=Paper= {{Paper |id=Vol-4024/paper36 |storemode=property |title=Technical implementation of a visual novel as a tool for gamification of learning in accordance with cyber hygiene requirements |pdfUrl=https://ceur-ws.org/Vol-4024/paper36.pdf |volume=Vol-4024 |authors=Oleksandr Bobarchuk,Andrii Tolbatov,Olena Matviichuk-Yudina,Natalia Boltivets }} ==Technical implementation of a visual novel as a tool for gamification of learning in accordance with cyber hygiene requirements== https://ceur-ws.org/Vol-4024/paper36.pdf
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