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      <title-group>
        <article-title>A Sketch of an Ontology of Spaces</article-title>
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      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Pierre Grenon</string-name>
          <email>p.grenon@open.ac.uk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Knowledge Media Institute The Open University</institution>
        </aff>
      </contrib-group>
      <abstract>
        <p>In these pages I merely attempt to sketch the basis of an ontology of spaces that may help in formulating the problem of the unication of the real and the virtual within the context of technologies that increasingly blend these aspects.</p>
      </abstract>
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      <title>-</title>
      <p>We are accustomed in knowledge representation with the notion of abstract
space. Abstract spaces recollect properties of theoretical and formal artifacts
used to model physical space. Physical space is the space in which we live and
interact. It is no surprise that from abstract spaces we can generate more
computerized spaces than those intended to model reality. Standalone spaces of this
sort (spaces which have in rst analysis no connection to reality) are virtual
spaces in the most consumed sense. The working hypothesis driving this
contribution is that rather than a sharp distinction between real and virtual space
there is a spectrum, if not a continuum, of spaces which go from the most real
to the most virtual with a number of intermediate hybrids. The notion of space
is indeed not as clear cut as a traditional notion of physical space and it may
be that the real space which we inhabit is itself an hybrid made of physical
parts in a bidirectional connection with virtual ones. This is at least a credible
idealization of the thrust of development of computer and information artifacts.</p>
      <p>The internet is a prime illustration of an artifact that provides ways for us
to interact with the real world and that embeds in itself a spatial dimension as
a network, but it is somewhat unsettling to regard the internet and the venues
it provides through the variety of existing web applications as an extension of
physical space. Nevertheless the internet is spatial in many ways. First it is
spatial in a conventional and obvious way for it is at bottom rooted in a network
of machines and peripherals that are themselves in physical space. Secondly,
as more traditional means of communication like telephone allow to some
extent, the internet enables a variety of remote activities and distance interactions
signi cantly enough to genuinely a ect the structure of real space in terms of
a ordances. Thirdly, the internet is spatial in the less conventional and at rst
view more gurative sense as a space of resources that can be navigated, searched
and arranged and in the sense that it turns out to exhibit a number of properly
spatial constraints (metrics, topology, accessibility and so on). Finally, the web
has been increasingly developed and presented as an extension to real space to
the point that people are sometimes considered denizens of an augmented reality.</p>
      <p>Against this background, the question arises of the distinction between the
various kinds of spaces with which we are dealing nowadays and how we can
prepare to make them better connected. In relation to this my interest is to
tease out the elements of a formal framework for dealing with such tentative
variety and its putative uni cation. In other words I'm interested in the (formal)
ontology of the spaces (whether real, virtual or of an hybrid sort) with which we
will deal ever increasingly in the future.</p>
      <p>In the next pages I sketch the preliminary elements of an ontology of spaces in
hope that it may serve to lay the framework for asking the questions concerning
the variety of more complex kinds of spaces and their interactions. In a few
words, my aim is to contribute to the elementary ontological underpinnings of
the question of the integration of real and virtual spaces.
2</p>
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      <title>Elementary Kinds of Spaces</title>
      <p>The point of contention in trying to elaborate an ontology of space is whether
there is indeed a single genuine category recollecting all spaces, whether of a
technical or garden variety. In the introduction I have distinguished three simple
kinds, namely abstract, physical or real, and virtual. It is dubious, however,
that these make a kind of thing that is homogeneous and that exhibits enough
similarity between its instances to warrant being called a kind in a non vacuous
sense.</p>
      <p>A space is intuitively rst and foremost a space of location (or 'locational
space' thereafter). That is, it is something such that entities are related to it or
to its parts in a speci c way which I will refer to as the relation of location. It is
natural to draw a distinction between a space and its parts on the one hand and,
on the other hand, the entities that may be located in that space. The parts of
such a space may be called locations or positions. The entities located at them
may be called spatial, but then they are spatial relative to a given space. This
notion of space is the one that corresponds best to physical space, for things,
including people, are located in physical space in an at least intuitively robust
sense.</p>
      <p>
        An abstract space is in contrast only by extension a space of location. It
is of course deceptively simple and tempting to simply call 'location relation'
(relative to a space) any mapping between a set of entities and the parts of the
space in question, whether abstract or not. In that sense any abstract space may
be regarded as a 'locational space', but this is misleading. It is in this sense,
however, that so-called 'conceptual spaces' [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] can be regarded as spaces.
      </p>
      <p>The characterizing feature of abstract spaces, however, is not that they can
be one end of any more or less arbitrary mapping (supporting an arbitrary
number of purely formal location relation). It is more useful to think of them
not as locational spaces but as abstract objects { such as are mathematical
structures { with formal properties that characterize or model the structure of a
locational space. They can do so whether they re ect the arrangement of objects
located in a locational space or merely some underlying structure (corresponding
respectively to the so-called relational view of space and absolute or substantial
view of space [2, Chap. 3]).</p>
      <p>Virtual spaces are not physical and so-to-speak bulky in the sense in which
the physical space and its parts are. Moreover, the way virtual spaces may be
put in correspondence with entities (real ones in particular), establishing
locational mappings, resemble the way certain abstract (conceptual) spaces may be
locational spaces in an extended way. But virtual spaces do share with
physical space the character of having an underlying structure and being amenable
to formal modeling. Virtual spaces, moreover, are all informational artifacts or
side-e ects of such artifactual constructions.</p>
      <p>The following list summarizes these distinctions and presents at least three
subkinds of virtual spaces which are only roughly distinguished. The distinctions
between subkinds of virtual spaces are according to the kind or degree of
correspondence with real space in which virtual spaces can be put and are inspired by
the fundamentally artifactual character of virtual spaces. It is not entirely clear
that these intuitive distinctions form a partition of the category of virtual space
nor that the list provided below is exhaustive of the kinds of virtual spaces there
are to consider.</p>
      <p>{ Abstract. For example, a mathematical structure is abstract in the intended
sense.
{ Physical space, the space of location of things in reality.
{ Virtual space, the space of location of things which are not otherwise located
in reality.</p>
      <p>Simulacre space which reproduces or models an actual physical space.
For example, a virtual version of the British Museum is a simulacre space
in the intended sense.</p>
      <p>Fictional space which is a made up space despite any partial similarities
with real spaces. For example, the virtual world of a fantasy computer
game is a ctional space in the intended sense.</p>
      <p>Ersatz space which supplements real space. For example, a virtual library
(e.g. a repository of documents organized or displayed in a spatialized
fashion) is an ersatz space in the intended sense.</p>
      <p>We can make provisions here for having more or less loose understandings of
the kinds of virtual spaces proposed in this list. According to a strict
understanding, the list describes separate subkinds of the category of virtual spaces and the
typology allows for no overlap nor middle terms. We have to introduce further
mixed or hybrid types in order to conciliate the aspects driven at. According to
the looser understanding, however, we allow for overlap or at any rate for a gray
area between these kinds so that some spaces could fall under one or the other.
In other words the boundaries between these kinds are vague.</p>
      <p>For the sake of illustration, suppose that the simulacre of the British
Museum is used as a basis for the conception of a prospective extension to the real
museum. The extension then is entirely ctional but the new virtual British
Museum is arguably a mixture of simulacre and ction. A strict understanding of
the simulacre and ctional kinds would allow to consider only the virtual
extension as a ctional space, only the parts of the virtual museum that correspond to
the real museum as simulacre, and the whole would fall under neither kinds. A
loose understanding of the ctional kind would allow for considering the whole
(simulacre and ctional extension) as well as the ctional extension as ctional
spaces.There is a similar tugging between ersatz spaces and the other kinds.
Suppose the British Museum is replaced by a parking lot and visitors are directed
to its simulacre for a virtual visit, perhaps the simulacre plays a role similar
as that of an ersatz. But there is also a di erence which is that the simulacre
does not host the genuine collection of the Bristih Museum, only their virtual
counterparts. Suppose now that a user of an alternative reality software decides
to place her bank statement in a vault in the corresponding virtual world, then,
perhaps, there is a part of the ctional space that embeds an ersatz space.</p>
      <p>A loose understanding of the types of spaces described here can be adopted to
indicate the diversity of spaces for which these types, when understood in their
strong guise, are intended to serve as elements of description. The way to explore
the diversity of spaces then is to nd as many elementary types as possible so has
to attempt the decomposition of others. If such an attempt succeeds, it may be
possible to meet the ambition of aligning the variety of spaces along a continuum
between the real and the virtual. Although what shape that continuum has, or
even whether it is linear or of higher dimensions remains open at such a stage.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Relations Between Spaces</title>
      <p>In order to fully explore the space of spaces, so to speak, the diversity of kinds
of spaces there are and also the natures and degrees of their interconnection, the
kinds of relations that may hold between spaces have to be identi ed. It should be
possible to approach the relations and correspondences between di erent spaces,
but also between di erent kinds of spaces, in a principled manner. The following
table indicates basic but generic relations that may hold between two spaces,
each space being of one of the general elementary types discussed so far. The
rst column lists the domain of a relation and the rst row its range.</p>
      <p>We may call 'formal' the relations that show in more than one row or more
than one column for they are relations whose domain or range is not limited to
an elementary kind of space. We may call 'homogeneous' a relation that has the
same domain and range.</p>
      <p>The relation of comparison is one that is so labeled for lack of better word but
accounts for the fact that spaces of the same kind are similar and thus comparable
in a privileged way. It is by our de nitions both formal and homogeneous in the
extended sense that its arguments have to be of the same kind. Spaces of di erent
kinds are not comparable.</p>
      <p>The relation model of is here to account for the fact that abstract spaces
crystallize at least some aspect of the structure of (locational) physical and
abstract
real</p>
      <p>virtual
abstract comparison model of</p>
      <p>model of
real
virtual
comparison
connection
interaction
?</p>
      <p>?
comparison
connection
interaction
virtual spaces. The expression model of is used here in a technical sense that is
not to be run together with the more casual sense in which a simulacre space
was described as a 'reproduction or model' of a real space. A model, in the sense
of model of is to be understood more along the lines of a purely mathematical
or geometrical model than in the sense of a more or less accurate reconstitution.</p>
      <p>Connection and interaction are relations that are tied to spaces which are
locational spaces. Spaces are connected when the entities located in them can
navigate between spaces. Spaces interact when entities located in one can interact
with entities located in the other. We can make provisions for unidirectional and
bidirectional variants of the interaction relation. If we make similar provisions
regarding the connection relation also we come closer to dealing with the problem
of accessibility between spaces and their denizens.</p>
      <p>The foregoing considerations stand as preliminaries to formulating and then
answering the question of what comes in place of the question marks in the
above table. This is, in particular, the question of the possibility of heterogeneous
connection and accessibility between real and virtual spaces. In other words, it is
the question, admittedly in its theoretical guise, of the uni cation of the real and
the virtual as might be realized emphatically via internet and its surrounding
technologies.</p>
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