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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Synthetic data for deep learning in object detection tasks</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Kostiantyn Dergachov</string-name>
          <email>k.dergachov@khai.edu</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Oleksandr Aizatskyi</string-name>
          <email>o.m.aizatskyi@khai.edu</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>National Aerospace University "Kharkiv Aviation Institute"</institution>
          ,
          <addr-line>Vadym Manko Str., 17, Kharkiv, 61070</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>WDA'26: International Workshop on Data Analytics</institution>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2026</year>
      </pub-date>
      <abstract>
        <p>The development of robust computer vision models is frequently constrained by the scarcity of precisely annotated datasets, high labeling costs, and strict regulatory limitations on data collection. Real-world datasets often lack diversity regarding critical edge cases and night scenarios, thereby limiting model reliability. To address these challenges, this paper proposes an iterative approach to generating synthetic datasets using the Unity engine, specifically tailored for vehicle detection tasks. We developed and evaluated three generations of synthetic datasets, systematically reducing the Domain Gaps. The performance of YOLOv8 models trained on these datasets was evaluated against the VisDrone real-world baseline using Synthetic-only and Fine-tuning strategies. Experimental results demonstrate that while pure synthetic data yields lower mAP compared to large-scale real datasets, it achieves superior F1-scores at high confidence thresholds. Crucially, fine-tuning experiments reveal that improving synthetic data quality significantly enhances data eficiency. A model pre-trained on the best iteration synthetic dataset and fine-tuned on just 50 real images achieved accuracy comparable to a model trained on earlier synthetic iterations requiring 400 real images. These findings suggest that high-quality synthetic data serves as a critical force multiplier in data-scarce environments, enabling the rapid and cost-efective deployment of detection systems.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Object detection</kwd>
        <kwd>synthetic data generation</kwd>
        <kwd>real-time processing</kwd>
        <kwd>unity engine</kwd>
        <kwd>yolo</kwd>
        <kwd>domain gap</kwd>
        <kwd>fine-tuning</kwd>
        <kwd>data eficiency</kwd>
        <kwd>visdrone</kwd>
        <kwd>deep learning</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        The application of computer vision tasks is experiencing a substantial surge in popularity. However,
developing robust models is often hindered by a lack of available and precisely annotated datasets.
The process of data collection and manual labeling is not only expensive and labor-intensive, but also
frequently leads to annotation inaccuracies [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. For example, the manual creation of masks for semantic
segmentation can require up to 90 minutes of work per frame [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. An important challenge in this field
is the problem of edge cases. Rare but essential scenarios, such as unexpected road obstacles, which are
dificult to capture in real-world conditions. Models that are not trained on such edge cases remain
unreliable [
        <xref ref-type="bibr" rid="ref3 ref4">3, 4</xref>
        ]. Furthermore, creating aviation datasets is an extremely complex task, influenced
by numerous factors and constraints. These include regulatory restrictions, such as no-fly zones and
safety limitations associated with aerial imaging [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Additionally, privacy laws, such as the GDPR,
strictly limit the collection and use of personal data [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. The cost of data collection can also increase
significantly, depending on the complexity of the target task.
      </p>
      <p>
        In this context, the importance of synthetic data cannot be overstated. It facilitates the scaling of
datasets, provides precise control over rare and critical scenarios, and resolves privacy concerns. Using
synthetic data considerably reduces costs and accelerates the development process thanks to automatic
labeling and rapid iteration [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Moreover, it enables the generation of complex situations that are
impossible to reproduce under real-world conditions [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
    </sec>
    <sec id="sec-2">
      <title>2. Related work</title>
      <p>
        The rapid development of Unmanned Aerial Vehicles (UAVs) has expanded their applications from simple
monitoring to complex autonomous operations. Key tasks, including automatic landing systems [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ],
visual positioning in environments without external navigation signals [
        <xref ref-type="bibr" rid="ref10 ref8 ref9">8, 9, 10</xref>
        ], require highly reliable
computer vision algorithms. The breakthrough in deep convolution neural networks, driven by the
success of ImageNet-based models, has revolutionized object detection [
        <xref ref-type="bibr" rid="ref11 ref12">11, 12</xref>
        ]. Real-time algorithms,
particularly the YOLO family [
        <xref ref-type="bibr" rid="ref13 ref14">13, 14</xref>
        ], have become the UAV applications standard due to their speed
and eficiency. To address data scarcity, computer vision specialists are increasingly turning to synthetic
data. Large-scale synthetic datasets such as SYNTHIA and Synscapes have proven efective for semantic
segmentation in autonomous driving systems [
        <xref ref-type="bibr" rid="ref15 ref16">15, 16, 17, 18</xref>
        ]. Nevertheless, training on synthetic data
leads to a Reality Gap, a discrepancy between simulated and real-world distributions [
        <xref ref-type="bibr" rid="ref12">19, 12</xref>
        ]. To
overcome this gap, methods such as Domain Randomization and Structured Domain Randomization
have been developed by varying environmental parameters during training [
        <xref ref-type="bibr" rid="ref12 ref14">12, 14, 20</xref>
        ].
      </p>
      <p>
        Recent research in aerial imaging has demonstrated the potential of synthetic data for a wide range
of tasks [21, 22]. These applications range from drone detection using purely synthetic datasets
and semantic segmentation of the environment from a UAV perspective to the creation of complex
multi-modal datasets for urban environments [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2, 23</xref>
        ]. In addition, statistical analysis of the training
data composition and reliability benchmarks confirm that using synthetic data greatly improves the
performance of object detection models [19, 24]. Building on existing modeling tool capabilities, our
work implements an iterative generation pipeline using the Unity Perception package [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ] and focus
on improving the quality of synthetic data to mitigate Domain Gaps while simultaneously identifying
the optimal fine-tuning strategy. This dual approach aims to minimize reliance on costly real-world
annotations while maintaining high detection accuracy.
      </p>
    </sec>
    <sec id="sec-3">
      <title>3. Research methodology</title>
      <p>This study focuses on the use of synthetic data to solve complex computer vision problems for UAVs
applications. The main objectives are to determine the optimal training strategy for neural networks using
synthetic data and to evaluate the comparative efectiveness of diferent data generation approaches.</p>
      <sec id="sec-3-1">
        <title>3.1. VisDrone dataset</title>
        <p>The VisDrone dataset, a comprehensive collection of images captured by UAV, was chosen as a baseline
for object detection tasks. Although the standard VisDrone 2019-DET dataset contains 10 object classes,
preliminary training with the YOLO v8 model indicated that the "Car” class exhibits the highest instance
representativeness and the best F1 score performance, see Figure 1. Consequently, this study focuses on
single class detection for the "Car"’ category. The dataset was filtered to include only images containing
this specific class, resulting in the following distribution: 5244 images for training, 652 for validation,
and 1005 for testing.</p>
      </sec>
      <sec id="sec-3-2">
        <title>3.2. Evaluation strategy</title>
        <p>The experimental task was defined as a single-class detection of the "Car” category. In accordance
with the oficial VisDrone evaluation protocol, special ignore regions, labeled as class 0, were retained.
Predictions overlapping these regions were excluded from the scoring process to ensure the accuracy of
metric calculations. The YOLOv8n model was used for all comparative experiments, training parameters
were set to 100 epochs with an input image size of 640x640 pixels.</p>
        <p>Three diferent training modes were evaluated:
• Real data (The model was trained exclusively on the real VisDrone dataset)
• Synthetic data (The models were trained exclusively on generated synthetic data)
• True Positives (TP), False Positives (FP), and False Negatives (FN)
• Precision, Recall, and F1-score
• Mean Average Precision (mAP) ranging from IoU 0.1 to 0.95</p>
        <p>The baseline model trained on the real dataset achieved mAP@0.5 of 0.6723. The dependence of mAP
on IoU and F1 score on Confidence for this baseline network are presented in Figure 2.</p>
      </sec>
      <sec id="sec-3-3">
        <title>3.3. Synthetic dataset generation</title>
        <p>To generate the synthetic datasets, virtual environments were divided into individual scenes representing
diferent locations, environmental conditions, and day/night cycles. The Unity Perception Package
was utilized to automatically generate precise annotations for objects in each frame. To achieve a high
degree of realism, the generation pipeline incorporated an integrated system for weather, lighting, and
sky simulation, which allows for specific date and time settings to replicate real-world environmental
conditions. Furthermore, the scenes were complemented by a trafic system, simulating the behavior of
both vehicles and pedestrians. Finally, the High Definition Render Pipeline (HDRP) was employed for
advanced post-processing to enhance the visual fidelity of the generated images.</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>4. Experiments and results</title>
      <p>The development process was structured around short iterative cycles, consisting of dataset generation,
model testing, and subsequent refinement of the generation pipeline. The experimental phase included
three distinct iterations:
• Iteration 1, consisted of 6282 images (640x640), utilizing 34 3D car models and 15 other transport
models
• Iteration 2, expanded to 9158 images with increased resolution (1400x788), utilizing 63 car models
and 17 other transport models
• Iteration 3, comprised 6289 images (1400x788), utilizing 84 car models and 17 other transport
models</p>
      <sec id="sec-4-1">
        <title>4.1. Iteration 1 evaluation results</title>
        <p>The first iteration served as a rapid test designed to identify the fundamental challenges of the synthetic
approach. Testing revealed initially low performance metrics, with the synthetic model achieving an
mAP@0.50 of 0.2367, compared to 0.6723 for the baseline real-data model. However, as illustrated in
Figure 4, the primary performance discrepancy was observed in the Recall metric, while Precision
remained relatively comparable to the baseline.</p>
        <p>Detailed analysis identified several critical detection issues. First, the camera angle in synthetic
scenes was often directed vertically downward, which difered from the intended UAV perspective.
Second, there was a significant domain gap regarding vehicle colors; while the synthetic dataset utilized
high-contrast colors (white, black, red, blue), most real-world vehicles appeared in shades of gray, dark
brown, or black. Additionally, the model struggled with detection in chaotic parking arrangements,
identifying small objects from high altitudes, and recognizing local specific vehicles such as taxis and
police cars, which possessed distinct color schemes and models not present in the training set.</p>
      </sec>
      <sec id="sec-4-2">
        <title>4.2. Iteration 2 evaluation results</title>
        <p>In the second iteration, the image resolution was adjusted to match the VisDrone standard, and the
dataset size was increased. Extensive improvements were made to bridge domain gaps. To bridge the
appearance gap, models of local transport were added, the vehicle color palette was expanded to include
missing color tones, and realistic headlight illumination was implemented for night scenes. To address
the content gap, the environment was enriched with parking lots, new locations featuring trees and
occlusions, and Bezier paths were implemented to simulate realistic drone flight patterns across three
diferent camera angle ranges.</p>
        <p>Testing of the second dataset demonstrated improved results. The mAP@0.50 rose to 0.402, compared
to 0.2367 in the first iteration and 0.6723 as baseline. As shown in Figure 5, while Recall improved, it
remained the primary limiting factor.</p>
        <p>Despite the improvements, new detection challenges emerged. A serious issue was the discrepancy
between amodal and modal annotations. Unity annotates only the visible portion of a vehicle behind
occlusion (modal), while VisDrone’s annotations cover the entire object (amodal). This discrepancy
resulted in the model simultaneously producing both false positives and false negatives due to bounding
box mismatches. Besides, the model struggled with vehicles with sunroofs or panoramic roofs, as well
as a lack of examples with vehicles occluded by trees or with multiple occlusions in trafic jams. A major
problem was the limitation of rendering high-density trafic at night due to real-time performance
limitations.</p>
      </sec>
      <sec id="sec-4-3">
        <title>4.3. Iteration 3 evaluation results</title>
        <p>Before the third iteration, an analysis of the second synthetic dataset was performed by splitting it into
individual scenes and training small neural networks on each scene separately. This testing revealed that
increasing the number of images without diversifying locations and camera angles yielded diminishing
returns. Specifically, it was found that 700-1000 images per location are suficient for our conditions,
generating data beyond this threshold without adding diversity does not improve performance. Analysis
also identified that certain scenes in the second iteration were inefective. Consequently, for the third
dataset, 2550 images were retained from the second iteration, while four scenes were redesigned, and
3739 newly generated images were added. A primary challenge involved night scenes. While realism
was considerably improved in the second iteration, the Unity engine imposes real-time limits on the
number of light sources per tile. Simulating night scenes with high object density and trafic jams
required a compromise between lighting realism and performance, which ultimately yielded positive
results.</p>
        <p>Testing of the third dataset demonstrated further improvements. The mAP@0.50 reached 0.4915,
compared to 0.402 in iteration 2, 0.2367 in iteration 1, and real base 0.6723. Notably, as illustrated in
Figure 6, at high confidence thresholds, the F1-score of the synthetic network outperforms that of the
real-data model. This suggests that synthetic annotations can be extremely useful in tasks requiring
high detection confidence.</p>
      </sec>
      <sec id="sec-4-4">
        <title>4.4. Image generation benchmarks</title>
        <p>A consistent performance increase was observed with each iteration, but the rate of improvement
notably slowed, as shown in Figure 7. Conversely, the efort and resources required to generate each
subsequent iteration increased substantially. It remains challenging to create synthetic data that fully
outperforms or matches a large real-world dataset across all metrics. On the other hand, synthetic
data of varying quality levels may be suitable for diferent tasks. Figure 8 shows detection results on
the same test frame using networks from diferent iterations. Crucially, in specific operational ranges,
such as high confidence detection (Confidence &gt; 0.8), high-quality pure synthetic data can outperform
models trained on manually labeled real data, as illustrated in Figure 7.</p>
      </sec>
      <sec id="sec-4-5">
        <title>4.5. Fine-tune, synthetic to real training</title>
        <p>This section examines the efectiveness of knowledge transfer from synthetic models to real-world
domains using small subsets of real data. Experiments focused on methods for selecting real-world
images for fine-tuning and analyzing the impact of synthetic data quality on the size of the required
real-world dataset.</p>
      </sec>
      <sec id="sec-4-6">
        <title>4.6. Fine-tune, real images acquisition</title>
        <p>To determine the optimal strategy for selecting real data, we compared two sampling methods using a
subset of 200 images from the real dataset. The first set (200Hard), consisted of the 200 most dificult
frames where the purely synthetic model failed. The second set (200Random), was a uniform random
selection proportional to all scenes in the training set. Experimental results indicated that a uniform
random distribution is superior for fine-tuning, as illustrated in Figure 9. Based on this finding, we
generated randomized subsets of 50, 100, 200, and 400 real images for subsequent experiments.</p>
      </sec>
      <sec id="sec-4-7">
        <title>4.7. Fine-tune Results</title>
        <p>Following extensive experimentation with hyperparameter tuning, a two-stage training protocol was
established. In the first stage, the first 10 layers of the network are frozen, and the model is trained for 20
epochs with an initial learning rate of lr0=0.01 and a final learning rate factor of lrf=0.01. In the second
stage, all layers are unfrozen, and training continues for an additional 40 epochs with a reduced initial
learning rate of lr0=0.001 and a final factor of lrf=0.1. The fine-tuning results for networks pre-trained
on synthetic datasets (Iterations 1, 2, and 3) using varying amounts of real data are presented in Table 1.</p>
        <p>The experimental results highlight a substantial improvement in data processing eficiency driven by
the quality of synthetic data. Specifically, the model pre-trained on the high-quality synthetic dataset
(Iteration 3) and refined with only 50 real images achieved performance metrics comparable to the
weaker model from Iteration 1 refined with 400 real images (0.5636 versus 0.5722). This indicates that
improvements in synthetic data generation reduced the need for annotated real-world data by nearly 8
times to achieve comparable accuracy. Additionally, it was observed that high-quality synthetic data
reaches a performance saturation point much earlier.</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>Conclusions</title>
      <p>
        In relatively simple object detection tasks, synthetic datasets can produce results close to those achieved
with real data [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. However, in particularly complex environmental conditions, creating synthetic data
of suficient quality to match the eficacy of a model trained solely on real data remains a formidable
challenge [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Nevertheless, our results indicate that at high confidence thresholds, synthetic data can
produce excellent F1-scores even in challenging scenarios. Creating synthetic image datasets using 3D
engines requires a constant trade-of between minimizing the content gap and the appearance gap [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
While it is often argued that the content gap has a greater impact than the appearance gap, and that
the primary goal of synthetic data is maximum diversity rather than photorealism [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], our experience
shows that certain visual attributes are crucial. Without the necessary vehicle colors and configurations,
and without active light sources on vehicles in night scenes, detection fails. Simultaneously, real-time
rendering constraints prevent the simulation of hundreds of moving vehicles at night with full dynamic
lighting. Therefore, technical compromises were required, such as reducing the number of light sources
in streetlights and surrounding objects, and implementing Level of Detail (LOD) systems for long-range
lighting.
      </p>
      <p>Ultimately, the addition of a small amount of real data significantly boosts performance metrics.
High-quality synthetic data proves to be most critical specifically in conditions of severe data scarcity,
acting as a powerful multiplier for limited real-world annotations.</p>
    </sec>
    <sec id="sec-6">
      <title>Declaration on generative AI</title>
      <p>The authors have not employed any Generative AI tools.
arXiv preprint arXiv:1810.08705 (2018). doi:10.48550/ARXIV.1810.08705.
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