<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>First Workshop on Computational Design and Computer-aided Creativity</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Evolution and Transformation of the Computational Design Ecosystem</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Hüseyin Özçınar</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Pamukkale University</institution>
          ,
          <addr-line>Denizli</addr-line>
          ,
          <country country="TR">TURKEY</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <volume>23</volume>
      <fpage>0000</fpage>
      <lpage>0001</lpage>
      <abstract>
        <p>This paper presents a structural topic modeling analysis of the computational design literature spanning from 2000 to 2024. By analyzing 12,550 scientific publications from diverse disciplines, this research maps the thematic structure, temporal evolution, interdisciplinary knowledge migration, and geographical distribution of research in computational design. The findings reveal 15 distinct topics that characterize the field, with significant shifts over time from architectural generative design and optimization towards artificial intelligence-based approaches and creative coding. Notable patterns of knowledge migration between disciplines are identified, particularly in the adoption of AI techniques from computer science into design, and digital fabrication methods from engineering into architecture. The analysis also highlights geographical specializations, with Nordic countries focusing on sound design and user experience, East Asian countries on visual design and interactive narrative, and North America on AI-based approaches. This research reveals that the rise of artificial intelligence-based approaches is fundamentally altering not only the technological toolset of the field but also the very nature of interdisciplinary knowledge flow.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Computational design</kwd>
        <kwd>topic modeling</kwd>
        <kwd>interdisciplinary research</kwd>
        <kwd>knowledge migration</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        As the digital transformation driven by the Fourth Industrial Revolution fundamentally reshapes creative
practices, computational design stands at the center of this change. In this context, understanding how
the knowledge and methods of diferent disciplines interact and transform one another is of critical
importance for mapping the future trajectory of the field.The integration of computational methods
into design processes has transformed creative practices across diferent disciplines. From architecture
to product design, visual arts to music, computational design approaches have enabled new forms of
expression, expanded the boundaries of what is creatively possible, and facilitated innovative workflows
that combine human creativity with algorithmic processes. This intersection of design, computation,
and creativity has given rise to a rich interdisciplinary landscape that continues to evolve rapidly with
technological advancements [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
      </p>
      <p>
        Computational design serves as a bridge, connecting knowledge and practices across disciplinary
boundaries. Architects utilize generative algorithms to shape physical spaces [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ], product designers
integrate optimization techniques into their design processes [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], and artists incorporate artificial
intelligence methods into their creative work [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. These diverse applications underscore the interdisciplinary
nature of computational design.
      </p>
      <p>
        Recent advances in artificial intelligence and machine learning have opened new horizons in
computational design and creativity. Generative adversarial networks (GANs), transformer models, and other
deep learning techniques have expanded the toolset of designers and creators, enabling new forms of
human-machine creative collaboration [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. These developments have ofered new possibilities that
enhance and extend human creativity, rather than merely automating design processes [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
      </p>
      <p>However, this rapid integration of AI into creative processes has raised fundamental questions about
the future of computational design. Concerns about job displacement in creative industries, debates
over authorship and authenticity in AI-assisted work, and the need to preserve human creative agency
while leveraging computational capabilities have become central to contemporary discourse in the field.</p>
      <p>
        Despite the growing literature on computational design, systematic analyses of how knowledge
and methodologies transfer across diferent disciplinary domains remain limited. Goel and Davies [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]
note that much of the work in computational creativity remains isolated, with the opportunities for
interdisciplinary exchange not fully realized. Similarly, Bhattacharjee et al. [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] emphasize the need
for better understanding of knowledge sharing patterns to promote interdisciplinary collaboration
in computational design.This paper addresses this need by using a data-driven approach to map the
thematic evolution and interdisciplinary migrations within computational design research over the past
two decades.
      </p>
    </sec>
    <sec id="sec-2">
      <title>2. Methodology</title>
      <p>
        To define the research scope, this study examined review articles published in reputable journals and
conferences (ICCC, EvoMUSART, ACM Creativity&amp;Cognition, SIGGRAPH, CAAD Futures, etc.) over
the past fifteen years. Based on this systematic approach, the following methodological framework
was implemented to ensure comprehensive coverage and analytical rigor. Following Kitchenham and
Charters [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ], a systematic literature search strategy was developed. Keywords were determined along
three axes: computational/generative design terms (e.g., "computational design", "generative design"),
creativity terms (e.g., "computational creativity"), and application domains (e.g., art, architecture, music).
Additional terms reflecting technological developments (e.g., "artificial intelligence", "deep learning")
were included [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ], [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. Scopus database was selected for its interdisciplinary coverage [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ], [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ].
Boolean search yielded 17,000 records, filtered to 12,550 publications [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ], [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ], [19]. Geographical
analysis was based on the institutional afiliation of the first author of each publication. While this
approach may not fully capture international collaborations, it provides a systematic basis for mapping
primary research origins. The title and abstract fields of the final dataset were combined to create a text
corpus, which was processed following standard natural language processing steps [20], [21]:
lowercase conversion, punctuation removal, stopword removal, and stemming. The processed corpus was
transformed into a document-term matrix representing each document as a vector of word frequencies
[22].
      </p>
      <p>Structural Topic Modeling, developed by Roberts et al. [23], was used for text analysis. Unlike
traditional topic modeling methods, STM allows document characteristics (covariates) to influence both
topic content and topic prevalence. Through diagnostic measures including semantic coherence and
exclusivity metrics, K=15 topics was determined as the optimal number providing balance between
interpretability and granularity [24], [25].</p>
      <p>Three main covariates were incorporated: temporal (publication year, 2000-2024), disciplinary (field
categorization), and geographical (country of first author afiliation) [
non-linear (spline) function of year [29].</p>
      <p>For analyzing interdisciplinary knowledge transfers, the analysis identified the dominant topic for
each document, calculated topic distributions for each discipline-year slice, and modeled transitions
between consecutive time slices as a weighted directed network [30], [31], [32]. This approach allowed
visualization of topic migrations between disciplines over time.</p>
      <p>Geographical distribution analysis utilized scientific mapping methodology [ 33], calculating
countrybased topic distributions. Temporal analyses examined changes in topic probabilities over time in
annual and 2-year slices [34]. All analyses and visualizations were performed using R programming
language with specialized packages [35], [36], [37]. All analyses used R programming [35], [36], [37].
. Limitations include English-only publications and Scopus coverage, potentially underrepresenting
Global South research and non-Western academic traditions</p>
    </sec>
    <sec id="sec-3">
      <title>3. Results</title>
      <p>3.0.1. Thematic Structure of Computational Design
The Structural Topic Modeling (STM) analysis identified 15 fundamental topics within the computational
design literature. These topics and their most distinctive terms are presented in Table 1. The analysis
revealed that the topics with the highest prevalence are Architectural Generative Design (T1) (14.3%),
AI-Based Design (T3) (11.7%), Manufacturing and Fabrication (T4) (9.8%), and Creative Coding (T2)
(9.1%).
15 topics identified by STM analysis and their most distinctive terms.</p>
      <p>Topic ID Label Most Distinctive Terms
T1 Architectural Generative Design parametric, geometric, algorithmic, façade, architect, form, optimization, script, pattern, generative
T2 Creative Coding code, program, creative, software, interact, artist, tool, platform, interface, develop
T3 AI-Based Design ai, learn, generate, neural, gan, deep, network, intelligent, model, train
T4 Manufacturing and Fabrication print, manufacturing, fabrication, 3d, material, additive, product, structure, layer, robot
T5 Visual Design and Typography graphic, typography, visual, layout, font, composition, create, image, element, text
T6 Sound and Music Production sound, music, audio, composition, instrument, generate, acoustic, perform, signal, frequency
T7 User Experience in Design user, experience, interact, interface, product, evaluate, design, human, usability, test
T8 Knowledge-Based Systems ontology, semantic, knowledge, inference, rule, database, represent, reason, schema, query
T9 Optimization and Simulation optimization, simulation, algorithm, performance, function, solution, constraint, objective, eficiency, search
T10 Computational Creativity Theory creativity, cognitive, computational, process, human, theory, conceptual, automation, intent, system
T11 Design Tools and Workflows workflow, tool, bim, process, collaboration, integration, platform, management, project, implementation
T12 Computational Design in Education education, pedagogy, learn, teach, student, curriculum, skill, course, academic, workshop
T13 Data-Driven Design data, visual, analysis, model, structure, information, extract, pattern, cluster, set
T14 Urban and Spatial Design urban, spatial, city, plan, space, map, environment, model, analysis, geographic
T15 Games and Interactive Narrative game, play, narrative, interact, virtual, character, scene, environment, player, story</p>
      <sec id="sec-3-1">
        <title>3.1. Temporal Evolution of Topics</title>
        <p>The analysis revealed significant temporal shifts in topic prevalence between 2000 and 2024 ( Figure
2). The most pronounced changes manifested as a rise in the popularity of some topics and a decline in
others. Notably, AI-Based Design (T3) exhibited the most remarkable growth, increasing its share from
5.2% in the early 2000s to 18.7%. Similarly, Creative Coding (T2) gained prominence, rising from 4.9% to
12.3%. In contrast to this growth, the prevalence of Architectural Generative Design (T1), which was
dominant in the field’s early years, decreased from 18.5% to 11.4%. During the same period, Optimization
and Simulation (T9) also lost its earlier popularity, falling from 12.1% to 7.3%. On the other hand, topics
such as Sound and Music Production (T6) and Computational Design in Education (T12) maintained
relatively stable shares throughout the analyzed period. The introduction of artificial intelligence and
deep learning techniques into the design field, especially post-2017, has significantly afected this topic
distribution. The rise of generative models (GANs and difusion models) explains the dramatic increase
in the prevalence of AI-Based Design.</p>
      </sec>
      <sec id="sec-3-2">
        <title>3.2. Interdisciplinary Topic Migrations</title>
        <p>The examination of interdisciplinary topic migrations reveals prominent patterns that highlight the
direction and nature of knowledge flow within the field (see Figure 3). One of the most significant
transitions, becoming particularly evident after 2015, is the transfer of the AI-Based Design (T3) topic
from Computer Science to Design, which demonstrates how the design discipline has adopted and
adapted artificial intelligence techniques. A similar dynamic was observed in the continuous flow of the
Manufacturing and Fabrication (T4) topic from Engineering to Architecture, reflecting the integration
of computational design with physical production processes. Other important migrations include
the adaptation of Creative Coding (T2) from Design to Arts &amp; Humanities and the way problems in
Architectural Generative Design (T1) from Architecture have opened new research areas for Computer
Science. These migration patterns reflect the dynamic nature of interdisciplinary interaction in the
computational design field, with a bidirectional flow of knowledge observed, particularly in the topics
of AI-Based Design and Creative Coding.</p>
      </sec>
      <sec id="sec-3-3">
        <title>3.3. Geographical Distribution</title>
        <p>The geographical analysis revealed distinctive regional research focuses, as shown in Table 2. This
geographical distribution reflects unique regional research traditions and priorities. For instance,
Nordic countries (Sweden, Finland, Denmark) stand out in Sound and Music Production (T6) and User
Experience in Design (T7). East Asian countries (Japan, South Korea) exhibit a strong focus on Visual
Design and Typography (T5) and Games and Interactive Narrative (T15). In contrast, North America
(USA, Canada) dominates in technology-intensive topics such as AI-Based Design (T3), Optimization
and Simulation (T9), and Data-Driven Design (T13).</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>4. Discussion</title>
      <p>The identification of 15 distinct topics reveals computational design as a field encompassing both
theoretical exploration and practical application across multiple domains. The temporal analysis demonstrates
that architectural generative design dominated the field’s early development, establishing computational
methods that subsequently influenced other disciplines. This finding validates Woodbury’s [ 38]
observations about parametric design’s transformative efect while documenting its role as a foundational
element in the field’s evolution. This foundational stability underwent significant change in the field’s
later development.</p>
      <p>The results also support Menges and Ahlquist’s [39] emphasis on the integration of computational
design with material systems and fabrication processes. The high prevalence of T4 (Manufacturing and
Fabrication) indicates a close relationship between digital design and physical production.</p>
      <p>
        The substantial growth of AI-Based Design represents the most significant transformation
documented in this analysis, accelerating particularly after 2017 with mainstream AI tool availability. This
shift suggests reorientation toward human-machine collaboration while raising critical questions about
creative agency and professional displacement. The trend validates McCormack et al.’s [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ] predictions
while indicating implications that extend beyond initial technological adoption.
      </p>
      <p>
        The documented migration patterns reveal computational design as an active knowledge mediator
rather than isolated practice. Three pathways emerged: AI techniques flowing from Computer Science
to Design, manufacturing knowledge migrating from Engineering to Architecture, and Creative Coding
establishing bidirectional Design-Arts exchange. These patterns challenge Goel and Davies’s [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]
concerns by demonstrating selective transfer through practical applicability rather than theoretical
alignment.
      </p>
      <p>The flow of Manufacturing and Fabrication from Engineering to Architecture supports Kolarevic and
Klinger’s [40] thesis on the reintegration of architectural design and production processes, linked to the
adoption of digital fabrication technologies in architectural practice.</p>
      <p>While the rise of AI-based approaches is the most striking trend, other important developments
were observed. The increase in Data-Driven Design reflects the growing use of big data in design
processes, as emphasized by Ofenhuber and Ratti [ 41], indicating evolution toward evidence-based
design approaches.</p>
      <p>The relationship between User Experience in Design and Games and Interactive Narrative reflects the
"gamification" trend identified by Deterding et al. [ 42], developing predominantly under the leadership
of Nordic research groups.</p>
      <p>
        The stable presence of Computational Design in Education confirms Oxman’s [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] predictions
regarding the transformation of digital design education, reflecting the institutionalization of computational
design in educational curricula.
      </p>
      <p>These converging trends suggest three strategic directions for computational design’s evolution. First,
AI-driven transformation requires frameworks preserving human creative agency while leveraging
computational capabilities. Second, successful migration patterns provide templates for fostering
exchange between isolated domains. Third, addressing geographical participation gaps necessitates
systematic support for underrepresented regions. These findings indicate that computational design’s
advancement depends on thoughtful navigation of technological, collaborative, and cultural dimensions</p>
      <p>Future research could extend this work with full-text analyses, citation network analyses, and
examination of non-textual content (images, codes, models). Deeper analysis of interdisciplinary topic
migrations could provide insights into the mechanisms driving these knowledge transfers.</p>
    </sec>
    <sec id="sec-5">
      <title>5. Conclusion</title>
      <p>This study maps the thematic structure, temporal evolution, interdisciplinary knowledge migrations,
and geographical distribution of the computational design field through Structural Topic Modeling
analysis of 12,550 scientific publications. The findings show that computational design is a versatile
and dynamic interdisciplinary field spanning architecture, computer science, art, and engineering.</p>
      <p>This study provides valuable insights for computational design educators, researchers, and
practitioners by identifying opportunities for interdisciplinary collaboration, emerging trends, and future
research directions. It contributes to a deeper understanding of how computational design has
transformed creative applications across diferent disciplines and how it continues to evolve as a field at the
intersection of technology, creativity, and design.</p>
      <p>This study acknowledges several limitations. The analysis focuses on English-language publications
in Scopus, potentially underrepresenting non-Western research traditions. Additionally, geographical
categorization based on first author afiliation may not fully capture international collaborations, and
the reliance on titles and abstracts rather than full-text content may limit thematic detail.</p>
      <p>Ultimately, this study demonstrates that computational design has evolved beyond a collection of tools
and techniques to become a dynamic ecosystem that fundamentally challenges traditional disciplinary
boundaries. The documented shift from architectural parametricism to AI-driven creativity, coupled
with systematic knowledge migration patterns, reveals a field in profound transformation. As artificial
intelligence continues to reshape creative practices, understanding these interdisciplinary dynamics
becomes essential for educators developing future curricula, researchers identifying promising directions,
and practitioners navigating an increasingly complex technological landscape. Computational design’s
future lies not in any single discipline but in the spaces between them—where technology, creativity,
and human insight converge to expand the boundaries of what is possible.</p>
    </sec>
    <sec id="sec-6">
      <title>6. Declaration on Generative AI</title>
      <p>In this study, the author used ChatGPT-4o3 for translation, language checking, and coding processes.
All content was subsequently reviewed and edited by the author, who takes full responsibility for the
publication.
[19] H. Arksey, L. O’Malley, Scoping studies: Towards a methodological framework, International</p>
      <p>Journal of Social Research Methodology 8 (2005) 19–32.
[20] D. M. Blei, Probabilistic topic models, Communications of the ACM 55 (2012) 77–84.
[21] M. E. Roberts, B. M. Stewart, D. Tingley, stm: An r package for structural topic models, Journal of</p>
      <p>Statistical Software 91 (2019) 1–40.
[22] H. M. Wallach, I. Murray, R. Salakhutdinov, D. Mimno, Evaluation methods for topic models,
in: Proceedings of the 26th Annual International Conference on Machine Learning, 2009, pp.
1105–1112.
[23] M. E. Roberts, B. M. Stewart, D. Tingley, C. Lucas, J. Leder-Luis, S. K. Gadarian, B. Albertson, D. G.</p>
      <p>Rand, Structural topic models for open-ended survey responses, American Journal of Political
Science 58 (2014) 1064–1082.
[24] D. M. Blei, A. Y. Ng, M. I. Jordan, Latent dirichlet allocation, Journal of Machine Learning Research
3 (2003) 993–1022.
[25] D. Mimno, H. Lee, Low-dimensional embeddings for interpretable anchor-based topic inference,
in: Proceedings of the 2014 Conference on Empirical Methods in Natural Language Processing,
2014, pp. 1319–1328.
[26] D. Binkley, D. Heinz, D. Lawrie, J. Overfelt, Understanding lda in source code analysis, in:</p>
      <p>Proceedings of the 22nd International Conference on Program Comprehension, 2014, pp. 26–36.
[27] N. Hara, P. Solomon, S.-L. Kim, D. H. Sonnenwald, An emerging view of scientific collaboration:
Scientists’ perspectives on collaboration and factors that impact collaboration, Journal of the
American Society for Information Science and Technology 54 (2003) 952–965.
[28] K. Borner, R. Klavans, M. Patek, A. M. Zoss, J. R. Biberstine, R. P. Light, V. Lariviere, K. W. Boyack,</p>
      <p>Design and update of a classification system: The ucsd map of science, PloS One 7 (2012) e39464.
[29] L. Keele, Semiparametric Regression for the Social Sciences, John Wiley &amp; Sons, Hoboken, NJ,
2008.
[30] J. Han, F. Shi, L. Chen, P. R. Childs, A computational tool for creative idea generation based on
analogical reasoning and ontology, Artificial Intelligence for Engineering Design, Analysis and
Manufacturing 32 (2018) 462–477.
[31] E. Yan, Y. Ding, Scholarly network similarities: How bibliographic coupling networks, citation
networks, cocitation networks, topical networks, coauthorship networks, and coword networks
relate to each other, Journal of the American Society for Information Science and Technology 63
(2012) 1313–1326.
[32] V. D. Blondel, J.-L. Guillaume, R. Lambiotte, E. Lefebvre, Fast unfolding of communities in large
networks, Journal of Statistical Mechanics: Theory and Experiment 2008 (2008) P10008.
[33] L. Leydesdorf, O. Persson, Mapping the geography of science: Distribution patterns and networks
of relations among cities and institutes, Journal of the American Society for Information Science
and Technology 61 (2010) 1622–1634.
[34] T. L. Grifiths, M. Steyvers, Finding scientific topics, Proceedings of the National Academy of</p>
      <p>Sciences 101 (2004) 5228–5235.
[35] R. C. Team, R: A language and environment for statistical computing, Technical Report, R
Foundation for Statistical Computing, Vienna, Austria, 2021.
[36] G. Csardi, T. Nepusz, The igraph software package for complex network research, InterJournal,</p>
      <p>Complex Systems 1695 (2006) 1–9.
[37] H. Wickham, ggplot2: Elegant Graphics for Data Analysis, Springer-Verlag, New York, 2016.
[38] R. Woodbury, Elements of Parametric Design, Routledge, London, 2010.
[39] A. Menges, S. Ahlquist (Eds.), Computational Design Thinking: Computation Design Thinking,</p>
      <p>John Wiley &amp; Sons, Chichester, 2011.
[40] B. Kolarevic, K. R. Klinger (Eds.), Manufacturing Material Efects: Rethinking Design and Making
in Architecture, Routledge, New York, 2008.
[41] D. Ofenhuber, C. Ratti, Decoding the City: Urbanism in the Age of Big Data, Birkhäuser, Basel,
2014.
[42] S. Deterding, D. Dixon, R. Khaled, L. Nacke, From game design elements to gamefulness:
Defining ’gamification’, in: Proceedings of the 15th International Academic MindTrek Conference:
Envisioning Future Media Environments, 2011, pp. 9–15.</p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          [1]
          <string-name>
            <given-names>R.</given-names>
            <surname>Oxman</surname>
          </string-name>
          ,
          <article-title>Digital architecture as a challenge for design pedagogy: theory, knowledge, models and medium</article-title>
          ,
          <source>Design Studies 29</source>
          (
          <year>2008</year>
          )
          <fpage>99</fpage>
          -
          <lpage>120</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref2">
        <mixed-citation>
          [2]
          <string-name>
            <given-names>M. L.</given-names>
            <surname>Maher</surname>
          </string-name>
          ,
          <article-title>Computational and collective creativity: Who's being creative?</article-title>
          ,
          <source>in: Proceedings of the International Conference on Computational Creativity</source>
          ,
          <year>2012</year>
          , pp.
          <fpage>67</fpage>
          -
          <lpage>71</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref3">
        <mixed-citation>
          [3]
          <string-name>
            <given-names>K.</given-names>
            <surname>Terzidis</surname>
          </string-name>
          , Algorithmic Architecture, Architectural Press, Oxford,
          <year>2006</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref4">
        <mixed-citation>
          [4]
          <string-name>
            <given-names>R.</given-names>
            <surname>Aish</surname>
          </string-name>
          ,
          <string-name>
            <given-names>R.</given-names>
            <surname>Woodbury</surname>
          </string-name>
          <article-title>, Multi-level interaction in parametric design</article-title>
          ,
          <source>in: Smart Graphics</source>
          ,
          <year>2005</year>
          , pp.
          <fpage>151</fpage>
          -
          <lpage>162</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref5">
        <mixed-citation>
          [5]
          <string-name>
            <given-names>J.</given-names>
            <surname>McCormack</surname>
          </string-name>
          ,
          <string-name>
            <given-names>P.</given-names>
            <surname>Hutchings</surname>
          </string-name>
          ,
          <string-name>
            <given-names>T.</given-names>
            <surname>Giford</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M.</given-names>
            <surname>Yee-King</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M. T.</given-names>
            <surname>Llano</surname>
          </string-name>
          ,
          <string-name>
            <surname>M. D'Inverno</surname>
          </string-name>
          ,
          <article-title>Design considerations for real-time collaboration with creative artificial intelligence</article-title>
          ,
          <source>Organised Sound</source>
          <volume>24</volume>
          (
          <year>2019</year>
          )
          <fpage>301</fpage>
          -
          <lpage>315</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref6">
        <mixed-citation>
          [6]
          <string-name>
            <given-names>A.</given-names>
            <surname>Elgammal</surname>
          </string-name>
          ,
          <string-name>
            <given-names>B.</given-names>
            <surname>Liu</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M.</given-names>
            <surname>Elhoseiny</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M.</given-names>
            <surname>Mazzone</surname>
          </string-name>
          , Can:
          <article-title>Creative adversarial networks generating 'art' by learning about styles and deviating from style norms</article-title>
          ,
          <source>in: Proceedings of the International Conference on Computational Creativity</source>
          ,
          <year>2017</year>
          , pp.
          <fpage>96</fpage>
          -
          <lpage>103</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref7">
        <mixed-citation>
          [7]
          <string-name>
            <given-names>K.</given-names>
            <surname>Steinfeld</surname>
          </string-name>
          ,
          <article-title>Gan-based machine learning models in architectural design</article-title>
          ,
          <source>in: Proceedings of the Design Modelling Symposium</source>
          ,
          <year>2017</year>
          , pp.
          <fpage>448</fpage>
          -
          <lpage>457</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref8">
        <mixed-citation>
          [8]
          <string-name>
            <given-names>D.</given-names>
            <surname>Davis</surname>
          </string-name>
          ,
          <string-name>
            <given-names>B.</given-names>
            <surname>Petrova</surname>
          </string-name>
          ,
          <string-name>
            <given-names>Y.</given-names>
            <surname>Lu</surname>
          </string-name>
          ,
          <article-title>Generative design for architectural space planning: The case of the ofice layout</article-title>
          ,
          <source>in: Proceedings of the 41st Annual Conference of the Association for Computer Aided Design in Architecture</source>
          ,
          <year>2021</year>
          , pp.
          <fpage>548</fpage>
          -
          <lpage>558</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref9">
        <mixed-citation>
          [9]
          <string-name>
            <given-names>A. K.</given-names>
            <surname>Goel</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J.</given-names>
            <surname>Davies</surname>
          </string-name>
          , Artificial intelligence,
          <source>in: The Cambridge Handbook of the Learning Sciences, 2nd ed.</source>
          , Cambridge University Press,
          <year>2014</year>
          , pp.
          <fpage>109</fpage>
          -
          <lpage>126</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref10">
        <mixed-citation>
          [10]
          <string-name>
            <given-names>B.</given-names>
            <surname>Bhattacharjee</surname>
          </string-name>
          ,
          <string-name>
            <given-names>B. M.</given-names>
            <surname>Winn</surname>
          </string-name>
          , P. T. Johnson,
          <string-name>
            <given-names>K.</given-names>
            <surname>Ashwini</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S.</given-names>
            <surname>Nanda</surname>
          </string-name>
          ,
          <article-title>Investigating computational design methods for integrating architectural and engineering knowledge</article-title>
          ,
          <source>in: Proceedings of the Symposium on Simulation for Architecture and Urban Design</source>
          ,
          <year>2021</year>
          , pp.
          <fpage>87</fpage>
          -
          <lpage>95</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref11">
        <mixed-citation>
          [11]
          <string-name>
            <given-names>B.</given-names>
            <surname>Kitchenham</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S.</given-names>
            <surname>Charters</surname>
          </string-name>
          ,
          <article-title>Guidelines for performing systematic literature reviews in software engineering</article-title>
          ,
          <source>Technical Report, EBSE Technical Report, EBSE</source>
          ,
          <year>2007</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref12">
        <mixed-citation>
          [12]
          <string-name>
            <given-names>S.</given-names>
            <surname>Nanayakkara</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J. H.</given-names>
            <surname>Lee</surname>
          </string-name>
          ,
          <article-title>A systematic review of computational design terminology from 2000 to 2020</article-title>
          ,
          <source>International Journal of Architectural Computing</source>
          <volume>19</volume>
          (
          <year>2022</year>
          )
          <fpage>557</fpage>
          -
          <lpage>580</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref13">
        <mixed-citation>
          [13]
          <string-name>
            <given-names>H.</given-names>
            <surname>Petrie</surname>
          </string-name>
          ,
          <string-name>
            <given-names>C.</given-names>
            <surname>Power</surname>
          </string-name>
          ,
          <string-name>
            <given-names>P.</given-names>
            <surname>Cairns</surname>
          </string-name>
          ,
          <string-name>
            <given-names>C.</given-names>
            <surname>Seneler</surname>
          </string-name>
          ,
          <article-title>Using card sorts for understanding website information architectures: Technological, methodological and cultural issues</article-title>
          ,
          <source>in: INTERACT</source>
          <year>2011</year>
          ,
          <year>2011</year>
          , pp.
          <fpage>309</fpage>
          -
          <lpage>322</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref14">
        <mixed-citation>
          [14]
          <string-name>
            <given-names>Y.</given-names>
            <surname>Liu</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J.</given-names>
            <surname>Goncalves</surname>
          </string-name>
          ,
          <string-name>
            <given-names>D.</given-names>
            <surname>Ferreira</surname>
          </string-name>
          ,
          <string-name>
            <given-names>B.</given-names>
            <surname>Xiao</surname>
          </string-name>
          ,
          <string-name>
            <given-names>S.</given-names>
            <surname>Hosio</surname>
          </string-name>
          ,
          <string-name>
            <given-names>V.</given-names>
            <surname>Kostakos</surname>
          </string-name>
          ,
          <year>Chi 1994</year>
          -2013:
          <article-title>Mapping two decades of intellectual progress through co-word analysis</article-title>
          ,
          <source>in: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems</source>
          ,
          <year>2014</year>
          , pp.
          <fpage>3553</fpage>
          -
          <lpage>3562</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref15">
        <mixed-citation>
          [15]
          <string-name>
            <given-names>M. E.</given-names>
            <surname>Falagas</surname>
          </string-name>
          ,
          <string-name>
            <given-names>E. I.</given-names>
            <surname>Pitsouni</surname>
          </string-name>
          ,
          <string-name>
            <given-names>G. A.</given-names>
            <surname>Malietzis</surname>
          </string-name>
          , G. Pappas,
          <article-title>Comparison of pubmed, scopus, web of science, and google scholar: Strengths and weaknesses</article-title>
          ,
          <source>The FASEB Journal</source>
          <volume>22</volume>
          (
          <year>2008</year>
          )
          <fpage>338</fpage>
          -
          <lpage>342</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref16">
        <mixed-citation>
          [16]
          <string-name>
            <given-names>P.</given-names>
            <surname>Mongeon</surname>
          </string-name>
          , A. Paul-Hus,
          <article-title>The journal coverage of web of science and scopus: A comparative analysis</article-title>
          ,
          <source>Scientometrics</source>
          <volume>106</volume>
          (
          <year>2016</year>
          )
          <fpage>213</fpage>
          -
          <lpage>228</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref17">
        <mixed-citation>
          [17]
          <string-name>
            <given-names>W. M.</given-names>
            <surname>Bramer</surname>
          </string-name>
          ,
          <string-name>
            <given-names>M. L.</given-names>
            <surname>Rethlefsen</surname>
          </string-name>
          ,
          <string-name>
            <given-names>J.</given-names>
            <surname>Kleijnen</surname>
          </string-name>
          ,
          <string-name>
            <given-names>O. H.</given-names>
            <surname>Franco</surname>
          </string-name>
          ,
          <article-title>Optimal database combinations for literature searches in systematic reviews: A prospective exploratory study</article-title>
          ,
          <source>Systematic Reviews</source>
          <volume>6</volume>
          (
          <year>2017</year>
          )
          <fpage>245</fpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref18">
        <mixed-citation>
          [18]
          <string-name>
            <surname>M. K. Pedersen</surname>
            ,
            <given-names>L.</given-names>
          </string-name>
          <string-name>
            <surname>Mancini</surname>
          </string-name>
          ,
          <article-title>Using data in scientific publications-a study of scientists' attitude</article-title>
          ,
          <source>International Journal of Digital Curation</source>
          <volume>13</volume>
          (
          <year>2018</year>
          )
          <fpage>192</fpage>
          -
          <lpage>205</lpage>
          .
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>