{"labels":{"en":"The influence of serious games and educational robotics on computational thinking to promote reading ability and reading motivation in children with dyslexia"},"descriptions":{"en":"scientific paper published in CEUR-WS Volume 4234"},"claims":{"P31":"Q13442814","P1433":"Q141603251","P1476":{"text":"The influence of serious games and educational robotics on computational thinking to promote reading ability and reading motivation in children with dyslexia","language":"en"},"P407":"Q1860","P953":"https://ceur-ws.org/Vol-4234/short6.pdf","P50":[],"P2093":[{"value":"Annemarie Graus","qualifiers":{"P1545":"1"}},{"value":"Nardie Fanchamps","qualifiers":{"P1545":"2"}}]}}