{"labels":{"en":"Evaluation of Emotion-Conditioned Response Generation for Role-Playing Agents Using Large Language Models: A Case Study with Facial Expression Labels from Visual Novel Data"},"descriptions":{"en":"scientific paper published in CEUR-WS Volume 4178"},"claims":{"P31":"Q13442814","P1433":null,"P1476":{"text":"Evaluation of Emotion-Conditioned Response Generation for Role-Playing Agents Using Large Language Models: A Case Study with Facial Expression Labels from Visual Novel Data","language":"en"},"P407":"Q1860","P953":"https://ceur-ws.org/Vol-4178/paper10.pdf","P50":[],"P2093":[{"value":"Shinji Muraji","qualifiers":{"P1545":"1"}},{"value":"Rafal Rzepka","qualifiers":{"P1545":"2"}},{"value":"Toshihiko Itoh","qualifiers":{"P1545":"3"}}]}}