{"version.version":"0.0.7","version.cm_url":"https://github.com/ceurws/ceur-spt","spt.html_url":"/Vol-4097/paper9.html","spt.description":null,"spt.id":"Vol-4097/paper9","spt.wikidataid":null,"spt.title":"Diamonds in the Rough: Transforming SPARCs of\nImagination into a Game Concept by Leveraging Medium\nSized LLMs","spt.pdfUrl":"https://ceur-ws.org/Vol-4097/paper9.pdf","spt.volume":{"number":4097,"acronym":"AI4HGI 2025","wikidataid":null,"title":"Proceedings of the First Workshop on Artificial Intelligence for Human-Game Interaction 2025","description":null,"url":null,"date":"2025-11-14","dblp":null,"k10plus":null,"urn":null},"spt.session":null,"cvb.id":"Vol-4097/paper9","cvb.title":"Diamonds in the Rough: Transforming SPARCs of\nImagination into a Game Concept by Leveraging Medium\nSized LLMs","cvb.type":null,"cvb.position":null,"cvb.pagesFrom":null,"cvb.pagesTo":null,"cvb.authors":"Julian Geheeb,Farhan Abid Ivan,Daniel Dyrda,Miriam Anschütz,Georg Groh,Francesco Spinnato","cvb.vol_number":"4097","cvb.pdf_name":"paper9.pdf","cvb.pages":null,"cvb.fail":null}