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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Design and implementation of a mobile health application for physical activity tracking and exercise motivation</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Alexander N. Stepanyuk</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Pavlo V. Merzlykin</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Yana V. Zheludko</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Kryvyi Rih State Pedagogical University</institution>
          ,
          <addr-line>54 Universytetskyi Ave., Kryvyi Rih, 50086</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
      </contrib-group>
      <fpage>310</fpage>
      <lpage>320</lpage>
      <abstract>
        <p>Mobile health (mHealth) technologies have shown promise in promoting physical activity and exercise adherence across various populations. This paper presents the design, implementation, and preliminary evaluation of a modular mHealth application aimed at increasing physical activity levels and supporting long-term exercise engagement. The application incorporates evidence-based strategies for behaviour change, including real-time activity tracking, personalized goal-setting, and motivational elements. A user-centred design approach was employed to develop key modules: tracking, planning, motivation, and user interface. A 4-week pilot study with 2 participants demonstrated improvements in daily step count, weekly active minutes, and goal achievement rates. Qualitative feedback indicated high user satisfaction and increased motivation for physical activity.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;mHealth</kwd>
        <kwd>physical activity</kwd>
        <kwd>exercise adherence</kwd>
        <kwd>mobile application</kwd>
        <kwd>behaviour change</kwd>
        <kwd>user-centred design</kwd>
        <kwd>health promotion</kwd>
        <kwd>digital health intervention</kwd>
        <kwd>fitness tracking</kwd>
        <kwd>motivation</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        Mobile health (mHealth) technologies have emerged as promising tools for promoting physical activity
and exercise adherence in various populations. These technologies leverage the ubiquity of smartphones
and wearable devices to deliver personalized interventions, provide real-time feedback, and facilitate
self-monitoring [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ]. mHealth interventions have been applied to a wide range of health conditions,
including cardiovascular diseases, diabetes, and cancer, as well as in the general population for weight
management and fitness promotion [
        <xref ref-type="bibr" rid="ref3 ref4 ref5">3, 4, 5</xref>
        ].
      </p>
      <p>
        The efectiveness of mHealth interventions for improving physical activity and health outcomes
has been demonstrated in several studies. For example, Wang et al. [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] conducted a systematic review
and meta-analysis of randomized controlled trials and found that mHealth app-based interventions
significantly increased total physical activity and reduced sedentary behaviour, body mass index,
and waist circumference in children and adolescents. Similarly, Plotnikof et al. [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] reported that a
community-based mHealth intervention using a smartphone application and outdoor gym equipment
led to significant improvements in muscular fitness, physical activity, and related cognitions in a sample
of adults.
      </p>
      <p>
        Despite the evidence supporting the use of mHealth technologies for exercise promotion, there are
still challenges and gaps in the literature that need to be addressed. One key issue is the need for more
diverse and representative samples in mHealth research. Many studies have focused on younger, more
afluent, and technologically savvy populations, which may limit the generalizability of the findings [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
Additionally, there is a lack of research on the long-term efectiveness and sustainability of mHealth
interventions, as most studies have relatively short follow-up periods [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ].
      </p>
      <p>
        Another important consideration is the role of theory and behaviour change techniques in the design
and implementation of mHealth interventions. Incorporating theories such as the self-determination
theory [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] and the health belief model [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] can help to identify key determinants of exercise behaviour
and inform the selection of appropriate intervention strategies. Additionally, the use of persuasive
technology principles and gamification elements has been shown to enhance user engagement and
adherence to mHealth apps [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ].
      </p>
      <p>This paper aims to further explore the potential of mHealth technologies for promoting physical
activity and exercise adherence. Specifically, we will focus on the following research questions:
RQ1: How can mHealth interventions be designed to efectively target diverse populations, including
older adults, individuals with chronic conditions, and those from underserved communities?
RQ2: What are the key components and features of mHealth apps that contribute to long-term
engagement and sustained behaviour change?
RQ3: How can theory-driven approaches and behaviour change techniques be integrated into mHealth
interventions to optimize their efectiveness?</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related work</title>
      <p>The field of mHealth and exercise promotion has attracted significant research attention in recent years.
Table 1 provides an overview of selected studies that have investigated the use of mHealth technologies
for promoting physical activity and exercise adherence in various populations.</p>
      <p>These studies highlight the potential of mHealth interventions for promoting physical activity and
improving health outcomes across diferent populations. However, there are also limitations and gaps
in the existing research that need to be addressed.</p>
      <p>
        One important consideration is the diversity and representativeness of the study samples. While
some studies have focused on specific populations, such as children and adolescents [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] or cancer
survivors [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], there is a need for more research on the efectiveness of mHealth interventions in older
adults, individuals with chronic conditions, and those from underserved communities. Future studies
should aim to recruit more diverse samples to enhance the generalizability of the findings.
      </p>
      <p>
        Another gap in the literature is the lack of long-term follow-up data on the sustainability of mHealth
interventions – most studies have relatively short intervention and follow-up periods, typically ranging
from a few weeks to a few months [
        <xref ref-type="bibr" rid="ref4 ref7">4, 7</xref>
        ].
      </p>
      <p>
        The integration of theory and behaviour change techniques in the design and implementation of
mHealth interventions is another area that requires further investigation. Some studies have
incorporated theoretical frameworks, such as the self-determination theory [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] or the health belief model [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ],
to inform the development of their interventions. However, there is a need for more systematic and
rigorous evaluations of the efectiveness of diferent theory-driven approaches and behaviour change
techniques in the context of mHealth and exercise promotion.
      </p>
    </sec>
    <sec id="sec-3">
      <title>3. System design and architecture</title>
      <p>The design and architecture of the mHealth application for promoting physical activity and exercise
adherence are critical aspects of its development. Drawing from the best practices and principles
identified in the literature, we propose a modular and flexible system architecture that can accommodate
the diverse needs and preferences of the target population.</p>
      <p>Figure 1 presents the general principle of the application, the main components of which are:
• MainForm – the main form of the application, responsible for coordinating work with other
components.
• Ttrack – a class responsible for processing the user’s GPS track.
• TTrainingPlan – a structure representing a training user.</p>
      <p>• TOpt – a structure that stores user settings.</p>
      <p>The key methods of each class show the main functions that these components perform:
• The main form allows you to start/stop recording, load/save the track, display the track, give
feedback, and handle SOS requests.
• User GPS track processing adds a new track point, calculates track metrics, and saves/loads a
track from a file.
• User training plan download the training plan from the file and update the training progress.
• User settings load/save user options from/to file.</p>
      <p>The key components of system architecture are:
1. Core module is responsible for the main functionality of the application, including user
management, data storage, and business logic. It serves as the central hub that coordinates the activities
of the other modules.
2. Tracking module is designed to collect and process data from the device’s sensors, such as the
accelerometer, gyroscope, and GPS. It provides real-time tracking of the user’s physical activity,
including steps taken, distance covered, and calories burned.
3. Planning module allows users to set their tfiness goals, create personalized exercise plans, and
receive reminders and notifications to help them stay on track. It also includes features for
scheduling and managing training sessions.
4. Motivation module focuses on providing users with motivational cues and feedback to encourage
them to maintain their physical activity habits. It includes features such as virtual rewards,
progress tracking, and social sharing.
5. User interface module is responsible for presenting the application’s features and functionality
to the user in an intuitive and user-friendly manner. It includes the design of the graphical user
interface, navigation, and user experience.
6. Synchronization module ensures that the data collected by the application is securely stored
and synchronized across diferent devices and platforms. It also enables the integration of the
application with other health and fitness services.</p>
      <p>To ensure the modularity and extensibility of the system, we propose the use of the
Model-ViewPresenter (MVP) architectural pattern. The MVP pattern separates the application’s logic into three
distinct components: the Model, which represents the data and business logic; the View, which handles
the user interface; and the Presenter, which mediates between the Model and the View.</p>
      <p>Table 2 summarizes the key responsibilities and interactions of each module in the proposed system
architecture.</p>
      <p>Module Responsibilities and interactions
Core User management, data storage, coordination of other modules
Tracking Collection and processing of sensor data, real-time activity tracking
Planning Goal setting, personalized exercise plans, reminders and notifications
Motivation Motivational cues and feedback, virtual rewards, progress tracking, social sharing
User interface Graphical user interface, navigation, user experience</p>
      <p>Synchronization Secure data storage and synchronization, integration with other services
The proposed system architecture and design principles aim to create a scalable, flexible, and
usercentred mHealth application that can efectively promote physical activity and exercise adherence
among the target population.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Implementation</title>
      <p>The implementation of the mHealth application for promoting physical activity and exercise adherence
involves the development of the key features and functionalities identified in the system design and
architecture. This section will focus on the realization of the core modules, including tracking, planning,
motivation, and user interface.</p>
      <sec id="sec-4-1">
        <title>4.1. Tracking module</title>
        <p>The tracking module is responsible for collecting and processing data from the device’s sensors to
provide real-time monitoring of the user’s physical activity. The implementation of this module involves
the following steps:
1. Integrating the device’s sensors, such as the accelerometer, gyroscope, and GPS, to capture
relevant data on the user’s movement and location.
2. Developing algorithms to process the raw sensor data and extract meaningful information, such
as step count, distance covered, and calories burned.
3. Storing the processed data in a local database for further analysis and visualization.</p>
      </sec>
      <sec id="sec-4-2">
        <title>4.2. Planning module</title>
        <p>The planning module enables users to set their fitness goals, create personalized exercise plans, and
receive reminders and notifications to support their adherence to the plans. The implementation of this
module includes the following features:
1. A goal-setting interface that allows users to input their desired fitness objectives, such as target
step count, distance, or calories burned.
2. An exercise plan creator that generates customized plans based on the user’s goals, fitness level,
and preferences.
3. A scheduling system that allows users to plan their training sessions and receive reminders and
notifications to help them stay on track.</p>
      </sec>
      <sec id="sec-4-3">
        <title>4.3. Motivation module</title>
        <p>The motivation module aims to provide users with motivational cues and feedback to encourage them
to maintain their physical activity habits. The implementation of this module includes the following
features:
1. A virtual reward system that grants users badges, points, or other incentives for achieving their
iftness goals.
2. A progress tracking feature that visualizes the user’s activity data and highlights their
achievements over time.</p>
        <p>3. A social sharing feature that allows users to connect with friends, share their progress, and engage
in friendly competitions.</p>
      </sec>
      <sec id="sec-4-4">
        <title>4.4. User interface module</title>
        <p>The user interface module is responsible for presenting the application’s features and functionality
to the user in an intuitive and user-friendly manner. The implementation of this module involves the
following considerations:
1. Designing a visually appealing and consistent graphical user interface that adheres to the
platform’s design guidelines and best practices.
2. Implementing a clear and logical navigation structure that allows users to easily access the desired
features and information.</p>
        <p>3. Optimizing the user experience by ensuring fast loading times, smooth animations, and responsive
interactions.</p>
        <p>The implementation of these core modules, along with the synchronization and data management
capabilities provided by the core module, results in a comprehensive and functional mHealth application
that can efectively support users in their physical activity and exercise goals.</p>
      </sec>
      <sec id="sec-4-5">
        <title>4.5. Data privacy and security assurance</title>
        <p>The application’s synchronization system is developed using modern cryptographic protocols that
ensure maximum protection of user personal data. Each information exchange between the mobile
device and cloud server occurs through a secure encrypted connection using SSL/TLS protocols and
end-to-end AES-256 encryption.</p>
        <p>Data anonymization is a critical privacy protection mechanism that transforms personal health and
activity data into a format that cannot be traced back to a specific individual. Special attention is paid
to user privacy - physical activity data and personal biometric indicators are transmitted exclusively in
an anonymized format, making it impossible to identify a specific individual.</p>
        <p>In our mHealth application, data anonymization involves several key techniques, with
pseudonymization being a cornerstone of our privacy approach. Pseudonymization means that personal identifiers
are systematically replaced with randomly generated unique tokens that cannot be reversed-engineered
to reveal the original user identity. This process ensures that even if data were to be intercepted, it
would be impossible to link the information to a specific individual.</p>
        <p>The system intentionally minimizes geolocation data collection, and users can fully control privacy
settings, including selectively blocking the collection of certain types of information. By implementing
these sophisticated anonymization strategies, we create a multi-layered protection mechanism that
safeguards user data while maintaining the application’s core functionality of tracking physical activity
and providing personalized health insights.</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>5. Evaluation and results</title>
      <p>A preliminary evaluation was conducted to assess the efectiveness and usability of the developed
mHealth application in promoting physical activity and exercise adherence.</p>
      <sec id="sec-5-1">
        <title>5.1. Evaluation methodology</title>
        <p>The study involved a sample of 2 participants (aged 21 and 44). The participants were asked to use the
application for four weeks, during which time their activity data and feedback were collected.</p>
        <p>The quantitative evaluation focused on measuring the following key metrics:
1. Daily step count: the average number of steps taken by the participants each day, as recorded by
the application’s tracking module.
2. Weekly active minutes: the total amount of time the participants spent engaging in
moderate-tovigorous physical activity each week, as determined by the application’s algorithms.
3. Goal achievement rate: the percentage of participants who successfully met their personalized
iftness goals, as set in the application’s planning module.</p>
        <p>The qualitative evaluation involved semi-structured interviews with both participants (see appendices
A, B), who were asked about their experiences using the application, their perceptions of its usability
and efectiveness, and their suggestions for improvement.</p>
      </sec>
      <sec id="sec-5-2">
        <title>5.2. Results</title>
        <p>The quantitative analysis of the participants’ activity data revealed significant improvements in their
physical activity levels over the 4-week study period.</p>
        <p>The qualitative analysis of the participant interviews revealed generally positive perceptions of the
mHealth application’s usability and efectiveness. The most frequently mentioned benefits of using the
application included:
1. Increased motivation to be physically active, thanks to the virtual rewards and progress-tracking
features.
2. Improved awareness of daily activity levels, leading to a greater sense of accountability and
self-monitoring.
3. Enhanced convenience and accessibility of fitness resources, such as personalized exercise plans
and reminders.</p>
        <p>Participants also provided suggestions for improving the application, such as adding more social
features for connecting with friends and family, integrating with other health and fitness apps, and
providing more detailed analytics and insights on their activity data.</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>6. Conclusion and future work</title>
      <p>The development and evaluation of the mHealth application for promoting physical activity and exercise
adherence have demonstrated the potential of mobile technologies to support individuals in achieving
their fitness goals. The results of the evaluation study have shown significant improvements in the
participants’ daily step count, weekly active minutes, and goal achievement rate after using the mHealth
application for a period of 4 weeks. These findings suggest that the application’s features, such as
real-time activity tracking, personalized exercise plans, and motivational elements, can efectively
encourage users to increase their physical activity levels and adhere to their fitness routines.</p>
      <p>The positive feedback from the participant interviews indicates that the application’s usability and
user-centred design contribute to its overall efectiveness and user satisfaction. The incorporation
of evidence-based strategies for behaviour change, such as self-monitoring, goal-setting, and social
support, has proven to be a key factor in the application’s success.</p>
      <p>Several limitations and opportunities for future work should be addressed to further enhance the
impact and reach of this mHealth application:
1. Conducting larger-scale and longer-term studies to assess the application’s efectiveness and
sustainability over time, as well as its generalizability to diferent populations and contexts.
2. Exploring the integration of additional features and technologies, such as machine learning
algorithms for personalized recommendations, gamification elements for increased engagement,
and integration with other health and fitness platforms.
3. Investigating the potential of the application to support specific populations, such as older adults,
individuals with chronic conditions, or those in underserved communities, by adapting its features
and content to their unique needs and preferences.
4. Examining the application’s impact on other health outcomes, such as mental well-being, sleep
quality, and overall quality of life, to provide a more comprehensive understanding of its potential
benefits.
5. Assessing the cost-efectiveness and scalability of the application, as well as its potential for
integration into healthcare systems and public health interventions.</p>
      <p>Declaration on Generative AI: During the preparation of this work, the authors used Claude 3 Opus in order to: Drafting
content, Text translation, Generate literature review, Grammar and spelling check, Content enhancement. After using this
service, the authors reviewed and edited the content as needed and takes full responsibility for the publication’s content.</p>
    </sec>
    <sec id="sec-7">
      <title>A. Evaluation questionnaire</title>
      <p>This appendix includes the questionnaire used in the qualitative evaluation of the mHealth application,
which was administered to a subset of 2 participants during semi-structured interviews.
1. How easy was it to navigate and use the mHealth application?
2. To what extent did the application’s features (e.g., activity tracking, goal-setting, exercise plans)
support your fitness goals?
3. How efective were the motivational elements (e.g., virtual rewards, progress tracking) in
encouraging you to stay active?
4. What aspects of the application did you find most useful or enjoyable?
5. What aspects of the application did you find least useful or enjoyable?
6. How likely are you to continue using the application after the study period?
7. What improvements or additional features would you like to see in future versions of the
application?
8. Overall, how satisfied are you with your experience using the mHealth application?</p>
    </sec>
    <sec id="sec-8">
      <title>B. Participant information sheet</title>
      <p>This appendix provides the information sheet that was distributed to the participants prior to their
enrollment in the evaluation study.</p>
      <p>Study title: Evaluation of a mHealth application for promoting physical activity and exercise adherence
Researcher: Yana Zheludko, Kryvyi Rih State Pedagogical University</p>
      <p>Purpose of the study: This study aims to evaluate the efectiveness and usability of a mobile health
(mHealth) application designed to promote physical activity and exercise adherence among adults. It
aims to assess the application’s impact on participants’ daily step count, weekly active minutes, and
goal achievement rate and gather feedback on their experiences using it.</p>
      <p>Study procedures: If you agree to participate in this study, you will be asked to:
1. Use the mHealth application for a period of 4 weeks, during which your activity data will be
collected and analyzed.
2. Complete a brief online questionnaire at the beginning and end of the study period, providing
information about your physical activity levels and demographic characteristics.
3. Participate in a semi-structured interview (approximately 30 minutes) at the end of the study
period to share your experiences and feedback on using the mHealth application.</p>
      <p>Risks and benefits: There are no known risks associated with participating in this study. However,
you may experience some discomfort or inconvenience related to using the mHealth application or
participating in the interview. The potential benefits of participating in this study include increased
motivation and support for engaging in physical activity, as well as contributing to the development of
more efective mHealth interventions for promoting health and well-being.</p>
      <p>Confidentiality: All information collected during this study will be kept confidential and accessible
only to the research team. Your personal information will be coded and stored separately from your
activity data and interview responses. The results of this study may be published in academic journals
or presented at conferences, but your identity will not be revealed.</p>
      <p>Voluntary participation: Your participation in this study is entirely voluntary. You may refuse to
participate or withdraw from the study at any time without penalty or loss of benefits to which you are
otherwise entitled.</p>
      <p>Contact Information: If you have any questions or concerns about this study, please contact the
researcher, Yana Zheludko, at yanazeludko16@gmail.com or phone +380XX-XXX-XX-XX1.</p>
    </sec>
  </body>
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