<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>May</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Mobile learning under martial law: the role of mobile applications in students' educational activities</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Svitlana H. Lytvynova</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Natalya V. Rashevska</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Institute for Digitalisation of Education of the NAES of Ukraine</institution>
          ,
          <addr-line>9 M. Berlynskoho Str., Kyiv, 04060</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <volume>12</volume>
      <issue>2025</issue>
      <fpage>0000</fpage>
      <lpage>0002</lpage>
      <abstract>
        <p>This article examines the current state and key features of mobile learning among secondary school students in Ukraine under martial law. The aim of the study is to determine how mobile applications and smartphones are used for educational purposes, identify age-related patterns of use, and assess students' attitudes towards mobile learning. The research is based on a quantitative survey conducted in February 2025 with 962 students aged 10 to 18 from various regions of Ukraine. The results show that students actively use applications such as Google Classroom, Zoom, Duolingo, and ChatGPT for both formal and informal learning. For self-education, especially among high school students, apps are used to prepare for the national multi-subject test, while TikTok and YouTube are used for leisure. It was found that students prefer gamified and interactive applications. The results confirm the role of mobile learning as a flexible and accessible educational tool in times of crisis. At the same time, issues such as digital inequality, limited live interaction, and health risks are highlighted. The article contributes to the understanding of mobile learning as a distinct educational phenomenon and ofers practical recommendations for its efective integration into the Ukrainian school system.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;general secondary education institution</kwd>
        <kwd>mobile learning</kwd>
        <kwd>ICT in education</kwd>
        <kwd>mobile applications</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        In the 21st century, mobile learning has become one of the key forms of transforming the educational
environment, especially in times of crisis. Military conflicts, such as the full-scale invasion of Ukraine
by the Russian Federation in 2022, have changed the forms and means of access to education, presenting
certain challenges for students and teachers [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ]. In this context, mobile devices and applications appear
not only as additional learning tools but as a critically important platform for ensuring a continuous
educational process.
      </p>
      <p>Under martial law, mobile learning has become the only means of receiving education for a significant
part of the population that has been displaced or found itself in combat zones. Ukraine, as a country
with a relatively high level of digitalization in education before the war, was able to mobilize digital
resources at the national level, such as the “All-Ukrainian Online School” and the “Diia.Osvita” platform.
Educational institutions intensified the educational process using Google Classroom, Microsoft Teams,
Zoom, Google Meet, which made it possible to minimize learning losses. The role of mobile applications
in this process is dificult to overestimate. They not only enable synchronous and asynchronous learning
but also provide psychological support, motivation, and student autonomy.</p>
      <p>
        Research on mobile learning conducted during martial law in Ukraine, particularly the work of Sipii
et al. [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ], proves that mobile education is a tool for increasing accessibility and equity in learning.
Researchers confirm the important role of mobile learning in implementing the principle of equal access
to education, especially during wartime.
      </p>
      <p>
        Similar research results are reflected in the work of Onopriienko [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], which proves that mobile
learning for students of general secondary education institutions during military operations contributes
to the continuity of the learning process and helps avoid learning losses. Gamification of learning and
visualization of educational material are advantages of mobile learning as opposed to purely distance
learning [
        <xref ref-type="bibr" rid="ref5 ref6">5, 6, 7</xref>
        ].
      </p>
      <p>In the work of Naveed et al. [8] a literature review on the organization of mobile learning showed
that in formal education organized by an educational institution, mobile learning may not have all the
advantages over traditional methods. However, under conditions of limited access to education, mobile
learning promotes interactivity and makes the learning process personalized.</p>
      <p>According to the reviewed studies on mobile learning organization, it can be noted that mobile
technologies contribute to increasing students’ motivation, developing critical thinking, and
selforganization skills, which is especially important in conditions of instability. Moreover, due to their
accessibility, mobile applications promote inclusion: they allow children from rural areas, internally
displaced persons, and children with special educational needs to learn.</p>
      <p>At the same time, the use of mobile technologies during wartime has its risks and limitations.
Among them are the low level of digital literacy in certain population groups, as well as psychological
stress associated with living under constant pressure. However, these challenges do not diminish
the importance of mobile learning, but rather emphasize the need for the development of specialized
strategies adapted to wartime conditions.</p>
      <p>Thus, mobile applications serve not only as a technological but also as a socio-pedagogical
phenomenon that ensures educational resilience. In wartime conditions, they become the main bridge
between students and knowledge, between today’s challenges and tomorrow’s opportunities. This
requires in-depth scientific analysis and the development of practical recommendations for educational
policy, technological solutions, and pedagogical support.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related work</title>
      <p>The analysis of recent studies and publications has shown that mobile learning remains an efective
form of organizing the learning process despite its relatively short history [9]. Mobile learning is often
considered to originate from e-learning, which integrates mobile devices and technologies into the
educational process [10]. Although the first experiments with the use of mobile devices in education
began appearing in the early 2000s, the active implementation of mobile learning elements in
educational institutions started around 2009 [11] and was initially reflected only in publications related to
higher education institutions. Research and practice have demonstrated the efectiveness of mobile
technologies in supporting and expanding traditional learning opportunities, particularly in providing
access to educational materials, facilitating communication between students and teachers, completing
assignments, and assessing learning outcomes.</p>
      <p>A comprehensive analysis of the problem of organizing mobile learning in educational institutions,
conducted by Crompton and Burke [12] covering the period from 2005 to 2016, revealed a significant
positive impact on students’ learning outcomes. Mobile learning proved especially efective in the field
of foreign language acquisition. Since 2011, studies on mobile learning have confirmed the efectiveness
of mobile devices not only for education but also for social interaction, work, and entertainment [13].</p>
      <p>Between 2016 and 2018, the use of mobile learning in educational institutions allowed for the
identification of its key advantages [ 14]: 1) the ability to access educational information, receive answers
to questions, read e-books, and listen to podcasts; 2) access to learning tools, including educational
programs, videos, educational games, and electronic libraries; 3) the transition from synchronous to
asynchronous learning; 4) participation in virtual learning communities.</p>
      <p>During this period, mobile learning also gained new significance as Apple and Google introduced
their own augmented reality development kits for iOS and Android platforms, respectively. This became
a significant push toward the organization of immersive mobile learning in educational institutions.</p>
      <p>A report published by UNESCO in 2023 [15], identified mobile learning as one of the key factors
in ensuring access to quality education in secondary schools, particularly in countries with medium
and low incomes. Analysis conducted as part of mobile learning support initiatives in these countries
indicates that mobile devices serve not only as tools for accessing educational materials but also as
platforms for communication, exchange of ideas, and discussion of complex issues with teachers and
peers.</p>
      <p>In Ukraine, the issue of using mobile phones in the learning process was first raised in early 2000s by
Semerikov [16] who developed and successfully implemented a methodological system for teaching
informatics disciplines, integrating elements of mobile learning. The research results confirmed the
efectiveness of this approach for both university students and high school students in general secondary
education institutions. However, despite its significant potential, mobile learning at the time did not
become widely adopted as the sole form of education in Ukraine. Instead, it acted as a catalyst for
changes in traditional learning, contributing to the emergence of a new, more flexible model – blended
learning, which became widely used in secondary schools starting in April 2020 [17, 18].</p>
      <p>Another important issue that can be addressed through the implementation of mobile learning is
the organization of education for students who have become refugees from war-afected countries.
Since 2013, the large number of forcibly displaced minor students from Syria, Afghanistan, and East
Africa has led to discussions in the global community about the risks of a “lost generation” due to the
inability to obtain quality secondary education [19]. A similar issue of educational losses has afected
Ukrainian students following Russia’s full-scale invasion in February 2022, as evidenced by the PISA
study [20]. Solving this problem requires a comprehensive approach, with one of the key elements
being the use of mobile information and communication technologies to create a flexible and efective
learning environment.</p>
      <p>Despite programs implemented by the United Nations to address educational losses in war-afected
countries through mobile technologies, the efectiveness of these eforts has not yet been suficiently
confirmed. Therefore, the key challenge for Ukrainian students in acquiring knowledge consciously is
to create a personalized learning environment enriched with mobile information and communication
technologies.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Problem statement</title>
      <p>Despite the fact that mobile learning is a multifaceted educational process, an analysis of scientific
publications has revealed several issues related to the use of mobile devices in general education institutions.
Despite more than a decade of mobile learning development, it is impossible to unequivocally state
that there are enough efective pedagogical strategies to integrate mobile devices into the educational
process in a way that enhances its efectiveness. One of the key challenges is creating a balanced
approach to using mobile devices both within and outside educational institutions. This approach
should consider both psychological and pedagogical aspects of mobile technology use, as well as the
development of appropriate methodologies and the selection of suitable tools.</p>
      <p>Under martial law, when traditional forms of education face significant restrictions, mobile learning
becomes a critically important tool for ensuring the continuity of the educational process in Ukraine.
Mobile devices, particularly smartphones, play a crucial role as tools that allow students to access
educational materials, communicate with teachers and classmates, and maintain a connection with their
classroom, school, or specific subject teachers. The organization of psychological support for students
studying under martial law conditions also cannot be overlooked. Mobile devices can serve as tools for
providing psychological assistance and support.</p>
      <p>The features of mobile learning listed above prove that under martial law in general secondary
education institutions, ensuring the quality of mobile learning is an important issue. To develop
efective pedagogical strategies and methodologies that contribute to achieving educational goals, it is
necessary to conduct a thorough analysis of mobile device and application usage among students in
Ukrainian general education institutions, as well as their individual approaches to organizing learning
through mobile devices. This is crucial for achieving personalized learning and student autonomy.</p>
      <p>Based on the obtained results, the issue of developing efective strategies and methodologies for using
mobile devices in the educational process arises. Addressing these challenges is essential for ensuring
the continuity and quality of education in Ukraine, as well as for supporting students’ psychological
well-being.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Methods of research</title>
      <p>This study used a quantitative research analysis through an anonymous structured online survey to
collect data on students’ use of mobile devices and educational applications. The survey was conducted
in February 2025 and involved 962 students in grades 5–11, aged 10 to 17, from general secondary
education institutions across various regions of Ukraine (Kyiv, Odesa, Dnipro, Khmelnytskyi, Kryvyi
Rih, Lysychansk). The authors’ approach ensured regional representation and diversity in access to
digital technologies. The tool used was a closed questionnaire developed by the authors and validated
by experts in educational technology. It included single-choice questions and a Likert scale aimed
at identifying: the types of mobile devices and operating systems used; the most frequently used
educational and entertainment apps; the frequency and purpose of mobile app use; students’ attitudes
towards mobile learning and gamified educational tools; and self-assessments of academic and creative
benefits of mobile learning. Descriptive statistics and focus group results were used to analyze the
responses. The data were processed to identify age-related trends, usage patterns, and educational needs
across diferent groups. The study adhered to ethical standards, ensuring the anonymity of participants
and their voluntary consent.</p>
      <p>The results of the study made it possible to identify trends in the use of mobile devices and applications
by students under martial law, as well as to determine challenges and opportunities for implementing
mobile learning in general secondary education institutions in Ukraine.</p>
    </sec>
    <sec id="sec-5">
      <title>5. Research results</title>
      <sec id="sec-5-1">
        <title>5.1. Theoretical foundations of mobile learning</title>
        <p>Despite the widespread adoption of mobile learning in the educational community, scientific literature
presents an ambiguous perception of the term “mobile learning”. The understanding of this concept
ranges from the simple use of a mobile device for communication with a teacher or sending and receiving
educational materials (e.g., via messaging apps) to a more profound interpretation – as a tool that creates
conditions for the high-quality organization of a full-fledged learning process. The latter involves using
mobile applications for education, creating interactive assignments, developing mobile learning courses
and platforms, which allow for personalized learning and engaging students in educational activities.</p>
        <p>The COVID-19 pandemic, in turn, not only facilitated the mass transition of educational institutions
to mobile learning but also served as a powerful impetus for the development and refinement of various
educational applications that are successfully used in educational processes worldwide.</p>
        <p>Given the above, mobile learning can be considered one of the innovative forms of organizing the
learning process, provided that:
• it is conducted using mobile devices with free access to educational materials, resources, and
applications that facilitate the process of understanding and visualizing educational content;
• it allows free communication with other participants in the learning process;
• it provides unlimited access to Internet resources;
• it can take place anywhere and at any time. The organization of mobile learning enables the
use of ready-made or the creation of unique educational materials delivered through mobile
applications that promote collaborative project-based activities.</p>
        <p>Among the advantages of mobile learning in general secondary education institutions, the following
can be highlighted.</p>
        <p>First. The flexibility and accessibility of the learning process gain particular importance in wartime
conditions. Mobile technologies enable students to independently choose the time they can devote to
learning, which is critically important when the regular learning schedule is disrupted. For students of
Ukrainian educational institutions, who are often forced to relocate, stay in shelters, or live abroad,
the flexibility of the learning process helps maintain their motivation for education, as the pace and
intensity of their learning depend on their physical and emotional state, access to a safe place, and the
ability to connect to the Internet.</p>
        <p>
          Another important factor in the accessibility of mobile learning is the ability for students to access
various educational resources and platforms. Ukrainian students have the opportunity to study using
platforms such as:
• “All-Ukrainian Online School” (https://lms.e-school.net.ua/) – an oficial free platform for distance
and blended learning, developed by the Ministry of Education and Science of Ukraine during
the 2020 pandemic. The purpose of creating this platform was to ensure equal access to quality
education for all students from grades 5 to 11;
• ARBook (https://arbook.info/) – an innovative educational platform that combines traditional
learning materials with augmented reality (AR) and virtual reality (VR) technologies [
          <xref ref-type="bibr" rid="ref10 ref11 ref12 ref13 ref14 ref15 ref16 ref17 ref7 ref8 ref9">21, 22, 23,
24, 25, 26, 27, 28, 29, 30, 31, 32</xref>
          ]. This educational platform was launched as an educational project
in July 2022 with the support of the Ministry of Education and Science of Ukraine to ensure an
uninterrupted learning process in wartime conditions. Its task is to create interactive learning
materials that make education more engaging and efective for students of diferent ages;
• MozaBook (https://ua.mozaweb.com/uk) – a comprehensive educational platform developed by
Mozaik Education, ofering interactive tools and materials for learning. This platform combines
traditional teaching methods with modern digital technologies, enabling the organization of the
learning process.
        </p>
        <p>Using a mobile device for organizing the learning process allows students to download various
educational applications and learning materials, which they can review at their own pace and revisit
dificult topics; educational gaming applications that not only facilitate students’ knowledge acquisition
but also motivate them to learn.</p>
        <p>Speaking about the accessibility of mobile learning, attention should also be focused on the possibility
of organizing inclusive education adapted for children with special educational needs.</p>
        <p>Second. Personalization of the learning process. Mobile technologies allow students to shape their
own educational trajectory by adapting the learning process to their individual needs. Through access
to mobile platforms, students independently determine the complexity of the material based on their
level of knowledge and self-learning skills and choose the most optimal learning format for themselves
(text, video, illustrations, diagrams), taking into account their psychological characteristics.</p>
        <p>The personalization of the learning process is a powerful motivational factor for students. If the
learning process aligns with students’ interests and needs, they become more engaged in education and,
consequently, more motivated. Receiving instant feedback while completing tasks also helps enhance
learning motivation and efectiveness.</p>
        <p>
          A particularly significant role in learning personalization is played by generative artificial intelligence
(AI), which can serve as a personal assistant for students [
          <xref ref-type="bibr" rid="ref18 ref19 ref20">33, 34, 35</xref>
          ]. AI algorithms analyze the user’s
progress, identify weaknesses in knowledge, and ofer individually tailored tasks and materials to
overcome dificulties [
          <xref ref-type="bibr" rid="ref21">36</xref>
          ].
        </p>
        <p>Third. Interactivity is a key element of modern education, and mobile technologies create limitless
opportunities for this. Mobile applications and platforms enable teachers to create or use ready-made
interactive learning materials, such as video lessons with interactive elements, virtual laboratory work,
online games, and quizzes. This contributes to a more engaging and exciting learning experience,
as modern students, regardless of age, can be interested in the learning process through a system of
accumulated points and rewards organized as a game.</p>
        <p>
          At this stage of the education system’s development, interactivity and assessment can also be
organized through the use of immersive technologies in the learning process. The use of such technologies
allows students to take virtual tours, model events, conduct experiments, and visualize abstract concepts –
all of which contribute to better assimilation of learning material and increased student motivation and
can be done without teacher intervention [
          <xref ref-type="bibr" rid="ref22 ref23 ref24 ref25">37, 38, 39, 40</xref>
          ].
        </p>
        <p>Fourth. The organization of microlearning is a modern and efective approach to organizing education,
in which educational information is presented in small, logically complete didactic units. This division
of material not only facilitates its processing and assimilation in a mobile format but also helps improve
concentration, as students can focus on a small portion of educational material at a time. Microlearning
also allows students to independently choose the pace of learning, revisit dificult topics, and repeat
material at a convenient time. This format is especially beneficial for students with low concentration
levels, as short and clear educational blocks help them maintain focus and avoid overload. Additionally,
microlearning can be more interesting and engaging due to the use of various formats for presenting
educational information: videos, infographics, interactive tasks, and tests.</p>
        <p>All the listed advantages of mobile learning are interrelated components that make it possible to
define the key principles of mobile learning in general secondary education institutions: flexibility and
adaptability; accessibility and diversity; personalization and motivation; interactivity and immersive
ness; autonomy and independence; safety and support.</p>
      </sec>
      <sec id="sec-5-2">
        <title>5.2. The appropriateness of using mobile devices under martial law</title>
        <p>
          As of the end of 2024, according to UNESCO, 79 education systems worldwide (around 40%) had
implemented bans on smartphone use in schools. These measures aim to reduce distractions, improve
student concentration, and address issues related to mental health and cyberbullying [
          <xref ref-type="bibr" rid="ref26">41</xref>
          ].
        </p>
        <p>
          Here are some countries that have implemented such bans:
• China. Since 2021, students have been prohibited from bringing mobile phones to school without
written parental permission. The goal is to protect eyesight, improve concentration, and prevent
internet addiction [
          <xref ref-type="bibr" rid="ref27">42</xref>
          ].
• Brazil. In 2024, a federal law was adopted that prohibits smartphone use in schools, except in
emergencies, for educational purposes, or for students with disabilities [
          <xref ref-type="bibr" rid="ref28">43</xref>
          ].
• Denmark. In 2025, the government announced a ban on mobile phones in schools and
afterschool programs for children aged 7 to 16–17, based on the recommendations of a child welfare
commission [
          <xref ref-type="bibr" rid="ref29">44</xref>
          ].
        </p>
        <p>These measures reflect a global trend toward limiting the use of mobile devices in educational
institutions and raise the issue of developing a culture of using these devices for learning purposes.</p>
        <p>Under martial law, mobile phones can serve as an important tool for ensuring learning continuity,
maintaining communication between students, teachers, and parents, and providing access to
educational materials and information. They can become a platform for interactive learning, knowledge
exchange, and psychological support for students and teachers.</p>
        <p>When comparing three forms of learning – distance, blended, and mobile learning – that can be
implemented under martial law, we can conclude that mobile learning is the most flexible, adaptive,
and viable one (table 1).</p>
        <p>Unlike traditional models of distance learning, mobile learning relies not only on Wi-Fi availability but
also on the ability to use mobile networks (3G, 4G, 5G). This significantly expands access to educational
content even in emergency situations, particularly under martial law, when wired internet may be
unavailable. In many cases, mobile connectivity remains the only stable communication channel,
making mobile learning a realistic and viable alternative to traditional forms of educational activity.</p>
        <p>While distance learning is entirely dependent on stable internet connections and specialized
equipment, and blended learning requires periodic physical presence in educational institutions – which
can be dangerous or impossible under certain conditions – mobile learning ofers a more flexible and
adaptive model. It leverages the advantages of learners’ existing personal devices and enables learning
to take place anytime and anywhere. Even under limited or unstable connectivity, learners can access
study materials, communicate with teachers and peers, and complete assignments with a high degree
of autonomy. These very characteristics make mobile learning particularly relevant in crisis situations
and for ensuring the continuity of the educational process.</p>
        <p>The concept of mobile learning is broader than that of blended learning, as it encompasses the process
of acquiring knowledge through mobile devices in a user-friendly mode. It can be organized within the
framework of formal education as well as self-directed learning, providing high mobility and flexibility
in the learning process. In contrast, blended learning combines traditional in-person formats with
elements of online education, aiming to merge the advantages of both approaches.</p>
        <p>The key diferences between these forms lie in the tools and formats used to organize learning.
Mobile learning is predominantly conducted via smartphones or tablets, whereas blended learning
uses both digital (computers, interactive platforms) and traditional (printed materials, chalkboards)
tools. Mobile learning emphasizes mostly asynchronous online interaction, granting learners greater
freedom and personalization. Blended learning, on the other hand, integrates digital communication
with face-to-face interaction and is usually based on a synchronous schedule.</p>
        <p>Thus, mobile learning emerges as a means of individualized, flexible, and accessible education –
especially relevant during crises – while blended learning remains an efective model for structured
integration of diverse educational formats.</p>
      </sec>
      <sec id="sec-5-3">
        <title>5.3. Challenges of using mobile learning in the educational process</title>
        <p>Mobile learning, as an important part of the modern educational process, provides students and teachers
with new opportunities for learning and development. However, along with undeniable advantages, it
also presents challenges that require careful analysis and a balanced approach to their resolution within
the general secondary education system of Ukraine:
• limited access to Internet resources remains a problem for some students in Ukraine – this applies to
students from rural areas, where mobile Internet coverage may be insuficient or of poor quality,
as well as to students in cities experiencing damaged infrastructure and power outages. The
cost of mobile Internet should also not be overlooked, as it may be too high for some families.
While the issue of providing students with mobile devices has been partially resolved through
government programs, other important aspects still require attention and funding. These include
the development of high-quality educational materials adapted for mobile devices, accessibility of
educational mobile applications, teacher training on the use of mobile technologies in education,
and the provision of technical support for students and teachers;
• lack of live communication – live communication is an important factor for speech development,
communication skills, and the social adaptation of children. A lack of face-to-face interaction
may lead to dificulties in constructing complex sentences, inaccurate word usage, problems
understanding abstract concepts, and other aspects of speech development. This drawback of
mobile learning can be easily addressed by organizing communication and interaction between
students even during video conferences, online forums, and collaborative projects. It is important
for teachers to efectively use these tools to develop students’ speech and communication
competence. Another important factor in this issue is the psychological support of students, which is
easier and more efective in face-to-face communication. Personal communication between a
teacher or psychologist and a student allows for a quicker response to changes in their behavior;
• insuficient development of independent learning skills among students, especially younger and middle
school students – a low level of self-organization and self-control can make learning through
mobile devices more dificult. Constant air raid alerts provoke a stressful state in students, which
in turn reduces their concentration and self-discipline;
• deterioration of health – prolonged use of mobile devices can lead to eye strain and nervous system
fatigue, make students more irritable, and reduce their physical activity. However, these risks can
be minimized by organizing the educational process according to the blended learning model – a
combination of traditional education with mobile information and communication technologies.</p>
        <p>Despite the mentioned challenges, mobile learning remains a relevant form of organizing the
educational process under martial law.</p>
      </sec>
      <sec id="sec-5-4">
        <title>5.4. The state of mobile application usage among 5th-11th grade students under martial law</title>
        <p>Modern digital technologies play a key role in transforming the educational process. In particular,
mobile devices have become an integral part of learning, providing access to educational resources,
interactive tasks, and communication platforms. The use of smartphones among students generates
both positive expectations related to expanded opportunities for independent learning and concerns
regarding their role in distracting from the educational process.</p>
        <p>
          The development of mobile technologies creates unique opportunities for personalized learning
[
          <xref ref-type="bibr" rid="ref30">45</xref>
          ], gamification of educational processes [
          <xref ref-type="bibr" rid="ref31">46, 47</xref>
          ], and enhanced communication eficiency among
participants in the educational environment. However, despite the wide range of digital services that
can contribute to improved learning, their usage level among students remains uneven. Research on
the use of mobile services in the educational process is relevant, as it provides insight into which digital
tools are most frequently used by students, for what purposes, and what challenges educators face in
this context.
        </p>
        <p>In February 2025, researchers from the Institute of Educational Digitalization of the National Academy
of Educational Sciences of Ukraine conducted a survey of 962 students in grades 5-11 regarding their
use of mobile phones for learning, self-education, and entertainment. The survey provided a variety of
perspectives and experiences, covering students from diferent regions of Ukraine, namely: Dnipro,
Dnipropetrovsk region – 19.23%, Kyiv – 37.17%, Odesa, Odesa region – 16.53%, Khmelnytskyi,
Khmelnytskyi region – 9.46%, Kryvyi Rih, Dnipropetrovsk region – 14.97%, Lysychansk, Luhansk region –
2.6%.</p>
        <p>Students aged 10 to 18 participated in the study, allowing for an analysis of mobile phone usage
across diferent age groups. The most active participants were students aged 14-15, which may be
associated with a period of active social life and education (figure 1).</p>
        <p>The mobile phones used by students run the following operating systems: Android – 58%, iOS – 39%,
Windows Phone – 3%.</p>
        <p>Among the most popular educational applications, students mentioned Google Classroom, Zoom,
Teams, Quizlet, Duolingo, and Photomath. Most students use these apps for completing homework,
preparing for tests, and learning foreign languages. Some students also use applications for reading
books, scanning documents, and taking notes (figure 2).</p>
        <p>The selection of these applications is based on the fact that students installed them on their mobile
phones for specific purposes, including:
8.1%
6.4%</p>
        <p>9%
14.8%
21.4%
17.6%
11.9%</p>
        <p>0.5%
10.3%
6–10 years
11 years
12 years
13 years
14 years
15 years
16 years
17 years
18 years</p>
        <p>• Google Classroom – for organizing learning, completing assignments, and communicating with
teachers;
• Zoom / Google Meet – for online lessons, video conferences, and group discussions;
• Yedyna Shkola / Moia Shkola – access to learning materials, schedules, grades, homework, and
teacher communication;
• Teams – for project collaboration, messaging, and video conferencing;
• Novi Znannia – a digital diary with distance learning features;
• Photomath – for solving math problems and explaining solutions;
• Duolingo – for learning foreign languages in a gamified format;
• ChatGPT – for getting answers to questions, assistance with learning, and completing tasks;
• Quizlet – for creating and using flashcards, quizzes for memorizing educational information, key
concepts, and formulas;
• Viber – for communicating with classmates, messaging, and calls;
• Canva – for creating presentations, infographics, and project designs;
• Proste ZNO – for preparing for external independent testing (ZNO);
• Outlook – an email service for communication with teachers and classmates.</p>
        <p>These applications help students organize their studies, gain new knowledge, and communicate
efectively.</p>
        <p>Analyzing mobile applications across diferent age groups, we found that: ages 10-11 – younger
students who are just beginning to use digital tools in learning, with the most common apps being
Google Classroom, Zoom, Duolingo, and Yedyna Shkola; ages 12-14 – middle school students who
actively use various applications for learning and communication, including Teams, Canva, Photomath,
and Quizlet; ages 15-17 – high school students preparing for exams and university entrance, favoring
more specialized educational apps such as Google Meet, ChatGPT, Novi Znannia, and Proste ZNO.</p>
        <p>We identified certain trends in app usage: younger students more often use simple and intuitive
applications; middle school students actively use applications for communication and collaboration;
high school students prefer applications that help them prepare for exams. During the analysis of
responses, it was found that students most frequently mentioned foreign languages and mathematics as
subjects they study using mobile applications. This data helps us better understand how students of
diferent age groups use mobile applications for learning.</p>
        <p>Among the most popular applications for self-education and entertainment, students named TikTok,
Instagram, YouTube, Roblox, Brawl Stars, and Minecraft. Most students use these applications for
socializing with friends, watching videos, and playing games. Some students also use applications for
listening to music and reading books.
Google Classroom</p>
        <p>Yedyna Shkola</p>
        <p>Zoom</p>
        <p>Teams
Photomath</p>
        <p>Duolingo
Novi Znannia</p>
        <p>ChatGPT</p>
        <p>Quizlet
Google Meet</p>
        <p>Viber</p>
        <p>Canva
Proste ZNO</p>
        <p>Outlook
Moia Shkola</p>
        <p>8.00%
6.13%
5.30%
4.47%
4.26%
3.43%
3.22%
2.49%
2.08%
1.14%
1.04%
1.04%</p>
        <p>Most students expressed interest in using educational applications in a game-like format. They
believe this could make learning more engaging and enjoyable. Some students even mentioned that
they would be willing to use such applications for studying mathematics, physics, chemistry, biology,
and foreign languages.</p>
        <p>As shown in figure 3, students actively use mobile applications for various purposes, including
entertainment, creativity, and communication.</p>
        <p>An important factor in the efectiveness of mobile applications is students’ attitudes (perceptions)
toward gamified content: 70% of students respond positively to the use of mobile applications in the
learning process, 20% are neutral, and 10% respond negatively. This indicates the need to consider
students’ concerns and beliefs when developing and implementing mobile educational solutions.</p>
        <p>As established, most students use simulators and interactive tasks to prepare for lessons and
assessments. They believe these tools help them better understand the material and improve their knowledge.
60% of students regularly use mobile applications, 30% use them as needed, and only 10% do not use
them at all. The most common subjects for which students use simulators are mathematics, foreign
languages, and history.</p>
        <p>Some of the most popular social networks and messengers among students are Telegram – 90%,
Viber – 80%, TikTok – 75%, Instagram – 65%. Most students use them for communicating with friends,
exchanging messages, and sharing photos. Some students also use them for learning and sharing
educational materials. For example, a student from Khmelnytskyi Lyceum No. 10 uses Telegram to
communicate with classmates, while a student from Odesa Lyceum No. 7 uses Viber to exchange
Tik Tok</p>
        <p>Roblox
Block Blast
Brawl Stars</p>
        <p>Instagram</p>
        <p>YouTube</p>
        <p>Minecraft
Clash Royale</p>
        <p>Telegram</p>
        <p>Spotify
1.56%
1.46%
1.25%</p>
        <p>6.34%
5.82%
4.68%
10</p>
        <p>Interestingly, 749 students — almost 80% – use the calendar application, highlighting its widespread
use for organizing the learning process.
12
%
messages with friends.</p>
        <p>Additionally, the survey found that 95% of students use mobile phones for completing homework,
80% of students believe that mobile phones help them learn better, 70% of students would like to use
more educational applications in school, and 60% of students believe that mobile phones help them
develop creative abilities (figure 4).</p>
        <p>Students use mobile phones for
completing homework
Students believe that mobile
phones help them learn better
Students would like to use more
educational applications in school
Students believe that mobile
phones help them develop
creative abilities
70
80
95</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>6. Conclusion</title>
      <p>Mobile learning is becoming increasingly popular due to the convenience and accessibility of mobile
devices. In the context of digitalized education, the use of mobile applications has become an essential
element of the learning process, as it allows students to study anytime and anywhere. Our survey,
conducted among students, revealed that most of them actively use mobile applications for educational
purposes.</p>
      <p>Mobile learning has several key features that determine its efectiveness. First, mobile applications
integrate elements of gamification and interaction, increasing students’ engagement in the learning
process. Many students noted that the convenience of mobile platforms helps them better organize their
time and efectively manage their studies. Second, mobile learning provides a personalized educational
experience. The use of diferent applications allows students to tailor their learning to their individual
needs and proficiency levels. Specifically, they can choose programs for independent study, take tests
to assess their knowledge, or interact with classmates through specialized platforms.</p>
      <p>One of the most important aspects is access to educational materials at any time. Mobile applications
significantly simplify access to courses or textbooks, enabling students to learn regardless of their
location. This is particularly valuable during remote or hybrid learning.</p>
      <p>Thus, mobile learning is becoming an efective tool for ensuring access to education, overcoming
learning losses, and improving the quality of education. Considering the survey results, it can be stated
that its potential in Ukrainian schools remains largely untapped. However, with the introduction of
new technologies and applications, this process will only continue to gain momentum.</p>
    </sec>
    <sec id="sec-7">
      <title>Declaration on Generative AI</title>
      <p>The authors have employed ChatGPT 4.5 to assist with writer’s block, translate text from Ukrainian
into English, and polish sentences.
[7] O. V. Korotun, T. A. Vakaliuk, A. M. Makhno, Tools for Teaching the R Programming Language to
Bachelors of Computer Science in the Period of Distance Learning, in: E. Smyrnova-Trybulska,
N.-S. Chen, P. Kommers, N. Morze (Eds.), E-Learning and Enhancing Soft Skills: Contemporary
Models of Education in the Era of Artificial Intelligence, Springer Nature Switzerland, Cham, 2025,
pp. 309–330. doi:10.1007/978-3-031-82243-8_18.
[8] Q. N. Naveed, H. Choudhary, N. Ahmad, J. Alqahtani, Q. A. Ibrahim, A. I. Qahmash, Mobile
Learning in Higher Education: A Systematic Literature Review, Sustainability 15 (2023) 13566.
doi:10.3390/su151813566.
[9] M. A. Kyslova, S. O. Semerikov, K. I. Slovak, Mobile learning evolution: a decade of developments
(2014-2023), Educational Technology Quarterly 2025 (2025) 186–208. doi:10.55056/etq.25.
[10] N. S. Alzaza, A. R. Yaakub, Students’ Awareness and Requirements of Mobile Learning Services in
the Higher Education Environment, American Journal of Economics and Business Administration
3 (2011) 95–100. URL: https://thescipub.com/pdf/ajebasp.2011.95.100.pdf.
[11] D. Castellanos-Reyes, E. Romero-Hall, L. Vasconcelos, B. García, Mobile Learning for Emergency
Situations: Four Design Cases from Latin America, in: V. Dennen, C. Dickson-Deane, X. Ge,
D. Ifenthaler, S. Murthy, J. C. Richardson (Eds.), Global Perspectives on Educational Innovations for
Emergency Situations, Springer International Publishing, Cham, 2022, pp. 89–98. doi:10.1007/
978-3-030-99634-5_9.
[12] H. Crompton, D. Burke, The use of mobile learning in higher education: A systematic review,</p>
      <p>Computers &amp; Education 123 (2018) 53–64. doi:10.1016/j.compedu.2018.04.007.
[13] A. Kukulska-Hulme, J. Pettit, L. Bradley, A. Carvalho, A. Herrington, D. Kennedy, A. Walker,
Mature Students Using Mobile Devices in Life and Learning, International Journal of Mobile and
Blended Learning 3 (2011) 18–52. doi:10.4018/jmbl.2011010102.
[14] S. Criollo-C., S. Luján-Mora, A SWOT analysis of bring your own devices in mobile learning, in:
International Conference on Mobile Learning, 2018, pp. 148–152. URL: https://files.eric.ed.gov/
fulltext/ED590363.pdf.
[15] Global Education Monitoring Report Team, Technology in education: A tool on whose terms?,</p>
      <p>Technical Report, UNESCO, 2023. doi:10.54676/UZQV8501.
[16] S. O. Semerikov, Theoretical and Methodological Foundations of Fundamentalization of
Informatics Education in Higher Educational Institutions, Doctoral dissertation in pedagogical sciences:
13.00.02, Kyiv, 2009.
[17] S. L. Kucher, R. M. Horbatiuk, M. M. Ozhha, N. M. Hryniaieva, Use of information and
communication technologies in the organization of blended learning of future vocational education
professionals, in: S. Papadakis (Ed.), Proceedings of the 11th Workshop on Cloud Technologies in
Education (CTE 2023), Kryvyi Rih, Ukraine, December 22, 2023, volume 3679 of CEUR Workshop
Proceedings, CEUR-WS.org, 2023, pp. 54–66. URL: https://ceur-ws.org/Vol-3679/paper39.pdf.
[18] I. S. Mintii, Blended learning: definition, concept and relevance to education for sustainability,
in: S. O. Semerikov, A. M. Striuk, M. V. Marienko, O. P. Pinchuk (Eds.), Proceedings of the 7th
International Workshop on Augmented Reality in Education (AREdu 2024), Kryvyi Rih, Ukraine,
May 14, 2024, volume 3918 of CEUR Workshop Proceedings, CEUR-WS.org, 2024, pp. 260–281. URL:
https://ceur-ws.org/Vol-3918/paper303.pdf.
[19] M. Drolia, S. Papadakis, E. Sifaki, M. Kalogiannakis, Mobile Learning Applications for Refugees: A</p>
      <p>Systematic Literature Review, Education Sciences 12 (2022) 96. doi:10.3390/educsci12020096.
[20] H. Bichko, V. Tereshchenko, Learning losses: Essence, causes, consequences, and ways to overcome,
Technical Report, Ukrainian Center for Educational Quality Assessment, 2023. URL: https://
testportal.gov.ua/wp-content/uploads/2023/04/Learning-losses_Ukraine.pdf.
[21] S. O. Zelinska, A. A. Azaryan, V. A. Azaryan, Investigation of Opportunities of the Practical
Application of the Augmented Reality Technologies in the Information and Educative Environment
for Mining Engineers Training in the Higher Education Establishment, in: A. E. Kiv, V. N. Soloviev
(Eds.), Proceedings of the 1st International Workshop on Augmented Reality in Education, Kryvyi
Rih, Ukraine, October 2, 2018, volume 2257 of CEUR Workshop Proceedings, CEUR-WS.org, 2018,
pp. 204–214. URL: https://ceur-ws.org/Vol-2257/paper20.pdf.
operators on the Minecraft EDU platform, in: S. H. Lytvynova, S. O. Semerikov (Eds.), Proceedings
of the 4th International Workshop on Augmented Reality in Education (AREdu 2021), Kryvyi
Rih, Ukraine, May 11, 2021, volume 2898 of CEUR Workshop Proceedings, CEUR-WS.org, 2021, pp.
107–118. URL: https://ceur-ws.org/Vol-2898/paper05.pdf.
[47] A. V. Riabko, T. A. Vakaliuk, O. V. Zaika, R. P. Kukharchuk, I. V. Novitska, Gamification method
using Minecraft for training future teachers of computer science, in: T. A. Vakaliuk, V. V. Osadchyi,
O. P. Pinchuk (Eds.), Proceedings of the 3rd Workshop on Digital Transformation of Education
(DigiTransfEd 2024) co-located with 19th International Conference on ICT in Education, Research
and Industrial Applications (ICTERI 2024), Lviv, Ukraine, September 23-27, 2024, volume 3771 of
CEUR Workshop Proceedings, CEUR-WS.org, 2024, pp. 22–35. URL: https://ceur-ws.org/Vol-3771/
paper26.pdf.</p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          [1]
          <string-name>
            <given-names>M.</given-names>
            <surname>Velykodna</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V.</given-names>
            <surname>Deputatov</surname>
          </string-name>
          ,
          <string-name>
            <given-names>L.</given-names>
            <surname>Kolisnyk</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O.</given-names>
            <surname>Shestopalova</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O.</given-names>
            <surname>Shylo</surname>
          </string-name>
          ,
          <article-title>Psychological Service for Ukrainian School Students during the Russian Invasion: Experience of School Psychologists from Kryvyi Rih</article-title>
          ,
          <source>International Journal of Child Health and Nutrition</source>
          <volume>12</volume>
          (
          <year>2023</year>
          )
          <fpage>11</fpage>
          -
          <lpage>22</lpage>
          . doi:
          <volume>10</volume>
          .6000/ 1929-
          <fpage>4247</fpage>
          .
          <year>2023</year>
          .
          <volume>12</volume>
          .01.2.
        </mixed-citation>
      </ref>
      <ref id="ref2">
        <mixed-citation>
          [2]
          <string-name>
            <given-names>O.</given-names>
            <surname>Lushchak</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M.</given-names>
            <surname>Velykodna</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S.</given-names>
            <surname>Bolman</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O.</given-names>
            <surname>Strilbytska</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V.</given-names>
            <surname>Berezovskyi</surname>
          </string-name>
          ,
          <string-name>
            <surname>K. B. Storey</surname>
          </string-name>
          ,
          <article-title>Prevalence of stress, anxiety, and symptoms of post-traumatic stress disorder among Ukrainians after the ifrst year of Russian invasion: a nationwide cross-sectional study</article-title>
          ,
          <source>The Lancet Regional Health - Europe</source>
          <volume>36</volume>
          (
          <year>2024</year>
          )
          <article-title>100773</article-title>
          . doi:
          <volume>10</volume>
          .1016/j.lanepe.
          <year>2023</year>
          .
          <volume>100773</volume>
          .
        </mixed-citation>
      </ref>
      <ref id="ref3">
        <mixed-citation>
          [3]
          <string-name>
            <given-names>V. V.</given-names>
            <surname>Sipii</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. V.</given-names>
            <surname>Khrenova</surname>
          </string-name>
          ,
          <string-name>
            <given-names>B. V.</given-names>
            <surname>Paska</surname>
          </string-name>
          ,
          <article-title>Mobile education as a tool for enhancing accessibility and equality in education: analysis of current status and perspectives</article-title>
          ,
          <year>2024</year>
          . doi:
          <volume>10</volume>
          .52058/
          <fpage>2786</fpage>
          -6165-2024-
          <volume>4</volume>
          (
          <issue>22</issue>
          )
          <string-name>
            <surname>-</surname>
          </string-name>
          1415-1432.
        </mixed-citation>
      </ref>
      <ref id="ref4">
        <mixed-citation>
          [4]
          <string-name>
            <given-names>O.</given-names>
            <surname>Onopriienko</surname>
          </string-name>
          ,
          <article-title>A mobile application as an actual educational means under the conditions of the martial law</article-title>
          ,
          <source>New Inception 3-4</source>
          (
          <year>2022</year>
          )
          <fpage>13</fpage>
          -
          <lpage>21</lpage>
          . doi:
          <volume>10</volume>
          .58407/NI.22.3-
          <issue>4</issue>
          .1.
        </mixed-citation>
      </ref>
      <ref id="ref5">
        <mixed-citation>
          [5]
          <string-name>
            <given-names>D. Y.</given-names>
            <surname>Bobyliev</surname>
          </string-name>
          ,
          <string-name>
            <given-names>E. V.</given-names>
            <surname>Vihrova</surname>
          </string-name>
          ,
          <article-title>Problems and prospects of distance learning in teaching fundamental subjects to future Mathematics teachers</article-title>
          ,
          <source>Journal of Physics: Conference Series</source>
          <year>1840</year>
          (
          <year>2021</year>
          )
          <article-title>012002</article-title>
          . doi:
          <volume>10</volume>
          .1088/
          <fpage>1742</fpage>
          -
          <lpage>6596</lpage>
          /
          <year>1840</year>
          /1/012002.
        </mixed-citation>
      </ref>
      <ref id="ref6">
        <mixed-citation>
          [6]
          <string-name>
            <given-names>M. J.</given-names>
            <surname>Syvyi</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O. B.</given-names>
            <surname>Mazbayev</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O. M.</given-names>
            <surname>Varakuta</surname>
          </string-name>
          ,
          <string-name>
            <given-names>N. B.</given-names>
            <surname>Panteleeva</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O. V.</given-names>
            <surname>Bondarenko</surname>
          </string-name>
          ,
          <article-title>Distance learning as innovation technology of school geographical education</article-title>
          , in: O.
          <string-name>
            <given-names>Y.</given-names>
            <surname>Burov</surname>
          </string-name>
          ,
          <string-name>
            <surname>A. E.</surname>
          </string-name>
          Kiv (Eds.),
          <source>Proceedings of the 3rd International Workshop on Augmented Reality in Education</source>
          , Kryvyi Rih, Ukraine, May
          <volume>13</volume>
          ,
          <year>2020</year>
          , volume
          <volume>2731</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2020</year>
          , pp.
          <fpage>369</fpage>
          -
          <lpage>382</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2731</volume>
          /paper22.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref7">
        <mixed-citation>
          [22]
          <string-name>
            <given-names>I. S.</given-names>
            <surname>Mintii</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. N.</given-names>
            <surname>Soloviev</surname>
          </string-name>
          , Augmented Reality:
          <article-title>Ukrainian Present Business and Future Education</article-title>
          , in: A. E.
          <string-name>
            <surname>Kiv</surname>
            ,
            <given-names>V. N.</given-names>
          </string-name>
          <string-name>
            <surname>Soloviev</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 1st International Workshop on Augmented Reality in Education, Kryvyi Rih, Ukraine, October</source>
          <volume>2</volume>
          ,
          <year>2018</year>
          , volume
          <volume>2257</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2018</year>
          , pp.
          <fpage>227</fpage>
          -
          <lpage>231</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2257</volume>
          /paper22.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref8">
        <mixed-citation>
          [23]
          <string-name>
            <given-names>N. V.</given-names>
            <surname>Rashevska</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. N.</given-names>
            <surname>Soloviev</surname>
          </string-name>
          ,
          <article-title>Augmented Reality and the Prospects for Applying Its in the Training of Future Engineers</article-title>
          , in: A. E.
          <string-name>
            <surname>Kiv</surname>
            ,
            <given-names>V. N.</given-names>
          </string-name>
          <string-name>
            <surname>Soloviev</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 1st International Workshop on Augmented Reality in Education, Kryvyi Rih, Ukraine, October</source>
          <volume>2</volume>
          ,
          <year>2018</year>
          , volume
          <volume>2257</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2018</year>
          , pp.
          <fpage>192</fpage>
          -
          <lpage>197</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2257</volume>
          /paper18.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref9">
        <mixed-citation>
          [24]
          <string-name>
            <given-names>T. H.</given-names>
            <surname>Kolomoiets</surname>
          </string-name>
          ,
          <string-name>
            <given-names>D. A.</given-names>
            <surname>Kassim</surname>
          </string-name>
          ,
          <article-title>Using the Augmented Reality to Teach of Global Reading of Preschoolers with Autism Spectrum Disorders</article-title>
          , in: A. E.
          <string-name>
            <surname>Kiv</surname>
            ,
            <given-names>V. N.</given-names>
          </string-name>
          <string-name>
            <surname>Soloviev</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 1st International Workshop on Augmented Reality in Education, Kryvyi Rih, Ukraine, October</source>
          <volume>2</volume>
          ,
          <year>2018</year>
          , volume
          <volume>2257</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2018</year>
          , pp.
          <fpage>237</fpage>
          -
          <lpage>246</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2257</volume>
          /paper24.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref10">
        <mixed-citation>
          [25]
          <string-name>
            <given-names>T. A.</given-names>
            <surname>Vakaliuk</surname>
          </string-name>
          ,
          <string-name>
            <surname>S. I. Pochtoviuk</surname>
          </string-name>
          ,
          <article-title>Analysis of tools for the development of augmented reality technologies</article-title>
          , in: S. H.
          <string-name>
            <surname>Lytvynova</surname>
            ,
            <given-names>S. O.</given-names>
          </string-name>
          <string-name>
            <surname>Semerikov</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu</source>
          <year>2021</year>
          ), Kryvyi Rih, Ukraine, May
          <volume>11</volume>
          ,
          <year>2021</year>
          , volume
          <volume>2898</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2021</year>
          , pp.
          <fpage>119</fpage>
          -
          <lpage>130</lpage>
          . URL: https: //ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2898</volume>
          /paper06.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref11">
        <mixed-citation>
          [26]
          <string-name>
            <given-names>N. O.</given-names>
            <surname>Zinonos</surname>
          </string-name>
          ,
          <string-name>
            <given-names>E. V.</given-names>
            <surname>Vihrova</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. V.</given-names>
            <surname>Pikilnyak</surname>
          </string-name>
          ,
          <article-title>Prospects of Using the Augmented Reality for Training Foreign Students at the Preparatory Departments of Universities in Ukraine</article-title>
          , in: A. E.
          <string-name>
            <surname>Kiv</surname>
            ,
            <given-names>V. N.</given-names>
          </string-name>
          <string-name>
            <surname>Soloviev</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 1st International Workshop on Augmented Reality in Education, Kryvyi Rih, Ukraine, October</source>
          <volume>2</volume>
          ,
          <year>2018</year>
          , volume
          <volume>2257</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2018</year>
          , pp.
          <fpage>87</fpage>
          -
          <lpage>92</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2257</volume>
          /paper10.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref12">
        <mixed-citation>
          [27]
          <string-name>
            <given-names>O. O.</given-names>
            <surname>Lavrentieva</surname>
          </string-name>
          ,
          <string-name>
            <given-names>I. O.</given-names>
            <surname>Arkhypov</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O. P.</given-names>
            <surname>Krupski</surname>
          </string-name>
          ,
          <string-name>
            <given-names>D. O.</given-names>
            <surname>Velykodnyi</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S. V.</given-names>
            <surname>Filatov</surname>
          </string-name>
          ,
          <article-title>Methodology of using mobile apps with augmented reality in students' vocational preparation process for transport industry</article-title>
          , in: O.
          <string-name>
            <given-names>Y.</given-names>
            <surname>Burov</surname>
          </string-name>
          ,
          <string-name>
            <surname>A. E.</surname>
          </string-name>
          Kiv (Eds.),
          <source>Proceedings of the 3rd International Workshop on Augmented Reality in Education</source>
          , Kryvyi Rih, Ukraine, May
          <volume>13</volume>
          ,
          <year>2020</year>
          , volume
          <volume>2731</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2020</year>
          , pp.
          <fpage>143</fpage>
          -
          <lpage>162</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2731</volume>
          /paper07.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref13">
        <mixed-citation>
          [28]
          <string-name>
            <given-names>O. B.</given-names>
            <surname>Petrovych</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. P.</given-names>
            <surname>Vinnichuk</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. P.</given-names>
            <surname>Krupka</surname>
          </string-name>
          ,
          <string-name>
            <given-names>I. A.</given-names>
            <surname>Zelenenka</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. V.</given-names>
            <surname>Voznyak</surname>
          </string-name>
          ,
          <article-title>The usage of augmented reality technologies in professional training of future teachers of Ukrainian language and literature</article-title>
          , in: S. H.
          <string-name>
            <surname>Lytvynova</surname>
            ,
            <given-names>S. O.</given-names>
          </string-name>
          <string-name>
            <surname>Semerikov</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu</source>
          <year>2021</year>
          ), Kryvyi Rih, Ukraine, May
          <volume>11</volume>
          ,
          <year>2021</year>
          , volume
          <volume>2898</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2021</year>
          , pp.
          <fpage>315</fpage>
          -
          <lpage>333</lpage>
          . URL: https: //ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2898</volume>
          /paper17.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref14">
        <mixed-citation>
          [29]
          <string-name>
            <given-names>V. V.</given-names>
            <surname>Babkin</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. V.</given-names>
            <surname>Sharavara</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. V.</given-names>
            <surname>Sharavara</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. V.</given-names>
            <surname>Bilous</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. V.</given-names>
            <surname>Voznyak</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S. Y.</given-names>
            <surname>Kharchenko</surname>
          </string-name>
          ,
          <article-title>Using augmented reality in university education for future IT specialists: educational process and student research work</article-title>
          , in: S. H.
          <string-name>
            <surname>Lytvynova</surname>
            ,
            <given-names>S. O.</given-names>
          </string-name>
          <string-name>
            <surname>Semerikov</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu</source>
          <year>2021</year>
          ), Kryvyi Rih, Ukraine, May
          <volume>11</volume>
          ,
          <year>2021</year>
          , volume
          <volume>2898</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2021</year>
          , pp.
          <fpage>255</fpage>
          -
          <lpage>268</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2898</volume>
          /paper14.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref15">
        <mixed-citation>
          [30]
          <string-name>
            <given-names>S. P.</given-names>
            <surname>Palamar</surname>
          </string-name>
          ,
          <string-name>
            <given-names>G. V.</given-names>
            <surname>Bielienka</surname>
          </string-name>
          ,
          <string-name>
            <given-names>T. O.</given-names>
            <surname>Ponomarenko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>L. V.</given-names>
            <surname>Kozak</surname>
          </string-name>
          ,
          <string-name>
            <given-names>L. L.</given-names>
            <surname>Nezhyva</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. V.</given-names>
            <surname>Voznyak</surname>
          </string-name>
          ,
          <article-title>Formation of readiness of future teachers to use augmented reality in the educational process of preschool and primary education</article-title>
          , in: S. H.
          <string-name>
            <surname>Lytvynova</surname>
            ,
            <given-names>S. O.</given-names>
          </string-name>
          <string-name>
            <surname>Semerikov</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 4th International Workshop on Augmented Reality in Education (AREdu</source>
          <year>2021</year>
          ), Kryvyi Rih, Ukraine, May
          <volume>11</volume>
          ,
          <year>2021</year>
          , volume
          <volume>2898</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2021</year>
          , pp.
          <fpage>334</fpage>
          -
          <lpage>350</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2898</volume>
          /paper18.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref16">
        <mixed-citation>
          [31]
          <string-name>
            <given-names>D. A.</given-names>
            <surname>Karnishyna</surname>
          </string-name>
          ,
          <string-name>
            <given-names>T. V.</given-names>
            <surname>Selivanova</surname>
          </string-name>
          ,
          <string-name>
            <given-names>P. P.</given-names>
            <surname>Nechypurenko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>T. V.</given-names>
            <surname>Starova</surname>
          </string-name>
          ,
          <string-name>
            <surname>V. G. Stoliarenko,</surname>
          </string-name>
          <article-title>The use of augmented reality in chemistry lessons in the study of “Oxygen-containing organic compounds” using the mobile application Blippar</article-title>
          ,
          <source>Journal of Physics: Conference Series</source>
          <volume>2288</volume>
          (
          <year>2022</year>
          )
          <article-title>012018</article-title>
          . doi:
          <volume>10</volume>
          .1088/
          <fpage>1742</fpage>
          -6596/2288/1/012018.
        </mixed-citation>
      </ref>
      <ref id="ref17">
        <mixed-citation>
          [32]
          <string-name>
            <given-names>T. H.</given-names>
            <surname>Kramarenko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O. S.</given-names>
            <surname>Pylypenko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M. V.</given-names>
            <surname>Moiseienko</surname>
          </string-name>
          ,
          <article-title>Enhancing mathematics education with geogebra and augmented reality</article-title>
          , in: S. O.
          <string-name>
            <surname>Semerikov</surname>
            ,
            <given-names>A. M.</given-names>
          </string-name>
          <string-name>
            <surname>Striuk</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 6th International Workshop on Augmented Reality in Education (AREdu</source>
          <year>2023</year>
          ), Kryvyi Rih, Ukraine, May
          <volume>17</volume>
          ,
          <year>2023</year>
          , volume
          <volume>3844</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2023</year>
          , pp.
          <fpage>117</fpage>
          -
          <lpage>126</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>3844</volume>
          /paper03.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref18">
        <mixed-citation>
          [33]
          <string-name>
            <given-names>A. O.</given-names>
            <surname>Kolhatin</surname>
          </string-name>
          ,
          <article-title>Generative artificial intelligence in teacher training: a narrative scoping review</article-title>
          ,
          <source>CTE Workshop Proceedings</source>
          <volume>12</volume>
          (
          <year>2025</year>
          )
          <fpage>1</fpage>
          -
          <lpage>18</lpage>
          . doi:
          <volume>10</volume>
          .55056/cte.920.
        </mixed-citation>
      </ref>
      <ref id="ref19">
        <mixed-citation>
          [34]
          <string-name>
            <given-names>V. A.</given-names>
            <surname>Hamaniuk</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S. O.</given-names>
            <surname>Semerikov</surname>
          </string-name>
          ,
          <string-name>
            <given-names>Y. V.</given-names>
            <surname>Shramko</surname>
          </string-name>
          ,
          <article-title>GenAI as scholarly ally: patterns, pedagogy, and</article-title>
          policies in graduate writing research,
          <source>Educational Technology Quarterly</source>
          <year>2025</year>
          (
          <year>2025</year>
          )
          <fpage>234</fpage>
          -
          <lpage>252</lpage>
          . doi:
          <volume>10</volume>
          .55056/etq.965.
        </mixed-citation>
      </ref>
      <ref id="ref20">
        <mixed-citation>
          [35]
          <string-name>
            <given-names>S. S.</given-names>
            <surname>Shanto</surname>
          </string-name>
          ,
          <string-name>
            <given-names>Z.</given-names>
            <surname>Ahmed</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. I.</given-names>
            <surname>Jony</surname>
          </string-name>
          ,
          <article-title>A proposed framework for achieving higher levels of outcomebased learning using generative AI in education</article-title>
          ,
          <source>Educational Technology Quarterly</source>
          <year>2025</year>
          (
          <year>2025</year>
          )
          <fpage>1</fpage>
          -
          <lpage>15</lpage>
          . doi:
          <volume>10</volume>
          .55056/etq.788.
        </mixed-citation>
      </ref>
      <ref id="ref21">
        <mixed-citation>
          [36]
          <string-name>
            <given-names>S.</given-names>
            <surname>Lytvynova</surname>
          </string-name>
          ,
          <string-name>
            <given-names>N.</given-names>
            <surname>Rashevska</surname>
          </string-name>
          ,
          <string-name>
            <surname>S. Proskura,</surname>
          </string-name>
          <article-title>The use of artificial intelligence in teaching students programming languages</article-title>
          , in: S. Papadakis (Ed.),
          <source>Proceedings of the IX International Workshop on Professional Retraining</source>
          and
          <article-title>Life-Long Learning using ICT: Person-oriented Approach (3L-Person 2024) co-located with 19th International Conference on ICT in Education, Research, and Industrial Applications (ICTERI</article-title>
          <year>2024</year>
          ), Lviv, Ukraine,
          <year>September 23</year>
          ,
          <year>2024</year>
          , volume
          <volume>3781</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2024</year>
          , pp.
          <fpage>10</fpage>
          -
          <lpage>29</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>3781</volume>
          /paper01.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref22">
        <mixed-citation>
          [37]
          <string-name>
            <given-names>S. L.</given-names>
            <surname>Malchenko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>D. V.</given-names>
            <surname>Mykoliuk</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. E.</given-names>
            <surname>Kiv</surname>
          </string-name>
          ,
          <article-title>Using interactive technologies to study the evolution of stars in astronomy classes</article-title>
          , in: A. E. Kiv,
          <string-name>
            <surname>M. P.</surname>
          </string-name>
          Shyshkina (Eds.),
          <source>Proceedings of the 2nd International Workshop on Augmented Reality in Education, Kryvyi Rih, Ukraine, March</source>
          <volume>22</volume>
          ,
          <year>2019</year>
          , volume
          <volume>2547</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2019</year>
          , pp.
          <fpage>145</fpage>
          -
          <lpage>155</lpage>
          . URL: https: //ceur-ws.
          <source>org/</source>
          Vol-
          <volume>2547</volume>
          /paper11.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref23">
        <mixed-citation>
          [38]
          <string-name>
            <given-names>S. L.</given-names>
            <surname>Malchenko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. S.</given-names>
            <surname>Poliarenko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>Y. O.</given-names>
            <surname>Prykhozha</surname>
          </string-name>
          ,
          <article-title>Interactive technology use during the study of the Universe</article-title>
          ,
          <source>Journal of Physics: Conference Series</source>
          <volume>2611</volume>
          (
          <year>2023</year>
          )
          <article-title>012013</article-title>
          . doi:
          <volume>10</volume>
          .1088/
          <fpage>1742</fpage>
          -6596/ 2611/1/012013.
        </mixed-citation>
      </ref>
      <ref id="ref24">
        <mixed-citation>
          [39]
          <string-name>
            <given-names>Y.</given-names>
            <surname>Okopna</surname>
          </string-name>
          ,
          <string-name>
            <given-names>N.</given-names>
            <surname>Morska</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O.</given-names>
            <surname>Stakhova</surname>
          </string-name>
          ,
          <string-name>
            <given-names>L.</given-names>
            <surname>Voinalovych</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O.</given-names>
            <surname>Protas</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O.</given-names>
            <surname>Kravchenko</surname>
          </string-name>
          ,
          <article-title>Analogy of tasks of traditional and interactive approaches to students' education in higher education institutions</article-title>
          ,
          <source>Systematic Reviews in Pharmacy</source>
          <volume>11</volume>
          (
          <year>2020</year>
          )
          <fpage>287</fpage>
          -
          <lpage>289</lpage>
          . doi:
          <volume>10</volume>
          .31838/srp.
          <year>2020</year>
          .
          <volume>8</volume>
          .43.
        </mixed-citation>
      </ref>
      <ref id="ref25">
        <mixed-citation>
          [40]
          <string-name>
            <given-names>A.</given-names>
            <surname>Zhdaniuk</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O.</given-names>
            <surname>Tarasova</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M.</given-names>
            <surname>Moiseienko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A.</given-names>
            <surname>Stepanyuk</surname>
          </string-name>
          ,
          <article-title>An interactive online trainer for primary school computer science education: Design, implementation, and theoretical foundations</article-title>
          , in: S. O.
          <string-name>
            <surname>Semerikov</surname>
            ,
            <given-names>A. M.</given-names>
          </string-name>
          <string-name>
            <surname>Striuk</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 7th Workshop for Young Scientists in Computer Science &amp; Software Engineering (CS&amp;SE@SW</source>
          <year>2024</year>
          ), Virtual Event, Kryvyi Rih, Ukraine, December
          <volume>27</volume>
          ,
          <year>2024</year>
          , volume
          <volume>3917</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2024</year>
          , pp.
          <fpage>139</fpage>
          -
          <lpage>151</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>3917</volume>
          /paper33.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref26">
        <mixed-citation>
          [41]
          <string-name>
            <surname>UNESCO</surname>
          </string-name>
          , To ban or not to ban?,
          <source>UNESCO</source>
          ,
          <year>2023</year>
          . URL: https:// web.archive.org/web/20250830114930/https://www.unesco.org/en/articles/ smartphones
          <article-title>-school-only-when-they-clearly-support-learning.</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref27">
        <mixed-citation>
          [42]
          <string-name>
            <given-names>J.</given-names>
            <surname>Wakefield</surname>
          </string-name>
          ,
          <article-title>China bans children from using mobile phones at school</article-title>
          ,
          <source>BBC News</source>
          ,
          <year>2021</year>
          . URL: https://www.bbc.com/news/technology-55902778.
        </mixed-citation>
      </ref>
      <ref id="ref28">
        <mixed-citation>
          [43]
          <string-name>
            <given-names>M.</given-names>
            <surname>Savarese</surname>
          </string-name>
          ,
          <string-name>
            <given-names>D.</given-names>
            <surname>Rodrigues</surname>
          </string-name>
          ,
          <article-title>New Brazil law restricts use of smartphones in elementary and high schools</article-title>
          ,
          <source>AP News</source>
          ,
          <year>2025</year>
          . URL: https://apnews.com/article/ smartphones-brazil
          <article-title>-restrictions-children-bab6fd0ac6a277441bbaab235f9bbad2.</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref29">
        <mixed-citation>
          [44]
          <string-name>
            <given-names>M.</given-names>
            <surname>Bryant</surname>
          </string-name>
          ,
          <article-title>Denmark to ban mobile phones in schools and after-school clubs</article-title>
          ,
          <source>The Guardian</source>
          ,
          <year>2025</year>
          . URL: https://www.theguardian.com/world/2025/feb/25/ denmark-to
          <article-title>-ban-mobile-phones-in-schools-and-after-school-clubs.</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref30">
        <mixed-citation>
          [45]
          <string-name>
            <given-names>S. V.</given-names>
            <surname>Shokaliuk</surname>
          </string-name>
          ,
          <string-name>
            <given-names>A. O.</given-names>
            <surname>Kavetskyi</surname>
          </string-name>
          ,
          <article-title>Design and evaluation of a personalized digital mathematics tutor for grade 6 learners</article-title>
          , in: S. O.
          <string-name>
            <surname>Semerikov</surname>
            ,
            <given-names>A. M.</given-names>
          </string-name>
          <string-name>
            <surname>Striuk</surname>
          </string-name>
          (Eds.),
          <source>Proceedings of the 7th Workshop for Young Scientists in Computer Science &amp; Software Engineering (CS&amp;SE@SW</source>
          <year>2024</year>
          ), Virtual Event, Kryvyi Rih, Ukraine, December
          <volume>27</volume>
          ,
          <year>2024</year>
          , volume
          <volume>3917</volume>
          <source>of CEUR Workshop Proceedings, CEUR-WS.org</source>
          ,
          <year>2024</year>
          , pp.
          <fpage>58</fpage>
          -
          <lpage>65</lpage>
          . URL: https://ceur-ws.
          <source>org/</source>
          Vol-
          <volume>3917</volume>
          /paper25.pdf.
        </mixed-citation>
      </ref>
      <ref id="ref31">
        <mixed-citation>
          [46]
          <string-name>
            <given-names>E. G.</given-names>
            <surname>Fedorenko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>N. V.</given-names>
            <surname>Kaidan</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. Y.</given-names>
            <surname>Velychko</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V. N.</given-names>
            <surname>Soloviev</surname>
          </string-name>
          , Gamification when studying logical
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>