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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>August</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Gloss perception under low vision: Effects of illuminance and surface color⋆</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Hongshen Cai</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Shinichi Inoue</string-name>
          <email>inoue.labs@gmail.com</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Hiromi Sato</string-name>
          <email>sato.h@chiba-u.jp</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Yoko Mizokami</string-name>
          <email>mizokami@faculty.chiba-u.jp</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Chiba University</institution>
          ,
          <addr-line>1-33 Yayoi-cho, Inage-ku, Chiba 263-8522</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Tokyo Polytechnic University</institution>
          ,
          <addr-line>1583 Iiyama, Atsugi, Kanagawa 243-0297</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <volume>29</volume>
      <issue>2025</issue>
      <fpage>0000</fpage>
      <lpage>0002</lpage>
      <abstract>
        <p>Individuals with low vision experience reduced spatial resolution, and illuminance levels influence their visual acuity. However, the effects of these factors on gloss perception have not been fully clarified. Previous studies have also reported a relationship between color saturation and gloss perception in individuals with normal vision. Since people with low vision tend to perceive colors as less saturated than those with normal vision, this may influence their perception of gloss. This study investigated the effects of illuminance and object surface color on perceived gloss. Experiments were conducted under normal and simulated low vision conditions using low vision simulation glasses. Semi-cylindrical physical stimuli in four hues (red, green, yellow, and blue) and gray were prepared, each in high and low saturation levels. Each stimulus was overlaid with a transparent cover exhibiting one of five levels of glossiness. Participants rated the perceived gloss of each stimulus relative to a gray reference stimulus with moderate gloss. Results showed that the simulated low vision condition led to an overall reduction in perceived gloss. However, neither the hue nor the saturation of the stimuli significantly affected gloss evaluation. The line spread function of the stimuli was also calculated, and we conducted a quantitative analysis of the specular reflection area. This analysis indicated that changes in image characteristics-such as maximum luminance, haze, contrast, and highlight width-contributed to reduced gloss perception. These findings suggest that changes in image features, rather than color saturation, play a more critical role in the decline of gloss perception associated with reduced visual acuity.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;gloss perception</kwd>
        <kwd>low vision</kwd>
        <kwd>illuminance</kwd>
        <kwd>color 1</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        In recent years, increasing attention has been directed toward the mechanisms underlying visual
impressions of surface qualities, particularly gloss perception. Numerous studies have demonstrated
that lighting conditions play a critical role in shaping the appearance of materials. For example, It
was shown that the interaction between lighting and surface reflectance significantly influences
subjective impressions of gloss [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ]. Building on this, previous studies have shown that directional
lighting enhances the perception of gloss and roughness, whereas diffuse lighting tends to soften
those appearances of objects [
        <xref ref-type="bibr" rid="ref3 ref4">3, 4</xref>
        ].
      </p>
      <p>
        In addition to lighting, surface color—particularly chroma—has been identified as a contributing
factor in gloss perception. He et al. (2018) demonstrated that reducing chroma, while keeping hue
and lightness constant, led to a significant decrease in perceived gloss, suggesting that chroma
directly contributes to the impression of gloss [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ].
      </p>
      <p>
        However, these findings are based exclusively on observers with normal vision. In individuals
with low vision—often resulting from age-related conditions such as cataracts—visual functions such
as retinal resolution, contrast sensitivity, and color perception are typically degraded. Cataracts, in
particular, increase scattering in the lens and reduce retinal exposure to short-wavelength light,
leading to diminished perceived saturation [
        <xref ref-type="bibr" rid="ref6 ref7">6, 7</xref>
        ]. This reduction in chroma sensitivity may impair
gloss perception; however, this relationship remains largely unexplored. Moreover, gloss
impressions are known to vary with illuminance [8], and Leat et al. (1999) emphasized that visibility
in individuals with low vision is especially sensitive to lighting conditions [9]. Therefore,
investigating changes in gloss perception under varying lighting environments is essential for
designing realistic and supportive visual environments for people with low vision.
      </p>
      <p>The present study investigates how surface color—including chroma—and ambient illuminance
influence gloss perception under simulated low vision conditions, compared to normal vision.
Specifically, we employed a subjective rating method to examine how lighting and surface color
attributes affect perceived gloss. The stimuli consisted of 25 semi-cylindrical physical objects,
generated by combining five gloss levels (15, 25, 35, 60, and 110 GU) with five surface colors—four
chromatic (red, yellow, blue, and green) and one achromatic (gray). Three levels of ambient
illuminance (30 lx, 300 lx, and 1000 lx) were tested. Gloss ratings were collected under both normal
and simulated low vision conditions.</p>
      <p>2. Experiment 1: Evaluation of gloss perception under
different illuminance and surface color conditions</p>
      <sec id="sec-1-1">
        <title>2.1. Stimuli</title>
        <p>In this experiment, we used semi-cylindrical physical stimuli that varied in both hue and glossiness
levels. Because highlight visibility strongly depends on surface curvature, using curved surfaces
helps ensure that highlights remain perceptible even at lower gloss levels. This allows participants
to focus on gloss perception rather than overall surface reflectance. A total of 25 physical stimuli
were created by combining five different hues—four chromatic colors (red, yellow, green, and blue)
and one achromatic color (gray)—with five levels of glossiness. To independently manipulate surface
color and glossiness, we employed a layered construction method, in which a colored sheet and a
transparent gloss layer were fabricated separately and then combined.</p>
        <p>The color sheets used in the experiment were selected from standard color samples based on the
Natural Color System (NCS). The chromatic colors included S 2060-R (red), S 2060-Y (yellow), S
2060G (green), and S 2060-B (blue). An achromatic gray sample, NCS S 5000-N—defined by equal
blackness and whiteness (s = w = 50%)—was also selected to ensure consistency between the
chromatic and achromatic conditions. The CIE 1976 L*a*b* values for each sample, calculated based
on spectral reflectance measurements obtained using a spectrophotometer (Konica Minolta,
CM700d), are shown in Table 1.</p>
        <p>The gloss layers consisted of transparent rectangular plastic sheets, matching the size of the color
samples, as shown in Figure 1(b). Glossiness level was controlled by applying either gloss or matte
coatings to the surface. Five glossiness levels were prepared: 15, 25, 35, 60, and 110 gloss units (GU),
as measured using an appearance analyzer (Rhopoint, IQ FLEX 20-S). Each gloss layer was placed
over the gray sample during measurement to simulate the actual viewing conditions. Accordingly,
the reported glossiness values represent the combined appearance of the color sample and the gloss
layer. The measured color differences (ΔE*ab) after applying the gloss coatings, relative to the
uncoated condition, ranged from 0.36 to 2.04 across all colors. Most values were below 1.5, indicating
that the magnitude of color change was generally small and unlikely to influence participants’ visual
judgments
(a) Colored sheets.</p>
        <p>(b) Gloss layers (from left to right, glossiness levels are 15, 25, 35, 60, and 110).
.</p>
        <p>(c) Side view of a stimulus.</p>
        <p>(d) Reference and test stimuli.</p>
        <p>(left, normal; right, with simulation goggle).</p>
        <p>As shown in Figure 1(c), each stimulus was created by overlaying one of the five colored sheets
with one of the five gloss layers. The combined sheet was gently curved and mounted on a black
base to produce natural light reflections, with its center slightly elevated. The width of the base was
set to 6 cm, and the horizontal length of each stimulus was also 6 cm. At a viewing angle of 45°, the
highlight region on the curved surface had an approximate curvature of 0.292 cm⁻¹.</p>
        <p>The stimuli were presented in pairs on a single base, as Figure 1(d) shows. The left side
consistently displayed a reference stimulus, consisting of the gray colored sheet (NCS S 5000-N) with
a glossiness level 35. In contrast, the right side displayed one of the 25 test stimuli (5 colors × 5
glossiness levels). The horizontal distance between the two stimuli was fixed at 5 cm to ensure a
visually comparable layout. At a viewing distance of 50 cm and a viewing angle of 45°, each 6
cmwide stimulus subtended a visual angle of approximately 6.86°, and the entire span—including both
stimuli and the inter-stimulus gap—subtended approximately 18.92°.</p>
      </sec>
      <sec id="sec-1-2">
        <title>2.2. Low vision simulation goggles</title>
        <p>We used cataract simulation goggles manufactured by Forks in the Road Vision Rehabilitation
Services LLC to simulate low vision conditions for comparison with normal vision. These goggles
are designed to mimic a visual acuity of 20/200 (or 0.1), corresponding to the legal definition of
blindness in the United States under the ICD-9CM criteria for severe visual impairment. The goggles
reproduce visual characteristics typically associated with cataracts, such as reduced contrast and
blurred vision across the visual field. While such simulation devices cannot fully replicate the
complex experiences of individuals with visual impairments, they are widely used in research and
educational settings as a safe and consistent method for approximating low vision conditions [10].
Figure 2 shows the stimulus view with and without the simulation goggles.</p>
        <p>15 GU
25 GU
35 GU
60 GU
with simulation goggle</p>
      </sec>
      <sec id="sec-1-3">
        <title>2.3. Experimental environment</title>
        <p>The experiment was conducted in a darkroom. The viewing angle was set to approximately 45°, and
the viewing distance was fixed at 50 cm. The stimuli were illuminated by a high-CRI (Ra = 92) LED
light source positioned 1 meter directly above them. Three levels of illuminance (30 lx, 300 lx, and
1000 lx) were tested. The room was lined with black fabric to eliminate stray light and minimize
visual interference.</p>
      </sec>
      <sec id="sec-1-4">
        <title>2.4. Procedure</title>
        <p>Participants first adapted to 30 lx lighting in a darkroom for one minute. They were then presented
with a reference stimulus (gray and glossiness level 35), along with two examples illustrating low (15
GU) and high (110 GU) glossiness levels. Gloss score values were not disclosed; participants were
simply informed which stimuli represented weak and strong gloss.</p>
        <p>Next, the 25 experimental stimuli were presented randomly under the same lighting condition.
Participants rated perceived gloss using a 10-point scale, with a score of 5 corresponding to the
reference stimulus. This procedure was then repeated under 300 lx and 1000 lx lighting. After
completing these tasks under normal vision, participants wore low vision simulation goggles and
repeated the entire procedure under simulated low vision, following the same lighting sequence. One
session consisted of the entire procedure. Accordingly, each session involved evaluating all stimulus
combinations once under both vision conditions and all three lighting levels (six blocks in total).
Each session lasted approximately 60 minutes. Each participant completed four sessions.</p>
        <p>Six participants (three male and three female), all in their twenties, took part in the study. Baseline
visual acuity was measured at 50 cm using a near- and intermediate-distance Landolt C chart (TMI
Co., Ltd.). Two male participants had uncorrected visual acuity of 1.2, one female had 1.2 with contact
lenses, and the remaining three had 1.0 with spectacles. The goggles allowed for over-the-glasses
wear, so the three participants kept their spectacles on during use. With the goggles, one
participant’s acuity dropped from 1.0 to 0.2, while the others’ dropped to 0.3. This variation is likely
due to individual differences in visual function, ocular anatomy, and the potential influence of
fogging in the goggles. All reduced acuity values met this study's low vision criterion (≤ 0.3).</p>
      </sec>
      <sec id="sec-1-5">
        <title>2.5. Results and discussion</title>
        <p>Figure 3 visualizes the relationship between the mean subjective gloss ratings and the physical
glossiness values (GU) of the stimuli, with the horizontal axis representing glossiness units and the
vertical axis indicating the average subjective gloss score on a 10-point scale (1 to 10). Error bars
indicate standard errors (SE). The fitted curves represent logarithmic functions that approximate the
relationship between perceived gloss and physical glossiness. A separate fitting curve was calculated
for each color. The coefficients of determination (R²) ranged from 0.86 to 0.99, indicating a high
degree of fit and suggesting that the logarithmic model is appropriate for this dataset.</p>
        <p>To quantitatively compare gloss sensitivity, we focused on the logarithmic fit coefficient
(analogous to the slope in linear regression). This coefficient reflects how sharply participants
differentiated between glossiness levels and serves as an index of gloss discriminability. A larger
coefficient (i.e., a steeper curve) indicates higher discriminability, meaning participants clearly
distinguished among glossiness levels. In contrast, a smaller coefficient (i.e., a flatter curve) indicates
reduced differentiation, suggesting difficulty in gloss discrimination. Comparative analysis revealed
that the fitted curves tended to be flatter under simulated low vision conditions than those under
normal vision, suggesting a decline in gloss discrimination ability under impaired visual conditions.</p>
        <sec id="sec-1-5-1">
          <title>Normal vision, 30 lx</title>
        </sec>
        <sec id="sec-1-5-2">
          <title>Normal vision 300 lx</title>
        </sec>
        <sec id="sec-1-5-3">
          <title>Normal vision, 1000 lx</title>
          <p>20 40 60 80 100 120
Low vision, 30 lx
20 40 60 80 100 120
Low vision, 300 lx
20 40 60 80 100 120
Low vision, 1000 lx
0</p>
          <p>The stimuli with 60 GU in Figure 3 exhibit unusually high gloss evaluation scores. This may be
attributed to the nonlinearity between gloss unit (GU) values and perceived visual differences or to
the method used to prepare the gloss layers in this study, which involves applying a gloss coating
over a matte base. Although the measured gloss difference between the 60 GU and 110 GU stimuli is
50 GU, the actual perceived difference may have been smaller due to potential inaccuracies
introduced by the handmade coating process.</p>
          <p>Figure 4 presents the extracted logarithmic fit coefficients used to compare gloss discrimination
ability between normal vision and simulated low vision across different illuminance levels (30 lx, 300
lx, and 1000 lx), as well as the overall average. The vertical axis represents the logarithmic fit
coefficient, and the horizontal axis shows the visual condition (normal vs. simulated low vision).
Results are displayed as color-coded bar graphs by hue, with error bars indicating SE. A larger
coefficient corresponds to a taller bar, reflecting greater gloss discrimination ability.</p>
          <p>Within each illuminance condition and for the overall average, statistical comparisons were
conducted to examine differences across hues under both visual states. Although some significant
differences were observed in specific cases (p &lt; .05), the overall influence of hue on gloss
discrimination was limited, with no consistent trends observed across most conditions.
4 30 lx
3
t2
n
e
i
ic1
f
f
e
o0
c
t
i
f
c
i 4 1000 lx
m
h
i 3
t
r
a
g
o2
L
1
0</p>
          <p>Normal
4 300 lx
3
2
1
0
4
3
2
1
0
Gray</p>
          <p>Low Vision Normal</p>
          <p>Viewing condition
Red Yellow Blue</p>
          <p>Green</p>
          <p>Low Vision
Normal</p>
          <p>Low Vision</p>
          <p>Normal</p>
          <p>Low Vision</p>
        </sec>
        <sec id="sec-1-5-4">
          <title>Average across illuminance levels</title>
          <p>3. Experiment 2: Influence of chroma on gloss perception
In Experiment 1, we did not observe apparent differences among stimulus hues. However, since NCS
color samples were used, lightness and chroma were not strictly controlled, making it difficult to
isolate the effect of chroma. To further investigate the influence of chroma on gloss perception under
low vision conditions, we used Munsell color samples with constant value (lightness) across all
samples. Two chroma levels (high and low) were selected for each of four hues.</p>
        </sec>
      </sec>
      <sec id="sec-1-6">
        <title>3.1. Experiment</title>
        <p>Munsell color samples with the same value (lightness) and two chroma levels (high and low) were
selected for each of four hues, resulting in a total of eight color samples. The average values are
presented in Table 2.</p>
        <p>To ensure consistent surface curvature across stimuli, a semi-cylindrical mold was attached to the
hollow side of each stimulus, with a side radius of 3 cm and a front width of 5 cm. This construction
ensured that all stimuli maintained a constant surface curvature radius of 3 cm.</p>
        <p>The gloss layers were prepared like in Experiment 1, with five glossiness levels: 15, 25, 35, 60, and
110 gloss units (GU). Gloss measurements were conducted with each gloss layer placed over a
Munsell color sheet to replicate the viewing condition.</p>
        <p>The procedures and participants were the same as those in Experiment 1; however, Experiment 2
included additional color groups and was conducted exclusively under the 300 lx.</p>
      </sec>
      <sec id="sec-1-7">
        <title>3.2. Results and discussion</title>
        <p>Since the logarithmic fit coefficients showed a similar pattern to those in Experiment 1, the present
analysis focuses on chroma variation as the primary factor of interest. Figure 6 displays the
logarithmic fit coefficients comparing gloss discrimination between high- and low-chroma surfaces
under both normal and simulated low vision conditions.</p>
        <p>Under normal vision, a slight decrease in discrimination was observed for low-chroma surfaces,
with a significant difference found only for the blue group (t = 2.477, p = 0.017). Under simulated low
vision, no significant differences were observed across hues, and in some cases, low-chroma surfaces
exhibited equal or even better performance than their high-chroma counterparts.
*</p>
        <sec id="sec-1-7-1">
          <title>5 Simulated low vision</title>
          <p>4
3
2
1
0</p>
          <p>Hue
Red
To visualize the luminance distribution, images of each stimulus from Experiments 1 and 2 were
captured under a uniform illuminance condition using a 2D colorimeter (CA-2000, KONICA
MINOLTA). The camera was positioned 50 cm from the stimulus surface at a 45° angle, with the light
source placed directly overhead to replicate the participant’s viewing conditions. Additional images
were taken with the low vision simulation goggles placed directly over the camera lens to simulate
the low vision condition.
4. Discussion
x
p
0
8
9
980 px
240 px
x
p
0
0
2</p>
        </sec>
        <sec id="sec-1-7-2">
          <title>Skewness: 4.31 RMS Contrast: 8.35</title>
          <p>Images captured by the CA-2000 had a resolution of 980 × 980 pixels, with each stimulus centered
in the frame. A margin of approximately 5–10 pixels was left from the stimulus boundary, and a
central region of 240 × 200 pixels was selected for analysis. Using Python, luminance histograms
were generated from each image, and skewness and root-mean-square (RMS) contrast were
calculated based on these histograms.</p>
        </sec>
      </sec>
      <sec id="sec-1-8">
        <title>4.1. RMS contrast</title>
        <p>RMS contrast is an index that indicates how much pixel luminance deviates from the mean luminance,
calculated as the standard deviation of image luminance. In this study, RMS contrast was computed
from the luminance histogram of each stimulus to examine whether it varied depending on
illumination conditions and surface color. Figure 8 shows the relationship between glossiness and
RMS contrast for the blue surface color under each illumination condition. This pattern was
consistently observed across both experiments.</p>
        <p>Since absolute RMS contrast varies with illumination, we normalized the log-transformed RMS
contrast values within each color group at each illuminance level in Experiments 1 and 2 by setting
the highest value to 100% and scaling the remaining four stimuli accordingly. Figure 9 shows the
relationship between normalized RMS contrast and average gloss scores for both experiments. The
horizontal axis represents the relative RMS contrast, and the vertical axis indicates the corresponding
average gloss scores. The results demonstrated a strong linear fit (R² &gt; 0.9) and statistically significant
differences between normal and low vision conditions in both experiments (Experiment 1: t(146) =
5.58, p &lt; .001; Experiment 2: t(76) = 5.73, p &lt; .001). These findings suggest that sensitivity to contrast
variation is reduced under low vision conditions.</p>
        <p>10 Experiment 1
9
e8
r7
o
c6
s
s5
s
lo4</p>
      </sec>
      <sec id="sec-1-9">
        <title>4.2. Skewness</title>
        <p>As Motoyoshi et al. (2007) [11] demonstrated, skewness is a critical image statistic influencing gloss
perception. In our stimuli, skewness generally increased with increasing glossiness level, regardless
of illuminance level or hue. However, a clear difference was observed between the normal and
simulated low vision conditions: skewness values were consistently lower under the simulated low
vision condition. This suggests that reduced skewness may be one of the factors contributing to
diminished gloss perception under low vision conditions.</p>
        <p>Figure 10 shows the relationship between skewness and average subjective gloss scores in
Experiments 1 and 2. The horizontal axis represents skewness, while the vertical axis indicates the
mean subjective gloss rating. Logarithmic fitting curves were applied to all data. Although the range
of skewness values was narrower under the simulated low vision condition, the slope of the fitted
curve was steeper. This suggests a higher sensitivity to slight differences in skewness under low
vision simulation. These findings imply that skewness remains a relevant cue for gloss perception
even under simulated low vision. However, skewness alone could not fully account for the changes
in perceived gloss, indicating that other visual features may also contribute to gloss perception.</p>
      </sec>
      <sec id="sec-1-10">
        <title>4.3. Line spread function of specular reflection (SR-LSF)</title>
        <p>To evaluate the visual impression of gloss unevenness on material surfaces, Inoue et al. (2020)
proposed a measurement method using a line light source [12]. This method captures the specular
reflection region as a visually reproducible image from the participant’s viewpoint. First, a line light
image of specular reflection (SR-LLI) is obtained, followed by calculating the line spread function of
specular reflection (SR-LSF) based on this image.</p>
        <p>In the present study, the stimuli inherently produced linear highlights, making them well-suited
for this method. Therefore, following the approach of Inoue et al., we measured the SR-LLI and
SRLSF for the five types of stimuli used in Experiment 2 under both vision conditions, as shown in
Figure 11 [13, 14, 15]. In the measurement setup, both the observation and illumination angles were
set to 20 degrees, and the viewing distance was fixed at 500 mm—the same as in the psychophysical
experiment. The point light source was also positioned 500 mm above the stimulus.</p>
        <p>Normal</p>
        <p>Low vision
SR-LLI
SR-LSF
shutter speed: 1/250
shutter speed: 1/15
2 )
m
d60 FWHM: 0.02°
/
2 c0
(×40
1
e
n20
c
a
n
i 0
um -3 -2
L
2 )
m
/d1.2 FWHM: 1.76°
c
2 010.9
×
(e0.6
c
an0.3
n
1 2 ium 0 -3 -2</p>
        <p>L</p>
        <p>Observation angle (degrees)
-1
0
-1
0
1
2</p>
        <p>The dashed lines in the graphs indicate the vertical axis position corresponding to the full width
at half maximum (FWHM) of each curve. The horizontal axis represents the angular deviation from
the highlight position, with negative values indicating the camera side and positive values indicating
the light source side. The vertical axis shows the average luminance at each angular position. The
shutter speed used during image acquisition is also noted. To allow direct comparison, the shutter
speed was standardized across all measurements, enabling the SR-LSFs for different glossiness levels
to be overlaid and compared within the same graph, as shown in Figure 12. The luminance values
were converted from the digital camera outputs based on their relationship with the luminance
measured by the 2D colorimeter CA-2000.</p>
        <p>Normal vision</p>
        <p>Low vision
-3
-2
-1
0
1</p>
        <p>2 -3
Observation Angle (degrees)
-2
-1
0
1</p>
        <p>2</p>
        <p>Comparison between normal vision and simulated low vision conditions suggests that a reduction
in peak luminance may contribute to decreased gloss perception. Specifically, as the peak luminance
of a stimulus decreased, the average subjective gloss rating also declined. This finding supports
previous research [8], emphasizing that highlight intensity is an important visual cue for gloss
perception.</p>
        <p>Analysis of the SR-LSF graphs revealed that the full width at half maximum (FWHM) generally
decreased with increasing glossiness level. However, under normal vision, the differences in FWHM
between glossiness levels were relatively small—particularly between levels 60 and 110—suggesting
that highlight spread may not be a primary visual cue under this condition. In contrast, under the
simulated low vision condition, highlights appeared more diffused, and FWHM varied more
noticeably across glossiness levels. This indicates that highlight spread may serve as a helpful cue
for gloss perception under reduced visual acuity. As noted earlier, participants’ sensitivity to changes
in skewness also increased under the low vision condition, possibly due to the emergence of this
additional cue.</p>
        <p>Changes in the shape of the SR-LSF curves were also observed. High-gloss stimuli produced steep,
sharp-edged curves with high luminance contrast, whereas low-gloss stimuli resulted in smoother,
more gradual curves, indicating blurred highlight boundaries. This pattern corresponds to an
increase in haze, one of the perceptual attributes of gloss defined by Hunter et al. (1937) [15].
Furthermore, the SR-LSF curves appeared to be generally blurred and rounded under low vision
conditions. This may reflect the effect of the simulated cataract lens, which incorporates a diffusion
filter that reduces luminance contrast. As a result, the SR-LSF curves across different stimuli became
more similar, making it more challenging to distinguish gloss levels and thereby reducing gloss
discrimination ability.</p>
        <p>Our analyses indicate that changes in image characteristics—such as maximum luminance, haze,
contrast, and highlight width—contribute to reduced gloss perception. However, further
comprehensive analysis is needed to understand these effects fully.</p>
      </sec>
    </sec>
    <sec id="sec-2">
      <title>5. Conclusion</title>
      <p>This study investigated how visual conditions affect gloss discrimination by conducting two
experiments comparing normal vision with simulated low vision. Overall, gloss discrimination was
reduced under low vision; however, sensitivity was preserved in certain conditions, suggesting the
use of alternative visual cues such as luminance skewness or highlight sharpness.</p>
      <p>Notably, participants under simulated low vision exhibited greater sensitivity to changes in
skewness, indicating a possible shift in visual strategy. Analysis of the Specular Reflection–Line
Spread Function (SR-LSF), derived from line light images (SR-LLI), revealed that highlight sharpness
and spread varied depending on visual condition. Differences in peak luminance, edge definition,
contrast, and diffusion were observed between the two visual states, likely contributing to the
reduced perception of gloss under low vision.</p>
      <p>These findings suggest that visual impairments—specifically changes to the crystalline lens—
affect not only visual acuity, but also the way visual cues are utilized in higher-level perceptual
processing.</p>
      <p>Our findings may have implications for material design and assistive technologies tailored to
individuals with low vision and contribute to a deeper understanding of the mechanisms underlying
gloss perception.</p>
    </sec>
    <sec id="sec-3">
      <title>Acknowledgements</title>
      <p>This work was supported by JSPS KAKENHI Grant Number JP19H04196, JP24K03024, and
JP25K15183.</p>
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      <p>During the preparation of this work, the authors used GPT-4o and Grammarly in order to check
grammar and spelling. After using these tools, the authors reviewed and edited the content as needed
and take full responsibility for the publication’s content.
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