{"labels":{"en":"Unreal Engine-based Data Augmentation to Improve Real-world Human Activity Recognition with Wearable Devices"},"descriptions":{"en":"scientific paper published in CEUR-WS Volume 4168"},"claims":{"P31":"Q13442814","P1433":null,"P1476":{"text":"Unreal Engine-based Data Augmentation to Improve Real-world Human Activity Recognition with Wearable Devices","language":"en"},"P407":"Q1860","P953":"https://ceur-ws.org/Vol-4168/paper_1.pdf","P50":[],"P2093":[{"value":"Xingyu Zhou","qualifiers":{"P1545":"1"}},{"value":"Keisuke Mizutani","qualifiers":{"P1545":"2"}},{"value":"Kento Tokuyama","qualifiers":{"P1545":"3"}}]}}