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      <journal-title-group>
        <journal-title>Barcelona, Spain, April</journal-title>
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    <article-meta>
      <title-group>
        <article-title>Preface: Twelfth International Workshop Requirements Engineering (CreaRE 2025) on Creativity in</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Maya Daneva</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Andrea Herrmann</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Kurt Schneider</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Patrick Mennig</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Twente, Enschede, the Netherlands Herrmann &amp; Ehrlich, Germany Leibniz Universität Hannover, Germany Fraunhofer IESE</institution>
          ,
          <addr-line>Kaiserslautern</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <volume>7</volume>
      <issue>2025</issue>
      <fpage>0000</fpage>
      <lpage>0001</lpage>
      <abstract>
        <p>Where do great requirements come from? Technological advancements in the form of amazing new software features, disruptive innovations, emerging new fields such as the Internet of Things and smart ecosystems, and radical enhancements to existing software all rely on one thing: innovative ideas that reinvent the work context, process or experience. However, most requirements elicitation techniques help to identify only the basic requirements that an IT system should fulfill or conservative ideas for the incremental improvement of a system, all with little innovation potential.</p>
      </abstract>
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    <sec id="sec-1">
      <title>1. Workshop Theme and Motivation</title>
    </sec>
    <sec id="sec-2">
      <title>2. Goals of the Workshop</title>
    </sec>
    <sec id="sec-3">
      <title>3. Workshop Topics</title>
      <p>As the CreaRE workshop brings together the concepts of creativity and requirements, its topics
include, but are not restricted to:
 The cooperation of humans and Artificial Intelligence in being creative in RE
 Analyzing how distributed online collaboration has advanced creativity in doing RE, for
example through changes in our communication, collaboration, co-creation, crowdRE and
tool use
 The application of known, new or adapted creativity techniques in RE activities
 Creative use of techniques originally designed for other purposes, but now applied as RE
techniques, and/or creativity enhancers, especially for requirements elicitation
 Promoting stakeholder participation in RE activities through creativity techniques
 Using the creativity of the crowd
 Gamification and creativity for RE
 Using creativity techniques to enhance user experience
 Tool support for creativity enhancement
 Context dependency of creativity and creativity techniques
 Experiences with and considerations about creativity techniques in RE in industry
 RE techniques that enable or support creativity</p>
    </sec>
    <sec id="sec-4">
      <title>4. Program</title>
      <p>The CreaRE 2025 program features one interactive session, three research papers and a discussion
session:


interactive session: Alexander Rachmann: Architecture Decision Map (ADM)
Luisa Mich: Choosing a Creativity Technique for Requirements Elicitation: an updated
framework
 Beatriz Cabrero-Daniel: How reliance on GenAI might limit human creativity and critical
thinking in different fields
 Giovanna Broccia, Alessandro Borselli, Maria Rosaria Cefaloni, Franco Delcorno and Alessio</p>
      <p>Ferrari: Can Large Language Models Assist GUI Designers? An Experience Report
 Discussion: Future of the creativity in RE in the days of AI-human-collaboration
Interested readers are invited to visit the workshop’s website: https://creare.iese.de/</p>
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    <sec id="sec-5">
      <title>5. Program Committee</title>
      <p>Our sincere gratitude goes out to the members of our program committee:
 Raian Ali Hamad Bin Khalifa University, Qatar
 Carina Alves Universidade Federal de Pernambuco, Brazil
 Dan Berry University of Waterloo, Canada
 Fabiano Dalpiaz University of Utrecht, The Netherlands
 Rodrigo Falcao Fraunhofer IESE, Germany
 Meira Levy Shenkar College, Israel
 Luisa Mich University of Trento, Italy</p>
      <p>0000-0001-7359-8013 (M. Daneva); 0000-0002-4234-8422 (A. Herrmann); 0000-0002-7456-8323 (K. Schneider);
0000-0003-33334843 (P. Mennig)
©️ 2025 Copyright for this paper by its authors. Use permitted under Creative Commons License Attribution 4.0 International (CC BY 4.0).</p>
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