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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Lingua Mathematica as an Antidote for Digital Exclusion</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Jyri Naarmala</string-name>
          <email>jyri.naarmala@uwasa.fi</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Juho-Pekka Mäkipää</string-name>
          <email>juho-pekka.makipaa@uwasa.fi</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="editor">
          <string-name>North Macedonia.</string-name>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Inclusion</institution>
          ,
          <addr-line>Digital Divide, Accessibility, Scientific literacy, Abstract thinking, Mathematics</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Vaasa, School of Technology and Innovations</institution>
          ,
          <addr-line>Wolffintie 32, 65200 Vaasa</addr-line>
          ,
          <country country="FI">Finland</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <abstract>
        <p>Authors of this paper discuss the role of mathematics in contemporary education and working life, as well as present situation. Authors suggest that mathematics should be seen as an elementary building block in contemporary business communication as well as a basic citizen skill and present motivation and potential benefits for this approach. Abstract mathematical thinking and logical reasoning are essential skills in human-computer-interaction as well as interaction between IS designers as well as between end users. Main goal is not just in being able to pass elementary math courses, or in understanding simple accounting. These are basic abilities required to operate freely in a contemporary society and thus are important. Recent PISA results from Europe indicate that these skills are deteriorating already at a very early stage, and this is extremely alarming. Authors are calling for action, and refer to the big picture, where mathematics is a way of thinking and communicating abstract ideas and principles as well as a way of making sense of our surroundings and mental landscape.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        Active participation in contemporary society requires technological understanding of different
systems. Access as well as participation as fully recognized member of contemporary society requires
understanding of a technology that is used for providing and delivering all services. It is not that
uncommon to see situations where machines, or IT systems provide the very same services
autonomously, that were previously provided by clerks or service personnel. While selfservice
systems and usability have been in the focus for a while along with cognitive processes required to
operate different systems [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], the language of understanding and communicating has not been that
clearly discussed.
      </p>
      <p>
        We are interacting with other people all the time. While we are communicating and
exchanging ideas with other people, we are doing that not only face-to-face but also using
different mediating technologies. By dictionary definition, communication is [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]: “a process by
which information is exchanged between individuals through a common system of symbols, signs, or
behavior”. In this very process of exchanging information, we are using different means of
communication. Spoken language, written texts, signs, pictures, different gestures or sounds are all means
for human communication. However, in our everyday life we are no longer interacting only with
natural human beings, but in addition we are in constant interaction with different systems,
communication applications, vehicles, etc. This interaction takes many forms and the interfaces for
interaction are manyfold. Although we do not know about the future that is awaiting for us, the
value system of socio-technical design can be of great help for us [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. Lyytinen &amp; Newman [3, p.
609] suggest in their study, where PSIC mode of IS change was developed, that IS change is a
"subtle interplay between technologies, actors, organizational relationships, and tasks at multiple
levels" and it can be either incremental or punctuated. The socio-technical approach considers both
technological as well as human centered phenomena and it suits particularly well for critically
discussing the present course advanced societies have taken [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
      <p>
        This paper focuses on analyzing the problematic domain of e-inclusion and more precisely the
concept of access that is a building block in conceptual digital divide definition. While access
related issues are nicely covered in the literature, the focus has been on the level of executing actions
or possessing tangible resources instead of understanding and communicating [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. It seems
that language has been either self-evidently left out or it is considered as merely an availability
issue (i.e. localization or similar). This paper suggests that the focus should be directed back to the
basics, i.e. the focus should be directed back to the language that is needed and used, and on what
it represents. Underlying logic here is that to understand intelligent artifacts, the ability of abstract
mathematical thinking is necessary. As such, mathematics should be a Lingua Franca, that is
needed for successful digital interaction and is should be seen as one.
      </p>
      <p>As such, this paper is not limited to accessibility, nor simple usability related questions alone,
but digs in deeper. Focus is on arguing for the need of common language, the actual universal way of
communicating in a human-computer interaction as well as between humans, when using, designing
or analyzing systems or phenomenon at hand. For this we already have many different modelling
languages and tools (UML, OPM, SysML, etc.), as well as programming languages, etc. However, to
be able to use these effectively, the ability to create abstractions as well as mathematical thinking
is necessary, and this is not delimited only on systems designers but also to the actual users.</p>
      <p>The interaction is not just about communicating and/or using advanced IT systems, but
instead of understanding the way systems operate and take input as well as present their output.
How is it possible to create a solid theory-in-use, when the means for understanding,
interpreting as well as communicating intentions is lacking common and general language? So,
this is a position paper, where the importance of mathematical thinking is highlighted in
contemporary knowledge society. It is worth noticing that this is essential for multiple reasons,
and not the least because AI-enhanced technology is becoming more common at an increased
pace, while the performance of younger generations in STEM is going in an alarming direction.</p>
      <p>
        Most recent OECD Programme for International Student Assessment (PISA) is from 2022 [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
This report brings to daylight three alarming trends [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]: 1) “One in four students underachieve in
mathematics, reading or science”; 2) “Half of students from disadvantaged socioeconomic
backgrounds underachieve in mathematics”, and 3) “Less than one in ten students are top performers in
any of the PISA subject areas”. Can we really afford this?
      </p>
      <p>
        Similar signals can be seen in other studies as well. In a study from 2022 about the life-course
outcomes of young people and reading and mathematics skills in NZ, the results suggest that
students with low measured skills (this refers to low performance in mathematics and/or
reading) have less favorable outcomes in many areas, such as further education, employment,
average earnings, higher rate of hospitalization and non-admitted secondary care events, as well as
higher rates of criminal offending and convictions [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ].
      </p>
      <p>If an end user cannot understand the logic of a system, how is it possible to critically evaluate
the performance? It becomes even harder when evaluating the results, if everything appears as a
“black box” to users because of limited understanding of underlying system logic. An excellent
example is the recent emergence of Large Language Models (LLM), where the focus seems to be
mostly focused on miraculous results on producing answers and generating text, pictures, videos
or even music at an astonishing speed. However, it seems that the understanding of used
technology, the main logic behind magic like appearance, is either missing or simply considered
obsolete. If we take two concepts, rigor and relevance, and use those for analyzing the situation we
soon notice that this reasoning is not sustainable.</p>
      <p>Authors argue that mathematics should be seen as an elementary building block in
contemporary communication skill set as well as a basic citizen skill and present motivation and
potential benefits for this approach. The reason is not just being able to pass elementary math
courses, or in understanding simple accounting. Authors are referring to the big picture, where
mathematics is a way of thinking and communicating abstract ideas and principles. At present, in
digitalized environments mathematical thinking is a part of the design and creation of artefacts,
such as systems engineering or information systems development (ISD) practices. But what about
the users of these systems and tools? Is it a baseline requirement that users must be trained
engineers before being able to fully utilize technology?</p>
    </sec>
    <sec id="sec-2">
      <title>2. Accessibility and Digital Inclusion</title>
      <sec id="sec-2-1">
        <title>2.1. The Fear of Missing Out</title>
        <p>Contemporary societies are utilizing advanced technologies on every level of society.
Participation and access to contemporary society requires the use of digitized services. How can
services that are needed for participation be used, if these very services are impossible to
comprehend? These digital services are key elements in accessing the resources of society and play
the role of a gatekeeper in a sense of dividing citizens into those who have access and to those who
do not have access. Another, maybe even more important, question is to figure out who the ones
are who can have access and who cannot have access, and here the language used for
communication plays a crucial role.</p>
        <p>It is noteworthy that human beings are biological entities, whereas IT systems are artificial
constructs—man-made artifacts. However, humans do not behave like natural objects, in contrast to IT
systems, which tend to operate in a predictable and deterministic manner which as such provides a
solid foundation for the possibility of understanding their behavior. A practical example can be
found in design trends, which often assume that users will behave in a certain way—an assumption
that is understandable, as without it, the target (i.e., the human) could not be "captured" or
modeled in any meaningful way. Some of these assumptions are based on the notion of the user as
a regularly behaving object.</p>
        <p>Conversely, practices aimed at improving accessibility often consider human factors within
user groups or construct personas—user groups with shared characteristics—based on data related
to human abilities, in sensory perception, cognition, and functional operations. However, it is
important to recognize that when we create user groups, we simultaneously categorize people into
different segments. Consequently, there is a risk that our attention will primarily focus on the
larger groups, as they appear to be dominant. On the other hand, we may consciously choose to focus
on smaller groups in an effort to act ethically and to consider them equally alongside the larger
groups. However, such action implies a voluntary commitment to "act ethically well," which in
turn reveals that we continue to perceive these smaller groups as minorities.</p>
        <p>All would be well if IT artifacts were designed in such a way that they presented no
accessibility or usability issues. This can be interpreted as a distress signal in response to the
challenges of interacting with poorly designed IT. However, accessibility issues remain and a
certain level of proficiency in mathematical modes of thinking is required to comprehend IT —
their operational logic — and thereby avoid being marginalized or excluded from their use.</p>
      </sec>
      <sec id="sec-2-2">
        <title>2.2. Dividing Access</title>
        <p>
          According to Eurostat [
          <xref ref-type="bibr" rid="ref11">11</xref>
          ], “Digital divide refers to the distinction between those who have access to
the internet or other digital technologies and are able to make use of online services, and those
who are excluded from these services.” In their definition [
          <xref ref-type="bibr" rid="ref11">11</xref>
          ]: “The digital divide can be classified
according to criteria that describe the difference in participation according to gender, age, education,
income, social groups or geographic location.”
        </p>
        <p>Van Dijk [12, pp. 20–21] conceptualizes access to digital technologies into four different types
of stages, where: First stage “Motivational access” refers to personal motivation towards the use of
digital technology; Second stage “Material or physical access” refers to possession or permission to
use digital appliances; Third Stage “Skills access” refer to persons digital literacy, and; Fourth stage
“Usage access” refers to the amount and types, as well as use of applications. Van Dijk also argues
that accessibility problems located in first two stages in the model will little by little sidle towards
remaining two.</p>
        <p>Van Dijk [12, p. 22] suggests that digital skills should not be seen only as general IT skills but
also as skills to find, process and apply information as well as ability to use this information for
one’s own benefit in society. Helsper [13, p. 29] conceptualized digital inclusion to cover four
categories; (1) use, (2) attitudes, (3) access and (4) skills, as well as related lower level indicators.</p>
        <p>In both models the role of abstract thinking and language does not seem to be emphasized.
When Van Dijk refers to skills access and Helsper refers to skills, these do not seem to fully cover
mathematical abstract thinking ability, nor used shared language. These things are important, so
essential that those might be seen as so elementary that there is no need to express those at all. We
argue that when using this type of approach, caution should be exercised.</p>
      </sec>
      <sec id="sec-2-3">
        <title>2.3. Digital End User Skills</title>
        <p>When we are discussing digital interaction, we soon notice that programming skills alone is not a
solution. Neither is artificially superimposed familiarization on the operating logic of each
individual application or system. These can be seen as parts of the solution, but first we need to
understand the real problem at hand. When we are using different systems, what are we really doing
and how are we doing it? It can be argued that when we have a very clear goal, the machines are
expected to help us in reaching that goal, right? If this does not happen, what are the root causes?
Do we understand what needs to be done and how – or is this simply unnecessary knowledge?</p>
        <p>
          In many European policy papers regarding education, the importance of digitalization has
been emphasized. The Council of the European Union notes, that [
          <xref ref-type="bibr" rid="ref14">14</xref>
          ]: “Every European citizen
should have access to digital education which enables them to develop the knowledge, skills and
competences needed for active participation in today’s increasingly digital societies.” In the very same
document, it is also stated, that: “… in a fast-developing world, it is vital to continuously improve the
effectiveness and efficiency of education and training and support new teaching and learning
approaches, including through existing and emerging digital solutions. Moreover, it is vital that learners
understand the functioning of underlying technologies, and develop skills and competences for a
creative, safe, ethical and responsible use of digital technologies”[
          <xref ref-type="bibr" rid="ref14">14</xref>
          ].
        </p>
        <p>
          This council recommendation is a plethora of initiatives and good ambitions, however even
though it is explicitly indicated that EU citizens should have competence and understanding to be
able to participate in contemporary digital society, the paper is mostly concerned about
technologies and utilization of these. Our main concern, that is deteriorating mathematical skills is covered
in the recommendations by focusing on learning environments, not the actual problem itself:
“…building science, technology, engineering, arts and mathematics (STEAM) learning environments
that can foster digital pedagogy through an interdisciplinary approach…”[
          <xref ref-type="bibr" rid="ref14">14</xref>
          ]. We argue that science
and engineering, and even arts, do need a firm foundation in the form of language, that is
mathematics.
        </p>
        <p>
          In recent policy papers regarding the education of Artificial Intelligence in schools the
approach seems to be extremely utilitarian, where focus is on the use of applications without
focusing on the underlying technology. How can students understand or even assess the results, if
it is unclear what logic the systems use and what sort of training data has been used? Same applies
to participation in the digitalized society. For example in a AI competency framework for students
by UNESCO four different competency aspects were presented: 1. Human-centered mindset, 2.
Ethics of AI, 3. AI techniques and applications and 4. AI system Design [
          <xref ref-type="bibr" rid="ref15">15</xref>
          ]. While the framework
seems to be nicely building up from human-centered mindset all the way to AI system design, this
is futile if mathematical thinking is not included in this framework. This should not be a separate
thing or element, but instead it should be merged in all steps. So, when learner’s skills get better
the amount and requirements in mathematical thinking should also increase respectively. Now this
aspect seems to be missing from the framework and there is huge a leap in AI competencies
directly to a challenging level, where the ability to comprehend abstract mathematics and to think
logically is essential.
        </p>
      </sec>
      <sec id="sec-2-4">
        <title>2.4. Language of technical thoughts</title>
        <p>The language used behind design and implementation of different systems is often based on
mathematics. The same applies to business-critical workplace communication. Because of this, it is
essential to understand the basic mathematical thinking patterns and principles, to successfully
make it in working life. So, how can users without adequate mathematical skills create a working
theory-in-use of systems or applications they try to use, or understand the principles of business
operations, if they do not understand the substance of communication at hand?</p>
        <p>Authors argue that mathematics should be seen as a language for constructing a common
ground, as well as interface for human and device interaction. In addition, mathematics should be
seen as a crucial element in daily management communication, e.g. an essential building block of
successful work life communication. From a communicational viewpoint mathematical skills can
be seen as essential citizen skills (i.e. communicational meta skill) for contemporary knowledge
society. Alarming observation is the fact that students’ mathematical skills have deteriorated in
Finland, and in other countries as well, while at the same time the need for math skills is even more
necessary than before.</p>
      </sec>
      <sec id="sec-2-5">
        <title>2.5. Abstraction and Mathematical Thinking</title>
        <p>According to Platonism “mathematical statements, and theorems of mathematical theories in
particular, are about abstract objects forming a domain that those theorems describe” [16, p. 1]. However,
philosophers have not managed to agree where to draw the line between abstract and concrete
objects [16, p. 2].</p>
        <p>
          It is generally believed, that the emerge of abstract mathematical thinking is a direct
consequence of the evolving language [17, p. 5]. In mathematics education, the concept of
Abstract Thinking refers to the ability to think “beyond physical representations or instances of a
mathematical concept, in a process of extracting the underlying essence of an idea” [18, p. 1]. Here the
thinking evolves into abstract level, when it is separated from the originating context – a contrary
to Concrete Thinking where physical representations play an important role [
          <xref ref-type="bibr" rid="ref18">18</xref>
          ]. At present in
digitalized environments mathematical thinking is a part of the design and creation of artefacts. A
good example is systems engineering or ISD practices. But what about the users of these systems
and artefacts?
        </p>
        <p>Certain challenges associated with learning mathematics have been identified, many of which
relate to the learner’s individual characteristics. For instance, a learner may experience
dyscalculia (difficulty in perceiving numerical quantities and relationships between numbers),
visuospatial challenges (difficulty in spatial reasoning and in perceiving shapes and spatial
relationships), weaknesses in working memory (difficulty in simultaneously processing multiple
pieces of information), linguistic difficulties (regardless of the language in question), or
challenges in cognitive information processing (such as cognitive overload during information
processing).</p>
        <p>To overcome these challenges, various support methods are employed in teaching, aiming to
concretize abstract concepts, for example, through visual or physical modeling. These
approaches provide learners with better opportunities to grasp abstract ideas, thereby fostering the
development of abstract thinking itself.</p>
      </sec>
      <sec id="sec-2-6">
        <title>2.6. Possible biases in digital literacy?</title>
        <p>
          Inadequate understanding and skills within mathematical thinking will unfortunately lead to
several biases that influence the way the surrounding environment as well as society is being
perceived. The relationship between overconfidence and ability in the task domain was originally
coined by Kruger and Dunning [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ]. If a person is overconfident about something this person is
not that literate in, this is referred to as Dunning-Kruger Effect (DKE). Dunning and Krueger
simply summarize their point by stating that: “… those with limited knowledge in a domain suffer a
dual burden: Not only do they reach mistaken conclusions and make regrettable errors, but their
incompetence robs them of the ability to realize it” [19, p. 1132].
        </p>
        <p>
          Dunning and Kruger studied incompetence and poor performance in their famous study in
1999 and noticed that incompetence causes poor performance, but in addition it is also a reason for
not being able to notice person’s own poor performance. When analyzing the reason for this,
Dunning and Kruger noticed that less skilled participants were lacking in their metacognitive skills,
however when participants’ metacognitive skills were improved, this improved the accuracy of
self-evaluations as well. Dunning and Kruger noticed that paradoxically when people are made
competent on substance area in question, they also recognize their own incompetence. [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ].
        </p>
        <p>
          DKE has been studied also in the context of IT use among other things. In the study by Giggs
et al. an interesting implication was reported, where rapid development and changes in IT were
considered as a possible reason for creating a delay in end-users perception of their own
knowledge in the studied domain [
          <xref ref-type="bibr" rid="ref20">20</xref>
          ]. Then again, DKE can reach relatively extreme levels. A
stunning example is a study conducted by Arroyo-Barrigüete et al. [
          <xref ref-type="bibr" rid="ref21">21</xref>
          ], who studied Spanish
flat-earthers (i.e. those who believe that earth is flat) and based on their findings they suggest
that low scientific literacy and high overconfidence together will result highest levels of flat earth
belief. However, because of the study design, they point out that sample of population is not
representative and it cannot present causalities, but instead only correlation.
        </p>
        <p>
          The findings of Arroyo-Barrigüete et al. [
          <xref ref-type="bibr" rid="ref21">21</xref>
          ] are alarming, because they show that if people
do not have adequate understanding, and when this is combined with high overconfidence, they
are vulnerable for different influences. When poor mathematical skills are combined with
cognitive bias, such as DKE, we are facing a situation where anything is seen possible. It does not
matter whether something is logically impossible or simply erroneous, it is still considered as a
viable solution. So, when we start to study students’ declining skills in the field of STEM, we soon
notice that we are entering an insecure soil. These skills are the foundation for tackling more
advanced cognitive challenges, and thus not to be neglected.
        </p>
      </sec>
      <sec id="sec-2-7">
        <title>2.7. Changing Role of (Mathematical) Communication</title>
        <p>
          This paper refers to mathematics as Lingua Franca, that is “… a language or way of
communicating which is used between people who do not speak one another's native language” [
          <xref ref-type="bibr" rid="ref22">22</xref>
          ].
However, we are constantly interacting with people with differing native languages, and
sometimes we do not have any common language both parties are skilled enough to use in
communication. For situations like this the universal principles of mathematics can act as a
pidgin [
          <xref ref-type="bibr" rid="ref23">23</xref>
          ]: “a simplified speech used for communication between people with different languages”.
We suggest that this very same approach would be applicable also in Human-Computer
Interaction.
        </p>
        <p>
          Conceptual models can be seen as supporting “heuristic devices” by describing components,
relationships and processes for the study [24, p. 47]. This paper utilizes this idea and combines
mathematical thinking as an integral part of communication process. For describing communication
process, this paper applies Berlo’s communication model (SMCR), that consists of four
components: Source, Message, Channel and Receiver [
          <xref ref-type="bibr" rid="ref25">25</xref>
          ].
        </p>
        <p>
          According to Petersons and Khalimzoda [
          <xref ref-type="bibr" rid="ref25">25</xref>
          ] Source (or sender) in the SCMR model refers to the
sender that is the origin of thought. They explain that in this model, ideas of the sender are
transferred to Receiver, so that the ideas are encoded into understandable words, and here it is essential
that both parties share the same knowledge, social system, culture, attitude and skills in
communication. According to them, these factors are important for successful communication, in both
encoding and decoding.
        </p>
        <p>
          Petersons and Khalimzoda [
          <xref ref-type="bibr" rid="ref25">25</xref>
          ] emphasize that in Berlo’s model common understanding is seen
as an extremely important part of communication. they also note, that although Berlo’s model has
been criticized for lacking feedback option as well as barriers, filters or feedback, it has made an
important contribution by presenting the idea that “meanings are not in the message, they are in the
message users, and therefore communicators must be explored from perspective of their background”
[25, pp. 426–427].
        </p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>3. Discussion</title>
      <p>While it has been argued that mathematics is not everyone’s piece of cake, it most surely has
become one. The approach on mathematics in education should alter from plain compulsory
calculation exercises on few obligatory courses in mathematics included in degree curricula into
more comprehensive mathematical thinking. If the goal is to bridge the risk of creating a digital
divide gap and to foster digital inclusion, the skills category plays an essential role.</p>
      <p>While the number of sources of information are steadily increasing and access seems to be
easier, the responsibility for staying informed is gradually shifting increasingly to the users.
Important information as well as critical insights are easily buried under useless digital noise
produced by influencers that are mostly concerned about promoting their own personal brand
without any fact check. With all these new technological playmates we really do need a common
language, so that we can communicate our intentions and requirements in an unambiguous way so
that we get what we want. In addition, we need to understand what we get, whether it is what we
want or what we need. How can AI determine what we need, while the basic logic is to provide
what we seem to want?</p>
      <p>European PISA results are indicating a trend that seems alarming. Declining skills in STEM
disciplines seem to be a general trend. The reason for this is worth studying, because this is
something that should be reversed. Elementary skills in these areas are essential for citizens in a
contemporary digital society. If poor skills in these areas are combined with possible cognitive
biases, such as DKE or confirmation bias, a sensible source criticism is no longer a viable option.
Instead, anything can be taken for granted, because skills to analytically review received information
are simply missing.</p>
      <p>We also argue that mathematical thinking is important in human-to-human communication as
well as in human-computer interaction. When communication process is analyzed using Berlo’s
SCMR model, it can be clearly seen that in encoding and decoding phases mathematical thinking is
an integral part of the process. Message must be communicated in such a way that it
can be decoded in the receiving end without errors. Mathematical literacy is essential for those
using and designing advanced systems. The required mathematical literacy is not likely high for
ordinary end users, but the ability to operate and interpret results as well as recognize possible
malfunctions or reasons for malfunctioning require ability for abstract mathematical thinking.</p>
      <p>As a remedy, mathematical thinking does not necessarily need to be increased, but instead it
should be embedded. In practice this means that all subjects should have mathematical elements
included, and depending on the subjects this can be implemented in different ways. The common
principle with all disciplines should be that there are high-level objectives in mathematical
thinking that are clearly defined. If we fail to implement these, or even worse, if we fail to
recognize these, the ability to gain necessary competencies for global education are hard to
reach.</p>
    </sec>
    <sec id="sec-4">
      <title>Declaration on Generative AI</title>
      <p>The author(s) have not employed any Generative AI tools.</p>
    </sec>
  </body>
  <back>
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