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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>I2C-UHU-Rigel at MentalRiskES 2025: Detection of Gambling Disorder Risk in Spanish using Transformer-Based Models</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Antonio L. García Moreno</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Jacinto Mata Vázquez</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Victoria Pachón Álvarez</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>I2C Research Group, University of Huelva</institution>
          ,
          <country country="ES">Spain</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <abstract>
        <p>This paper presents the approaches proposed by the I2C Group to address the MentalRiskES task on early detection of mental disorder risks in Spanish, as part of IberLEF 2025. Our proposal involves developing and fine-tuning various transformer-based models to handle two subtasks: (i) a binary classification task for identifying gambling disorder risk, in which we determine whether a user is at high risk (label = 1) or low risk (label = 0); and (ii) a multiclass classification task for identifying the specific type of addiction. In the latter case, assuming that all users are at risk, the system assigns each to one of four categories: Betting, Online Gaming, Trading, or Lootboxes, based on their message history. Our core methodology relies on fine-tuning pre-trained transformer models (e.g., BETO, XLM-RoBERTa, and DistilBERT) on annotated message sets. For the binary task, we first generate message-level predictions, which are then aggregated per user using soft voting and thresholding to compute robust user-level risk scores. For the multiclass addiction-type task, we address severe class imbalance through targeted data augmentation techniques (including back-translation and synonym replacement) as well as loss-weighted fine-tuning strategies. The final system achieved a Macro -F1 score of 0.551 in Task 1, ranking 3rd overall, and a Macro F1-Score of 0.342 in Task 2, ranking 27th.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Mental Health</kwd>
        <kwd>Gambling</kwd>
        <kwd>Early Detection</kwd>
        <kwd>Transformer</kwd>
        <kwd>Deep Learning</kwd>
        <kwd>Natural Language Processing</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        Gambling disorder is recognized by the World Health Organization as a behavioral addiction with
significant global impact [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
      </p>
      <p>
        In Spain, the 2024 EDADES survey reports that 53.8% of residents aged 15–64 engaged in some form
of gambling during the past year, predominantly lotteries and sports betting [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Of these, approximately
1.4% exhibit signs of problematic gambling, with 0.4% meeting full disorder criteria and an additional
1% classified as moderate risk [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>
        Digital transformation has reshaped gambling practices. Online formats emerging as the
fastestgrowing segment despite stable or declining participation in traditional formats [
        <xref ref-type="bibr" rid="ref2 ref3">2, 3</xref>
        ]. Sports betting
dominates online gambling and serves as an entry point for younger individuals. Emerging loot box
mechanics in video games mirror wagering behaviors and show a strong correlation with problem
gambling indicators among adolescents [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
      <p>In this shared task, we present our approach, which leverages advances in transformer-based language
models to develop and evaluate systems for early detection of gambling disorder risk in social media
streams, addressing both risk classification and subtype identification. For training data preparation,
each user was individually labeled on each task. Message-level predictions were then aggregated per
user via soft voting to obtain robust user-level scores. We addressed class imbalance in the multiclass
task through back-translation data augmentation, and conducted a Bayesian hyperparameter sweep
over diverse parameters. Additionally, we experimented with chunk-based segmentation to efectively
handle message history.</p>
      <p>The remainder of this paper is organized as follows. Section 2 reviews related work on
transformerbased approaches on behavioral addiction detection. Section 3 describes the dataset and task definitions.</p>
      <p>Section 4 details our modeling and implementation strategies. Section 5 presents experimental results
and analysis. Section 6 discussed the findings and limitations. Finally, Section 7 concludes and outlines
future directions.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related Work</title>
      <p>
        Previous research on the automatic detection of behavioral addictions and mental health conditions has
employed deep neural networks and hand-crafted features. Transformer-based models, such as BERT
and RoBERTa, have achieved state-of-the-art results in binary classification tasks, such as depression
screening [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] and substance use detection [6]. Multilingual models demonstrate robustness across
languages, but often underperform compared to language-specific variants in specialized domains [ 7].
      </p>
      <p>
        Despite extensive research on sentiment analysis and content moderation in social media [8],
comparatively little work has addressed the automatic detection of behavioral addictions such as gambling
disorder. Most studies have focused on more prevalent or socially visible mental health concerns, leaving
behavioral addictions underexplored in NLP and social media analysis contexts. This gap highlights
the need for further research targeting the early identification and monitoring of these conditions,
especially given their growing prevalence and impact [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
    </sec>
    <sec id="sec-3">
      <title>3. Data</title>
      <p>Organizers provided per-user JSON files—each containing an average of 64 messages—comprising
timestamped content from Telegram and Twitch. Additionally, a separate file was provided containing
the label for each user. After downloading and merging the data, we obtained 350 users, with the
following stratified splits: 280 users (80%) for training and 70 users (20%) for testing in both Task1 and
Task2.</p>
      <p>• Task 1: 280 users for training and 70 for testing.</p>
      <p>• Task 2: 280 users for training and 70 for testing.</p>
      <p>Task 1 dataset consists of six columns: id message, message, date, platform, user and label (see Table 1).</p>
      <p>Task 2 is also composed of six columns: id_message, message, date, platform, user and label (see Table
2).</p>
      <p>After constructing the datasets, they were split into three subsets: training, validation, and test.
Eighty percent of the data were allocated to the training and validation sets, and 20% to the test set.
Within the train set, 25% was allocated for validation. Tables 3–5 detail the class distributions for each
task across these subsets.</p>
      <p>As it was detailed previously, this paper is focused on both tasks. Task 1 is a binary classification in
which must be detected if the user is at low or high risk. Labels will be 0 for "low risk" or 1 for "high
risk". Task 2 is a multiclass classification. The model must predict one of the four presented classes
("betting", "lootboxes", "onlinegaming", "trading").</p>
    </sec>
    <sec id="sec-4">
      <title>4. Methodology and experiments</title>
      <sec id="sec-4-1">
        <title>4.1. Task 1: Risk Detection of Gambling Disorders</title>
        <p>For Task 1, we fine-tuned three transformer-based models available on Hugging Face [ 9]: BETO
(bert-base-spanish-wwm-cased) [10], XLM-RoBERTa (xlm-roberta-base) [7] , and DistilBERT
(distilbertbase-uncased) [11]. To prepare the data, we applied several distinct preprocessing methods, each paired
with diferent chunk sizes (128, 256, and 512 tokens). As part of the experimentation, three diferent
variants were applied:
• Variant A: Applies basic normalization using regex: lowercasing; removal of URLs (e.g., http,
bit.ly), placeholders ([link], [url]), retweet markers (RT @user), usernames (@user), generic [user]
tokens, and hashtags. Finally, all emojis are removed using a comprehensive Unicode emoji
pattern.
• Variant B: Extends Variant A by preserving hashtag content (removing only the ’#’ symbol) and
remapping selected emojis to retain emotional cues.
• Variant C: Incorporates Spanish spelling correction via Speller, expands common abbreviations
(e.g., ’q’ → ’que’, ’xq’ → ’porque’), and then applies the same regex-based cleaning and emoji
remapping as in VariantB.</p>
        <p>After normalization, texts were tokenized and segmented into non-overlapping chunks, preserving
the original timestamp order to retain contextual coherence. While using default hyperparameters,
to identify the configurations that maximized contextual information while minimizing noise, we
conducted experiments with all preprocessing–chunk size combinations, as shown in Table 6.</p>
        <p>After the training process and generating predictions for the individual messages, we employed a
user prediction strategy for the task. The user will be labeled as high risk or not based on a threshold
approach. To determine the minimum threshold value, we conducted an additional experiment in
which we applied various thresholds to identify when the metrics peaked, thereby ensuring the model’s
optimal performance. By using this method, we ensure that each user’s label corresponds to the most
common classification inferred from the predicted labels of their messages, obtaining a representative
label.</p>
        <p>We then performed a Bayesian hyperparameter search over learning rate, weight decay, and batch
sizes using Weights &amp; Biases [12], as detailed in Table 7.</p>
        <p>The best hyperparameter configurations for each model are presented in Table 8, and the
corresponding test results are summarized in Table 9.</p>
        <p>learning_rate
weight_decay
train batch_size</p>
        <p>eval batch_size
3e-5
1e-5
1e-5</p>
        <p>While all three architectures demonstrate solid performance in early gambling-risk detection,
XLMRoBERTa emerges as the clear frontrunner with A F1-Score of 0.70 (vs. 0.69 for the BETO), suggesting
that its multilingual pretraining better captures the nuanced language of at-risk posts. DistilBERT’s lower
F1 of 0.61 indicates that lightweight models may underfit this domain without additional distillation or
adapter strategies.</p>
        <p>To further maximize model performance in the binary classification of high-risk users, we
systematically evaluated the impact of varying the decision threshold applied to the XLM-RoBERTa model, which
had previously demonstrated the best results in our experiments. Specifically, three threshold values
(0.30, 0.50, and 0.75) were tested to determine the optimal balance between sensitivity and specificity.
The results are summarized in Table 10.</p>
        <p>As observed, increasing the threshold leads to a reduction in false positives, with the threshold of
0.75 achieving the highest accuracy and F1-Score. This suggests that predicted probabilities may be
biased toward intermediate values, necessitating a higher threshold to confidently identify positive
cases while minimizing the inclusion of misclassified instances. However, from a clinical perspective, it
is often preferable to tolerate a higher rate of false positives rather than risk missing users who are
genuinely at risk. This trade-of underscores the importance of aligning threshold selection with the
intended application context, balancing statistical performance with real-world implications</p>
      </sec>
      <sec id="sec-4-2">
        <title>4.2. Task 2: Type of addiction</title>
        <p>To address Task 2, we directly built upon the setup used in Task 1, reusing the same model architectures
and preprocessing pipelines.. This consistency ensured that any performance diferences truly reflect
the new task’s demands rather than changes in model tuning.</p>
        <p>Initial results did not meet expectations, prompting us to explore additional strategies to mitigate class
imbalance. First, the pronounced class imbalance made it necessary to augment the training set—without
this boost, minority labels simply weren’t getting learned. In fact, we eventually narrowed the task to
three categories after finding that the models struggled to recognize the “lootboxes” class—possibly
because loot box discussions exhibit similar linguistic patterns to trading and online gaming, making it
challenging for the model to distinguish them clearly. Back-translation was performed using the
NLLB200-distilled-600M model from Facebook, available on Hugging Face, translating Spanish examples to
Japanese and Arabic and back to Spanish, thereby augmenting underrepresented classes.</p>
        <p>After augmentation, the class distributions changed as shown in Table 11.</p>
        <p>To determine a user’s final label, we aggregated all predicted message-level categories and selected
the most frequent one—a majority vote strategy that helps mitigate occasional misclassifications at the
message level. By letting the most frequently predicted class prevail, we ensure that our final user-level
assignments reflect the dominant pattern in their communications.</p>
        <p>Figure 2 illustrates methodology used in Task 2.</p>
        <p>As summarized in Table 12, data augmentation improved performance for ’onlinegaming’ but failed
to boost recognition for ’lootboxes’. This indicates that simply increasing the quantity of minority-class
samples wasn’t suficient, loot box references continue to slip through unnoticed, highlighting the need
for more targeted feature engineering or alternative augmentation techniques to better capture this
label.</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>5. Results</title>
      <p>During the evaluation phase, all three models were employed for Task 1, while only BETO was used for
Task 2. Our system performed better than expected in Task 1, achieving 3rd place with XLM-RoBERTa,
as shown in Table 15.</p>
      <p>In contrast, performance in Task 2 was significantly lower, with our system ranking 27th, as shown
in Table 14.</p>
      <p>Limiting training to only three categories—trading, betting, and online gaming—and excluding
’lootboxes’ did not improve performance, suggesting that even sparsely populated classes contribute
essential signals.</p>
    </sec>
    <sec id="sec-6">
      <title>6. Error Analysis</title>
      <p>Error analysis is a crucial stage in any machine learning project, as it provides insights into model
limitations and highlights instances where the system fails to perform optimally. This enables the
exploration of alternative approaches and the proposal of targeted improvements.</p>
      <p>In this section, we examine the errors made during the evaluation phase by the best-performing
model for each task: XLM-RoBERTa for Task 1 and BETO for Task 2. The analysis focuses on identifying
common characteristics among misclassified examples to extract detailed conclusions.</p>
      <sec id="sec-6-1">
        <title>6.1. Task 1: Gambling Risk Detection</title>
        <p>For Task 1, we observed a high rate of false positives, with more than half of users classified as high risk.
This suggests that any language related to finance or gambling is often treated as an indicator of risk.</p>
        <p>At the message level, results show a bias toward high-risk detection—a conservative approach that
prioritizes not missing real cases of problematic behavior, even at the expense of over-predicting risk.
Figure 3 presents the confusion matrix for message-level evaluation in Task 1.</p>
        <p>Error patterns among false positives often involve ambiguous terms that lead to incorrect predictions.
Table 16 provides representative examples, their real context, and the underlying cause of the error.</p>
        <p>Neutral commentary on Bias toward cryptocurrency
cryptocurrency perfor- token mentions
mance</p>
        <p>For false negatives, errors are often caused by the absence of explicit financial terminology or the use
of informal vocabulary that the model fails to recognize (see Table 17).</p>
        <p>Example</p>
        <p>Problematic Context
“Me escribió un mensaje el un- Messages pertaining
indiknown diciendo que mire en solici- rectly to trading/gambling
tud de mensaje de discofd”
Absence of explicit financial
terminology
“yo hice así, ahora me cebo y me
saco 60”
“me cebo” = compulsive
behavior</p>
        <p>Unrecognized informal
vocabulary</p>
        <p>Another area of interest has been to examine how message length afects the error rate, in order to
determine whether a consistent pattern can be observed. Figure 4 illustrates the evolution of the error
rate as a function of text length.</p>
        <p>Long messages—comprising the smallest segment of the evaluation set—exhibit the highest error rate.
However, owing to their underrepresentation in the dataset, it cannot be conclusively determined that
length itself is the causal factor; indeed, the observed trend suggests that as message length increases
(and thus provides greater context), the model’s error rate actually decreases.</p>
        <p>Token
btc
short
bien
creo
mas
unknown
long
ahora
solo</p>
        <p>Finally, to conclude the analysis of Task 1, we examined the most frequent terms in the misclassified
examples to determine whether they reveal lexical features that have contributed to bias. Table 18
presents the ten most frequent terms alongside a possible explanation of the contextual issue each term
introduces.</p>
        <p>Any mention of Bitcoin is construed as indicating high risk.</p>
        <p>Failure to distinguish between a trading strategy and a loss.</p>
        <p>Neutral expressions are misinterpreted as having sentiment.</p>
        <p>Expressions of uncertainty are interpreted as anxiety.
“Increase” versus a neutral quantitative statement.</p>
        <p>References to users potentially involved in betting.</p>
        <p>Technical position terminology conflated with behavioral context.</p>
        <p>Temporal urgency inferred from simple time reference.</p>
        <p>Expressions of isolation or mere quantitative specification.</p>
        <p>The model interprets any reference to financial terminology, as well as neutral terms, as indicators of
risk-related behavior; in other words, it fails to distinguish an analytical discussion of financial matters
from the compulsive behaviors characteristic of this disorder.</p>
      </sec>
      <sec id="sec-6-2">
        <title>6.2. Task 2: Type of addiction</title>
        <p>For Task 2, there is a tendency to cluster predictions into the betting and trading classes, reflecting both
the imbalance of the provided dataset and the model’s limitations in distinguishing between classes
with similar contexts. Figure 5 presents the confusion matrix obtained during the evaluation phase of
Task 2.</p>
        <p>With regard to the dominant patterns in the misclassified examples, we focus specifically on those
instances that belonged to the betting class but were classified as trading. As Table 19 illustrates, there
is considerable overlap in the terminology used by both classes (trading and betting), causing the model
to gravitate toward the class that was more heavily represented during training.</p>
        <p>With respect to message length, it is evident that the error rate exhibits a linear relationship with input
length, thereby reinforcing the notion that concatenating messages is necessary to capture as much
context as possible within the constraints of transformer-based models (i.e., a 512-token maximum).
Figure 6 depicts the evolution of the error rate as a function of message length.</p>
        <p>Finally, regarding the most frequent words, no significant diferences from Task 1 are observed, and
therefore they do not contribute any relevant information to the analysis.</p>
      </sec>
    </sec>
    <sec id="sec-7">
      <title>7. Enviromental impact</title>
      <p>The environmental impact of model training was quantified using the CodeCarbon tool, in line with
established guidelines for NLP research and recent recommendations for climate-aware reporting. All
experiments were conducted on an Intel(R) Xeon(R) CPU @ 2.20GHz and a Tesla T4 GPU, with metrics
averaged across repeated runs. See Table 20 for performance and energy consumption results.</p>
      <p>The reported emissions are situated at the lower end of the spectrum for transformer-based NLP
experiments [], which is consistent with findings that emissions can vary widely depending on hardware
eficiency (1x Tesla T4), dataset size, and training duration. The relatively low emissions are attributed
to the use of energy-eficient hardware, short training times, and resource-conscious experimental
design—factors recognized as best practices for sustainable AI research. By quantifying and reporting
these metrics, this work aligns with the growing movement towards responsible and climate-aware
NLP research.</p>
    </sec>
    <sec id="sec-8">
      <title>8. Conclusions</title>
      <p>In this paper, we presented the I2C-UHU-Rigel approach to the MentalRiskES [13] shared task at
IberLEF 2025 [14], which focused on early detection of gambling disorder risk (Task 1) and multiclass
classification of addiction modality (Task 2) in Spanish. Our core methodology—based on fine-tuning
BETO, XLM-RoBERTa, and DistilBERT on message-level data, combined with careful preprocessing,
Bayesian hyperparameter search using Weights &amp; Biases, threshold optimization, and majority-vote
aggregation—yielded strong performance in Task 1, with XLM-RoBERTa achieving a Macro F1-Score of
0.551 and ranking 3rd in the competition.</p>
      <p>Due to class imbalance, Task 2 proved to be more challenging; despite using back-translation and
loss-weighted fine-tuning, the ’lootboxes’ label remained largely unrecognized, resulting in a Macro
F1-Score of 0.342 (27th place). Follow-up experiments showed that reducing the label space by removing
the problematic lootboxes class dramatically improves performance on the remaining categories (e.g.
BETO reaches a Macro-F1 of 0.95), highlighting the trade-of between label granularity and model
learnability.</p>
      <p>Future work will explore ensemble methods to combine complementary strengths of our transformer
models, domain-adaptive pretraining on large-scale gambling-related corpora, and more advanced
augmentation or adversarial example generation methods targeting underrepresented categories.</p>
    </sec>
    <sec id="sec-9">
      <title>Declaration on Generative AI</title>
      <p>During the preparation of this work, the authors used ChatGPT to assist with language grammar/spelling
and minor paraphrasing. The authors reviewed and edited all AI-assisted text and take full responsibility
for the final manuscript.
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          <year>2022</year>
          ).
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>