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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>Catania, Italy
* Corresponding author.
†These authors contributed equally.
$ maarten.coegnarts@uantwerpen.be (M. Coëgnarts)</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Embodied Meaning in Motion: A Videographic Approach to Image Schemas in Film Studies</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Maarten Coëgnarts</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
          <xref ref-type="aff" rid="aff1">1</xref>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Miklós Kiss</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>LUCA School of Arts</institution>
          ,
          <addr-line>Paleizenstraat 70, 1030 Brussel</addr-line>
          ,
          <country country="BE">Belgium</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Antwerp</institution>
          ,
          <addr-line>Prinsstraat 13, 2000 Antwerpen</addr-line>
          ,
          <country country="BE">Belgium</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>University of Groningen</institution>
          ,
          <addr-line>Oude Boteringestraat 34, 9712GC Groningen</addr-line>
          ,
          <country country="NL">The Netherlands</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>University of the Free State (UFS), Bloemfontein Campus</institution>
          ,
          <country country="ZA">South Africa</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2025</year>
      </pub-date>
      <volume>000</volume>
      <fpage>0</fpage>
      <lpage>0003</lpage>
      <abstract>
        <p>This paper explores the potential of videographic methods to represent and analyse dynamic image schemas in film. Building on John Bateman's keynote at The Eighth Image Schema Day 2024, which emphasized the need for embodied formalisations of image schemas, we respond to the call for more dynamic and temporally sensitive approaches to their representation. While past eforts in cognitive linguistics have proposed various diagrammatic models, they often remain static and struggle to capture the inherently dynamic nature of schemas like CONTAINMENT. Drawing on the practice of videographic criticism and two recent video essays by the authors, this paper develops a method that aligns with the temporal, embodied, and experiential character of image-schematic structures in film. Focusing on Robert Dewell's work on containment, we animate four core patterns-entry, exit, inclusion, and exclusion-and demonstrate how their sequential combination contributes to the experiential rhythm of cinematic scenes. Two case studies illustrate how this method can enhance our understanding of embodied meaning in film.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Containment</kwd>
        <kwd>embodied cognition</kwd>
        <kwd>film analysis</kwd>
        <kwd>image schemas</kwd>
        <kwd>videographic criticism</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        In his keynote address at The Eighth Image Schema Day 2024, John Bateman [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] emphasized the crucial
role of image-schematic relationships in audiovisual communication, particularly in film. Looking
ahead, he proposed two key directions for further development: (a) that filmic representations may
ofer a particularly suitable medium for depicting image schemas, and (b) that there remains a pressing
need to formalise image schemas in ways that engage more directly with first-person embodiment and
simulation.
      </p>
      <p>
        This call to rethink formalisation connects with a broader body of work in cognitive linguistics
and related fields, where various authors have proposed visual representations of image schemas to
clarify their structure and facilitate interpretation (e.g., Langacker [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]; Talmy [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]; Mandler [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]; Hedblom
and Kutz [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]). The most recent of these eforts, by Hedblom et al. [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], introduces a diagrammatic
image schema language (DISL) designed to overcome the complexity of earlier models by emphasizing
compositional, diagrammatic clarity. However, as Bateman [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] points out, despite these advances, such
representations remain static—at odds with the inherently dynamic nature of image schemas. From
this perspective, he argues, any attempt to represent image schemas —“whether those are filmic, static
pictures, diagrams, verbal expressions, comics, tangible interfaces, or even logics, can be evaluated by
asking how well they function as embodied ‘simulators’ for the phenomena they are attempting to
capture” (Bateman [1, p. 6]).
      </p>
      <p>
        This paper explores the potential of videographic methods to animate image schemas dynamically in
iflm. Drawing on the growing practice of videographic criticism in film studies (e.g., Grant [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]; Keating
[
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]; Kiss [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]; Scott [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]) —which fuses audiovisual montage with analytical reflection—it proposes a
graphic animated method that resonates with the temporal, embodied, and experiential character of
image schemas. The insights presented here build upon the practical process of making two video
essays (Coëgnarts [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]; Kiss and Coëgnarts [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], which served as both methodological experiments and
critical explorations of image-schematic structures in cinema.
      </p>
      <p>
        The structure of this short paper is as follows. In the first part, we build on Robert Dewell’s [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] work
on dynamic patterns of containment to animate four key patterns: entry, exit, inclusion, and exclusion.
These patterns, grounded in the conceptual primitives of path, container, and object, function as building
blocks that shape cinematic motion. We argue that film can combine these patterns sequentially to
generate complex temporal structures (i.e., syntagmas of dynamic patterns), thereby shaping the
experiential rhythm of particular scenes. Two case studies will be used to illustrate this argument.
      </p>
    </sec>
    <sec id="sec-2">
      <title>2. Dynamic Patterns of Containment in Film</title>
      <p>
        In his chapter “Dynamic Patterns of Containment”, Robert Dewell [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] argues for a renewed emphasis
on Mark Johnson’s foundational insight that image schemas are not static forms but inherently dynamic
patterns of experience. As early as in The Body in the Mind ([
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], p. 29), Johnson made it clear that image
schemas should not be understood as fixed, pictorial representations, but rather as recurring, embodied
patterns of sensorimotor activity. To illustrate this point, Johnson ofered a detailed analysis of the
CONTAINMENT schema—one of the most frequently discussed and intuitively accessible image schemas
in cognitive linguistics. Dewell builds on this by emphasizing the dynamic nature of CONTAINMENT
and elaborating its structure through two primary manifestations: ENTRY and ENCLOSURE. Both
are grounded in the same set of conceptual primitives—container, object, and path—but they difer in
how these elements are configured and in which component is in motion. In the ENTRY pattern, the
object is the mobile figure that moves along a path into a relatively stationary container (e.g., a person
walking into a room). In contrast, ENCLOSURE reverses this dynamic: here, the container itself is
the mobile figure that moves around and closes in on a stationary object (e.g., a door closing around
someone, or arms wrapping around an object). These two patterns are not merely variations in spatial
configuration; they reflect diferent experiential logics and afordances. By distinguishing between
them, Dewell underscores the importance of capturing the temporal and embodied structure of image
schemas—something that static representations often fail to do.
      </p>
      <p>
        The literature presents a variety of diagrammatic strategies for representing dynamic image-schematic
patterns, with CONTAINMENT being one of the most frequently explored (for a good review, see
Hedblom et al. [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]). Broadly speaking these visualisations tend to fall into two broad categories. The
ifrst includes summary scans—static images that condense a dynamic spatial pattern into a single
representation. Examples of this approach include Johnson’s [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ] diagrams using circles and arrows
to depict conceptual primitives like container, path, and object, as well as Mandler’s [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] use of varied
arrow types to indicate diferent forms of movement. Dewell [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] builds on these earlier eforts by
explicitly including moving objects in the diagrams, adding a layer of specificity. The second category
comprises visualisations that aim to reflect sequential state transitions, thereby incorporating a temporal
dimension. A notable example is Langacker’s [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] panel-based format, which represents dynamic events
as a series of frames, each capturing a diferent stage of a process. This method makes the temporal
progression of image schemas more explicit. Building on Langacker’s approach, Hedblom et al. [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]
recently introduced the Diagrammatic Image Schema Language (DISL). Drawing inspiration from both
panel-based linguistics and the narrative structure of comic strips, DISL uses sequential “panels” to
portray how image-schematic states unfold over time. This format ofers a more compositional and
temporally aware way to model experiential patterns. For instance, as illustrated in Figure 1, DISL can
represent a full scenario of an object entering a container, capturing not just spatial relations but also
the dynamic sequence of the event.
      </p>
      <p>
        In his work, Coëgnarts (e.g., [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ], [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ]) extends Dewell’s theoretical insights by proposing that
dynamic containment patterns are intrinsic to the dynamic logic of cinematic form. These patterns can
be defined with greater precision: ENTRY occurs when an object or character moves into the frame
while the camera remains static, whereas INCLUSION refers to the camera itself bringing a previously
unseen object into view, either by panning, tilting, or tracking. Conversely, EXIT denotes a static-camera
situation in which an object leaves the frame, while EXCLUSION describes the camera moving away
from the object until it is no longer visible. Other patterns—ENCLOSURE (camera moves closer to an
object), EXPOSURE (camera moves away from an object while keeping it in focus), DISNTANCING (an
object moves away from the camera), and APPROACHING (an object moves toward the camera)—occur
primarily along the z-axis, articulating depth and spatial proximity in film. Movements along this
axis also inherently engage the SCALE family of spatial primitives and image schemas, as changes
in perceived depth are often accompanied by qualitative and contextually significant shifts in the
apparent size of objects. Such transformations may manifest as GROWING or SHRINKING, depending
on whether the object appears larger or smaller over time (see also Hedblom et al. [6, p. 154]). In practice,
these patterns rarely occur in isolation—filmmakers often combine them, for example, INCLUSION +
ENTRY, where camera movement and subject movement into frame coincide, generating layered spatial
dynamics. Together, these basic motion patterns can be sequenced or interwoven, either within a long
take or through editing, to construct rhythmic structures that align closely with the scene’s emotional
and narrative fabric.
      </p>
      <p>
        More recently, these dynamic tools have been expanded and animated through the videographic
format itself. The video essays “Embodied Visual Meaning in Motion” [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] and “Predictable
Unpredictability” [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], both published in the peer-review journal [in] Transition—represent the first practical
outcomes of this theoretical approach, ofering a novel method of analysing embodied visual meaning
in film. Using standard video editing software (such as DaVinci Resolve or PowerDirector), conceptual
primitives are animated as abstract figures and brought in relation to film excerpts (either sequentially,
side-by-side or in overlay). In “Predictable Unpredictability” [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] objects are represented through
Picture-in-Picture (PiP) overlays—simplified geometric shapes or icons layered atop the footage and
animated through position and scale. Containers are visualized through added frames or borders that
enclose the shot, evoking a sense of spatial containment. Paths are rendered via keyframe animation,
which enables controlled transformations in position, scale, or opacity over time. When combined, these
schematic elements articulate dynamic spatial relations that are often implicit in cinematic storytelling.
      </p>
      <p>What becomes particularly apparent through this videographic analytical method and illustration
is the afective variety embedded within these otherwise generic patterns. While the underlying
schemas—such as ENTRY, EXIT, INCLUSION and EXCLUSION —are abstract and broadly applicable,
their experiential texture varies dramatically depending on how they are rendered in a specific cinematic
context. The pacing of a camera movement, the rhythm of an edit, the proximity of a character to
the lens—all inflect the schematic pattern with distinct emotional resonance. For instance, a slow
enclosure of a character might evoke intimacy or menace, whereas a rapid exit could suggest urgency
or disorientation. These afective nuances are dificult to convey through static diagrams or verbal
description alone, but they become palpable and analyzable in the videographic format. By animating
these patterns directly onto the film’s temporal flow, the videographic format not only reveals the
embodied structure of cinematic meaning but also highlights its expressive richness— showing how
formal repetition can lead to emotional diversity.</p>
      <p>In the following, we demonstrate the analytical potential of this videographic approach through two
brief case studies. Each example highlights how a specific configuration of dynamic patterns—shaped
by particular film-stylistic choices—generate embodied visual meaning that resonates with the scene’s
narrative and emotional texture.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Videographic Analysis of Image Schemas: Two Cases</title>
      <sec id="sec-3-1">
        <title>3.1. Taxi Driver (Martin Scorsese, 1976)</title>
        <p>
          The first case analyzes the iconic phone call scene from Martin Scorsese’s Taxi Driver (1976), also
included in “Embodied Visual Meaning” [11, 05:28–06:09]. In this well-known long take, Travis Bickle
(Robert De Niro) is shown on the phone, attempting to arrange a second date with Betsy after a failed
ifrst encounter. The shot unfolds through a sequence of three dynamic containment patterns. While it is
clear that Travis has no success in arranging another date, the camera excludes Travis along the x-axis,
visually suggesting the emotional discomfort of the moment (see Figure 3, A1-A2). The camera moves
laterally to the right, finally resting on the converging depth lines (z-axis) of an empty hallway. This
empty frame not only emphasizes absence but also anticipates the emergence of the two subsequent
spatial patterns. The emptiness of the hallway invites Travis’s re-ENTRY from the left edge of the frame
once the call ends (see Figure 3, A3). As he moves into the frame, the strong z-axis perspective cues his
subsequent motion from the foreground of the frame to the background; a pattern of DISTANCING, that
also activates a NEAR-FAR schema (see Figure 3, A4). In the video essay, these dynamic patterns were
presented sequentially: first as animated schematics, then followed by the corresponding film fragment.
In the video referred by the public DOI code in the caption of Figure 3, we have reinterpreted the original
videographic diagram using the overlay method further developed in “Predictable Unpredictability”
[
          <xref ref-type="bibr" rid="ref12">12</xref>
          ], with two key modifications. First, the circle representing the character is now positioned directly
over the actor’s face. This adjustment provides a more accurate reference point for determining shot
size—an essential cinematic parameter typically gauged by the perceived distance between the camera
and the subject. Second, we adjusted the scale of the circle to account for the change along the z-axis
depth, enhancing the diagram’s spatial precision.
        </p>
      </sec>
      <sec id="sec-3-2">
        <title>3.2. La Notte (Michelangelo Antonioni, 1961)</title>
        <p>The second case examines an excerpt from Michelangelo Antonioni’s La Notte (1961), also featured
in “Embodied Visual Meaning” [11, 03:58–06:09]. La Notte, the second film in Antonioni’s “trilogy of
alienation,” explores the strained relationship between Giovanni (Marcello Mastroianni) and his wife
Lidia (Jeanne Moreau), which is further complicated by the alluring presence of Valentina (Monica Vitti).
In the selected excerpt, these interpersonal dynamics are conveyed through a carefully orchestrated
sequence of dynamic containment patterns.</p>
        <p>
          The excerpt begins with Lidia initiating a movement that sets the camera in motion while also
predicting a pattern of INCLUSION: as she walks toward Valentina, the camera tracks her, eventually
framing Valentina within Lidia’s spatial “container” (see Figure 4, A1- 2). As Coëgnarts [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ] explains from
the cognitive perspective of Predictive Processing, the widescreen aspect ratio afords the potential to fill
the empty space on the left side of the frame (see Figure 4, A3). It establishes an anticipatory structure
that is soon fulfilled as Giovanni enters the frame from the left, completing a triangular composition
among the three characters, with Valentina positioned at the center (see Figure 4, A4). Symbolically,
she becomes enclosed by the couple, suggesting a sense of emotional or relational confinement. Yet this
triangular arrangement is unstable and short-lived. It anticipates Valentina’s EXIT from the frame. At
this point, Antonioni cuts to a new shot that reorients the perspective—shifting focus from the couple’s
backs to a frontal view. Now placed in the foreground, Valentina exits to the right, disrupting the
compositional triad and returning the focus to the couple, once again framed in isolation as a dyadic
unit.
        </p>
        <p>Also here we have decided to reinterpret the original videographic diagram using the overlay method
(see the video referred by the DOI code in the caption of Figure 4).</p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>4. Discussion and Future Work</title>
      <p>The videographic method outlined in this study ofers a novel tool for both film analysis and image
schema research. By operationalizing foundational concepts from cognitive linguistics—such as image
schemas, conceptual primitives, and embodied metaphor— within a temporal and audiovisual format,
the approach bridges the gap between abstract theoretical models and the perceptual experience of
cinema. It enables scholars to not only identify dynamic patterns such as containment, path, and force,
but to render them experientially and analytically visible through motion and rhythm.</p>
      <p>For film analysis, this method enhances our ability to track the expressive function of formal
elements—camera movement, editing, framing—not as isolated stylistic choices but as carriers of embodied
meaning. It foregrounds how narrative and emotional efects are grounded in recurring schematic
structures, yet always modulated by their particular spatiotemporal execution. This opens new pathways for
analysing afect, style, and narrative coherence, especially in scenes where visual meaning is central but
dificult to verbalize. For image schema theory, the videographic approach introduces a complementary
method for testing and visualizing theoretical claims. Rather than relying solely on verbal or static
diagrammatic representations, scholars can now model, simulate, and iterate schematic phenomena in
motion—capturing their compositionality, variability, and afective resonance. In this way, videographic
work may serve as a form of “embodied experimentation,” opening up interdisciplinary dialogues
between cognitive science, film studies, and digital media.</p>
      <p>Future research could expand this videographic approach to visualizing image schemas by
incorporating additional schemas (such as force dynamics, balance, or verticality), or exploring cross-cultural
cinematic uses of schematic patterns. Moreover, collaborative projects between cognitive linguists and
iflm scholars could further explore how cultural conventions and genre norms shape the expression
and perception of these embodied structures. The integration of videographic techniques promises to
enrich both fields by ofering a medium that is not only analytical but also performative—revealing
how we come to understand film not just with the mind, but with the body in motion.</p>
    </sec>
    <sec id="sec-5">
      <title>Declaration of Generative AI</title>
      <p>The author(s) have not employed any Generative AI tools.</p>
    </sec>
  </body>
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