convention weakens over time. In late medieval depictions Christ
predominantly appears on the right, with only one instance on the left out of 17 analyzed
images. This tendency becomes less pronounced in the 15th century, where 5 out of 15 images
depict Christ on the left. By the 16th century, 9 out of 19 paintings depict Christ on the left,
suggesting that artists exercised greater freedom in determining figure placement.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Conclusion</title>
      <p>This preliminary work presents a computational method to tackle the quantification of gaze
interactions in paintings. Particularly, this work is focused on Italiannoli me tangere depictions
in the context of the emergence of perspective. The estimated gaze direction vector, echoing
Alberti’s central ray of sight, is calculated using solely facial landmark points under the
assumption that the line of sight can be well represented as the overall face orientation direction.
However, results reveal that face orientation alone is insufÏcient to capture the gaze direction
in artworks where figures are depicted in complex gestures. This is particularly evident in
most images from the 15th century onwards. As perspective developed, so did the complexity
of paintings, as reflected in the postures of the figures and compositional conventions.
Results show that before the introduction of perspective, the gaze of figures was often depicted
through face orientation. The introduction of perspective allowed artists to convey the feeling
of looking while experimenting with more complex gestures, where the line of sight became
more independent from the face and body’s gestures. The depiction of gaze became possible
through more nuanced elements, such as subtle misalignments between body, face, and line of
sight.</p>
      <p>While our proposed method remains insensitive to perspective, it allows the exploration
of compositional conventions within the Italiannoli me tangere depictions, revealing patterns
in the placement and gaze dynamics of Christ and Mary. Specifically, we found that Christ
is consistently depicted gazing towards Mary, while Mary displays a more spread range of
gaze directions. Christ’s steadfast gaze on Mary across the centuries reflects his central role
as the sole active communicator in the scene. His focused gaze symbolizes the divine insight
conveyed to Mary about his resurrection and delivers a spiritual message without words. In
the depictions of noli me tangere, the theological discussion about the actual physicality of the
resurrected Christ is overshadowed by the emphasis on the visionary gaze and the act of not
touching. Here, there is no need for touch to believe. In contrast, Mary’s more variable gaze
directions mirror her human state of confusion about identifying the Resurrected, whom she
recognizes as Christ only after he turns to her and says ”noli me tangere.” Her gazes also reflect
emotional poignancy, ranging from intense staring to a worshipful pose with downcast eyes.
Mary embodies the complexity of the Christian faith, which is based not on her knowledge,
but on her openness to visionary revelation and her trust. Moreover, our analysis indicates a
shift in compositional conventions over time, with artists exercising greater freedom in figure
placement, further contributing to the complexity present in this iconography.</p>
      <p>Future work focuses on relaxing the assumptions of the proposed methodology. For
example, using high-resolution models to enhance the resolution of cropped faces would facilitate
the manual annotation of pupils. This improvement will enable a clearer disentanglement
between face orientation and gaze direction. Moreover, extracting 3D Morphable Models (3DMM)
from the 2D facial keypoints could allow the reconstruction of the 3D geometry of the scene,
ofering a comprehensive understanding of the spatial relationships between characters. The
measuring of distances, angles and orientations in a 3D space can provide sensitive information
to depictions that use perspective. Further expansions of the iconographical dataset might
incorporate the German and Flemish schools to broaden the scope and comparative dimensions.
Additionally, integrating oldenroli me tangere images, dating back to the Carolingian era and
executed in a distinctly two-dimensional style like manuscript illuminations, could elucidate
the developmental process and identify further stylistic evolutions. Other future lines include
further exploration of compositional aspects, such as analyzing the gesture of Christ’s repelling
motion and Mary’s yearning pose. While this research has focused on paintings, it would be
intriguing to examine these themes in reliefs. Due to their material nature, reliefs present
unique challenges in perspective that could enrich our understanding of artistic expression
across diferent media.</p>
    </sec>
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