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    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>The use of Generative AI into User-Centered Design (UCD): Practices in Software Engineering</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Gessé Evangelista</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Luciana Zaina</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Pekka Abrahamsson</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Federal University of São Carlos (UFSCar)</institution>
          ,
          <addr-line>São Carlos, São Paulo</addr-line>
          ,
          <country country="BR">Brazil</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Tampere University</institution>
          ,
          <addr-line>Tampere</addr-line>
          ,
          <country country="FI">Finland</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2026</year>
      </pub-date>
      <abstract>
        <p>The rapid adoption of Generative Artificial Intelligence (GenAI) across industries has transformed professional workflows, enhancing productivity and enabling new forms of human-machine collaboration. However, its indiscriminate use raises ethical and methodological challenges, including the risks of hallucination, privacy violations, and overreliance on automated outputs without human supervision. In User-Centered Design (UCD), these risks become even more critical, as the process depends on contextual interpretation, empathy, and evidencebased decisions about user behavior. This study aims to explore how GenAI can be applied in the UCD process and the practices that emerge from its adoption. A qualitative exploratory study was conducted through semistructured interviews with ten UX Design professionals, followed by closed coding based on UCD stages. The ifndings are synthesized into practices of GenAI use within UCD, revealing key opportunities for improve the UX Design activies. The contribution of this paper lies in providing an initial structured and perspective on the integration of GenAI in UX Design practice.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Generative Artificial Intelligence (GenAI)</kwd>
        <kwd>User-Centered Design (UCD)</kwd>
        <kwd>Qualitative Research</kwd>
        <kwd>Human-AI Collaboration</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. Introduction</title>
      <p>
        This rapid difusion of Generative Artificial Intelligence (GenAI) has significantly transformed how
professionals interact with technology, opening new possibilities for human–machine collaboration [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
Despite these advances, the indiscriminate use of GenAI has raised ethical and operational concerns.
The main risks include content hallucination, privacy and data confidentiality breaches, and excessive
dependence on automated responses without human oversight [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. Furthermore, many professionals
are using these tools without clear methodological guidelines, which compromises both the reliability
of results and the consistency of team processes [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>
        In the context of User-Centered Design (UCD), these challenges become even more critical. According
to the ISO 9241-210:2019 standard [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], the User-Centered Design (UCD) process comprises four main
phases: research, ideation, prototyping, and evaluation. By definition, UCD requires empathy, contextual
interpretation, and evidence-based decision-making about user behavior [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Therefore, it is necessary
to understand how GenAI can be used systematically and efectively in the stages of the UCD process,
from research to solution evaluation. In light of this scenario, the research question (RQ) that guides
this study is: How can GenAI be applied in the User-Centered Design process?
      </p>
      <p>
        To address this question, a qualitative exploratory study was conducted based on semi-structured
interviews with 10 UX Design professionals .The data were analyzed using a closed coding approach,
in which categories are established in advance based on theoretical or procedural models [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. This
structured categorization process relies on a codebook that defines each code and its application
criteria, ensuring consistency and reliability in the analysis [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. In this study, the stages of the UCD
process—research, ideation, prototyping, and evaluation—were used as the codebook.
      </p>
      <p>As a scientific contribution, this article presents an initial view of GenAI use in the UCD process,
identifying pratices associated with its application at each stage. The paper is structured as follows:</p>
      <p>Section 2 reviews related work; Section 3 explains the Design Method; Section 4 reports results; Section
5 with discussion about the paper and Section 6 ofers conclusions and future work.</p>
    </sec>
    <sec id="sec-2">
      <title>2. Related Work</title>
      <p>
        Recent studies have explored the integration of Generative Artificial Intelligence (GenAI) within design
practices, particularly focusing on human–AI collaboration and its implications for creativity and
productivity. For instance, Koskinen et al. [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ] investigate designer–AI collaboration in a co-creation
workshop, analyzing cognitive behaviors and how designers exercise agency when interacting with
AI-generated suggestions. The authors propose three modes of human–AI interaction, highlighting
how AI can actively support creative exploration. However, their findings are primarily concentrated
on the Ideation phase, limiting the understanding of AI usage across the broader design process.
      </p>
      <p>
        In a similar direction, Lai et al. [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] examine the use of AI-based image generation to enhance inspiration
and visual communication in collaborative design contexts. Their work introduces a tool that enables
designers to generate and refine visual artifacts—such as characters and scenes—even without advanced
illustration skills. While this study demonstrates the practical benefits of AI in supporting creative
production, it remains focused on specific activities within the Ideation and Prototyping phases, without
addressing how such tools integrate into other stages of the User-Centered Design (UCD) process.
      </p>
      <p>
        Expanding the perspective to user experience evaluation, Rafaghelli and Nascimbeni [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] analyze
user feedback from multiple generative AI applications using usability criteria derived from the ISO
9241-210 standard [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ], including efectiveness, eficiency, and satisfaction. This work contributes to
understanding how end-users perceive AI systems, particularly in terms of usability and interaction
quality. Nevertheless, it emphasizes evaluation from the user perspective, rather than examining how
design professionals incorporate AI into their workflows.
      </p>
      <p>Taken together, these studies demonstrate the growing interest in applying GenAI within design
activities, particularly in supporting creativity, visual production, and usability assessment. However,
the literature remains fragmented, with most contributions focusing on isolated phases—especially
Ideation and Prototyping—rather than examining the integration of GenAI across the entire UCD
process.</p>
    </sec>
    <sec id="sec-3">
      <title>3. Design Method</title>
      <p>
        The research design was based on semi-structured interviews, a widely used qualitative method that
allows for both depth and flexibility in data collection [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Participants were Brazilian UX Design
professionals selected through convenience sampling. Initially, a pilot interview with two UX professionals
was conducted to test the interview guide, refine the language, and evaluate the clarity of the topics
covered. These two interviews were not counted in the final sample.
      </p>
      <p>Without any adjustments, the ten oficial interviews were conducted, recorded, and later transcribed
for analysis. In total, ten participants were interviewed between March and April 2025 (see Table 1 for
details on City/State, Position, and Seniority). Before participating, all professionals were informed
about the study’s objectives and signed an informed consent form. All ethical guidelines were followed,
ensuring participant confidentiality and anonymity.</p>
      <p>
        Interviews were analyzed through a closed coding procedure [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], in which predefined codes were
derived from the stages of the UCD process [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Each excerpt from the participants’ responses was
assigned to one of these stages. The interview questions and extractions can be seen in the Spreadsheet
Link. For example, when a participant described using ChatGPT to generate personas or structure
questionnaires, the excerpt was coded as Research. This approach enabled a systematic and consistent
categorization of GenAI usage within the UCD framework, without progressing to open or thematic
analysis.
      </p>
      <p>This study presents some threats to validity that should be acknowledged. The use of convenience
sampling and the limited number of UX Design professionals may limit the generalizability of the</p>
    </sec>
    <sec id="sec-4">
      <title>4. Preliminary Results</title>
      <p>A total of 23 valid excerpts were extracted from the interviewees’ responses. Table 2 presents an overview
of the results and one example of an excerpt for each code. The following paragraphs summarize the
main findings for each code.</p>
      <p>In the Research phase, the excerpts indicate that generative AI supports the collection, organization,
and synthesis of information, enhancing the designer’s investigative capacity. One participant stated: “I
use ChatGPT to: Generate flow ideas, Competitor research, Text refinement” (ID2-14), highlighting its use
to explore contexts and initial data. Another reinforced the integration between analysis and research
— “Main uses: Story writing, Interpretation of metrics and KPIs, Research and idea validation” (ID3-13) —
emphasizing the combination of data gathering and hypothesis validation. Taken together, the evidence
points to AI as part of the initial research process, making it more agile and systematic.</p>
      <p>In the Ideation phase, the excerpts show the use of AI as a creative stimulus and a support tool for
structuring ideas. One interviewee stated: “Those who don’t learn to use AI may fall behind... knowing
how to craft good prompts to get good ideas” (ID1-16), emphasizing prompt design as a new creative
skill. Another added: “AI is a productivity tool, not a replacement... develop critical thinking and know
how to craft good prompts for ideation” (ID9-10), reinforcing AI’s role as a cognitive partner. Thus,
AI-mediated ideation combines automation and critical thinking, repositioning the designer as a curator
of the creative process.</p>
      <p>The results from the Prototyping phase reveal the use of AI to accelerate practical and experimental
tasks. One participant reported: “I mainly use Copilot... results were similar — but AI did in minutes
what took weeks” (ID1-15), demonstrating clear eficiency gains. Another described: “I use it for: Graph
and funnel analysis, Spreadsheet building, Pitch creation” (ID8-14), associating AI with the creation and
analysis of design materials. In this way, AI is perceived as an operational extension of the designer,
optimizing the prototyping cycle without eliminating the need for human supervision and interpretation.</p>
      <p>In the Evaluation phase, the excerpts concentrate on reflections about critical analysis, reliability,
and ethics. Notable examples include “AI works better with text than with numbers... it requires the
professional’s critical analysis” (ID3-14), which reafirms the central role of human judgment. Other
excerpts highlight empirical practices and measurement challenges — “A/B testing as the main solution...”
(ID8-12) and “It’s hard to translate UX data into direct financial impact” (ID9-08). Ethical issues also
emerge, such as the risk of data leakage (ID5-09).</p>
      <p>Overall, the findings indicate that generative AI permeates all phases of the design process—Research,
Ideation, Prototyping, and Evaluation—acting as a complementary and augmentative resource rather
than a substitute for human expertise. Across these stages, AI enhances eficiency, supports information
processing, and stimulates creativity, while simultaneously introducing new demands for critical
thinking, prompt literacy, and ethical awareness. The results suggest a shift in the designer’s role
toward that of a mediator and curator of AI-generated outputs, responsible for interpreting, validating,
and contextualizing results. At the same time, challenges related to reliability, data interpretation, and
the translation of UX outcomes into business value reinforce that human judgment remains central. Thus,
the integration of generative AI in UX design can be understood as a socio-technical transformation
that combines productivity gains with increased cognitive and ethical responsibilities.</p>
    </sec>
    <sec id="sec-5">
      <title>5. Discussion</title>
      <p>
        This study addressed the research question—How can GenAI be applied in the User-Centered Design
(UCD) process?—by identifying how generative AI is used across all four phases defined by ISO
9241210:2019 [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. The results indicate that GenAI permeates the entire UCD lifecycle, assuming diferent
roles in each stage: supporting data collection and synthesis in Research, stimulating creativity in
Ideation, accelerating artifact production in Prototyping, and assisting analytical reflection in Evaluation.
These findings extend prior work, which tends to focus on isolated phases—especially ideation and
prototyping—by demonstrating a more holistic integration of AI into design workflows [
        <xref ref-type="bibr" rid="ref6 ref7 ref8">6, 7, 8</xref>
        ]. Thus,
the research question was answered by providing an empirical and structured mapping of GenAI
applications throughout the UCD process.
      </p>
      <p>
        At the same time, the findings reinforce concerns discussed in the literature regarding the risks
associated with the indiscriminate use of GenAI, such as hallucinations, privacy issues, and overreliance
on automated outputs [
        <xref ref-type="bibr" rid="ref2 ref3">2, 3</xref>
        ]. These challenges highlight that the integration of GenAI is not merely
technical, but socio-technical, requiring critical thinking, ethical awareness, and methodological guidance.
In this context, the role of the designer shifts toward that of a mediator responsible for interpreting and
validating AI-generated outputs. Therefore, this study contributes by not only identifying where GenAI
is applied, but also by clarifying how it reshapes design practices and decision-making in contemporary
UCD processes.
      </p>
    </sec>
    <sec id="sec-6">
      <title>6. Conclusion</title>
      <p>This study investigated how Brazilian professionals are incorporating Generative Artificial Intelligence
(GenAI) across diferent phases of the User-Centered Design (UCD) process. Through closed coding,
we identified consistent patterns of use that reveal how AI is embedded in design and software
engineering activities. The findings show that GenAI is predominantly applied in analytical and reflective
phases—particularly Research and Evaluation—supporting tasks such as data collection, synthesis,
interpretation, and critical assessment, while also extending to Ideation and Prototyping as a productivity
and creativity enhancer.</p>
      <p>The results further indicate that, although GenAI contributes to increased eficiency and acceleration
of design workflows, it simultaneously introduces new risks and responsibilities. Activities such as
text generation, interface creation, and data analysis conducted without proper supervision may lead
to model hallucinations and unintended exposure of sensitive information, raising concerns related
to reliability, data privacy, and ethical use. In this sense, the adoption of GenAI in UCD should be
understood not only as a technological advancement but as a socio-technical shift that redefines the
role of designers toward critical mediators of AI-generated outputs.</p>
      <p>As a contribution, this paper provides an initial empirical mapping of how GenAI is used across UCD
phases, highlighting both its practical benefits and associated risks. By explicitly connecting AI usage
to specific design activities, the study advances the understanding of where and how GenAI impacts the
UCD process, ofering a foundation for future research and practice. Future work includes expanding
the sample size, incorporating open and inductive thematic analyses, and triangulating qualitative
ifndings with quantitative UX performance metrics to further investigate the relationship between
GenAI usage and business-oriented outcomes such as ROI.</p>
    </sec>
    <sec id="sec-7">
      <title>Acknowledgments</title>
      <p>This study was financed in part by the Coordenação de Aperfeiçoamento de Pessoal de Nível Superior – Brazil (CAPES) — Finance Code 001
(Process No. 88881.126103/2025-01) and partially supported by the Conselho Nacional de Desenvolvimento Científico e Tecnológico (CNPq
Brazil) (grant 309497/2022-1).</p>
    </sec>
    <sec id="sec-8">
      <title>Declaration on Generative AI</title>
      <p>The authors confirm that no generative AI tools were used in the writing, analysis, or preparation of this manuscript.</p>
    </sec>
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