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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Integration of multi-agent systems and large language models for the creation of personalized and collaborative digital educational environments 1⋆</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Alberto Matilla-Molina</string-name>
          <email>alberto.matillamolina@alum.uca.es</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Juan Manuel Dodero</string-name>
          <email>juanma.dodero@uca.es</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Andrés Muñoz</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Universidad de Cádiz, Escuela Superior de Ingeniería, Av. Universidad de Cádiz</institution>
          ,
          <addr-line>10, 11519 Puerto Real, Cádiz</addr-line>
          ,
          <country country="ES">Spain</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2026</year>
      </pub-date>
      <abstract>
        <p>This research explores the integration of multi-agent systems and Large Language Models (LLMs) to design personalized, interactive, and collaborative digital learning environments. The main objective is to develop generative intelligent agents capable of dynamically adapting to user profiles and learning contexts within a multi-agent architecture. These agents will assume specific educational roles such as students, instructors, and learning resources. Preliminary pilot studies will validate the system's technical functionality, adaptability, and potential to enhance the effectiveness and personalization of the educational experience.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Multi-agent systems</kwd>
        <kwd>Large Language Models (LLMs)</kwd>
        <kwd>Artificial Intelligence in Education</kwd>
        <kwd>Generative Agents</kwd>
        <kwd>Personalized Learning 2</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction and identification of the significant problem</title>
      <p>the limited support for meaningful asynchronous collaboration among learners and between learners
and resources [30][31]. These issues are especially prevalent in online higher education and adult
learning programs, where students must often navigate complex tasks with minimal guidance and
limited interaction. Despite the availability of adaptive components in many platforms, these are
frequently deployed in isolation and without semantic alignment. LLMs are typically used as
standalone tools for content generation or summarization [32], while multi-agent systems tend to
focus on task distribution without generative or adaptive capabilities [33]. As a result, learners
experience fragmented interactions that fail to promote sustained engagement, self-regulation, or
collaborative knowledge construction. By addressing these pedagogical gaps directly, the proposed
research aims to demonstrate how the integration of generative agents—each assuming distinct
educational roles within a multi-agent framework—can enhance personalization, interaction
coherence, and collaborative learning. The emphasis shifts from a purely technological proposition
to one that is pedagogically informed and context-sensitive, aligning with ongoing concerns in the
Learning Analytics and AI in Education communities.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Research objectives and questions</title>
      <p>The primary objective of this research is to design, implement, and evaluate an advanced digital
learning environment integrating generative intelligent agents based on Large Language Models
(LLMs) within a multi-agent architecture. Specifically, the research seeks to develop context-aware
agents capable of dynamically assuming educational roles (students, teachers, learning resources),
adapting to user profiles and diverse learning contexts through clear methods of translating agent
roles, goals, and relationships into actionable instructions for LLMs. The effectiveness of the
proposed system will be validated empirically in real educational settings, focusing on improved
personalization, user satisfaction, and interaction coherence. To better address the complexity of the
proposed research, the main research question is articulated in two complementary levels:
•
•</p>
      <p>Technological perspective: How can generative agents based on Large Language Models (LLMs)
be effectively integrated into a multi-agent system to support differentiated educational roles
and dynamic interaction strategies?
Educational perspective: What is the impact of this integrated multi-agent framework on
personalization and collaborative learning in asynchronous digital educational environments?
This dual formulation enables a clearer distinction between the system's architectural development
and its pedagogical impact, allowing the research to align both technological design and educational
evaluation more precisely.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Current state of knowledge</title>
      <p>
        Over the past few decades, the field of artificial intelligence (AI) applied to education has evolved
from relatively simple and rigid systems to interactive and adaptive environments, with the aim of
improving the quality, accessibility, and personalization of learning [
        <xref ref-type="bibr" rid="ref3 ref4">3,4</xref>
        ]. This trajectory has been
marked by the transformation from symbolic computing to increasingly complex machine learning
techniques, culminating in the adoption of both small- and large-scale language models, as well as
the implementation of multi-agent systems [
        <xref ref-type="bibr" rid="ref5 ref6">5,6</xref>
        ]. These two pillars—language models and intelligent
agents—constitute the core of the current line of research in more advanced digital educational
environments. In the early stages of AI in education, the focus was on Intelligent Tutoring Systems
(ITS) based on rules and limited adaptations [
        <xref ref-type="bibr" rid="ref7 ref8">7,8</xref>
        ]. These tutors employed relatively simple
algorithms, used static representations of knowledge, and offered a learning experience centered on
text and static content. Later, thanks to the rise of machine learning, models capable of adapting
content and instructional sequencing based on student responses began to be integrated, gradually
enhancing the personalization of the educational experience [
        <xref ref-type="bibr" rid="ref10 ref9">9,10</xref>
        ]. The arrival of large-scale
language models, such as GPT or BERT, among others, has brought about a revolution in the
educational domain [
        <xref ref-type="bibr" rid="ref11 ref12">11,12</xref>
        ]. These architectures, trained on massive amounts of text, demonstrate a
remarkable capacity to understand and even produce coherent and contextually appropriate texts,
enabling their use in various applications: automated tutoring, generation of study materials, assisted
grading, recommendation of supplementary readings, and linguistic support for students facing
difficulties [
        <xref ref-type="bibr" rid="ref13">13,14</xref>
        ]. At the current state of the art, consolidated experiences are already in place using
LLMs to provide immediate feedback to students, improve accessibility (e.g., through text
simplification or creation of adapted summaries), as well as to assist teachers in content management
and exam grading [15]. Likewise, there are systems that employ these models to generate, on
demand, exercises and didactic materials tailored to different levels of knowledge [16].
However, until recently, the integration of LLMs into educational environments was not usually
conceived holistically: in many cases, they were treated as isolated tools that provided responses or
content on demand, without dynamic interaction or coordination with other components of the
educational environment [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. This is where multi-agent systems come into play. The theory and
practice of multi-agent systems in education date back decades, with research proposing autonomous
pedagogical agents collaborating to present information, guide students, or facilitate communication
among different actors [17,18]. Nevertheless, most of these approaches relied on agents with limited
capabilities and simple communication languages [19]. The current state of research, driven by
advances in AI and increased computational power, allows for the conception of an ecosystem of
generative agents, each specialized in a specific role (for example, a “tutor” agent answering complex
questions, an “administrative” agent managing time and resources, or a “learning object” agent acting
as the semantic representation of a specific educational resource) [20,21]. These lines of research
have been fueled by a growing interest in creating more social, collaborative, and realistic learning
environments [22]. The notion of agents representing different types of users (students, teachers,
administrators) and elements (learning objects, assessment tools, planning resources) is based on the
hypothesis that the interaction between multiple intelligent entities, each with its own semantically
defined “personality” and “goals,” can simulate the complexity of a real classroom or even surpass it
in terms of adaptability and scope [23]. This multi-agent paradigm fosters fluid and personalized
communication, collaboration on complex projects, ongoing formative assessment, and adaptive
support throughout the entire learning process. At the level of research projects and groups,
initiatives have emerged that have achieved some of these objectives in a fragmented manner [24,25].
On the one hand, there are groups that have delved into the use of LLMs and conversational tutors
to support problem-solving or explain complex concepts [26]. On the other hand, teams specialized
in multi-agent systems have developed platforms aimed at coordination and task distribution among
various educational agents [27]. The specific contribution of the present project, compared to those
previously mentioned, lies in the holistic integration of multi-role generative agents with advanced
contextual capabilities through Fine-Tuning techniques [28] and Retrieval-Augmented Generation
(RAG) [29], as well as in their systematic evaluation in real educational scenarios, something that
has not been thoroughly addressed by previous research. The convergence of these developments
marks the current state of research. The literature reflects a growing interest in integrated solutions
that not only provide on-demand answers but also generate an organic learning space with multiple
voices, roles, and perspectives. The emerging vision is that of enriched environments where
intelligent agents are not mere conversational assistants but active components of a digital academic
community. This community spans from the generation and reuse of high-quality educational
content, through mediation in collaborative dynamics, to the safeguarding of user privacy, rights,
and ethics.
      </p>
    </sec>
    <sec id="sec-4">
      <title>4. Methodology</title>
      <p>This thesis uses a structured methodology based on Design-Based Research (DBR), adapted from
Reeves' model for Technology-Enhanced Learning (TEL), integrating multi-agent systems and Large
Language Models (LLMs). Initially, a systematic literature review identifies gaps guiding the research
design. A multi-agent architecture using Fine-Tuning and Retrieval-Augmented Generation (RAG)
ensures contextual interaction. Educational datasets from Kaggle and Datahub.io, diverse in size and
demographics, support the research. The initial hypothesis proposes that generative LLM-based
agents enhance learning personalization compared to traditional methods, with future phases
addressing academic performance, student motivation, and educational effectiveness. Experiments
will test various LLMs, adjusting parameters like temperature and tailored prompts. Evaluation of
the results will be carried out with statistical metrics (precision, mean absolute error, mean score
difference, AUC) with qualitative feedback from users to validate the performance and adaptability
of the system. The adoption of a Design-Based Research (DBR) methodology is particularly
appropriate for this work, as it enables the iterative development and refinement of technological
solutions grounded in authentic educational practice. Following the four-phase model proposed by
Reeves, the research will proceed through: (1) analysis of practical problems in online higher
education contexts; (2) design of a prototype integrating LLM-based agents within a multi-agent
architecture; (3) iterative testing and refinement through classroom interventions; and (4) reflection
to produce design principles and theoretical insights. These cycles will be implemented in a
postgraduate blended course where students will access the deployed multi-agent system via a
dedicated campus server. This environment allows for fine-grained control of experimental
conditions while enabling realistic interactions with generative agents in both synchronous and
asynchronous learning tasks. This approach ensures that technical feasibility and pedagogical
relevance are addressed in parallel, generating knowledge that is both actionable and generalizable.</p>
      <p>Although the proposed framework emerges from the tradition of Artificial Intelligence in
Education, it also establishes a clear alignment with the Learning Analytics (LA) paradigm. In
particular, the architecture includes a specialized "metrics agent" responsible for capturing structured
interaction data during learning sessions. This agent logs key behavioral indicators such as response
times, content navigation paths, dialogue coherence, frequency of agent-student exchanges, and
indicators of collaborative engagement. These data points are not only stored for posterior analysis
but also processed in real time to support adaptation of the system’s responses and resources,
forming a closed feedback loop that is central to LA. Where possible, data interoperability will be
ensured by aligning the captured events with standard specifications such as Experience API (xAPI)
or IMS Caliper, enabling future integration with external learning record stores and dashboards.
Furthermore, aggregated metrics will inform post-hoc evaluations of learning effectiveness,
usability, and collaboration, following standard LA practices. In this way, the framework supports
both formative and summative analytics, contributing insights for learners, instructors, and system
designers alike.</p>
      <p>All interaction data will be collected and processed under strict ethical protocols, ensuring user
privacy, informed consent, and compliance with relevant institutional and legal guidelines for
educational research.</p>
    </sec>
    <sec id="sec-5">
      <title>5. Expected contributions</title>
      <p>This research contributes by integrating generative intelligent agents, powered by LLMs, within a
comprehensive multi-agent educational framework. Unlike existing fragmented approaches, this
system uniquely employs advanced Fine-Tuning and Retrieval-Augmented Generation (RAG)
techniques, enabling adaptive, context-aware agent interactions. Empirical validations in real
educational environments will demonstrate enhanced personalization, learner engagement, and
coherent collaboration, surpassing current isolated implementations.</p>
    </sec>
    <sec id="sec-6">
      <title>6. Current state of the work and results achieved so far</title>
      <p>The research has completed a systematic literature review identifying gaps in integrating multi-agent
systems and LLMs for education. Initial prototypes of generative agents (students, tutors, learning
resources) have been designed and preliminary tests confirm technical feasibility and contextual
adaptability. Further work involves advanced Fine-Tuning, RAG integration, scalability testing, and
comprehensive empirical validation in authentic educational scenarios.</p>
    </sec>
    <sec id="sec-7">
      <title>7. Acknowledgments</title>
      <p>This publication is part of the R&amp;D&amp;i Project PID2023-149674OB-I00, funded
MICIU/AEI/10.13039/501100011033 and ERDF, EU.
by</p>
    </sec>
    <sec id="sec-8">
      <title>Declaration on Generative AI</title>
      <p>The author(s) have not employed any Generative AI tools.</p>
    </sec>
    <sec id="sec-9">
      <title>8. References</title>
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