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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>Frontiers in Computational Neuroscience 18 (2024).
URL: https://www.frontiersin.org/journals/computational</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <article-id pub-id-type="doi">10.3233/faia210379</article-id>
      <title-group>
        <article-title>INTERO: A Model of Robotic Interoceptive Sensing</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Amber Maimon</string-name>
          <email>maimon.amber@gmail.com</email>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Iddo Yehoshua Wald</string-name>
          <email>wald@uni-bremen.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mihai Pomarlan</string-name>
          <email>pomarlan@uni-bremen.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Shiyao Zhang</string-name>
          <email>shiyao@uni-bremen.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Daniel Beßler</string-name>
          <email>danielb@uni-bremen.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Robin Nolte</string-name>
          <email>nolte@uni-bremen.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Dennis Küster</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Robert Porzel</string-name>
          <email>porzel@uni-bremen.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Tanja Schultz</string-name>
          <email>tanja.schultz@uni-bremen.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Rainer Malaka</string-name>
          <email>malaka@tzi.de</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>University of Bremen</institution>
          ,
          <addr-line>Bibliothekstr. 5, 28359 Bremen</addr-line>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Haifa</institution>
          ,
          <addr-line>199 Abba Khoushy Ave., 3103301 Haifa</addr-line>
          ,
          <country country="IL">Israel</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2026</year>
      </pub-date>
      <volume>377</volume>
      <fpage>159</fpage>
      <lpage>174</lpage>
      <abstract>
        <p>Interoception is the ability of an organism to sense its internal state. It plays a central role beyond physiological self-regulation, underlying processes such as decision making, self-awareness, motivation and adaptability, as well as emotional experience and social interaction. We consider here an analogous capability for artificial agents and present the first steps towards a formal description of what it means for a signal to be an interoceptive signal for some artificial system. This formal description is in the form of an ontology of interoceptive sensing. We present some competency questions that such an ontology must address. Our presented questions focus on the distinction between inner and outer signals for a system, and the relevance of inner signals for self-regulation (also referred to as homeostasis). We have started building this ontology by combining the sensing and actuation ontologies SOSA and SSN into the robotics ontology SOMA, and intend to use the systemic view being developed by Mizoguchi and Borgo as a guide to our approach to the formalization of systems capable of interoception.</p>
      </abstract>
      <kwd-group>
        <kwd>Interoceptive signals</kwd>
        <kwd>Interoception</kwd>
        <kwd>Homeostatic control</kwd>
        <kwd>Embodied cognition</kwd>
        <kwd>Physiological signals</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>https://www.ambermaimon.com/ (A. Maimon); https://iddowald.com (I. Y. Wald);
(R. Nolte); https://www.uni-bremen.de/csl/institut/team/mitarbeitende/dr-dennis-kuester (D. Küster);</p>
      <p>CEUR
Workshop</p>
      <p>ISSN1613-0073
in living organisms. By doing so, they form part of the robot’s embodied self-model, enabling it to
reason not only about what it perceives and knows about the surrounding world but also about its own
physical states.</p>
      <p>The analog, for a robot, of human interoception, would enable it to connect its internal states with
cognition, planning, and control. This would enable homeostatic regulation by adjusting movement,
timing, or sensory precision in response to internal strain or limited energy, and support anticipatory
control by predicting and mitigating such changes before they impair performance. This predictive
regulation parallels homeostatic reinforcement learning, where actions are guided by minimizing
internal error rather than by external reward.</p>
      <p>By making these internal variables explicit in the reasoning architecture, artificial interoception
provides a mechanism for adaptive autonomy. Robots can dynamically reorganize priorities, alter
strategies, or delay non-essential tasks when internal states exceed thresholds. Over time, this could
support the emergence of embodied self-models, where decision-making reflects both task goals and
the system’s physical and computational viability. Artificial interoception thus forms a foundation for
stable, resource-aware, and resilient robotic cognition. Artificial interoception could be relevant for any
artificial agents, and particularly to embodied ones such as robots. It adds a missing “physiological”
dimension, allowing robots to link knowledge about their actions and goals (form an introspective
model) with knowledge about their internal physical condition (interoceptive state).</p>
      <p>In this work we seek to establish the representational groundwork for explicating these interoceptive
signals and states via an ontological model of inner signals and their connection to subsystems of
homeostatic control. Based on such a model robots can reason about their internal states and communicate
them in various ways. The main contribution of this work, therefore, lies in connecting existing models
of sensors and sensing to their potential significance for a robotic agent’s internal state.</p>
      <p>
        Our long-term objective is to define a formal structure that allows artificial agents to reason about
their physical internal states as part of their (meta)cognitive processes, and in this paper we will present
some initial steps in this direction. We will build on existing ontologies of robotics – SOMA [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] and its
extension MOI [11] –, sensor ontologies SSN [12] and SOSA [13], and the work on formalizing systems
done by Mizoguchi and Borgo [14]. By enhancing the MOI ontology with interoceptive categories,
we lay the groundwork for robotic systems capable of self-regulation, adaptive decision-making, and
resource-aware planning, similar to human embodied cognition.
      </p>
    </sec>
    <sec id="sec-2">
      <title>2. State of the Art</title>
      <sec id="sec-2-1">
        <title>2.1. Embodied Cognition and Interoception</title>
        <p>
          There is a growing consensus that human cognition is embodied [
          <xref ref-type="bibr" rid="ref8">8</xref>
          ] and dependent upon a crucial
balance between interoception (awareness of internal bodily signals) and exteroception (perception
of external signals) [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ]. Interoception has been argued to play a crucial role in cognitive systems
that underlie human abilities such as self-awareness, decision-making [15], and emotional regulation
[
          <xref ref-type="bibr" rid="ref2 ref3 ref4 ref5">2, 4, 5, 3</xref>
          ] alongside being important for homeostasis [
          <xref ref-type="bibr" rid="ref3">3</xref>
          ].
        </p>
        <p>
          Embodied cognition emphasizes the interplay between bodily states and cognitive processes [
          <xref ref-type="bibr" rid="ref6 ref7 ref8 ref9">6, 7, 8, 9</xref>
          ].
It posits that cognition cannot be fully understood without considering the influence of the body and
its interactions with the environment. This concept is well exemplified in foundational work, which
demonstrated how embodied agents can exhibit adaptive and intelligent behavior through situated
interactions with their environment [16]. Moreover, recent advances in active inference and predictive
processing have refined these models. These theories propose that interoception is not merely a
passive process but an active regulatory mechanism for bodily states [17]. This framework, known
as interoceptive inference, suggests that the brain continuously generates predictions about internal
bodily states to minimize physiological uncertainty.
        </p>
      </sec>
      <sec id="sec-2-2">
        <title>2.2. Artificial Cognition and Homeostatic Regulation</title>
        <p>We adopt the definition of Artificial Cognition (ACo), which has previously been suggested as a more
general term for artificial agents with embodied cognition, and which aims to avoid the trap of
mindbody dualism in robotics [18]. Some recent work has begun to explore the concept of interoception
in artificial systems. For example, recent work has proposed mathematical models of interoception
for artificial cognitive systems [ 19], while other work introduced the concept of Embodied Neural
Homeostat—an agent that self-regulates based on internal energy levels, demonstrating adaptive
behaviors [20]. Similarly, internal state variables for autonomous robots have been proposed to enable
self-regulation in unpredictable environments [21]. Our project will build on these approaches to
develop artificial systems equipped with interoceptive analogues, exploring their adaptability and
resilience.</p>
        <p>The lack of interoceptive mechanisms in most current artificial cognitive systems possibly results
in rigid adaptability and poor uncertainty management [19, 21]. Most existing models typically rely
solely on external sensory input, making them unable to self-regulate or adapt their behavior based
on internal states. Integrating interoception into virtual agents could enable agents that set their own
goals based on internal needs, much as animals do.</p>
        <p>In reinforcement learning research, the idea of homeostatic reinforcement learning (HRL) has been
introduced: instead of using a fixed external reward, the agent’s reward signal is derived from internal
state errors (deviations from a desired setpoint). This approach explicitly links classical drive-reduction
theories from psychology (e.g. hunger reduction) with RL algorithms [22], allowing agents to learn
behaviors that restore internal balance. Initial studies in simulated agents have shown that such
systems can learn survival-enhancing behaviors (like seeking “food” when energy is low) purely from
the imperative to maintain internal variables within optimal ranges [22]. These developments point
to a novel frontier: simulating interoception in non-biological systems as a route to more lifelike,
context-sensitive artificial cognitive systems.</p>
      </sec>
    </sec>
    <sec id="sec-3">
      <title>3. The INTERO Ontology</title>
      <p>We propose expanding the existing MOI ontology (Metacognition Ontology Infrastructure) [11]
originally developed to capture self-monitoring and introspection in cognitive architectures by introducing
the Interoception for Robots Ontology (INTERO) - a formal model of interoceptive signals and their
impact in a system’s operation.</p>
      <p>It is first worth considering what we might want to regard as relevant “interoceptive signals” and
their computational analogues in this context. In our view, an ontology of interoceptive signals for
artificial agents would include things such as:
• Physical signals: Signals that represent the state of a physical system, measured by sensors. They
reflect the system’s physical condition or strain. E.g. temperature measurements, current draws,
motor strain.
• Computational signals: Signals that reveal aspects of a computational process, yet are likewise
captured through physical measurement. They are often expressed as temporal or performance
indicators. E.g. inference duration, data access latency, decision time.</p>
      <p>For the purposes of this ontology, interoceptive signals will be limited to analogs of
physical/computational signals in artificial agents that are observable, even if with some degree of error, by some
kind of sensor. This raises the question of what distinguishes interoceptive signals from other types of
signals. Previous literature suggests three aspects that are crucial to making sense of interoception [19]:
• Factorization: it is possible to partition the variables characterizing an environment into those
belonging to the “inside” of an agent and to the agent’s “outside”, with conditional independence
between the variable sets when given information about a “boundary” between the agent and the
environment. This aspect is fundamental to making interoception a meaningful notion, as without
a clear separation between inside and outside there is no basis for speaking of interoception as a
distinct kind of perception;
• Homeostasis: control loops inside the agent make use of interoceptive signals to gauge how far
away the agent is from some desired state for its inner variables, such that these control loops
will act towards restoring the desired state;
• Reward: in cases where the agent modifies its control loops (e.g. via learning), interoceptive
signals ofer a reward signal to guide the learning process.</p>
      <p>We will focus on the first two aspects – factorization and homeostasis – in this paper, and leave reward
for future work. We will first provide an overview of the approach we consider towards capturing
the factorization and homeostasis aspects in our ontology, and then detail the two factors in turn in
sections 4 and 5.</p>
      <p>In brief, our approach is to treat an interoceptive signal as an ObservableProperty, as per the SSN
ontology [12, 13], which originates inside a system defined as explicated by Mizoguchi and Borgo [ 14].
We intend to eventually use the Mizoguchi-Borgo concept of system, as opposed to the SSN concept
of system, because of its more sophisticated account of function and structure1. However, as an
axiomatization of the Mizoguchi-Borgo approach is not yet available, we will here refer to   ∶  
instead. An interoceptive signal may also originate inside a subsystem. In such a case, it will also
be an interoceptive signal for the system as a whole. This approach allows us to associate signals to
(sub)systems and/or their boundaries, where we impose the further constraint that a properly defined
system is only one where the variables characterizing its boundary form a Markov blanket for the
variables originating inside the system. I.e., that variables originating inside the system are conditionally
independent from variables outside the system, as long as the boundary variables are given.</p>
      <p>To account for homeostasis, we make again reference to the Mizoguchi-Borgo description of
subsystems as playing functions inside a larger system [14] and assert in our ontology that interoceptive
signals originating from a system or one of its subsystems will modulate some function of some of its
subsystems2.</p>
      <p>Thus, we aim for our ontology to enable reasoning about boundary conditions and internal
regulationwithin artificial agents. We assume and build on previously existing formalizations of behavior,
function, and system [14, 23]. The following competency questions describe some of the modelling
aspects that the ontology is intended to address.</p>
      <p>1. What is a system boundary? What does it mean for a variable to be “internal” or “external” to a
system? Formalizes how to represent a separation between a system and the rest of the world
using the notion of Markov blankets: variables internal to a system only directly depend on each
other and variables on the system’s boundary, while the boundary variables are allowed to also
directly depend on variables external to the system.
2. Is a system boundary part of that system? Are variables describing the boundary state part of
the variables describing the system state? While it is convenient and intuitive to assert that
the boundary, and its characterizing variables, belong to a system, it is also intuitive to keep a
distinction between boundary and interior.
3. When is an internal variable also an interoceptive one? An internal variable is interoceptive if the
system makes it available to internal monitoring and can use it to modulate its operation..
1SSN is by design minimal in its commitments as to what systems are and how they are structured.
2In the Mizoguchi-Borgo approach, the function of a system always makes reference to the system’s exterior. The typical
homeostatic loop closes inside a system, however, and is, in this understanding, better seen as the function of some
“life-support” subsystem.</p>
      <p>Together, these competency questions capture the ontology’s capacity to reason about artificial
interoception as a continuous, embodied process. They constrain the representation of mechanisms for
adaptive regulation, predictive and explanatory inference, and the identification of critical boundaries
and cross-domain dependencies between internal and external states.</p>
      <p>Our ontology is intended both as a tool for human designers of interoceptive robots to describe and
reason about the systems they design, as well as for the “online” use by such systems to organize their
interoception-related reasoning. In this paper, when we will give examples, we will focus on the second
use case and illustrate how concepts from the ontology could be used to define relevant queries to
answer some of the competency questions above.</p>
    </sec>
    <sec id="sec-4">
      <title>4. Internal-External Separation</title>
      <p>A key challenge in modeling artificial interoception is determining which signals count as the “inside”,
or “outside”, of a system. According to the free energy principle [24, 25], any system that maintains its
organization over time must possess a statistical boundary, a Markov blanket, that separates internal
from external states while allowing controlled information exchange between them. This boundary
defines the minimal conditions for self-organization and provides a unified framework for describing
the relationship between interoceptive (internal) and exteroceptive (external) processes [26].</p>
      <sec id="sec-4-1">
        <title>4.1. Formalizing Agent-Environment Boundaries</title>
        <p>In the subsequent discussion, we will be using signal and (random) variable interchangeably because
to each signal that a system may measure as part of its interoception or perception, one can attach
a random variable for the value of that signal. We begin by referring to a concept from the field of
probabilistic inference.</p>
        <p>Definition 4.1. Let there be a set of random variables  . A Markov blanket for a set of variables  ⊂ 
is a set of variables ℬ ⊂  , disjoint from  , such that  are conditionally independent of all other
variables in  when given the blanket:</p>
        <p>( | −  ) =  ( |ℬ)</p>
        <p>This notion is especially important in the domain of graphical probabilistic models, which are methods
to describe, and reason with, relations of conditional dependence between random variables. In such
models, vertices correspond to variables, and edges to (unmediated) dependency relations. There are
many possible Markov blankets for a set of variables in a probabilistic graphical model, but a good
intuition for the concept is given by thinking of the smallest blanket – the smallest set of vertices
such that all paths between the variables of interest and other variables in the graph pass through the
variables of the blanket.</p>
        <p>The usefulness of this notion for our application is that it allows us to make precise what it means
for a variable to be “inside” a system, and therefore for the signal it corresponds to, to be an internal
one. Thus, in our view, a system is properly defined if it has a boundary such that the variables that
characterize the boundary act as a Markov blanket for the variables that characterize the inner state of
the system, separating them from the variables characterizing the environment.</p>
        <p>We note that the concept of Markov blanket has a rich history of application in the literature about
self-regulating systems. In an active inference context [24], it formalizes how internal and external
states interact through sensory and active states. A Markov blanket separates the variables that belong
to the agent from those that belong to the environment. Internal and external states influence one
another only indirectly, through the blanket states.</p>
        <p>Following [25], biological and cognitive systems can be viewed as hierarchically composed of such
blankets, forming “Markov blankets of Markov blankets” that span multiple scales, from cells to organs
to whole organisms and their sensorimotor loops. This recursive structure provides a principled way to
describe hierarchies of subsystems.</p>
        <p>ℎ    ( ,  ) → ¬ℎ   ( ,  )
ℎ   ( ,  ) → ¬ℎ    ( ,  )
ℎ ( ,  ) ∧ ℎ    ( ,  ) → ℎ    ( ,  )
  ∶  ( ) ∧ ℎ    ( ,  ) ∧ ¬ℎ    ( ,  )∧
¬ℎ    ( ,  ) → ¬  ( ,  )
(1)
(2)
(3)
(4)</p>
        <p>Our proposal is to expand the notion of system defined by Mizoguchi and Borgo [ 14] to include the
notion of variables characterizing a system state and its boundary, and a direct dependence relation
(   ) that may exist between such variables, corresponding to the direct dependence
relation from probabilistic graphical models. A constraint on a system is then that there would be no
direct dependence relations between variables inside it and variables outside, with the sets of internal
and external variables relative to a system being disjoint. Chains of dependence relations may exist
however, as long as these pass through variables characterizing the boundary. This proposal also
addresses the observation of [25] cited above, because our notion of subsystem would be similarly
constrained.</p>
        <p>Formally, our new axioms for this extension would include:</p>
        <p>Note that the absence of a direct dependence relation between variables does not mean an absence of
dependence between them. Typically, variables characterizing the system and the environment will
depend in complex ways on each other, and it is virtually always possible to infer something about a
variable by knowing something about another one.</p>
        <p>Example: Consider a robot’s ambient and CPU temperatures as random variables. These variables
would be separated by another variable for the temperature of the robot’s outer shell, even if this variable
is not actually measured. We would then say in our modelling that the ambient and CPU temperature
variables do not directly depend on each other, but there would be a chain of dependence that links
CPU temperature to shell temperature and shell temperature to ambient temperature. This is not a
deterministic connection. E.g., there may be some other factor that controls the ambient temperature
and which is unknown to the robot. However, even if the robot only measures its CPU temperature, it
has some information to estimate the ambient temperature (it will likely be similar to the CPU, and
possibly cooler).</p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>5. Interoceptive State and Decision-Making</title>
      <p>Interoceptive inference links self-regulation with decision-making by signaling how well the system
maintains internal balance. Interoceptive sensors track signals of variables such as energy or temperature
and indicate when they move away from preferred conditions. In such cases, regulatory systems are
triggered to attempt to steer the interoceptive variable back to its desired range.</p>
      <p>We propose to expand existing formalizations of functions [23] to account for functions that
measure and modulate the variables characterizing a system. Following these formalizations, it is not a
system’s function as a whole to measure or regulate its internal variables, but rather these functions are
attributed to some of its subsystems. We might say as shorthand that a robot “monitors and controls
its temperature”, but really these functions are more precisely understood when allocated to the robot
subsystems.</p>
      <p>Now the diference becomes clear between interoceptive and merely internal variables. A variable
is interoceptive if it is internal to a system, monitored by the system, and (at least to some extent)
ℎ     ( ,  ) → ℎ    ( ,  )
ℎ     ( ,  ) →   ∶ ℎ ( ,  ) ∧   ∶   ( ,  )
ℎ     ( ,  ) →   ∶ ℎ ( , ) ∧   ∶     (,  )
(5)
(6)
(7)
controllable by the system. We do not make strong commitments about the system being able to always
control the variable, or actively attempting to control it at all times. Rather, we propose that to be an
interoceptive variable in a system means there exists a subsystem whose function it is to regulate this
variable, independent of whether this subsystem is activated at some time or not.</p>
      <p>Formally:</p>
      <p>Another relevant aspect of interoceptive variables is that often – though not always – they are related
to conditions under which a system may function. That is, some of these variables must remain within
some given ranges, or else the continuation of the system’s “life” may be compromised [26]. Using the
SSN ontology [12] also allows us to represent assertions about interoceptive variables that capture their
meaning in terms of the conditions in which a system should operate. This can be done by treating
interoceptive variables as instances of the SSN concepts of operating and survival properties, each of
which has ranges attached. Since these assertions are straightforward to make with the conceptual
machinery of SSN, we do not outline them here.</p>
      <p>Example: A navigation task requiring continuous sensing cannot proceed if CPU load or battery
level are near critical thresholds. The system must first cool or recharge before continuing. In this
way, interoceptive state functions as a decision variable linking physical regulation to motivational
valuation. Note that this regulation is not actively maintained forever – we do not expect the robot
to be constantly recharging. Likewise, regulation will not always be successful, as a robot might run
out before reaching the charger. But we do expect that if something like battery level is to count as an
interoceptive signal, then the robot should be able to notice it and have the machinery or behavioral
routines to do something about it.</p>
    </sec>
    <sec id="sec-6">
      <title>6. Conclusion and Future Work</title>
      <p>In this paper, we have proposed the INTERO ontology, a descriptive framework for modeling robotic
interoception grounded in the SSN and SOSA ontologies. The model formalizes how internal signals,
system boundaries, and regulatory processes can be represented to capture the maintenance and
interpretation of an agent’s internal state. By doing so, it provides a structured basis for describing how
internal and external variables interact through defined boundaries and how these relations support
stability and adaptive control.</p>
      <p>This formalization constitutes a step toward artificial agents that are capable of evaluating and
regulating their internal states in ways that can be compared to human interoception. By integrating
interoceptive reasoning into ontological representations of system behavior, INTERO connects
regulation with adaptation and decision-making. Over time, such representations may help explain how
consistent self-regulation can give rise to intrinsic motivation and other emergent forms of adaptive
behavior.</p>
      <p>Future extensions will address how interoceptive variables can inform learning, reward, and
selfmodification in order to enable agents to refine their behavior through feedback from their own
internal processes. It will also be important to examine how embodiment and physical design influence
interoceptive reasoning in practice. Further work should also connect INTERO to existing semantic
representations used in robotics, to facilitate interoperability between models of internal regulation
and conventional tasks or configuration ontologies.</p>
      <p>In parallel, extending the framework to virtual and simulated agents would enable reasoning about
interoceptive processes that emerge from computational or energetic constraints rather than physical
ones. Finally, it will be valuable to explore how interoceptive representations interface with
metacognitive models of self-monitoring and control, linking regulation to higher-order reflection. Ultimately,
this work aims to advance modular ontologies that describe the foundational mechanisms underlying
adaptive, self-regulating, and cognitively integrated artificial systems.</p>
    </sec>
    <sec id="sec-7">
      <title>Declaration on Generative AI</title>
      <p>The author(s) have not employed any Generative AI tools.</p>
    </sec>
    <sec id="sec-8">
      <title>Acknowledgements</title>
      <p>This work was supported by the German Research Foundation DFG, as part of Collaborative Research
Center (Sonderforschungsbereich) 1320 Project-ID 329551904 “EASE - Everyday Activity Science and
Engineering”, subproject “P01 – Embodied semantics for the language of action and change: Combining
analysis, reasoning and simulation”.</p>
    </sec>
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