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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Evaluating Recommender Explanations:</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Problems Experienced</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Nava Tintarev</string-name>
          <email>nava@tid.es</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Judith Mastho</string-name>
          <email>j.masthoff@abdn.ac.uk</email>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Telefonica Research</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Aberdeen</institution>
        </aff>
      </contrib-group>
      <abstract>
        <p>We describe the methodological considerations that arose over a series of experiments evaluating the e ectiveness of explanations for recommendations. In particular, we look at issues relating to: criteria, metrics, product domain used, choice of materials, possible confounding factors, and approximation of experience versus real experience. We generalize the problems we found and the solutions that we applied to adaptive systems. We illustrate the learned lessons with examples from our previous work on adaptive systems (ranging from adaptive learning to persuasive technologies).</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        The evaluation of adaptive systems is not easy, and several researchers have
pointed out potential pitfalls when evaluating adaptive systems. Examples of
pitfalls mentioned in [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] and [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] include:
{ Di culty in attributing cause: is it the adaptation which is causing the
measured e ect or something else (such as system usability)?
{ Insigni cant results due to too much variance between participants.
Adaptation is typically used when individual participants di er. However, individual
di erences are likely to lead to a large variance in results, and this makes it
harder to get statistically signi cant results.
{ Di culty in de ning the e ectiveness of adaptation. It is sometimes hard to
de ne what constitutes a good adaptation.
{ Allocation of insu cient resources. You often need many participants to fully
evaluate an adaptive system (in part due to the expected variance between
participants mentioned above).
{ Too much emphasis on summative rather than formative evaluation.
Evaluations often measure only how good or bad a system is rather than providing
information on where the problems are and how the system can be improved.
      </p>
      <p>
        The di culty in evaluating adaptive systems has led to a series of workshops
on this topic such as [
        <xref ref-type="bibr" rid="ref3 ref4">3, 4</xref>
        ]. This paper contributes to the debate by identifying
a number of problems related to and expanding those listed above. This is done
in the context of a case study, where we discuss the problems experienced when
evaluating explanations of recommended items, and the solutions applied. We
also discuss how these problems and solutions are more widely applicable to the
evaluation of adaptive systems.
2
      </p>
    </sec>
    <sec id="sec-2">
      <title>Background to Case Study</title>
      <p>Recommender systems such as Amazon o er users recommendations, or
suggestions of items to try or buy. These recommendations can then be explained to
the user, e.g. \You might (not) like this item because...". In experiments, our
system generates (given a simple user model) explanations for items using data
retrieved from the Amazon website. In a between-subject design, we compared
three degrees of personalization in a series of experiments. The example below
illustrates the three conditions for one experiment in the movie domain:
1. Baseline: The explanation is neither personalized, nor describes item
features: e.g. \This movie is one of the top 250 in the Internet Movie Database".
2. Non-personalized, feature based: e.g. \This movie belongs to the genre(s):
Drama. Kasi Lemmons directed this movie." The feature `director' was not
particularly important to this participant.
3. Personalized, feature based: e.g. \Unfortunately this movie belongs to at
least one genre you do not want to see: Action &amp; Adventure. Also it belongs
to the genre(s): Comedy, Crime, Mystery and Thriller. This movie stars
Jo Marr, Gary Hershberger and Robert Redford." For this user, the most
important feature is leading actors, and the explanation considers that the
user does not like action and adventure movies.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Problems, solutions and generalizations</title>
      <p>This section discusses some of the problems we encountered in our experiments
evaluating explanations, and the solutions we adopted. It also elaborates on what
other researchers can learn from our experiences for the evaluation of adaptive
systems in general. We illustrate how the lessons can be generalized with
example evaluations where the problem appears, and where solutions were applied.
Although these problems are common to many evaluations of adaptive systems,
it seemed fairer to select examples from our own work, as we have also been
a ected by these problems in our previous research.
3.1</p>
      <sec id="sec-3-1">
        <title>Criteria to use</title>
        <p>Problem. The rst issue we had to resolve was what we meant by a good
explanation.</p>
        <p>
          Solution. We surveyed the literature and discovered that explanations can serve
multiple aims, such as increasing transparency, trust, satisfaction, e ciency,
persuasiveness, and e ectiveness [
          <xref ref-type="bibr" rid="ref5">5</xref>
          ]. We decided to focus primarily on e ectiveness:
how helpful explanations are for users to make good decisions. According to [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ],
an e ective explanation minimizes the di erence between the user's rating of an
item based on the explanation, and the user's rating of the item after
experiencing it. Therefore, in our experiments, participants rated the items based on the
explanation, then re-rated the items after having experienced them3.
        </p>
        <p>
          There is some evidence to suggest that personalization may increase
persuasion, or acceptance of recommendations [
          <xref ref-type="bibr" rid="ref7">7</xref>
          ]. In contrast, we wanted to investigate
whether personalization would increase e ectiveness. In addition to measuring
e ectiveness, we decided to also measure user satisfaction with the explanations.
Generalization of problem. Sometimes when adaptive systems are evaluated,
there is a shortage of information about what exactly they are being evaluated
on [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ]. For example, an adaptive instruction system can be evaluated on how
well it keeps the learner motivated, how much it improves the understanding of
a weak learner, how much it is appreciated etc. All of these could serve as valid
aims for a \good" system, but they are likely to require di erent types of
evaluations. Also, often the discussion on other criteria that may have been relevant
is limited, and results are presented as one system outperforming another one
without saying on which criterion.
        </p>
        <p>
          Generalization of solution. In order to achieve a goal of optimization, the
optimum or the main evaluation criterion needs to be explicitly formulated prior to
evaluation. As optimization in one criterion may damage another, it is also
important to understand how the criteria relate to one other. For example, a study
of computer generated reports of babies in intensive care found that doctors
preferred graphical reports (satisfaction), but made better decisions with textual
reports (e ectiveness) [
          <xref ref-type="bibr" rid="ref8">8</xref>
          ]. In that evaluation, focusing on just one criterion, such
as satisfaction, would not have provided a full picture of the situation.
3.2
        </p>
      </sec>
      <sec id="sec-3-2">
        <title>Avoiding confounding factors</title>
        <p>Problem. The measured impact of explanations on e ectiveness may be
confounded with the impact of the accuracy of the recommender system. If
recommended items are meant to be liked by the user (i.e. we do not give predictions
for items the user may not like), and the recommender system has poor
accuracy, it would be hard to distinguish between the e ects of poor explanations
and poor accuracy. Most likely, we would not be able to tell which factor was
the main contributor to a large change in valuation of an item. This is a problem
because in a real recommender system, it would be hard to guarantee
comparable recommendation accuracy between participants and between conditions.
Also, to obtain reasonable accuracy, participants would need to use the system
for a non-trivial amount of time prior to evaluation, in order to provide their
3 Initially we used approximations of real experience, see Section 3.4 for a justi cation
and further discussion.
preferences.</p>
        <p>Solution. We decided not to use a recommender system, and used random item
selection instead. This meant that we did not require the experiments to include
a training period. Instead, participants' preferences were explicitly requested in
order to personalize the explanations. Also, our metric for e ectiveness (brie y
described in Section 3.1) can be used regardless of whether participants liked
or disliked the items; as long as they were able to make an initial assessment
based on the explanation, we were able to study their change of opinion after
experiencing the item. It was not a problem for us to o er explanations for items
participants might not like as participants were told that the explanations were
aimed at helping them make decisions (to try or not to try) rather than make
(only positive) recommendations. This also meant that we did not have to
control for recommendation accuracy.</p>
        <p>
          Generalization of problem. As mentioned in the introduction (Section 1),
difculty in attributing cause has been previously discussed as a problem in the
evaluation of adaptive systems [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ].
        </p>
        <p>
          Generalization of solution. Layered evaluation has been mentioned as a way
to help overcome this problem [
          <xref ref-type="bibr" rid="ref9">9</xref>
          ]. In our solution, we e ectively used the
dicing approach proposed in [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ]: we focused on the functionality of interest, and
evaluated that functionality in isolation. In a similar way, we have previously
evaluated parts of an adaptive learning system [
          <xref ref-type="bibr" rid="ref1 ref10">1, 10</xref>
          ].
        </p>
        <p>
          Another solution for an adaptation taking time would be to run an
experiment in several installments - rst training the system on participants, and then
using the adapted system for further evaluations, such as in [
          <xref ref-type="bibr" rid="ref11">11</xref>
          ]. If this approach
is used, the evaluation design needs to consider that participants may drop out
(i.e. consider retention rates), and one may still need to control for confounding
factors.
3.3
        </p>
      </sec>
      <sec id="sec-3-3">
        <title>Domain to use</title>
        <p>Problem. The e ectiveness of explanations and degree of personalization may
well depend on the domain used.</p>
        <p>
          Solution. We surveyed the literature and found that there has been a great deal
of debate about classi cation of products into di erent categories in economics
(see [
          <xref ref-type="bibr" rid="ref12">12</xref>
          ] for examples, and [
          <xref ref-type="bibr" rid="ref13">13</xref>
          ] for an elaboration on our chosen classi cations).
For our research, we decided that we should at least distinguish between:
{ products which are relatively easy to evaluate objectively and those which
commonly require an experiential and subjective judgment
{ products which are relatively cheap and those which are more expensive
Ideally, we would have evaluated the explanations in four domains, considering
each of the four combinations along these two dimensions. However, this would
have been very resource intensive: requiring not only substantially more
participants but also detailed investigation into aspects of each domain (such as
product features, appropriate material selection, selection of baseline
explanations, etc). Lack of resources (e.g. time, su cient and suitable participants) is
often an issue in evaluations [
          <xref ref-type="bibr" rid="ref2">2</xref>
          ]. We decided to use a middle ground: instead of
fully exploring all domain options, we chose to use two that di ered with regard
to both of the dimensions mentioned above: movies (cheap and subjective) and
cameras (more expensive and objective). We had to perform two user-centered
investigations to nd appropriate features of movies and cameras (see e.g. [
          <xref ref-type="bibr" rid="ref14">14</xref>
          ]).
We also had to decide what materials and baseline explanations to use in both
domains. However, the additional e ort involved in studying two domains was
justi ed: we found the same results for both movie and cameras, providing us
with more con dence that our results generalize across domains.
Generalization of problem. Evaluations of adaptive systems tend to focus on
evaluating the system in one particular domain, often without mentioning the
limitations this puts on the results. For example, when evaluating di erent
algorithms for a group recommender system, we used the domain of video clips
[
          <xref ref-type="bibr" rid="ref15">15</xref>
          ]. We drew conclusions on what algorithms people preferred (such as avoiding
misery for others). However, it is more di cult to say if similar results would
have been found if we had used another domain, such as news items, courses
of a seven-course meal, etc. The expected duration for items and the expected
impact of experiencing an unliked item is likely to di er between domains, and
may well a ect the nal results.
        </p>
        <p>
          Generalization of solution. The solution of surveying domains, and evaluating in
multiple domains is applicable to adaptive systems in general. For example, in an
adaptive e-learning system, we evaluated an adaptive item sequencing strategy
for two learning tasks: a paired-associate learning task and a concept learning
task [
          <xref ref-type="bibr" rid="ref10">10</xref>
          ]. This does not cover all possible learning tasks in the learning domain,
but does give some insight into how generalizable the results are. So, whenever
feasible, adaptive systems should be evaluated in multiple domains. If resources
do not permit, at least a discussion of the possible impact of other domains
should be included.
3.4
        </p>
      </sec>
      <sec id="sec-3-4">
        <title>Approximation of experience versus real experience</title>
        <p>
          Problem. It can be very di cult and time consuming for participants to really
experience the recommended items. For example, it may take too long (or be
too expensive) for participants to read a recommended book or go on a
recommended holiday. Participants may also require time to fully experience a product
(for example, a real experience of a camera may involve using it over a couple of
days, so that initial technical di culties do not overly in uence the participants'
nal evaluation).
Solution. Previous work has approximated experience of the recommended item,
for example by letting participants read online reviews [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ]. In our initial
experiments (for both the movie and camera domains) we used the approximation
of reading on-line Amazon reviews (see e.g. [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ]). Deciding on an appropriate
approximation required careful consideration. For example, for movies we
considered using trailers, but decided against this, as these are typically made to
persuade people to see the movie rather than help them make informed decisions
(which is what we wanted to achieve when we de ned our aim as e ectiveness).
However, online reviews may also be positively biased. Therefore, after several
experiments using approximation, we decided to run another experiment where
users really experienced the items. We used the movie domain as movies are
relatively cheap, and it is easier and faster for participants to judge movies than
e.g. cameras. So, our solution has been to approximate for a number of initial
studies, in order to adjust and perfect the evaluation, before a costly and
timeconsuming real experience evaluation.
        </p>
        <p>
          Generalization of problem. It can be very time consuming for participants to fully
experience adaptive systems. For example, a realistic experience of an adaptive
learning system involves learners using it over multiple sessions, learning
something they would normally be learning in another setting. Instead, we often
evaluate over one or two sessions, sometimes using a controlled arti cial
learning domain. For example, when evaluating adaptive navigation in a learning
system, we have used the arti cial domain of square dancing, with participants
learning to operate dancers on the screen using multiple computer-based lessons,
but all within a one-hour session [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ].
        </p>
        <p>
          Generalization of solution. Approximation of experience is often a reasonable
thing to do in early evaluations, as it requires less time, allows better
experimental control, and is sometimes better for ethical reasons. This can then be
followed by an evaluation in more realistic settings, often of a longitudinal
nature. We have used approximation in many of our studies. For example, we
measured whether an emphatic embodied agent in uenced participants' mood
after inducing a negative mood in an arti cial test (rather than say a real course
assessment) [
          <xref ref-type="bibr" rid="ref18">18</xref>
          ].
3.5
        </p>
      </sec>
      <sec id="sec-3-5">
        <title>Choice of materials</title>
        <p>Problem. For the real experience valuation we needed items that participants
had not yet experienced, that had enough interesting features to produce an
explanation, would not take too long to evaluate, and that were ethically ok to use.
Solution. To reduce time needed per item, we used short movies instead of full
movies. To avoid movies that participants had already seen, an
I-have-alreadyseen-this-movie button that skipped to another movie was added. To avoid
exposing participants to sensitive material such as (extreme) violence or sex, only
movies suitable for 15 years and over (PG-15) were used. By choosing
nono ensive movies, there was a distinct risk that participants' ratings of movies
would not be as well spread over possible rating values as they could be. We used
a pilot study to con rm that while the distribution may not make full use of the
possible values, participants still indicate values that di ered su ciently from
the mid-point to warrant an interesting analysis. We also considered the
presences of relevant features when selecting the movies. We included movies with
actors (e.g. Rowan Atkinson) or directors (e.g. Tim Burton) that were likely
to be known. As certi cation rating (e.g. PG - parental guidance advised) was
used as a feature for explanation generation, we also selected movies that had
an international certi cation, which is otherwise often missing for short movies.</p>
        <p>
          We also found that most short movies use less famous actors/directors, and
therefore, despite our best e orts, there was a higher frequency of unknown
actor and director names than in our previous experiments [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ]. Most likely as a
consequence of this, we found that participants were less happy with
personalized explanations (actors and directors are the most common preferred features
aside from genre). Additionally, the ethical considerations had the side e ect
that the majority of movies watched belonged to the genres comedy, animation
and children. So, there is not always a perfect solution, but at least being aware
of the potential impact of materials can help explain results and understand the
limitations of a study.
        </p>
        <p>Generalization of problem. Fields such as psychology have a common practice of
carefully selecting the materials they use in experiments. This is done either
because the material may a ect the outcome (we also discuss avoiding confounding
factors in Section 3.2) or for other reasons such as ethical ones. In the evaluation
of adaptive systems, we are often told what materials were used, but not on the
basis of which criteria they have been chosen, and whether pilot studies have
been done to validate their appropriateness.</p>
        <p>
          Generalization of solution. The criteria on the basis of which materials are
chosen need to be clearly de ned and stated. In addition, pilot studies need to be
performed to test the suitability of materials. For example, when studying the
e ect of adding a doctor's photo on website credibility, we needed the photo to
contain an image of a doctor that would be considered credible in this domain.
We found such a photo by running pilot studies in which participants judged
the profession of the person depicted, and rated their domain credibility using
validated metrics [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ].
3.6
        </p>
      </sec>
      <sec id="sec-3-6">
        <title>Appropriate measurement</title>
        <p>Problem. To measure true e ectiveness, we needed to distinguish between
participants not having formed an opinion of the item, and participants believing
the item is kind of average (middle of the scale).
Solution. We decided to add a separate opting-out option as an alternative for
rating, for participants who were not able to formed an opinion. In our analyses
of e ectiveness, we excluded ratings of participants who had opted-out. One
thing we noticed in all our experiments was that while baseline explanations did
surprisingly well for e ectiveness, they also led to a very high opt-out frequency:
participants were unable to provide a rating. This means that only considering
the change between the before and after rating for those people who opt-in is
not a true re ection of e ectiveness.</p>
        <p>Despite the opportunity to opt-out, we still found that some participants
seemed to use the middle of the scale to indicate that they had no real opinion
about a movie. This could be seen in the higher frequency of middle of the scale
ratings for baseline explanations, or when participants were asked to give a
rating based on only a movie title (without the explanation).</p>
        <p>
          Problem. The e ectiveness metric from [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ] considers the di erence between the
before and after ratings. However, they do not discuss the e ects of over- and
underestimation (which could lead respectively to trying an item you may not
end up liking and missing an item you may have liked). So, the question arises
whether an explanation leading to an overestimation is as bad as one leading to
a similarly big underestimation. And how about the position of the gap? Does it
matter whether (on a scale from 1 to 5) the pre-rating is 3 and the post-rating
5, compared to a pre-rating of 1 and a post-rating of 3? To complicate matters
further, does it all di er per domain type?
Solution. We investigated these questions [
          <xref ref-type="bibr" rid="ref13">13</xref>
          ], and found that:
{ Overestimation was considered more severely than underestimation
{ Overestimation was considered more severely in high investment domains
compared to low investment domains (see also Section 3.3 on domain e ects).
{ Gaps which remained in the negative half of the scale were considered more
severely than gaps which crossed over from good to bad (or vice-versa), and
gaps which remained in the positive half of the scale.
        </p>
        <p>Generalization of problems. In the evaluation of all systems, including adaptive
ones, one has to take care that the metric used is really measuring what you want
to nd out. For example, when assessing personalisation in interactive TV often
the time spent watching a programme is used as an indication of user interest.
However, longer viewing times may well have been caused by other factors such
as the viewer having a co ee or even being so bored that they fell asleep.
Learners spending more time on a lesson may mean that they are more motivated or
that they nd the lesson harder to understand.</p>
        <p>
          Generalization of solutions. A critical analysis is required of all metrics used,
asking whether there are situations when the value given by the metric is not
accurate. For a metric to be good, the same value should have the same meaning
independent of the circumstances. For example, our experience shows that the
e ectiveness metric of [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ] falls short of this, as e.g. over- and underestimation
may lead to the same value while having a di erent e ect on users.
4
        </p>
      </sec>
    </sec>
    <sec id="sec-4">
      <title>Conclusions</title>
      <p>This paper illustrates some of the problems we have encountered when
investigating the e ectiveness of explanations in a recommender system. Our
investigations consisted of a series of experiments, and in each experiment we improved
our understanding of the evaluation design. As we have discussed, many of these
issues are generalizable to other types of adaptive systems. In any evaluation, it
is important to:
{ Decide which criteria to use
{ Avoid confounding factors
{ Take into account domain e ects
{ Build up the experiment gradually, and consider limited resources
{ Take into account the e ects of the material you select
{ Consider if a metric really measures what you want</p>
      <p>From this paper it would perhaps be easy to conclude that it is hard (and
probably impossible) to design the perfect evaluation. In retrospect, there is
always something else that could impact the results. Clearly de ning your goals,
metrics and re ning your design through a sequence of experiments, and
gradually investigating di erent aspects, will however help you avoid the most common
pitfalls - may your next evaluation be a successful one!</p>
    </sec>
  </body>
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