=Paper=
{{Paper
|id=Vol-4043/paper14
|storemode=property
|title=Differential effects of game-based learning platforms on ESL university students: a comparative analysis of Kahoot, Jeopardy, and Bamboozle through the lens of Self-Determination Theory
|pdfUrl=https://ceur-ws.org/Vol-4043/paper14.pdf
|volume=Vol-4043
|authors=Emel Küçükali
}}
==Differential effects of game-based learning platforms on ESL university students: a comparative analysis of Kahoot, Jeopardy, and Bamboozle through the lens of Self-Determination Theory==
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