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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>Catania, Italy
* Corresponding author.
†These authors contributed equally.
$ luca.biccheri@istc.cnr.it (L. Biccheri); roberta.ferrario@cnr.it (R. Ferrario)</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Digital Twins as Information Artefacts</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Luca Biccheri</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Roberta Ferrario</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Laboratory for Applied Ontology, ISTC-CNR</institution>
          ,
          <addr-line>Via alla Cascata 56/C 38123 Povo di Trento</addr-line>
          ,
          <country country="IT">Italy</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <volume>000</volume>
      <fpage>0</fpage>
      <lpage>0001</lpage>
      <abstract>
        <p>Digital Twins (DTs) are often described as virtual replicas or copies of physical systems. However, we argue that this view not only obscures key aspects of what DTs actually do but also fails to capture their underlying ontological rationale. In this paper, we ofer a foundational account of DTs based on dolce, arguing that these technologies embed intentional representations at their core. We then qualify DTs as information artefacts shaped by stakeholders' goals and manifesting qualities, which we call 'diferential qualities', that have causal relevance. These are essential for accomplishing tasks typically performed by DTs in engineering, such as diagnostics, optimisation, and simulation.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Digital Twin</kwd>
        <kwd>diferential quality</kwd>
        <kwd>information artefact</kwd>
        <kwd>aboutness</kwd>
        <kwd>epistemic causality</kwd>
        <kwd>foundational ontology</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        Digital Twins (DTs) are often informally presented as kinds of virtual or digital models of physical
objects or systems, created to support activities like simulation, real-time monitoring, predictive
analysis, visualisation, and operational control. While DTs have recently garnered attention from
scholars working or interested in ontology at large (see, for instance, [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]), to the best of our knowledge,
few and preliminary formal ontological accounts have been proposed that explicitly address what kind
of entities DTs actually are (cfr. [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] and [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]).
      </p>
      <p>
        In this paper, we approach the conceptualisation of Digital Twins (DTs) from a foundational ontology
perspective, investigating the primitives required for their formalisation. The foundational ontology
adopted in this work is dolce (Descriptive Ontology for Linguistic and Cognitive Engineering) [
        <xref ref-type="bibr" rid="ref4 ref5 ref6">4, 5, 6</xref>
        ],
which has already been successfully applied to DT-related technological domains, such as artefacts
and functions [
        <xref ref-type="bibr" rid="ref10 ref7 ref8 ref9">7, 8, 9, 10</xref>
        ]. The choice of leveraging dolce rather than other foundational ontologies
is further motivated by the fact that in the latest years several works have been produced that were
focused on intentionality, with a rich conceptualisation of the notion of aboutness. We shall gradually
introduce the reader to the set of dolce entities necessary to characterise DTs in due course.
      </p>
      <p>
        At first glance, as mentioned, one could be inclined to model DTs merely as copies or replicas of
physical entities. However, as we will argue, although it is weaker than the logical identity [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ], the
notion of copy is overly rigid and ultimately insuficient: not only does it obscure key aspects of what
DTs actually do, but it also fails to capture their underlying ontological structure.
      </p>
      <p>Rather than viewing DTs as kinds of copies, we propose to understand them as specific representations
of physical endurants, i.e., intentional representations, which allows us to identify them as a subclass
of technical artefacts, namely information artefacts, whose features depend (in part) on the goals of
various agents involved as stakeholders (e.g., designers, engineers, users, etc.).</p>
      <p>This goal-oriented approach is further complemented by a causal view of DTs. Regardless of the
physical entities related to DTs, we claim that there exists a subset of features that consistently matter
to identify them. We refer to these as ‘diferential qualities’. These properties, by having causal import,
make a diference in how an entity changes over time, and therefore are relevant for understanding,
simulation, optimisation, and diagnostic tasks that DTs typically perform.</p>
      <p>
        This perspective is particularly important in engineering contexts, where DTs can be used to evaluate
and ensure the dependability of systems under a variety of conditions [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. Although DTs’ applications
span disparate domains, from agriculture to biology [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ], here we restrict our analysis to engineering
examples (without loss of ontological generality, so to speak).
      </p>
      <p>A well-known distinction present in the literature is that between Digital Twin Prototype and Instance.
While the former is a description of a prototypical physical artefact and is aimed at then producing the
physical twin, the latter describes a specific, already existing, physical twin, to which it remains linked
throughout its life1.</p>
      <p>However, although one can speak of DTs at the type level, thus addressing their conceptualisation to
characterise the prototypical class of Digital Twins, in the current paper we prefer to limit our analysis
to the token level. Beginning with individual tokens allows us to focus on practical examples and
enables a step-by-step process of abstraction.</p>
      <p>
        The paper is structured as follows: in Section 2, without aiming to disentangle the ontological
complexity of the notion of copy [
        <xref ref-type="bibr" rid="ref11 ref14">14, 11</xref>
        ], we briefly highlight its shortcomings when applied to
the analysis of Digital Twins. Section 3 introduces the class of technical artefacts and argues that
the primary relations between Digital Twins (DTs) and the physical entities they represent can be
understood in terms of aboutness or intentionality in one direction (DT to Physical Twin – PT) and
existential dependence in the other (PT to DT). This supports the view that DTs are best characterised
as information artefacts. The notion of ‘diferential quality’ is presented in Section 4, and is then used
to provide an exploratory formal characterisation of Digital Twins in Section 5, building upon the
theory of aboutness developed within a goal-oriented framework in [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ], which is also employed here
to provide a definition of ‘information artefact’. In Section 6, we provide some concluding remarks.
      </p>
    </sec>
    <sec id="sec-2">
      <title>2. The Pitfalls of the ‘Copy’ Notion in Digital Twins</title>
      <p>
        The label ‘Digital Twin’, which originated in the field of engineering, does not refer to a specific
technology. Rather, it encompasses a wide range of computational disciplines, applications, and
techniques, including computational logic, AI algorithms, ontology-based data modelling, the Internet
of Things (IoT), and sensors [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ].
      </p>
      <p>
        Ontologically, in a nutshell, one might say that Digital Twins (DTs) are technical artefacts2 representing
a physical entity. In this respect, they are not far from abstract models or dynamic simulations of
the world, which have been widely employed in science and technology for decades [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. However,
the conceptualisation of DTs often presents them as ‘realistic’ or ‘high-fidelity ’ representations of
physical entities, thus departing from abstract models. Moreover, far from being just simulations, DTs
are typically linked in real-time to physical entities from which they receive data, which are then used
for monitoring, controlling, or decision-making activities that influence the behaviour of such entities.
      </p>
      <p>
        Not surprisingly, given the technological complexity of the topic, we lack a universally accepted
definition. Yet, the domain of discourse about DTs can be roughly understood as involving three main
entities [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]: (1) a physical entity (2) a technical artefact (3) a relation between these entities.
      </p>
      <p>Now, at a high level of abstraction, one might intuitively argue that, since each physical entity has
a corresponding digital counterpart, that is, its ‘Digital Twin’, the very term itself suggests a kind of
‘copy’ relation is involved. However, this option is neither feasible nor desirable.</p>
      <p>
        To start with, one might naively wander what features and how many, should be identified in order to
claim that a DT is a copy of a physical entity. Trivially, storing every single detail of the physical entity
is often impractical, if not impossible (epistemologically speaking). This immediately underlines that we
1It seems well-established in the literature that, regardless of whether it is created before or after its digital counterpart, the
existence of a physical twin is a necessary condition for the existence of the digital twin.
2This notion will be explored in more detail in Section 3.
are not looking for a strict notion of copy or a replica (e.g. a PDF copy) [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. Typically, we aim to capture
only the most informative features of the physical entity. In this regard, the expression ‘high-fidelity
representation’ used in DTs literature might relate to those aspects of the physical entity relevant to
the intended task, not replicating every detail (e.g. a turbine’s Digital Twin for failure prevention may
prioritise sensor data, including vibration, temperature, and pressure, over structural ones).
      </p>
      <p>
        Furthermore, real-world social and biological systems are inherently emergent, requiring open and
non-linear models that move beyond simple copying processes [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ]. Though, in this paper, we limit our
analysis to the engineering field, DTs are not confined to such domain, but can also be applied to entities
in the Life Sciences and Earth Sciences, whose modelling typically involves working hypotheses and
simplifications [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. Moreover, as said, DTs are not only meant to mirror physical objects but also to
undergo, for instance, virtual testing and optimisation; this means that some computational operation
is performed on them in order to obtain improvements on the physical entities. If simulations reveal an
enhanced design or better performance characteristics that the physical object lacks, the Digital Twin
may serve as a blueprint for potential modifications to its physical counterpart. In this dynamic process,
it becomes unclear what is truly a copy of what 3. Perhaps, however, if one wishes to account for the
relation between Digital Twins and their Physical Twin in terms of copying, a weakened notion of copy is
required. To this end, alternative relations such as approximate and inexact copies have been introduced
in the philosophical debate on artefacts. Nevertheless, these notions were specifically formulated to
address logical properties among computational artefacts, not artefacts in general. Moreover, these are
not meant to account for the relation between the digital and physical worlds [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]. To explore this
relation, it is necessary to account not only for formal and, of course, physical properties, but above all
for the intentional dimensions involved [
        <xref ref-type="bibr" rid="ref14 ref7 ref8">7, 8, 14</xref>
        ].
      </p>
      <p>Unlike a physical replica (e.g. biologically identical twins), a DT is goal-designed, i.e. it is created with
specific purposes in mind, typically: diagnostic, prediction, optimisation. This agent-dependency entails
that the Digital Twin selectively represents only those features of the physical entity that are relevant
for achieving the intended goals attributed to the related DT. Its identity is therefore determined by a
goal-oriented process. This marks a crucial ontological distinction: DTs are not merely what they are,
but what they are for, a dimension absent in standard notions of replication and, to some extent, also of
copying. Regarding the latter, the intentional dimension is involved insofar as the act of copying entails
an artefactual process of creation or modification, and not to the idea of copy itself. We claim therefore
that while the copy relation may seem intuitive, it is too rigid to fully account for the complexity of
Digital Twins.</p>
      <p>Along these lines, Korenhof et al [2021] warn us that framing the conceptualisation of DTs solely
in terms of ‘realistic’ representations of a physical entities, and indeed as a kind of copy, obscures
the ‘prescriptive’ dimension of DTs, which are a-priori designed to monitor or improve the physical
counterpart. This is not a neutral process, of course. As a result, a DT always contains something that
is of a diferent ontological kind w.r.t. the physical entity it refers to. For example, the numerical models
that simulate the growth of a grapefruit tree are not part of the actual grapefruit tree. These models are
instead used to cope with a physical reality that is perceived, if not as faulty, at least as something in
need of optimisation. Ultimately, this leads to a reification of the DT: it is treated as a full-fledged entity
that, for all practical purposes, substitutes the physical object.</p>
      <p>
        For instance, a farmer who uses a DT to monitor and automate the feeding of cows, thus optimising
the process, engages with the DT as an interface. In the worst-case scenario, this might alienate the
farmer from the actual physical activity, delegating much of the labour to an automated system driven
by the DT [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. This also afects human behaviour (as technology typically does) and introduces political
3Actually, the force of the statement depends on the notion of copy employed. For instance, if one assumes that, if  is a copy
of , then  serves as a kind of model for , it is always possible to discern the ‘original’ from the ‘copy’ [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ]. In this respect,
the copy relation is neither symmetric nor reflexive, and thus it is not an equivalence relation, contrary to what Tzouvaras
[1993] maintained [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]. However, even in this case, the notion of copy clashes with the peculiar relation between DTs and
their physical counterparts. On the one hand, the physical entity serves as a model for designing the DT; on the other hand,
the DT itself can be regarded as a sort of ideal model in which to experiment with improvements to be applied to the physical
world.
and ethical matters (e.g., data ownership, transparency, explicability) related to diferent stakeholders’
goals and needs, which ultimately afect the design of the DTs themselves.
      </p>
      <p>While representations are a crucial component in discussions about DTs, they coexist with goals,
prescriptions, and actions enabled or required by such technologies. This ultimately leads Korenhof et
al [2021] to qualify DTs as ‘steering techniques’, aligning them with the traditional cybernetic paradigm
in which technical systems are used to steer or guide behaviour. In this view, DTs are employed to
realise specific goals in the world through feedback mechanisms that provide information and influence
action.</p>
      <p>
        The informational dimension introduces an additional nuance to the concept of ‘intentional’, that
must be distinguished from goal-oriented aspects or, in other words, from agents’ intentions4. An
intention or goal5, conceived as a mental state, is merely one among several such states, e.g. beliefs,
desires, and perceptions, that exhibit the property of ‘intentionality’ or ‘aboutness’, which has to do
with the very matter of meaning, whether mentally or linguistically conceived [
        <xref ref-type="bibr" rid="ref20 ref21">20, 21</xref>
        ]. DTs, in addition
to embedding agents’ intentions, also carry (albeit indirectly) intentionality. This peculiar characteristic,
we argue, sets DTs apart from other kinds of technical artefacts. It is precisely this dimension that is at
stake when we claim that a Digital Twin represents its physical counterpart.
      </p>
      <p>From what has been said, we can refine our ontological understanding of DTs by drawing on two
main assumptions:</p>
      <p>i) First, we can view the representation (i.e. aboutness) relation as the fundamental link between
a physical entity and its DT. DTs refer to their physical counterparts in a meaningful way and carry
information about them.</p>
      <p>ii) Second, alongside this informational aspect, we must adopt a goal-oriented perspective. This
accounts for how and why DTs, as a specific type of technical artefact, are used as ‘steeering’ technologies.</p>
      <p>In the following sections, we will explore these assumptions in greater depth in order to provide a
basic formal understanding of Digital Twins.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Introducing Information Artefacts</title>
      <p>
        There is no doubt that DTs represent a complex technology, made up of multiple layers of material
and code. Some of these layers are directly perceivable by humans, such as the output displayed on a
screen, while most remain concealed beneath intricate arrangements of physical components, hardware
engineering, and logical systems (from high-level programming languages all the way down to the
electrical properties of copper and silicon) [
        <xref ref-type="bibr" rid="ref13">22, 13</xref>
        ].
      </p>
      <p>
        However complex such technology may be, ontologically we can distinguish two main layers: the
material and the artefactual, with the former constituting the latter. To account for this, we draw
on the formal theory of artefacts developed in [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] and further contextualised in [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. At its core, the
theory emphasises that an artefact comes into being when an agent intentionally selects a physical
object and attributes specific capacities to it. For example, a piece of wood becomes a bench because
someone has intentionally (i.e. by adopting an intention) selected that object and attributed to it the
capacity to support weight. Of course, in the case of DTs, the story is more complex. Here, one must
not only select but also modify or arrange a specific amount of matter (e.g. silicon) based on some of its
physical qualities (e.g., electrical conductivity), so that the resulting artefact can exhibit behaviours (i.e.,
computational operations enabled by the flow of electrical current through circuits) that the original
physical matter alone does not possess. Typically, this transformation marks the creation of a technical
artefact: including cars, bikes, laptops and, more generally, any devices designed to perform certain
tasks [
        <xref ref-type="bibr" rid="ref10 ref8">8, 23, 10</xref>
        ]. However, fundamentally, artefacts are not defined merely by their physical capabilities,
4Unless explicitly stated, the twofold meaning of ‘intentional’ should be understandable from the context.
5Note that in the literature on BDI (Belief-Desire-Intention) models, intentions are conceived either as primitive mental
states or as primitives used to define goals themselves. In the latter case, intentions are treated as synonymous with goals.
Alternatively, an objectivist view considers goals as externally provided ‘recipes’ for agents to follow [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ]. In this paper, we
adopt the mentalist perspective.
but, above all, by the capacities attributed to them6. In the case of DTs, such attributed capacities
might include a number of diferent dimensions, including reliable data transmission, crash simulation,
diagnostic, etc.
      </p>
      <p>
        The topic of capacities attributed to artefacts is well suited for our purpose, as it helps illuminate
the steering role of DTs in achieving human goals. Moreover, by adopting a multiplicativist approach
[
        <xref ref-type="bibr" rid="ref7">7</xref>
        ], according to which an artefact is a distinct entity from the physical object that constitutes it, the
artefactual theory we embrace also accounts for why DTs’ representations of physical entities introduce
elements (e.g., numerical models) that cannot inhere to their physical counterparts. However, this
analysis alone is not suficient to fully characterise DTs as the specific kind of technical artefacts they
are. In fact, as mentioned in the previous section, DTs are intended to represent their corresponding
physical entities, and there is nothing inherent in the general ontological framework of artefacts we
have just introduced that justifies such representational power.
      </p>
      <p>To account for this, we need to appeal to the so called ‘information entities’. This is a general label
encompassing a variety of entities, ranging from semi-abstracta to meanings, ideas, and documentary
entities. In order to highlight similarities and diferences among these entities, Sanfilippo [2021] presents
a comparative table with column indices reporting on some ontological dimensions, such as existence in
time and space, criteria of unity, generic dependence, and aboutness. For our purposes, it is worth noting
that all the theories examined in [24] appeal to the notion of aboutness to characterise information
entities, though without committing to a particular stance or providing a formal account 7. This lack of
formal studies is not limited to the domain of information entities. In fact, the concept of intentionality
or aboutness is primarily treated as a primitive and largely underanalysed in the applied field of Formal
Ontology [26], despite being a fundamental notion across multiple domains.</p>
      <p>
        Expressions such as ‘reference’, ‘intentionality’, ‘aboutness’ have considerable semantic overlap and
are sometimes used interchangeably for all means and purposes. However, depending on whether the
emphasis is on language or mind, we see a prevalence of terms like ‘reference’ and ‘aboutness’ in the
former case, and ‘intentionality’ in the latter. For instance, according to Yablo [2014], aboutness “is
the relation that meaningful items bear to whatever it is that they are on or of or that they address or
concern.”. Conversely, intentionality is, as mentioned, typically introduced as the property of mind, and
more specifically a kind of power or ability, to be about, represent or stand for something [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ]. Therefore,
it is no surprise that the notion of aboutness is also at stake in the characterisation of information
entities, insofar as an entity carries information precisely by virtue of being representational.
      </p>
      <p>
        In this respect, the notion of aboutness can be employed to capture the link between DTs and their
physical counterparts. We will discuss this in Section 5, by leveraging the formalisation and the theory
of aboutness ofered in [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] and by adapting it to address the semantical aspect of DTs.
      </p>
      <p>
        Before concluding this section, let us raise another important issue. Just as there is no single
technology that fully identifies a DT, there is likewise no fixed set of tasks it is meant to perform.
However, among the most common applications are diagnosis, simulation, and optimisation [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. When
representing the physical counterparts of DTs, not all of their properties (e.g. the colour of an object)
are relevant for accomplishing these tasks. Presumably, only those qualities that afect or modify the
behaviour of the object are of interest. We will refer to these kinds of properties as ‘diferential qualities’.
We will introduce them in the next section and demonstrate its relevance to the ontological modelling
of DTs in Section 5.
6In [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ], capacities are categorised as dolce qualities. Two types of capacities are introduced: physical capacities and attributed
capacities that, diferently from the former, depend on an agent’s intentions at the moment the artefact is created. The
discourse on capacities has been further developed in recent work on dolce from an engineering perspective, although
approached diferently [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ].
7In this respect, the only exception is the treatment on aboutness ofered by Ceusters and Smith [2015].
      </p>
    </sec>
    <sec id="sec-4">
      <title>4. On the Role of Diferential Qualities within the Engineering</title>
    </sec>
    <sec id="sec-5">
      <title>Domain</title>
      <p>
        Digital Twins (DTs) are deployed in many heterogeneous domains, but in this paper we shall mainly
focus on engineering contexts, where causal and probabilistic aspects of artefacts’ behaviour are central.
In this section, we introduce the relation we dubbed ‘isDifferentialQualityFor’, specifically
devised to capture such aspects, and developed in a paper currently under review [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] 8. In the next
section, we will then employ this relation for providing an exploratory formal characterisation of DTs.
      </p>
      <p>To this aim, let us briefly contextualise the main theory of causality we appeal to, and the reasons
behind such an endorsement in light of our objectives. First of all, we aim to articulate the intuitive
idea of ‘causal contribution’ between properties, in alignment with the technological domain under
investigation. In this respect, a probabilistic approach to causation appears best suited to account for
the behaviour of DTs, e.g. simulating physical artefacts in complex environments often involves dealing
with multiple sources of uncertainty (including stochastic processes such as sensor noise, unpredictable
external influences, and incomplete or imprecise data about the system’s components, the environment,
etc).</p>
      <p>Probabilistic accounts of causality belong to a broader family of approaches commonly referred
to as ‘diference-making’ theories of causality. These are often contrasted with another group of
approaches, known as ‘mechanistic theories’. The distinction lies in their difering uses of causal
claims: the diference-making approach serves an inferential purpose and applies to types of entities,
while the mechanistic stance is aimed at providing explanations and is used for token entities [27].
The mechanistic stance focuses on identifying the physical processes that explain the link (i.e., the
mechanism) between causes and efects in individual cases and through inductive reasoning. For
example, by connecting the insurgence of John’s lung cancer with his being a heavy smoker [28]. In
contrast, the diference-making perspective emphasises the information required to infer efects from
causes, e.g. by intervening on variables representing causes while controlling for variables representing
efects, such as when constructing a Causal Bayesian Network from a dataset [ 29]. In brief,
diferencemaking involves the idea of ‘change’, i.e. how is that the presence of causes brings about changes in
their efects [cf. 28].</p>
      <p>Hence, within the engineering context, both probabilistic and mechanistic factors are often required,
as engineers are interested in both the predictive and explanatory uses of causal claims. From this
standpoint, the epistemic theory of causality [29] is well-suited, as it unifies probabilistic and mechanistic
evidence into a coherent framework of rational causal belief. Though being an epistemic theory (i.e. not
committed to causality as a full-fledged entity), this view does not deny the existence of facts serving
as truthmakers for causal beliefs [28, 30]. Rather, it openly acknowledges the evidential grounding of
causal claims in the agent’s perspective.</p>
      <p>
        In this framework, the relation isDifferentialQualityFor helps formalise how certain qualities
of artefacts contribute (both probabilistically and mechanistically) causally to changes observed in other
qualities. More specifically, referring to dolce’s categories 9, it links two qualities  and ′ (inhering in an
8Readers more interested in the philosophical aspects might recognize in the notion of diferential qualities certain echoes
of the metaphysics of dispositions. This is a delicate point that deserves clarification. First, when we speak of diferential
qualities, our interest lies primarily in the type of relationship that exists between two (or more) qualities, and not in the
nature of those qualities themselves. The focus is on how such qualities behave within the dynamics of interaction between
the endurants to which they belong. In [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], diferential qualities are used, together with capabilities [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ], to characterize
powers. By definition, powers are relational qualities involving certain capabilities, which in turn are diferential qualities
with respect to the powers themselves. It is important to note, however, that powers are neither reducible nor limited to
capabilities (i.e. powers may also depend on other diferential qualities that are not capabilities), and that the definition of
capability we adopt to define powers is modally characterized. Thus, the notion of power, as we use it, difers significantly
from the standard notion of disposition in metaphysics. In the context of this work, however, we do not engage with the
notion of power; our focus lies solely on leveraging the concept of diferential quality for engineering modelling purposes.
9Diferently from universals, qualities in dolce are particulars that inhere in other entities. The inherence relation is functional:
a quality is specific to its bearer and existentially dependent on it. For instance, John’s weight is a quality that inheres
exclusively in John throughout his life and ceases to exist when John does. Hence, dolce qualifies such qualities as ‘individual’.
endurant each10), where the bearer of  participates in an event  and the bearer of ′ in an event , with
the former being the cause of the latter. Two further relations are provided in [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] to characterise the
relation of isDifferentialQualityFor, i.e. the relation isProbabilisticallyDependentOn,
holding between types of events, and the relation isMechanismOf, holding between particular events.
      </p>
      <p>Ontologically, this setup asserts that when two events are taken as evidence for a causal claim, the
time-dependent value change in the qualities of the participating endurants is also causally related. That
is, a change in quality  at time  implies, within some probabilistic constraint and against some relevant
mechanistic explanation, a change in ′ at time ′. For example, increased humidity (a quality  of the
environment) participating in a vaporising event can reduce the accuracy (′) of a sensor participating
in a subsequent error reading event [32].</p>
      <p>With the introduction of diferential qualities, we are now ready to ontologically qualify Digital
Twins.</p>
    </sec>
    <sec id="sec-6">
      <title>5. Foundations of Digital Twins</title>
      <p>In this section, we introduce a real-world example in the engineering domain to help understand the
formalisation we will provide. We already mentioned that DTs are rooted in real-time data and grounded
in physics-based simulations, making them powerful tools for early fault detection and decision-making.</p>
      <p>The example is taken from Siemens’ use of DTs in monitoring large rotors in generators and
compressors11. When one of such rotors fails, downtime can cost up to five million euros per day. Even
scheduled maintenance results in weeks of inactivity (mainly due to safety reasons) and requires expert
analysis.</p>
      <p>In contrast to this traditional maintenance scenario, the Digital Twin-based approach ofers
considerably greater flexibility. Every rotor has a Digital Twin created at the design stage that runs in
parallel with the actual machine, constantly simulating ideal sensor readings (e.g., vibration data). When
discrepancies arise between simulated and real data, the DT provides diagnostic. By simulating various
fault scenarios (like imbalance forces or dust buildup), adjusting parameters (force location, magnitude),
and minimising the diference between real and simulated data, the DT identifies the cause and location
of the fault and allows enough time to schedule repairs.</p>
      <p>
        Let us now introduce the dolce framework that will enable us to ontologically account for the
practical applications of Digital Twins, including the industrial scenario just described. To start with, we
recall that, of course, Digital Twins are artefacts, as they are the product of human intentional activities.
So far, in dolce only material artefact has been formalised in [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ], but successive works have specialised
such notion into that of technical artefact [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ].
      </p>
      <p>In our intuition, Digital Twins are still more specific kinds of artefacts, namely, able to carry
information. We shall call this kind ‘information artefact’ and look for an ontological characterisation.</p>
      <p>
        To this aim, we build on previous work, presented in [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ]. We consider the notion of aboutness as
a complex relation composed of two simpler relations: 1 and 2. The former is a
ternary relation involving an agent’s (private) mental state , a concept , and a time . Concepts in
dolce are to be intended as reifications of properties, those that must necessarily be possessed by an
entity to be classified under those concepts, the latter being not private but defined by a community of
In this respect, they resemble tropes that extend in time and undergo change. We shall therefore refer to dependability as a
kind of individual quality. An individual quality is distinct from its value, called a quale: this is the position of an individual
quality in a structured quality space. Quality spaces are inspired by Gärdenfors’ [2004] conceptual spaces. Qualities of the
same kind take values within the same space, enabling their comparison via qualia. For instance, if the colour of a car and
the colour of a book cover exhibit the same shade of blue, their respective qualities occupy the same position (quale) in the
quality space of colour. Thus, they are distinct qualities sharing the same quale, i.e. value.
10In the more general case,  and ′ inhere in diferent endurants, but it could also be the case that they inhere in the same
endurant. In such case, the change in one of its qualities causes the change in another of its qualities, as when a swan baby,
becoming adult, turns from gray to white).
11https://www.siemens.com/global/en/company/stories/research-technologies/digitaltwin/error-diagnosis-digital-twin.
      </p>
      <p>html
agents. Concepts can classify entities at a certain time12, but they can also exist without classifying
anything. For those concepts that succeed in classifying some entities at a given time, we use in our
framework also the relation of 2, which is a ternary relation involving an agent’s mental
state , an entity (instance) , and a time (moment or period)  at which such an entity is classified by
that very concept.</p>
      <p>So, the overall picture is that when agents are in a certain mental state (like belief or intention), such
mental state is always directed towards a concept. The fact that a concept is always involved captures
the common-sense idea that thinking is always thinking about something. In our framework, the relation
of being directed towards a concept is called 1 and, while this relation holds, the concept may
be called the ‘intentional content’ of the mental state. Now, in some cases the concept does not classify
any entity or, in other words, the content does not denote any entity, such as for fictional entities. In
such cases, 1 is the only relation that holds; in all other cases, there will also be a relation
of 2 between an agent’s mental state and an individual entity in the‘world’ or ‘domain’ of
interest, that we shall call ‘intentional object’, which is then classified by the concept towards which
the mental state is directed.</p>
      <p>
        It is worth noticing the two senses of aboutness formalised in [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] are slightly diferent from those
needed to tackle the sense in which an information artefact may be ‘about’ something. For one thing,
while in [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] the focus was on intentional content and object, here what is at stake are information
content and object; in a sense, provided that one can clearly distinguish between the two, we are moving
from the mental to the semantic or lingustic realm.
      </p>
      <p>Now we can relate the theory of aboutness to the characterisation of information artefacts. The basic
idea is that an information artefact is a technical artefact that encodes information. However, for such
information to be meaningful, it must be ‘cognitively graspable’ by an intentional agent, therefore here
is where the notion of 1 comes into play. This is tantamount to say that the ‘aboutness’ is
not so much intrinsic to the concepts encoded by the informational artefact per se, but rather arises
indirectly through the agent’s cognitive intervention [34]. The encoding is possible insofar as the
physical object (or part of it) that constitutes the artefact is arranged in a way that makes it cognitively
accessible; in other words, insofar as it functions as a symbol (e.g., ink patterns in books, voltage states
in computer gates). We stress that, generally speaking, many information artefacts only need to appeal
to 1, that is, a relation to content; e.g. in the case of books about fictional characters. Likewise,
there are cases in which such content, through the mediation of an intentional agent who entertains
some mental attitudes towards it, can refer to something in the world. Those are the cases in which
2 is at stake 13. Examples of such information artefacts are medical records, dashboards in
industrial settings and Digital Twins as well.</p>
      <p>
        To provide the definition of information artefact, we introduce the primitive binary relation Encodes,
which holds between the technical artefacts and an ‘informative content’(concept) at a certain time14.
We have therefore the following:
Axiom 1: Encodes(, , ) → TechArt() ∧ C() ∧  ()
Definition 1: InfoArt() ↔ Encodes(, , ) ∧ ∃(MS() ∧ About1(, , ))
12In the seminal work on concepts [33], these were introduced to classify endurants. However, in [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] the classification
relation is extended to perdurants as well.
13There is no consensus in the philosophical literature regarding the ontology of the entities that serve as the referents of
intentional mental states, commonly labeled as intentional objects [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ]. Depending on the philosophical assumptions, these
entities may range from particulars to properties, events, or even complex entities such as states of afairs. In our case, for
practical modelling purposes and assuming dolce as the background ontology, the physical twin, qua intentional object,
could be conceived in various ways: as the ‘whole’ composed of the endurant and the perdurant tied by the participation
relation (e.g., the robotic arm performing a pick action), as just the arm (or more precisely, some of its qualities, such as
weight), or even as the event itself (e.g., picking up a bottle at a given time). Ultimately, much depends on the modelling
focus and purpose. However, the key point is that our proposal always allows for the identification of an intentional object
corresponding to the physical counterpart of the digital twin.
14The information that an agent grasps while interacting with a technical artefact (like reading a book) may change in time.
      </p>
      <p>Axiom 1 minimally constrains the arguments of the relation Encodes,while Definition 1 states that
 is an information artefact if  is a technical artefact that encodes a concept  at a certain time  and
there exists an agent’s mental state  that is About1 concept  at 15.</p>
      <p>The following step is that of characterising Digital Twins (DTs) as a subclass of information artefact.
We mentioned (Section 2) that DTs are used in goal-oriented contexts, underlining their being ‘steering
technologies’. In addition, we introduced a class of qualities (Section 4), called ‘diferential qualities’
helpful to identify features of the physical entity useful for DTs’tasks (e.g. simulation, optimisation,
etc). Now let us resume the example about the Siemens’ rotor to contextualise the ontological scenario.</p>
      <p>Consider a system in which the DT of a rotor includes a parameter representing the rotor’s orientation
angle. This parameter is modeled as a quality  inhering in the DT. The DT participates in a simulation
event , during which it predicts friction due to dust accumulation. As a result, it updates the value of
the quality ′ (i.e., the angle) that inheres in the actual rotor. This update causally triggers an adjustment
in the physical rotor’s orientation, mitigating dust build-up. Thus, the quality  of the DT can be said to
be a diferential quality for ′ related to the Physical Twin. In addition, the simulation event  serves
as a satisfier 16 of an instrumental goal . The occurrence of  brings about another event ′, i.e., a
decision-making event that, in turn, satisfies an end goal ′. This complex event ultimately results in
scheduling a cleaning intervention without requiring system shutdown, thereby achieving the end goal
of minimising operational costs.</p>
      <p>
        Now, in order to formalise the causal dimension, thanks to which the DT modifies a quality of the
actual rotor, we leverage the primitive relation of ‘causal contribution’ introduced in [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] holding
between events, by constraining it with the relation isDifferentialQualityFor [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. Hence, we
have the following:
Axiom 2: causalContr(, ′) → EV() ∧ EV(′) ∧
isDifferentialQualityFor(, ′)
∧ ED() ∧ ED(′) ∧ I(, ) ∧ I(′, ′) ∧ PC(, , ) ∧ PC(′, ′, ′))
∃, ′(Q()
∧
      </p>
      <p>Q(′)
∧</p>
      <p>Axiom 2 states that if  causally contributes to ′, then both  and ′ are events, and there exist
qualities  and ′ such that  is a diferential quality of ′ (a change in the value of  brings about
a change in the value of ′). These qualities inhere in the endurants  and ′, respectively, with 
participating in  and ′ participating in ′. Now we introduce the goal-oriented dimension which,
together with the relation of causal contribution, allows us to qualify what a Digital Twin is:
Axiom 3: dgTwin() → InfoArt()∧PED()∧SD(, )∧goal(, , )∧∃′′(︀ goal(, ′, ′)∧ ≺
′ ∧ (∃. sat(, , ) ∧ PC(, , ) → ∃′. sat(′, ′, ′) ∧ PC(, ′, ′) ∧ causalContr(, ′)))︀
Axiom 3 characterises a Digital Twin  as an information artefact that is specifically dependent on a
physical endurant  (i.e., any material entity, including other artefacts) for its existence. Moreover, the
DT  participates in an event  which satisfies an agent’s (instrumental) goal  concerning a concept 
at time . Event  causally contributes to event ′, which satisfies the agent’s (end) goal related to a
concept ′ at time ′, where  precedes ′. In addition to qualifying Digital Twins as steering technologies
that exert a causal impact on their physical counterparts, Axiom 3 also emphasises their existential
dependence on the corresponding Physical Twins. Finally, we also provide a characterisation of the
notion of a Physical Twin:
Axiom 4: phyTwin() → PED() ∧ ∃, , , (︀ dgTwin() ∧ Encodes(, , ) ∧ About1(, , ) ∧</p>
      <p>
        About2(, , ))︀
15Notice that  must be the same in the two relations in Definition 1, because in the periods in which one of the two conditions
fails, the technical artefact still exists, but it does not convey information, thus the information artefact ceases to exist.
16In [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] a satisfier is defined as an (existing) event that satisfies the content of the agent’s goal.
      </p>
      <p>Axiom 4 says that if a physical endurant is a Physical Twin, it is the reference of an information
content encoded by the Digital Twin. This should render the fact that an entity is a Physical Twin only
when there is at least an agent holding a mental state directed to an information content encoded by
the Digital Twin that classifies (is made concrete by) such entity. In other terms, together with the
existential dependence of the Physical Twin from the Digital Twin, it is also the case, roughly speaking,
that an entity becomes (plays the role of) a Physical Twin, only when it has a Digital Twin.</p>
    </sec>
    <sec id="sec-7">
      <title>6. Conclusions</title>
      <p>In this paper we argue against the use of the concept of copy to account for the ontology of Digital
Twins. While intuitively appealing, the notion of copy proves too rigid and obscures the prescriptive
nature of these technologies. Instead, we propose a goal-oriented approach which, supported by a class
of qualities we dubbed diferential qualities, highlights how DTs function as paradigms for modifying,
controlling, and ultimately guiding the behaviour of their physical counterparts. Moreover, although
a relation of existential dependence holds between the DT and the physical entity (see Axiom 3), we
contend that aboutness is the main relation linking the two. It is through its representational character
that the DT carries information about its corresponding Physical Twin. This, in turn, allows us to
characterise DTs as a particular kind of technical artefact, namely, information artefacts.</p>
      <p>Unlike some common information artefacts, such as a science cfition book, in which the encoded
concepts need not refer to something actual, DTs belong to a specific class of information artefacts that
are always connected with a material entity, in the specific sense of 2 introduced in Section
5. This is not surprising, given that DTs are designed to causally afect the physical world: there must
always be a physical counterpart upon which they act, either directly (e.g., when the DT autonomously
performs an action) or indirectly (e.g., through human intervention). Our analysis ultimately reveals
that, among all types of information artefacts, DTs are arguably among the very few that also exert
a causal impact on the world they represent. Finally, a further interesting feature of DTs – and of
information artefacts in general – that we have highlighted in our framework is that not only the
intentions of the designer are relevant for their characterisation, but also of the agents that can grasp
the information that the artefact encodes.</p>
      <p>In this paper, we have focused specifically on the concept of the DTs at the token level. However, a
comprehensive ontological account cannot disregard the type level, that is, the prototypical dimension
that underpins the design, modelling, and implementation of Digital Twins as a class of artefacts. In
this respect, the present work should be considered as a primer that serves as a base for a future
type-oriented level analysis.</p>
    </sec>
    <sec id="sec-8">
      <title>Acknowledgments</title>
      <p>This research has been funded by the Project PRIN 2022 SMARTEST (Project nr. 202223E8Y4X), awarded
by the Italian Ministry of University and Research (MUR). Roberta Ferrario has also been supported by
the Project PRIN2020 BRIO – Bias, Risk and Opacity in AI (2020SSKZ7R), funded by MUR and by the
project FAIR (Project nr. PE 00000013), funded by MUR.</p>
    </sec>
    <sec id="sec-9">
      <title>Declaration on Generative AI</title>
      <p>During the preparation of this work, the authors used ChatGPT in order to: grammar and spelling
check, paraphrase and reword. After using this service, the authors reviewed and edited the content as
needed and take full responsibility for the publication’s content.
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