=Paper= {{Paper |id=Vol-487/paper-13 |storemode=property |title=Computational Logic and Agent Based Systems |pdfUrl=https://ceur-ws.org/Vol-487/paper13.pdf |volume=Vol-487 |dblpUrl=https://dblp.org/rec/conf/birthday/MancarellaT08 }} ==Computational Logic and Agent Based Systems== https://ceur-ws.org/Vol-487/paper13.pdf
          Il Milione: A Journey in the Computational Logic in Italy




La Logica Computazionale in sistemi basati su agenti
    Computational Logic in Agent Based Systems
                 Paolo Mancarella e Francesca Toni




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                           Il Milione: A Journey in the Computational Logic in Italy




SOMMARIO/ABSTRACT                                                   briefly summarize one such approach which has lead to the
                                                                    defnition of the KGP model for agency, and which is being
Viene descritto l’utilizzo della logica computazionale              further developed to cope with the specification of agents
a supporto della formalizzazione ed implementazione                 in service-oriented applications.
di agenti in sistemi multi-agente. In questo ambito è
necessario l’uso di varie forme di logica computazionale,
tra le quali abduzione, argomentazione e sistemi basati             2     The KGP model
su preferenze. Viene presentato a grandi linee il modello
                                                                    KGP is an acronym for Knowledge, Goals and Plan. The
per agenti denominato KGP, nonché una sua estensione
                                                                    model is intended to provide a modular and hierarchical
in corso di definizione per la modellazione di agenti
                                                                    specification of agents equipped with a variety of advanced
in ambienti distribuiti quali il Grid e più in generale
                                                                    reasoning features to allow intelligent decision making and
architetture service-oriented
                                                                    behaviour. KGP agents are particularly suited to open dy-
                                                                    namic environments where they have to adapt to changes
 We describe recent work on the deployment of computa-
                                                                    in their environment and they have to function in circum-
tional logic to support the formalisation and implemen-
                                                                    stances where they have incomplete information. Here we
tation of agents in multi-agent systems. Several forms
                                                                    give an overview of the KGP agent model and its compo-
of computational logic systems are needed in this setting,
                                                                    nents [4, 3]. The model relies upon
including abductive, argumentative and preference-based
                                                                    − an internal (or mental) state, holding the agent
systems. We briefly sketch the agent model called KGP,
                                                                    Knowledge base (beliefs), Goals (desires) and Plans (in-
and an ongoing extension of it which is needed to model
                                                                    tentions),
agents in distributed settings such as the Grid and, more
                                                                    − a set of reasoning capabilities,
generally, Service-oriented architectures.
                                                                    − a set of physical capabilities,
                                                                    − a set of transition rules, defining how the state of the
Keywords: Logica computazionale, sistemi multi-agente,
                                                                    agent changes, and defined in terms of the above capabili-
abduzione, argomentazione
                                                                    ties,
                                                                    − a set of selection operators, to enable and provide ap-
1   Introduction                                                    propriate inputs to the transitions,
                                                                    − a cycle theory, providing the control for deciding which
Computational Logic (CL) has been successfully adopted,             transitions should be applied when, and defined using the
in recent years, in modelling agents within agent based sys-        selection operators. The model is defined in a modular
tems. The adoption of CL techniques has the advantage               fashion, in that different activities are encapsulated within
that formal specifications come along with their compu-             different capabilities and transitions, and the control is a
tational counterparts in the form of provably correct and           separate module. The model also has a hierarchical struc-
executable proof procedures. The formal and computa-                ture, depicted in figure 1.
tional models needed in the agent based settings require
                                                                    Internal state. This is a tuple hKB0 , F, C, Σi, where:
an integrated treatment of different features, which can be
handled within various extensions of the basic logic pro-               • KB0 holds the (dynamic) beliefs of the agent about
gramming framework, including abduction, argumentation                    the external world in which it is situated, as well as a
and constraint logic programming. In this short paper we                  record of the actions it has already executed.

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                                Il Milione: A Journey in the Computational Logic in Italy




                                                                     strained sub-goals and actions designed for achieving
                                                                     the input goals.

                                                                • Reactivity, which is used to provide new reactive top-
                                                                  level goals, as a reaction to perceived changes in the
                                                                  environment and the current plans held by the agent.

                                                                • Goal Decision, which is used to revise the non-
                                                                  reactive top-level goals, adapting the agent’s state to
                                                                  changes in its own preferences and in the environ-
                                                                  ment.

                                                                • Identification of Preconditions and Identification of
                                                                  Effects for actions, which are used to determine ap-
                                                                  propriate sensing actions for checking whether ac-
   Figure 1: A graphical overview of the KGP model                tions may be safely executed (if their preconditions
                                                                  are known to hold) and whether recently executed ac-
                                                                  tions have been successful (by checking that some of
  • F is a forest of trees whose nodes are goals, which           their known effects hold).
    may be executable or not. Each tree in the forest
    gives a hierachical presentation of goals, in that the      • Temporal Reasoning, which allows the agent to rea-
    tree represents the construction of a plan for the root       son about the evolving environment, and to make pre-
    of the tree. The set of leaves of any tree in F forms         dictions about properties, including non-executable
    a currently chosen plan for achieving the root of the         goals, holding in the environment, based on the (par-
    tree. Executable goals are actions which may be               tial) information the agent acquires over its life-time.
    physical, communicative, or sensing. Non-executable
                                                                • Constraint Solving, which allows the agent to reason
    goals may be mental or sensing. Only non-executable
                                                                  about the satisfiability of the temporal constraints in
    mental goals may have children, forming (partial)
                                                                  C and Σ.
    plans for them. Actions have no children in any trees
    in F. The roots of trees in F are referred to as
                                                              In the concrete realisation of the KGP model, we have
    top-level goals, the executable goals are referred to
                                                              chosen to realise the above capabilities in various exten-
    as actions, and non-executable goals which are not
                                                              sions of the logic programming paradigm. In particular,
    top-level goals are referred to as sub-goals. Top-
                                                              we use (conventional) logic programming for Identifica-
    level goals are classified as reactive or non-reactive.
                                                              tion of Preconditions and Effects, abductive logic program-
    Roughly speaking, reactive goals are generated in re-
                                                              ming with constraints for Planning, Reactivity and Tempo-
    sponse to observations, e.g. communications received
                                                              ral Reasoning, and logic programming with priorities for
    from other agents and changes in the environment, for
                                                              Goal Decision.
    example to repair plans that have already been gener-
    ated. Non-reactive goals, on the other hand, are the      Physical capabilities. In addition to the reasoning capa-
    chosen desires of the agent. Note that some top-level     bilities, the agent is equipped with “physical” capabilities,
    (reactive) goals may be actions.                          linking the agent to its environment, consisting of

  • C is the Temporal Constraint Store, namely a set of         • A Sensing capability, allowing the agent to observe
    constraint atoms in some given underlying constraint          that properties hold or do not hold, and that other
    language. These basically constrain the time variables        agents have executed actions.
    of the goals in F. For example, they may specify a
    time window over which the time of an action can be         • An Actuating capability, for executing (physical and
    instantiated, at execution time.                              communicative) actions.

  • Σ is a set of equalities instantiating time variables     Transitions. The state hKB0 , F, C, Σi of an agent
    with time constants. For example, when the time vari-     evolves by applying transition rules, which employ the ca-
    ables of actions are instantiated at action execution     pabilities as follows:
    time, records of the instantiations are kept in Σ.
                                                                • Goal Introduction (GI), possibly changing the top-
Reasoning capabilities. These are:                                level goals in F, and using Goal Decision.

  • Planning, which generates plans for mental goals            • Plan Introduction (PI), possibly changing F and C
    given as input. These plans consist of temporally con-        and using Planning.

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  • Reactivity (RE), possibly changing the reactive top-             within a single framework of abductive logic program-
    level goals in F and possibly C, and using the Reac-             ming, temporal reasoning, constraint logic programming,
    tivity capability.                                               and preference reasoning based on argumentation in order
                                                                     to support a diverse collection of capabilities. Each one of
  • Sensing Introduction (SI), possibly introducing new              these is specified declaratively and equipped with its own
    sensing actions in F for checking the preconditions              provably correct computational counterpart. These com-
    of actions already in F.                                         putational models are heavily based upon proof procedures
  • Passive Observation Introduction (POI), changing                 for (various extensions of) logic programming. In particu-
    KB0 by recording unsolicited information coming                  lar, the operational model for KGP agents relies upon CIFF
    from the environment, and using Sensing.                         [2], a proof procedure for abductive logic programming
                                                                     with constraints, and Gorgias [1], for logic programming
  • Active Observation Introduction (AOI), possibly                  with priorities. These procedures have been obtained by
    changing Σ and KB0 , by recording the outcome of                 adapting and suitably extending two existing proof proce-
    (actively sought) sensing actions, and using Sensing.            dures for logic programming, namely Fung and Kowalskis
                                                                     IFF procedure for abductive logic programming for CIFF,
  • Action Execution (AE), executing all types of actions            and Kakas and Tonis argumentation-based procedure for
    and as a consequence changing KB0 and Σ, and us-                 negation as failure in logic programming for Gorgias. The
    ing Actuating.                                                   overall operational models are sound and (in some cases)
                                                                     complete with respect to the abstract KGP model, and form
  • State Revision (SR), possibly revising F, and using
                                                                     a solid bridge between the KGP model and its implemen-
    Temporal Reasoning and Constraint Solving.
                                                                     tation within the PROSOCS platform, a prototype imple-
                                                                     mentation using Sicstus Prolog and JXTA [5].
Cycle and Selection operators. The behaviour of an
agent is given by the application of transitions in se-
quences, repeatedly changing the state of the agent. These           3     Argumentative agents in ARGUGRID
sequences are not determined by fixed cycles of behaviour,
as in conventional agent architectures, but rather by reason-        The use of agent technology offers a solution to dynamic
ing with cycle theories. Cycle theories define preference            service composition in distributed settings such as the Grid
policies over the order of application of transitions, which         and more generally Service-Oriented Architectures. Dif-
may depend on the environment and the internal state of              ferent services can be associated with autonomous agents
an agent. They rely upon the use of selection operators for          that can identify and negotiate, on behalf of service re-
detecting which transitions are enabled and what their in-           questors and providers, implementation plans that take into
puts should be, as follows:                                          account the requirements of both sides. The ARGUGRID
−action selection for inputs to AE;                                  project1 aims at defining and deploying argumentation-
this selection operator uses the Temporal Reasoning and              based agents to support the selection and composition of
Constraint Solving capabilities; − goal selection for inputs         services over the Grid and Service-Oriented Architectures
to PI;                                                               [6]. We have proposed in [7] an agent architecture inte-
this selection operator uses the Temporal Reasoning and              grating a number of argumentative modules (for various
Constraint Solving capabilities; − effect selection for in-          forms of decision-making), a module for interaction with
puts to AOI; this selection operator uses the Identification         other agents, “physical” modules for carrying out this in-
of Effect reasoning capability;                                      teraction via communication, and several data structures.
− precondition selection for inputs to SI; this selection op-        This type of argumentative agents can be seen as a vari-
erator uses the Identification of Preconditions, Temporal            ant of KGP agents. This variant relies upon the use of an
Reasoning and Constraint Solving capabilities.                       argumentation decision-making tool supporting all reason-
The provision of a declarative control for agents in the             ing capabilities, and it makes use of argumentative proto-
form of cycle theories is a highly novel feature of the              cols for persuasion in negotiation. Argumentative agents
model, which could, in principle, be imported into other             are equipped with a specialised internal state, consisting of
agent systems. In the concrete realisation of the KGP                requirements, abstract or partially instantiated workflows,
model, we have chosen to realise cycle theories in the same          concrete workflows, planned communicative actions and
framework of logic programming with priorities and con-              actions executed in the past by the agent or by others, and
straints that we also use for Goal Decision.                         arguments. The KGP modular architecture allows us to
                                                                     adopt a specialised set of reasoning capabilities supporting
2.1 Computational model                                              the various forms of decision-making needed in ARGU-
                                                                     GRID and inter-agent interaction, as well as a capability
One central distinguishing feature of the KGP model, in              for revising the knowledge/beliefs of agents, which is actu-
comparison with other models for agency, including those
based on logic programming, is its modular integration                   1 www.argugrid.eu



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                                  Il Milione: A Journey in the Computational Logic in Italy




ally missing in the original KGP model. Specialised phys-        4    Conclusions
ical capabilities are also needed in this setting to provide
suitable forms of inter-agent communications, and finally        We have briefly described work carried out in recent years
appropriate transitions encapsulate the new capabilities. In     and still ongoing, which aims at adopting computational
this setting, agents need to be able to perform communica-       logic for the description of agents in agent based systems.
tive actions (for requesting services, accepting or refusing     The use of computational logic allows us, on one hand to
the provision of services, etc.) and actions for consulting      partially fill the gap between agent models and their com-
registries, inquiring about services and their providers. In     putational realization. Indeed, the specification of KGP
their internal state, agents store (a selection of) all commu-   agent is a sort of executable specification due to the fact
nicative acts they have participated in, as either speakers or   that the computational logic tools adopted in this setting
receivers, as well as the set of their current commitments,      are equipped with suitable concrete proof procedures. On
namely the contracts they have committed to. Basically,          teh other hand, the modularity of the KGP model allows
argumentative KGP agent are characterised by                     one to extend it naturally to support new forms of reason-
                                                                 ing, such as the ones needed in order to model the type
  • a (transient) state, consisting of                           of agents needed in service-oriented applications. Again,
    − a knowledge base, called KB0 as for the KGP                computational logic tools, based on various forms of argu-
    model, but holding communicative acts by or to the           mentation, can be adopted in these settings to support the
    agent, acts for consulting registries by the agent, as       new type of capabilities needed, such as decision making
    well as contracts                                            and negotiation. This is still ongoing work we are carrying
    − a set of goals, namely requirements by the user            out within the ARGUGRID project.
    “owning” the agent
    − a set of decisions, of different kinds (to get ser-
    vices of known types from some yet-to-be-decided             REFERENCES
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                                                                     F. Toni. The CIFF proof procedure for abductive logic
  • a number of extended reasoning capabilities, namely
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  • physical capabilities, namely listening, talking, and            F. Toni. The KGP model of agency. In R. Lopez de
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                                                                     teenth European Conference on Artificial Intelligence,
  • a set of transitions, namely ADM (using the abstract             Valencia, Spain (ECAI 2004). IOS Press, August 2004.
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                                                                 [6] F. Toni. Argumentative KGP agents for service com-
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                                                                 [7] M. Morge, P. Mancarella, F. Toni, J. McGinnis, S. Bro-
Here, the consulting capability is intended for accessing
                                                                     muri, and K. Stathis Toward a modular architecture of
information in registries. The reasoning capabilities corre-
                                                                     argumentative agents to compose services. In Proceed-
spond to the IDM (individual decision-making), SDM (so-
                                                                     ings JFSMA 2007, 2007.
cial decision making), and SI (social interaction) modules
in [7]. The listening and talking capabilities are special
cases of sensing and actuating in the KGP model.

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                          Il Milione: A Journey in the Computational Logic in Italy




5   Contacts
Paolo Mancarella (Corresponding Author)
Dipartimento di Informatica, Università di Pisa
Largo B. Pontecorvo, 3
56127 Pisa, Italy
Tel: +39 050 2212 710
paolo.mancarella@unipi.it

Francesca Toni
Department of Computing, Imperial College London
South Kensington Campus, Huxley Building
London SW7 2AZ, UK
Tel: +44 (0)20 7594 8228
ft@doc.ic.ac.uk




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