<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>First Workshop on Computational Design and Computer-aided Creativity</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Proposal⋆</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Provides Ng</string-name>
          <email>provides.ism@gmail.com</email>
          <email>provides.ng.19@ucl.ac.uk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Bartlett School of Architecture University College London 22 Gordon St</institution>
          ,
          <addr-line>London WC1H 0QB</addr-line>
          ,
          <country country="UK">United Kingdom</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>School of Architecture, The Chinese University of Hong Kong</institution>
          ,
          <country country="HK">Hong Kong</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <volume>23</volume>
      <abstract>
        <p>While crowdfunding and crowdsourcing has much potential for the decentralisation of architectural production, there are immense challenges in formulating mass consensus mechanisms. The urgency is to rethink the relationship between how data is controlled and communicated and the consequential value circularity within a common data environment. This investigation concerns the design of an architectural system that enables participatory processes and collective input. It frst unpacks the urgency as both a form of technical and socioeconomic engineering, introducing the idea of 21e8-decentralised indexing as system infrastructure. Then, it illustrates the idea through a series of strategic diagrams, comprising 1) an OSI model from physical to user layer, 2) a tech stack between blockchain, BIM, and AI, 3) and data fow from the indexing infrastructure to various modelling interfaces. Aferwards, it demonstrates how architectural information can be indexed and a voting mechanism that ranks contents, with all data transactions mined immutably with blockchain. Subsequently, it shows an ongoing experiment of urban remapping, where AI/BIM collaborate to increase and evaluate options within the system. Finally, this paper concludes by discussing how decentralised indexing may help to promote a peer-to-peer, data-fordata, compute-for-compute environment - a computational data market.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Blockchain</kwd>
        <kwd>BIM</kwd>
        <kwd>AI</kwd>
        <kwd>Participatory Design System</kwd>
        <kwd>21e81</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Decentralised Indexing</title>
      <p>
        Within any distributed system, difculty in consensus increases as the size of the community scales
up [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. The advancement of distributive technologies challenges design production to evolve: from
singular authorship to a participatory one that comprehends data from huge amounts of sources —
both expert-oriented and from general users [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. In particular, user ratings and opinions are of
great value, not only in our attention economy, but also in participatory urban processes. Means by
which we crowd-evaluate data sources assist the comprehension of common preferences for the
building of a common well.
      </p>
      <p>
        In the attention economy, Google remains a dominant player; its centrality is both the reason
for its success and its downfall: it provides a single access point to digital information for
convenience; at the same time, its proprietary Page [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] Rank indexes information according to
content linkage and user attention, but it is being operated in a centralised manner that leaves
users with little to no control over where the value of their attention goes [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ]. Equally important,
is the form by which the value is realised, such as being able to understand the value in a piece of
information and rank them.
      </p>
      <p>
        Indexing is the organisation of data according to a specifc schema to make information more
accessible; in a database, indexing helps to structure data in a way that improves retrieval
operations [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Google’s search model provides some clues on how we may crowdsource and
crowdfund projects by realising and capturing value in user attention, but to decentralise indexing
is a matter of system design. The peer-to-peer (p2p) dynamic within a decentralised system frames
the system design problem as both a technical and a socioeconomic engineering challenge.
      </p>
      <p>To contextualise this within our built environment discipline, individual designers should be
able to directly contribute content to a Common Data Environment (CDE) and harness value in
their work input via indexing operations. Such value can be realised through search and query:
which results should come up frst according to a specifed parameter? Embedding participatory
processes within indexing operation means users may consciously and directly infuence how
information is ranked within a CDE, as opposed to being passively harvested as behavioural
patterns. This highlights the key to value circularity in collective indexing, where blockchain
provides prospects as a distributed ledger that records a list of information consensus.</p>
      <p>
        Along these lines, the study investigates two interrelated questions: How can value be
transacted from p2p amongst a network of architectural content-contributors via decentralised
indexing? Consequently, how can value be captured and realised within such data transactions and
in what form?
2. Proof-of-Architectural-Work (PoAW)
Prior research demonstrates blockchain's technical potential for construction collaboration but
reveals critical governance gaps in value capture and stakeholder alignment. Tezel et al. [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ]
systematically established frameworks for blockchain in construction, analyzing permissioned
versus permissionless implementations to enable diverse public-private partnerships. Further,
Hunhevicz and Hall [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] advanced smart contract protocols with reward-punishment mechanisms
to calibrate project execution, while Pschetz et al. [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ] demonstrated blockchain’s utility for
peerto-peer value exchange through automated energy markets. However, these technical advances
contrast sharply with The DAO's governance failure [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] in real world developments, where purely
fnancial stake-based consensus attracted speculative investment— highlighting the need for
mechanisms prioritizing domain-specifc value over proft.
      </p>
      <p>
        Building on these eforts, this research hopes to advance the Proof-of-Work (PoW) mechanism
to a Proof-of-Architectural-Work (PoAW), where the system goal shifs from maximising fnancial
proft to improving built environment quality with the help of Building Information Modelling
(BIM) and Artifcial Intelligence (AI). BIM manages a comprehensive 3D model of a building’s
physical and functional components throughout its entire lifecycle, from design to construction;
while AI has the potential to diversify design through generative algorithms [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. However, there
is a lack of investigation into how these technologies can help crowdsource design between a
network of individuals who have limited resources and means to lower market entry costs. By
focusing on content production as idea seeds that may accumulate its incrementality within the
system and compete until maturity for design implementation, this study aims to displace the need
for large-sum contracts with micro-value transactions. Through decentralised indexing operations,
the outcome would propose a negotiation system, where money is not the primary medium of
exchange—value would be realised directly as data or compute, evaluated through a voting
mechanism. This may help to mitigate risks of fnancial speculation in crowdfunding built
environments, especially in the prevention of ‘bad’ voting in DAOs.
      </p>
      <p>
        ‘21e8’ is a blockchain concept that pioneers a “computational data market”, which are
competitive ecosystems that combine algorithmic content creation with distributed data exchange
to displace ad-based ranking and recommender systems [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. 21e8 is being introduced in this study
as a universal index within a CDE, looking at how it may beneft architectural content production.
The decentralised index functions as a decision-making framework to assist variety, circularity,
and self-organisation of creators and contents. By combining information and attention through
proof-of-work, nodes within a network can p2p exchange not just data, but their computational
power as values.
      </p>
      <p>
        Design production as sets of decision-making processes can be thought of as iterative
information feedback, where the realisation of the design is the reaching of an equilibrium in a
game, in which all players have no reason to deviate from their chosen strategy [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Design
concepts and challenges can be seeded in a CDE, where multiple players can compete and
contribute options and evolutions of solvers. Each iteration of the design can be feedback as input
and voted up by nodes in the network to form an index of values.
      </p>
      <p>
        Once the contribution reaches a stability, an equilibrium, the output would be a design that
went through natural selection within the network and reached a maturity framed by user
preferences [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. Such votes can be backed by values in forms of data, compute (e.g. data storage or
processing), or monetary (tokens), which become resources that feedback to the content-creator in
supporting further contributions. And because every vote takes a minute charge of value, it means
the user not only has rights, but also responsibility to give back to the system, which may help
them to build consciousness around their decisions.
      </p>
    </sec>
    <sec id="sec-2">
      <title>3. Blockchain + BIM + Al</title>
      <p>The architecture of a system that facilitates distributive design production should crowdsource
intelligence of humans and machines alike. Today’s AI can be understood as rule/agent-based and
Machine Learning (ML) systems. The latter achieves intelligence with machines that defne their
own rules based on available data, transcending design from causation to correlations, from small
to big data. This may help us to develop a statistical understanding towards our environment; also,
increasing options in a system to crowdsource feedback for more democratic digital practices; also,
to relieve and automate repetitive computational processes.</p>
      <p>
        This research is interested in a particular type of ML, where Wiener’s [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ] feedback and von
Neumann’s [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] minimax strategy (an equilibrium in a game) formed part of the basis. In this
sense, the 21e8 approach to collective intelligence is, at the same time, the formulation of a
distributed artifcial intelligence.
      </p>
      <p>
        If AI is to maximise choices in a system: increasing information entropy, then BIM is to
rationalise choices in a system: minimising information entropy. This stabilises a system where
entropy increases globally but decreases locally—Schrodinger's [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ] defnition of intelligence. BIM
helps to interface between a scattered supply-chain and evaluate architectural information using
simulation strategies as a frame of reference for users to vote on design options. In this sense, ML,
which is based on big data, and BIM simulation, which is based on Newtonian physics, may
calibrate each other to relieve symptoms of 'bad' voting.
      </p>
      <p>The sharing of intellectual labour and properties requires data to stay immutable and distributed
so as to provide transparency, where blockchain can be useful. Together, they provide prospects in
designing a system that is not only intelligent, but is able to aggregate diferent forms of
intelligence to reproduce itself as a system. This requires beyond a mere stack integration of these
technologies, to the design of their interconnection and communication.</p>
      <sec id="sec-2-1">
        <title>3.1. The Stack</title>
        <p>
          The Open Systems Interconnection (OSI) model is ‘a conceptual model that characterises and
standardises communication functions of a telecommunication or computing system without
regard to its underlying internal structure and technology’ [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ]. This 7-layer application
networking model was developed by International Organization for Standardization (ISO) [
          <xref ref-type="bibr" rid="ref9">9</xref>
          ]. It
has been applied by Bratton (2015) as a reference model for political and design theory to include a
network of individuals, organisations, and their governance within a system, all entities taken as
users.
        </p>
        <p>
          Ng [
          <xref ref-type="bibr" rid="ref12">12</xref>
          ] imagined an Urban OSI model that visually communicates how diferent layers
correspond to the deployment stack, showing data communication between infrastructural
services, operation system services, protocols, and users, orienting them from physical medium to
social engineering. The city, address, and interface layers are respectively where blockchain, BIM,
and AI integrate. With a blockchain ledger as the backend supporting a CDE, which hosts
architectural information and compute services, the API gateway bridges data exchange between
various applications. Layer 3 typifed diferent modelling sofware, from computer graphics to BIM,
and their communication through Omniverse for in-situ visualisation and Tensorfow options as
custom framework for AI. Omniverse calls itself a multi-GPU platform because it is able to
translate 3D data between a distributed network in real-time using a universal programming
language. As such, 21e8 becomes a multi-database open-source infrastructure.
        </p>
        <p>Figure 2 shows how diferent sofwares may form a collaborative content-creation environment
via the 21e8 index, recording input from multiple sources. As the proposed system is technically
distributed, it contains no fles centrally, but a ‘yellow page’ that records all content contributions.
Contents can be pulled to a user’s local device upon request for p2p transactions.</p>
        <p>
          The index records users’ query or vote through downloading a JSON fle on the local device,
forming a network of distributed databases. JSON is a programming language, chosen for its ‘open
standard fle and data interchange format that uses human-readable text to store and transmit data
objects’ [
          <xref ref-type="bibr" rid="ref7">7</xref>
          ]. The rising 3D data format glTF developed by Khronos Group is based on JSON—in
other words, an open source format suitable for the proposed system. With the Unreal Engine as an
example—a prominent real-time 3D sofware that supports JSON structures—which can be installed
with a 21e8 plugin and Omniverse connector. The former pushes a record of the fle with JSON
onto the universal index for users to search and vote, the latter pushes 3D data onto other
modelling sofwares for design collaboration using Universal Scene Description (USD) [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ].
        </p>
      </sec>
      <sec id="sec-2-2">
        <title>3.2. Users Interaction: Voting, Indexing, and Giving Back</title>
        <p>Architectural information can be broadcasted, voted, and mined on 21e8, enabling user rating on
information objects for indexing, ranking and searching purposes.</p>
        <p>First, a search function within CDEs. Links are ranked according to the amount of votes. Figure
3 is a working demo illustrating a query for ‘ark.page’, the frst link received the most votes—6
votes represented as 6 green boxes next to the link, thus being assigned with the highest value
amongst all searches. The vote action puts users in a conscious position of their data contribution.
In comparison to Google’s proprietary search index, users have no access to the reason behind
certain searches being ranked as the best results. For instance, large platforms like Twitter
naturally have the highest score for content linkage, it will always occupy the top search results.
Whereas 21e8 applies PoW to create a custom bias over the content through voting mechanics—
users can invest a few clicks to infuence the index structure by which the content is ranked. This is
how an information object is turned into a digital asset, which is a database record of all
transactions and users who have invested computing power, creating network efects.</p>
        <p>With each vote, a JSON fle is being downloaded on the user’s local computer to contribute
storage and computing power to the network. This secures one’s vote without exposing one’s
search history, forming a network of immutable distributed ledgers and decentralising the overall
system. The option of creating a shared index among multiple parties or publishing transactions on
a public or consortium blockchain can be enabled on request.</p>
        <p>Figure 4 contains an example JSON recording the 1) search query ‘provides Ng’, 2) retrieved url,
3) cryptographic hash code (the identity of the data), 4) assigned index value, and 5) target index
‘21e8’. This helps to build diferent ways of investing compute power in a computational data
market, relieving symptoms of data licensing.</p>
        <p>Second, a content broadcast function. Imagine BIM’s CDE working like a social media platform
where designers as content-contributors are able to broadcast their work in the hope of harnessing
network effects. The hashtag function helps users to place their content under a certain query or
topic so as to enable search optimization. In Facebook, content-contributors have the option of
purchasing ads to get their content ranked up on the platform; whereas the 21e8 index provides a
more straightforward means for content broadcast without having to go through third party
intermediaries. Figure 3 illustrates how one can navigate the topic ‘omniverse demo chair’ and
broadcast one’s content underneath using the mine button and anchor it to the index. If one
wishes to rank the content up, one would only have to invest a few clicks and computing power to
vote it up.</p>
        <p>This creates a microeconomy around indexing that transacts computational value, which is
realised when the compute is being put to use. Currently, this demo version only mines URLs onto
the index. Further tests have to be carried out to expand data types, as illustrated in Figure 3,
including executable files (.exe) for building compute services, application files (.app), image files
(.jpeg) and so on, are currently undergoing preliminary tests.</p>
      </sec>
      <sec id="sec-2-3">
        <title>3.3. Use Case Development: Participatory Urban Planning</title>
        <p>In order to demonstrate the larger social implication of decentralised indexing, here tabulates a
sketch of potential participatory urban planning processes that can happen on 21e8, taking Hung
Shui Kiu (HSK) New Development Planning (NDA) in Hong Kong (HK) as an example.</p>
        <p>Currently, the NDA planning process takes place in a centralised manner that has difculties in
comprehending and crowdsourcing opinions from citizens. The master plan is directly formulated
by the government which becomes statutory afer a 3 weeks period of public consultation; the
communication is unidirectional. Figure 5 provides a high-level system overview and visualises
user interactions.</p>
        <p>The overall system goal is for planners to crowdsource ideas and comprehend views from both
experts and general users. Designers and citizens can contribute graphs and urban data (e.g. street
maps, etc.) for the AI to output urban planning options, which will be evaluated using BIM and
anchored on 21e8. Users can then vote on these options to rank them on the index. Content
contributors would be rewarded with data / compute / tokens according to received votes. All
information would be mined and hashed via blockchain. Planners can then rationalise and
consolidate options into a conceptual plan and feedback on the index for citizens to go through a
second round of voting.</p>
        <p>The output will then be iterated until it reaches an equilibrium in the voting process into a
master plan that can then become statutory. Implementation of the plan can be traced-and-tracked
and monitored through the BIM system to coordinate with a supply-chain of contractors, all
processes indexed and published on 21e8 to enhance efciency and transparency.</p>
      </sec>
      <sec id="sec-2-4">
        <title>3.4. Urban Remapping with StyleTransfer AI</title>
        <p>The following test demonstrates how AI may help in diversifying urban planning options, using
various graphs to analyse the relationship of interacting nodes in HSK NDA, which is undergoing
revitalisation with Transit-Oriented Development (TOD) strategies. The network analysis
visualises existing urban density using StyleTransfer AI. Compared with HKSAR’s plan, which
shows a clear functional division of the NDA into land fragments to tender out to developers, this
study’s tests demonstrate how diferent plots may form various complex webs between existing
low-rise and village houses, bridging them into central transit and other function hubs,
synthesising urban fabrics and their communities.</p>
        <p>The network analysis rationalises the urban fabric with topologies extracted from 1) e8 graph, 2)
random graph, 3) small world graph and 4) preferential attachment graph, showing how transit
hubs can be embedded in the area while giving consideration to the existing complexity of the
fabric. The blue dots show the centrality of the network; while the e8 root system ofers a way to
label functionality into each node with various colour labelling. The colour can be used as a
semantic label by assigning centrality and functionality values to be plugged into BIM for analysis,
and act as a datum to evaluate NDA plans in terms of how the area would network itself, which is
the next step of the project.</p>
        <p>From these tests, a brief summary on how 21e8 can help to improve the pipeline based on
crowdsourcing and crowd-indexing. First, upscaling resolution, which was largely infuenced by
the lack of open source data in the area. Second, crowdsourcing graphs can facilitate a larger range
of options and variety in decision making and forming better evaluation metrics. Third,
decentralised indexing can help to expand the labelling beyond functionality to other urban
utilities, including power grid, sewage system, public facilities, etc., which are currently unavailable
data. Fourth, crowdsourcing opinions from local inhabitants and stakeholders for participatory
planning (e.g. infrastructural support, functional hubs, community services, etc.).</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>4. Discussions</title>
      <p>Refecting on the experiment, the core function of the decentralised index replaces proprietary
search algorithms with a community-driven, blockchain-anchored method for ranking content in a
CDE. Contextualising it in urban design, the index couples with AI-BIM Interaction, where AI
diversifes design options while BIM evaluates feasibility. Together, they calibrate decision-making
in participatory systems. The key components are as follows.</p>
      <p>Content Contribution &amp; Anchoring: Creators submit architectural data (BIM components,
graphs, codes, etc.) to the CDE. Content is cryptographically hashed and "mined" onto the
blockchain index via JSON fles, creating an immutable record.</p>
      <p>Voting &amp; Ranking: Users vote on content relevance/quality (e.g., design options), each vote is
a JSON fle record on the voter’s local device (decentralized storage), consumes minimal compute
resources (e.g., storage, processing), and increase the content’s index value, determining its search
ranking.</p>
      <p>Value Circularity: Votes act as microtransactions of value (data, compute, or tokens).
Topranked creators earn rewards (compute/tokens) to incentivise quality contributions. Users “pay”
with compute resources with each vote to prevent free-riding and “bad votes”.</p>
      <p>Consensus &amp; Security: Blockchain immutably records all transactions. No central server:
Index is built from distributed JSON fles across users’ devices. Content hashes ensure data
integrity; votes are cryptographically signed.</p>
      <sec id="sec-3-1">
        <title>AI as "Option Generator" (Entropy Maximizer):</title>
        <p>◦
◦
Input: Crowdsourced urban data (e.g., ideas, graphs, votes).</p>
        <p>Process: Uses ML (e.g., StyleTransfer, GANs) to</p>
        <p>Generate diverse design variants (e.g., urban layouts).</p>
        <p>Analyze complex relationships (e.g., density, connectivity via graph topologies).
Output: Multiple design options with semantic labels (e.g., functional zoning, centrality
scores).
•
•
•
•
•
•</p>
      </sec>
      <sec id="sec-3-2">
        <title>BIM as "Option Evaluator" (Entropy Minimizer):</title>
        <p>Input: AI-generated options + physics-based constraints (e.g., structural, environmental).
Process: Simulates real-world performance (e.g., energy use, spatial conficts); provides
quantifable metrics for user evaluation (e.g., cost, carbon footprint).</p>
        <p>Output: Rationalized options ready for voting on 21e8.</p>
        <p>Calibration Loop: AI Diversifes → BIM Rationalizes → Users Vote → Iterative Feedback
Loop. Together, BIM’s physics-based simulations ground ML’s statistical predictions, reducing
speculative and low-quality input/output.</p>
        <p>Future technical integration should test two components. First, the data bridge between AI/BIM
tools connected via APIs and Omniverse using USD format. This would enable real-time 3D data
synchronisation from AI-generated graphs to the BIM simulation environment. Second, with 21e8
as Mediator, this experiment only tested hosts ranked options for voting. Next step should include
rewards for creators of high-voted AI/BIM content with compute/resources.</p>
        <p>The following points should be considered before further implementation. First, Decentralized
Indexing does not equal Traditional Databases as there would be no central database; instead, an
Index is a distributed network of JSON fles on the communities’ local devices. Also, it is not a
system for fle storage: 21e8 stores content metadata (hashes, votes), while actual data remains
peer-to-peer.</p>
        <p>Second, AI-BIM users are not Competitors in such a system, instead, They Complement each
other. AI users’ role is to expand solution space (e.g., 10 urban layout variants from a single idea
seed contributed by creators). While BIM users are validators who narrow down options via
simulated constraints. This bridges big data patterns with Newtonian physics to diversify balanced
options.</p>
        <p>Third, it is important to note that this system, while decentralised, possesses a certain level of
centrality based on such evidence-driven mechanisms to create informed decisions.</p>
        <p>Finally, and most importantly, PoAW is not a Proof-of-Stake. There will be no fnancial
speculation as "Work" is a piece of contribution in the form of design content/compute. Also, this
decentralised system has the goal to enhance built environment quality, not proft maximization.
This create a computational market that circulate values beyond monetary:
•
•</p>
        <p>Data-for-data: Contributors trade datasets (e.g., open street maps for BIM analytics).
Compute-for-compute: Each voting action contributes minute local resources (e.g., CPU for
ML training).</p>
        <p>The use case clarifed these key conceptual ambiguities through processes of citizens
crowdsourcing, BIM evaluation, expert voting, to iterating options until consensus (Nash
equilibrium). This synergy enables scalable, transparent participatory design while mitigating
centralization risks and "bad voting"—a core issue in many decentralised autonomous
organisations.</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>5. Conclusion</title>
      <p>The proposed decentralized index transforms Common Data Environments (CDE) into a
selforganizing, p2p computational market where Ranking is democratized via blockchain-anchored
voting and value fows as data/compute (not just money). This Eliminates central gatekeepers (e.g.,
Google, Facebook) to create content ranks that truly refect collective preferences beyond
corporate/advertising interests. Further, the AI-BIM interaction creates a calibrated feedback loop,
where AI users explore possibilities and BIM users ground decisions in reality considerations.
Rewarded via 21e8’s incentive layer for improving built-environment outcomes, This enables users
to retain control over their data/compute resources while creating validated options and mitigate
“bad voting”.</p>
      <p>Through considering the integration between blockchain, BIM, and AI from both technical and
socioeconomic perspectives, this study discussed how such forms of system design might prompt
changes around architectural production. It elaborated on the idea of a computational data market
and how it may aggregate the intelligence of both humans and machines, and continuously
reproduce itself as a collective system. This tackled an urgent problem in large scale information
systems—the ability to index and rank information, a consensus mechanism to validate work and
content contribution. From these arguments, the study proposes the application of the 21e8
infrastructure.</p>
      <p>Overall, the investigation exemplifed how the system might work at three levels: a system
design of the technologies and their communication, a user interaction design, and a presentation
of data output from ML. On the technical side, it positioned blockchain as the shared data layer to
be integrated with BIM’s CDE, using JSON to store transactions on local desktops. On a conceptual
level, it innovates creator/diversifer/validator roles: BIM evaluates content as a frame of reference
and interfaces communication between a network of scattered actors, while AI algorithms are
compute services that learn from crowd contributions to diversify design options. Along these
lines, the study ofered means to large-scale human-machine interactions, bridges proprietary and
crowdsource eforts, automating decentralised indexing from real-time data streams.</p>
    </sec>
    <sec id="sec-5">
      <title>Acknowledgements</title>
      <p>This project emerged from a partnership with Mark Wilcox, a great friend who has truly inspired
me throughout my journey to decentralisation. Also, I must thank Prof. Mario Carpo for his
mentorship during my postgraduate study, who provided great support and guidance in bridging
digital theory with design applications. Finally, many of these ideas frst came to my mind when I
was with the Strelka Institute, a stimulating arena under the direction of Prof. Benjamin Bratton.</p>
    </sec>
    <sec id="sec-6">
      <title>Declaration on Generative AI</title>
      <p>During the preparation of this work, the author used ChatGPT for grammar and spelling checks.
Afer using this tool, the author reviewed and edited the content as necessary and takes full
responsibility for the content of the publication.</p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          [1]
          <fpage>21e8</fpage>
          . (
          <year>2022</year>
          ).
          <article-title>The magic number company</article-title>
          . https://21e8.nz/
        </mixed-citation>
      </ref>
      <ref id="ref2">
        <mixed-citation>
          [2]
          <string-name>
            <surname>Brin</surname>
            ,
            <given-names>S.</given-names>
          </string-name>
          , &amp;
          <string-name>
            <surname>Page</surname>
            ,
            <given-names>L.</given-names>
          </string-name>
          (
          <year>1998</year>
          ).
          <article-title>The anatomy of a large-scale hypertextual web search engine</article-title>
          .
        </mixed-citation>
      </ref>
      <ref id="ref3">
        <mixed-citation>
          [3]
          <string-name>
            <surname>HKSAR.</surname>
          </string-name>
          (
          <year>2019</year>
          ).
          <article-title>Plan making</article-title>
          . https://www.info.gov.hk/tpb/en/plan_making/participate.html
        </mixed-citation>
      </ref>
      <ref id="ref4">
        <mixed-citation>
          [4]
          <string-name>
            <surname>Hummel</surname>
            ,
            <given-names>M.</given-names>
          </string-name>
          , &amp; van
          <string-name>
            <surname>Kooten</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          (
          <year>2019</year>
          ).
          <article-title>Leveraging NVIDIA Omniverse for In Situ Visualization</article-title>
          .
        </mixed-citation>
      </ref>
      <ref id="ref5">
        <mixed-citation>
          [5]
          <string-name>
            <surname>Hunhevicz</surname>
            ,
            <given-names>J. J.</given-names>
          </string-name>
          , &amp;
          <string-name>
            <surname>Hall</surname>
            ,
            <given-names>D. M.</given-names>
          </string-name>
          (
          <year>2020</year>
          ).
          <article-title>Do you need a blockchain in construction?</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref6">
        <mixed-citation>
          [6]
          <string-name>
            <surname>Jentzsch</surname>
            ,
            <given-names>C.</given-names>
          </string-name>
          (
          <year>2016</year>
          ).
          <article-title>Decentralized autonomous organization to automate governance</article-title>
          .
          <source>White paper.</source>
        </mixed-citation>
      </ref>
      <ref id="ref7">
        <mixed-citation>
          [7]
          <string-name>
            <surname>JSON. (n.d.).</surname>
          </string-name>
          <article-title>Introducing json</article-title>
          . JSON. https://wwwJSON.org/json-en.html
        </mixed-citation>
      </ref>
      <ref id="ref8">
        <mixed-citation>
          [8]
          <string-name>
            <surname>Li</surname>
            ,
            <given-names>J.</given-names>
          </string-name>
          , et al. (
          <year>2003</year>
          ).
          <article-title>On the feasibility of peer-to-peer web indexing and search</article-title>
          . In International Workshop on Peer-to-Peer
          <string-name>
            <surname>Systems</surname>
          </string-name>
          (pp.
          <fpage>207</fpage>
          -
          <lpage>215</lpage>
          ). Springer, Berlin, Heidelberg.
        </mixed-citation>
      </ref>
      <ref id="ref9">
        <mixed-citation>
          [9]
          <string-name>
            <surname>Microsof.</surname>
          </string-name>
          (
          <year>2021</year>
          ).
          <article-title>Windows Network Architecture and the OSI model</article-title>
          .
        </mixed-citation>
      </ref>
      <ref id="ref10">
        <mixed-citation>
          [10]
          <string-name>
            <surname>Nash</surname>
            <given-names>Jr</given-names>
          </string-name>
          ,
          <string-name>
            <surname>J. F.</surname>
          </string-name>
          (
          <year>2008</year>
          ).
          <article-title>The agencies method for modeling coalitions and cooperation in games.</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref11">
        <mixed-citation>
          [11]
          <string-name>
            <surname>Neumann</surname>
            ,
            <given-names>J. von,</given-names>
          </string-name>
          &amp;
          <string-name>
            <surname>Morgenstern</surname>
            ,
            <given-names>O.</given-names>
          </string-name>
          (
          <year>1944</year>
          ).
          <article-title>Theory of games and Economic Behavior</article-title>
          .
        </mixed-citation>
      </ref>
      <ref id="ref12">
        <mixed-citation>
          [12]
          <string-name>
            <surname>NG</surname>
            ,
            <given-names>P.</given-names>
          </string-name>
          (
          <year>2021</year>
          ).
          <article-title>21E8: Coupling Generative Adversarial Neural Networks (GANS) with Blockchain Applications in Building Information Modelling (BIM) Systems</article-title>
          . CAADRIA
        </mixed-citation>
      </ref>
      <ref id="ref13">
        <mixed-citation>
          [13]
          <string-name>
            <surname>NVIDIA.</surname>
          </string-name>
          (
          <year>2022</year>
          ).
          <article-title>Omniverse™ platform</article-title>
          .https://developer.nvidia.com/nvidia-omniverseplatform
        </mixed-citation>
      </ref>
      <ref id="ref14">
        <mixed-citation>
          [14]
          <string-name>
            <surname>Page</surname>
            ,
            <given-names>L.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Brin</surname>
            ,
            <given-names>S.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Motwani</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          , &amp;
          <string-name>
            <surname>Winograd</surname>
            ,
            <given-names>T.</given-names>
          </string-name>
          (
          <year>1999</year>
          ).
          <article-title>The PageRank citation ranking</article-title>
          . .
        </mixed-citation>
      </ref>
      <ref id="ref15">
        <mixed-citation>
          [15]
          <string-name>
            <surname>Pasquinelli</surname>
            ,
            <given-names>M.</given-names>
          </string-name>
          (
          <year>2009</year>
          ).
          <article-title>Google's PageRank algorithm: A diagram of cognitive capitalism and the rentier of the common intellect</article-title>
          .
          <source>Deep search: The politics of search beyond Google</source>
          ,
          <volume>152</volume>
          -
          <fpage>162</fpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref16">
        <mixed-citation>
          [16]
          <string-name>
            <surname>PennState. (n.d.).</surname>
          </string-name>
          <article-title>The OSI model</article-title>
          . https://psu.pb.unizin.org/ist110/chapter/2-3
          <article-title>-the-osi-model/</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref17">
        <mixed-citation>
          [17]
          <string-name>
            <surname>Pschetz</surname>
            ,
            <given-names>L.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Pothong</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          , &amp;
          <string-name>
            <surname>Speed</surname>
            ,
            <given-names>C.</given-names>
          </string-name>
          (
          <year>2019</year>
          ).
          <article-title>Autonomous distributed energy systems</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref18">
        <mixed-citation>
          [18]
          <string-name>
            <surname>Schrodinger</surname>
            <given-names>Erwin.</given-names>
          </string-name>
          (
          <year>1944</year>
          ). What is life?
        </mixed-citation>
      </ref>
      <ref id="ref19">
        <mixed-citation>
          [19]
          <string-name>
            <surname>Tezel</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          , et al. (
          <year>2020</year>
          ).
          <article-title>Preparing construction supply chains for blockchain technology</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref20">
        <mixed-citation>
          [20]
          <string-name>
            <surname>Wiener</surname>
            ,
            <given-names>N.</given-names>
          </string-name>
          (
          <year>1948</year>
          ).
          <article-title>Cybernetics: Control and communication in the animal and the Machine</article-title>
          . Wiley.
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>