<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Archiving and Interchange DTD v1.0 20120330//EN" "JATS-archivearticle1.dtd">
<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>Published by CEUR-WS.org</journal-title>
      </journal-title-group>
      <issn pub-type="ppub">1613-0073</issn>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Visual Nudges for Enhancing the Use and Produce of Reputation Information</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Kristiina Karvonen</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Sanna Shibasaki</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Sofia Nunes</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Puneet Kaur</string-name>
          <email>puneet.kaur@hiit.fi</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Olli Immonen</string-name>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Helsinki Institute for Information Technology HIIT P.</institution>
          <addr-line>O.Box 19800 Aalto FIN-00076</addr-line>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2010</year>
      </pub-date>
      <volume>612</volume>
      <abstract>
        <p>In this paper, we aim to analyse the current level of usability on ten popular online websites utilising some kind of reputation system. The conducted heuristic and expert evaluations reveal a number of deficiencies on the overall usability of these websites, but especially on how the reputation information is currently presented. The low level of usability has direct consequences on how accessible and understandable the reputation information is to the user. We also conducted user studies, consisting of test tasks and interviews, on two websites utilising reputation information. The results suggest why the currently provided information remains under-utilised and, to a great extent, goes undetected or gets misinterpreted. On basis of the work so far, we propose ways to overcome some of the current problems by changing, rearranging and grouping of the visual elements and visual layout of the reputation information offered on the sites. The enhanced visualisations create “visual nudges” by enhancing the key elements in order to make users notice and use the information available for better and more informed decisions. .</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Usability</kwd>
        <kwd>heuristics</kwd>
        <kwd>expert evaluation</kwd>
        <kwd>user study</kwd>
        <kwd>recommendation</kwd>
        <kwd>reputation</kwd>
        <kwd>visual nudge</kwd>
        <kwd>user interface design</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Categories and Subject Descriptors</title>
    </sec>
    <sec id="sec-2">
      <title>1. INTRODUCTION</title>
      <p>
        As Internet services and peer-to-peer systems currently are
lacking in the traditional indicators of trustworthiness [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ], being
able to differentiate between a good offer and a bad one in an
easy manner is not trivial. In the peer-to-peer markets
especially, information about the reputation of the various
parties in the online transactions – the buyer, seller, and venue –
can help to make good decisions and diminish the risks involved
[
        <xref ref-type="bibr" rid="ref5">5</xref>
        ].
      </p>
      <p>Reputation systems have grown into a prominent means to
gather and provide such information about the quality of the
offering and its seller for the end user. A reputation system
2Nokia</p>
      <p>P.O.Box 407
00045 Nokia Group, Finland +358 71 800 8000</p>
      <p>
        olli.immonen@nokia.com
operates by computing reputation scores for some set of objects,
such as services or items on sale, within a certain community or
domain. The scores can typically be computed on basis of a
collection of opinions – usually ratings – that other entities hold
about the objects, by employing a reputation algorithm to
calculate reputation scores based on the received ratings, which
are then published. Reputation information typically represents
users’ opinions about a particular product, service or peers [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ].
      </p>
      <p>
        Reputation information can be textual (e.g. descriptions,
reviews) or visual (e.g. images, symbols, statistical
visualisations), or, usually, a combination of the two. However,
currently the reputation information is often presented in such a
way that may make it hard to notice and to interpret. To make
things worse, according to our heuristic and expert evaluations,
the overall level of usability on the sites offering reputation
information is often bad enough to stop users from effectively
having the reputation information at their disposal, as it goes
undetected: if the user cannot find the functionality, the
functionality is not really there [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ]. The reputation information
is not utilised as guidance in the way it could and should be.
      </p>
      <p>
        Which parts of the reputation information is presented visually
needs to be carefully selected: Our user studies [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ][
        <xref ref-type="bibr" rid="ref16">16</xref>
        ]
evaluating websites that use reputation systems have shown that
the visually prominent parts of the reputation information
offered gets center stage, regardless of its actual usefulness and
relevance for the decision making. Furthermore, cohesion
between the various reputation elements is often missing and the
reputation information is experienced as scattered, with
unrelated pieces of information that are being used in random
combinations that is dictated by their visual prominence, rather
than by their actual importance for the decision-making.
      </p>
      <p>To further investigate the described issues we have evaluated
ten more websites of different categories (news, shopping, social
networking etc.) that employ some kind of reputation system.</p>
      <p>
        The main objective of the usability evaluations was to evaluate
the current level of usability of these services, and how well the
standard set of heuristics from Nielsen [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] works for sites with
reputation information, or if they need additional rules of thumb.
      </p>
      <p>In the expert evaluations, we were focusing on the reputation
information and how it is visualised in order to understand what
works, what fails and how things could be improved.</p>
      <p>As the visual prominence seems key for better utilisation of the
reputation information, we introduce the idea of visual nudging
for improving the usage and production of reputation
Copyright © 2010 for the individual papers by the papers' authors. Copying permitted only for private and academic purposes.</p>
      <p>
        This volume is published and copyrighted by its editors: Knijnenburg, B.P., Schmidt-Thieme, L., Bollen, D.
information to enable better and more informed
decisionmaking. “Nudging”, a term introduced by Thaler et al as a way
to enhance decision-making [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ], in this context means that by
enhancing the key elements of the reputation information that
the user should be looking at in order to reach a good decision,
we aim to gently influence the users’ behavior by focusing their
attention in relevant direction. The visually prominent elements
are intended to serve as nudges. A nudge can alter the users’
behavior in a predictable way without forbidding any options or
significantly changing their economic incentives [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ]. As
indicated by our previous studies [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ], nudging through the visual
means could be most effective as visual elements are gaining the
users’ attention. Further, better visualisation may also help to
create more interest in contributing to the reputation information
(commenting and rating), as currently the ratio between all users
of a site and those who actually actively add to the reputation
information is often quite low [add ref or take out].
      </p>
      <p>We will first present the background for the current study, the
previously conducted user studies together with the earlier work
done in this area. We will then proceed with the usability
evaluations for the additional websites and discuss the findings.</p>
      <p>We will conclude by summarising the lessons learned on what
kind of usability issues we currently see as most pressing on the
websites utilising reputation systems, and how they could be
improved on, especially focusing on the key role of the visual
elements and their prominence for the overall usability of such
websites.</p>
    </sec>
    <sec id="sec-3">
      <title>2. BACKGROUND</title>
      <p>Reputation information is typically presented by both visual and
textual means.</p>
    </sec>
    <sec id="sec-4">
      <title>2.1 Visual reputation information</title>
      <p>Currently, the most common way to present visual reputation
information is to use star symbols to represent the current rating
of the item under scrutiny (Figure 1). Other symbolic icons
commonly used for visual reputation information include
“thumbs up” or “thumbs down” and a scale consisting of circle
symbols (Figure 2).</p>
      <p>
        Most common representations of reputation information are
used to communicate the popularity rate of the product or
service based on users’ votes. Usually, the user is able to see the
amount of votes given describing the popularity or how much
the product is “liked”. However, this information is not
revealing the scale of the information, and the user may be left
with confusion: What is the difference between three or four
stars? How many stars a good product usually gets? How many
ratings can be considered “a lot of ratings” in this service?
Because of this ambiguity, the quality of the reputation
information is experienced as questionable: What do the ratings
actually mean (to me)? How credible are the ratings? How are
the ratings calculated? For the users, the transparency of the
information [
        <xref ref-type="bibr" rid="ref17">17</xref>
        ][
        <xref ref-type="bibr" rid="ref18">18</xref>
        ] is missing.
      </p>
    </sec>
    <sec id="sec-5">
      <title>2.2 Textual reputation information</title>
      <p>
        Possibly, partly due to all of these problems in the visually
presented reputation information, the textual information is
currently considered more important for the users: Reliance on
peer reviews has become everyday news. For example,
USAToday has recently reported the growing importance of
peer reviews, stating that “customers are increasingly vocalising
their experiences online for other travelers to read” [
        <xref ref-type="bibr" rid="ref22">22</xref>
        ]. In
another article, online ratings and reviews were considered
almost twice as significant as brand and reputation when
choosing a hotel [
        <xref ref-type="bibr" rid="ref21">21</xref>
        ].
      </p>
      <p>
        Online reviews have indeed become increasingly popular as a
way to judge the quality of various products and services
[
        <xref ref-type="bibr" rid="ref4">4</xref>
        ][
        <xref ref-type="bibr" rid="ref8">8</xref>
        ][
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]. Even when popular and used, the textual reputation
information has its own troubles. The basic usability problems
related to how the information is presented hinder the efficient
use of the reviews. The user is encountering a burden of finding
the relevant information out of sometimes an excessive amount
of textual feedback. Furthermore, in a recent study by Jurca et al
[
        <xref ref-type="bibr" rid="ref8">8</xref>
        ], the reviewing behavior can also include a variety of biases.
      </p>
    </sec>
    <sec id="sec-6">
      <title>2.3 Trust and risk</title>
      <p>
        In the context of downloading, trust and risk perception also
become an issue. For the online user, the perceived credibility of
a website or a service has a strong impact on the trust level and
risk perception [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. As it has been studied before [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ], visual or
aesthetic factors are linked to a website’s credibility – a good
first impression, strongly based on the visual representation, can
set the trust level towards the service in a matter of milliseconds
[
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Investing on a visually pleasing user interface (UI) has
been found to enhance a positive user experience of web pages
[
        <xref ref-type="bibr" rid="ref7">7</xref>
        ][
        <xref ref-type="bibr" rid="ref14">14</xref>
        ].
      </p>
    </sec>
    <sec id="sec-7">
      <title>3. EARLIER WORK</title>
      <p>
        In our earlier work [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ][
        <xref ref-type="bibr" rid="ref16">16</xref>
        ], we have studied the basis of the
actual usage, usability and the ways of utilisation of the
reputation information in the context of websites that offer
mobile applications for downloading. Our studies focused on
two websites; 1) WidSets, which was a website for downloading
and developing mobile applications (“widgets”), launched in
October 2006 by Nokia (www.widsets.com) and 2) Nokia Ovi
Store (www.ovi.com), Nokia’s Internet service offering services
in various areas such as games, maps, music, and mobile
applications. Ovi replaced the WidSets site in April 2009. Our
study on Ovi focused on the part of the service offering
downloadable mobile applications.
      </p>
      <p>
        In the study for the WidSets website [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ], we were focusing on
the current usage of the reputation elements on the website. The
results indicated that the visually prominent UI elements of the
site acted as the main sources of information when making
decisions about downloading widgets, while less prominent
information was, for the most, overlooked. Therefore, we were
able to conclude that any information that is de facto important
for the decision making should also be presented as visually
prominent in order to gain the users’ attention. The question of
whether the elements should be presented as an aggregation of
the different elements or separately, allowing users to utilise the
information in a more independent fashion, could not be
determined on basis of the studies and thus became one of the
questions to be resolved by further studies.
      </p>
      <p>
        As a direct continuation of the WidSets study, we conducted
another study focusing on Ovi and how the online reputation
information currently offered in Ovi is understood and utilised
by its users [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ].
      </p>
      <p>
        Our results again showed that the reputation information
available was not efficiently utilised. According to our
interpretation, the lack of cohesion between the reputation
elements hinders the understandability and use of the
information available. Users also reported that they found the
credibility and quality of the reputation information to be
questionable, which may be the result of the inconsistent and
ambiguous way of presenting the information. Users were
currently not able to find the relevant information and thus also
not able to form an overall view or an understanding about the
content and the message of the reputation information.
Based on the results from these studies we suggested [
        <xref ref-type="bibr" rid="ref16">16</xref>
        ] that in
order to help users making full use of the reputation
information, a visually prominent aggregation of the various
reputation elements would be helpful. According to our studies,
the users also preferred the decision making process to be
“quick and easy”. Answering these demands requires efficient
composition of information from different sources. As humans
are experts in processing visual information, presenting the
information visually, in graphical form is also likely to ease and
enhance the information processing.
      </p>
    </sec>
    <sec id="sec-8">
      <title>4. RESEARCH QUESTIONS AND</title>
    </sec>
    <sec id="sec-9">
      <title>METHODOLOGY</title>
      <p>The previous studies showed that there is a lack of visual
prominence and cohesion between the different reputation
elements, and the reputation information was under-utilised. The
findings led to the formulation of the following hypotheses:
•
•
•
•
•</p>
      <p>The websites offering reputation information had
problems with usability;
More specifically, the reputation information provided
has bad usability;
Visual prominence of the reputation elements is
guiding the decision-making process on these sites;
The visually prominent elements on the websites are
“wrong”;
Visual nudging is not working on the websites to
enhance the decision-making process.</p>
      <p>The basic research question behind the study is: “Why is the
reputation information underutilised?” By addressing this
research question, and armed with an initial understanding about
the importance of the visual elements, we aimed at analysing
how the reputation information is currently displayed across the
selected sites.</p>
      <p>
        Among the various methods available in the field of Human
Computer Interaction (HCI), heuristic evaluation based on
Nielsen’s heuristics [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] was chosen as the basic method to
analyse the sites offering reputation information. The heuristic
evaluation was complemented with expert evaluation focusing
on the visual elements of the sites.
      </p>
      <p>
        Heuristic evaluation is a form of usability inspection where
usability specialists or other evaluators judge how the object of
study, e.g. a website, passes on an itemised list of established
usability heuristics [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ][
        <xref ref-type="bibr" rid="ref15">15</xref>
        ]. Preferably, the evaluators are
experts in human factors or HCI, but less experienced evaluators
can also follow the heuristics checklist and produce a report of
valid problems. Expert evaluation is a more free-form analysis
of a given object under observation, based on the expert’s
experience, often focusing on certain elements of the object [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ].
With the evaluations, we aimed at gaining an understanding of
the usability issues and to potentially formulate additional
heuristics for reputation information.
      </p>
    </sec>
    <sec id="sec-10">
      <title>5. THE STUDY</title>
      <p>The websites chosen for the usability evaluation were
wellknown sites, and selected on basis of their general popularity1:
1http://www.google.com/adplanner/static/top1000/#,
http://www.alexa.com/topsites,
•
•
•
•
•
•
•
•
•</p>
      <sec id="sec-10-1">
        <title>Amazon (shopping), www.amazon.com</title>
        <p>eBay (shopping), www.ebay.com</p>
      </sec>
      <sec id="sec-10-2">
        <title>TripAdvisor (hotel</title>
        <p>www.tripadvisor.com
and
vacation
reviews),</p>
      </sec>
      <sec id="sec-10-3">
        <title>LinkedIn (networking tool), www.linkedin.com</title>
      </sec>
      <sec id="sec-10-4">
        <title>YouTube (video sharing), www.youtube.com Yelp (reviews and recommendations for local businesses), www.yelp.com</title>
      </sec>
      <sec id="sec-10-5">
        <title>Digg (social news website), digg.com</title>
      </sec>
      <sec id="sec-10-6">
        <title>IMDb (movie and serial reviews), www.imdb.com</title>
      </sec>
      <sec id="sec-10-7">
        <title>NowPublic (social www.nowpublic.com news website),</title>
        <p>either with</p>
      </sec>
    </sec>
    <sec id="sec-11">
      <title>Amazon</title>
      <p>AppStore (Apple’s store for iPhone applications).
www.apple.com/iphone/apps-for-iphone/
The evaluations were performed by four evaluators: one senior
HCI expert (&gt; 10 years of experience), 2 expert (&gt;2 years of
experience) and one non-expert (&lt; 1 year of experience). The
expert evaluation focused on how the reputation information
was presented on the selected sites.</p>
    </sec>
    <sec id="sec-12">
      <title>6. ANALYSIS OF THE USABILITY</title>
    </sec>
    <sec id="sec-13">
      <title>EVALUATIONS</title>
      <p>Table 1 summarises the outcomes of the usability evaluations
against Nielsen’s heuristics. We will now present the findings of
the expert evaluations on the reputation information website by
website, focusing on the main findings. The findings are marked
(negative) or</p>
      <p>(positive).</p>
      <p>The different pieces of information are presented similarly,
as if having the same value (e.g. product details and important
information). This makes retrieving information for the
decision-making a hard task. (Figure 3).
The website presents the rating’s information through a
chart with detailed information about how many users rated the
item and how, as well as a direct access to their reviews.</p>
      <sec id="sec-13-1">
        <title>Information about the seller is presented clearly. Users can access the list of top reviewers, i.e. the ones with the most useful reviews.</title>
        <p>eBay</p>
        <p>Information about the overall purpose of the website is hard
to find even when registering (statement of purpose).</p>
        <p>The user cannot sort other users' reviews about a seller by
any other category except “date”, the default category. In case a
seller has both positive and negative reviews, the user will have
to scroll through all the reviews to find the negative ones. This
might be very time-consuming (Figure 4).</p>
        <p>Both the ratings about the seller and the way the feedback is
calculated are clearly presented to the user.</p>
      </sec>
    </sec>
    <sec id="sec-14">
      <title>TripAdvisor</title>
      <p>The visualisation of the rating system is ambiguous. A
novice user might be confused by the two different ways of
showing the ratings 1) thumbs and 2) circles. The actual
meaning of the symbols becomes clear only by the time the user
writes a review: thumbs are associated with a separate question
"would you recommend this to a friend?" (Figure 5); circles
represent the rating.</p>
      <p>The number of reviews is not consistent. The addition of all
the ratings provides a number, which is different than the one
presented along with the written reviews and still different from
the one obtained when the user clicks the "clear filters" option.
This might jeopardise trust in the reputation system.</p>
      <p>Information provided is not clear. For example the rating
information provided for hotels consists of three different
ratings (Figure 6).</p>
      <p>The different elements of information are presented as
having the same value, and without a clear structure to guide the
user, which makes retrieving information a time consuming
task.</p>
      <p>The target of the reputation and the reputation elements
were not easily distinguishable.</p>
      <p>While reading the reviews, the user can see the reviewer
profile with just a mouse hover, which provides an easy access
to the information, prevents the disruption of the task and adds
quality to the user experience.</p>
    </sec>
    <sec id="sec-15">
      <title>LinkedIn</title>
      <p>The UI does not provide a clear guidance of what are the
goals of the website, how it should be used and what is the order
of importance of the content. This information is hidden behind
an unnoticeable link, which makes it hard for the novice user to
detect.</p>
      <p>The users' own recommendations are listed, enabling
comparison between recommendations, and adding transparency
to the system.</p>
    </sec>
    <sec id="sec-16">
      <title>YouTube</title>
      <p>After having rated a video as negative or positive, the user
is not allowed to undo the action. This adds unreliability to the
system especially as it is possible to click on the rating
accidentally.</p>
      <p>User is not allowed to delete a video previously rated as
"Liked" from the "liked videos" view (Figure 7). The only
actions allowed are adding it to a playlist or to a list of favorites.
In order to delete a video previously rated as "liked" the user has
to perform too many steps. First, the user has to open the "liked
videos" view, add the selected video to a playlist or to favorites
and only then remove the video. This is time consuming and
counter intuitive as the user has to perform a contradictory
operation – “add to favorites” - to the one they actually intend to
perform.</p>
      <p>The system does not provide a confirmation or an option to
undo the action of reporting another user. This might generate
unreliability in the reputation information as users can report
and be reported by accident.</p>
      <p>There is specific statistical information about the history,
popularity and spread of the videos, which contributes to the
transparency of the website.</p>
      <p>Information provided under "views" shows a detailed
pictorial and statistical representation of activity frequency over
time and per location.</p>
    </sec>
    <sec id="sec-17">
      <title>Yelp</title>
      <p>The users have access to the amount of reviews for a
specific place but cannot see the relationship between other
reviewed places. Even if all the reviews are positive and the
place has a certain number of stars it does not provide
information about its quality when compared to other places in
the same area.</p>
      <p>After rating a review as useful, funny or cool, the user is
provided with feedback and the number of ratings is
immediately updated, which evokes reliability in the system.</p>
      <p>The system provides the option to undo the ratings to other
users' reviews, which allows the user to correct potential
mistakes and adds more trustworthiness to the ratings.</p>
      <p>The website provides a graphical and clear explanation of
ratings and ratings over time. It clearly details how the overall
ratings are obtained.</p>
      <p>The basic review contains plenty of information about the
reviewers’ reputation, making the relevant information
immediately available to the user and the reputation of the
review itself can also be seen.</p>
      <p>By presenting diverse information about the reviewed target
and the reviewer community on the first page the website guides
the novice users and keeps their interest in exploring the
website.</p>
    </sec>
    <sec id="sec-18">
      <title>Digg</title>
      <p>The main page does not provide information about what is
“Digg” or how it works. The lack of directions might make
the novice user confused about the purpose of the website.</p>
      <p>Advertisements were presented as having the same value as
the information the user was looking for.</p>
      <p>The system does not allow the user to delete a previously
provided comment.</p>
      <p>The scale of the “Top” is ambiguous. The user is not able to
distinguish the timeframe of the “tops” and might get confused.</p>
      <p>When clicking the icon corresponding to the number of
“diggs”, the user is directed to a page presenting the
comments. This is counter-intuitive since the user expects to
see a list related to the number of “diggs”, instead of the
comments regarding the news. The “how many diggs”- icon is
the most prominent element of the page, hence it should provide
the expected information.</p>
      <p>After digging an article the system provides good feedback
and updates the results immediately, which contributes to the
overall reliability of the system.</p>
      <p>The site enables users to evaluate one another’s comments,
which might contribute to establish or strengthen the community
feeling.</p>
    </sec>
    <sec id="sec-19">
      <title>IMDb</title>
      <p>If the user rates the same movie more than once the system
provides a feedback message saying the vote was counted,
which might be misleading.</p>
      <p>The user profile, accessed through the username link, only
contains a list of the reviews that the user has made. The more
informative user profile is accessible through an additional link
on the page presenting the users’ reviews. This jeopardises the
system’s consistency.</p>
      <p>The reputation information and the links to reputation
information are presented among the general information about
the movie. The information is mainly presented in the form of
text. The first link on the page dedicated to the reviews is
blended among the general textual information and the links,
which requires an extra effort from the user in order to find
relevant information and differentiate between different types of
information provided.</p>
      <p>User cannot distinguish the relationships between popularity
and rating of the movies. The info button on MOVIEmeter
(question mark) gives some additional information but does not
resolve the issue as the users may have a hard time
understanding how the percentages are formed and how to
interpret them.</p>
      <p>The website provides detailed user ratings, and allows the
user to access information about the voting trends for specific
categories.</p>
      <p>The website uses weighted average for unbiased ratings,
which eliminates the ratings that are only intended to change the
overall rating in their benefit, adding reliability to the reputation
information.</p>
      <p>The website also provides links to external reviews, which
contributes for the feeling of transparency.</p>
    </sec>
    <sec id="sec-20">
      <title>NowPublic</title>
      <p>Information elements and advertisements are hard to tear
apart. The small boxes of information and advertisements create
a cluttered look for the UI and the vertical page structure does
not support a natural flow of information retrieval.</p>
      <p>The "recommend" icon does not provide clear information
about if the user is recommending the other member or their
posts. This might affect the results, in case the users do not
understand what is recommended (Figure 8).</p>
      <p>The website provides a guidance pop-up window for novice
users as a starting page, which gives immediate information
about the purpose and usage of the website.</p>
      <p>The website provides detailed and clear information about
getting promotion by points and an explanation about the
meaning of the user ranking.</p>
      <p>The members are given points according to different
categories of posts. This motivates contribution as it might be
seen as recognition.</p>
      <p>The ranking status of the members, based on their
individual points, is presented visually and in a clear way.</p>
    </sec>
    <sec id="sec-21">
      <title>AppStore</title>
      <p>An option to read more information in the reviews - expand
text – is provided, but the user cannot go back to the condensed
text, which can make the page cluttered.</p>
      <p>The site does not offer access to more details about the star
ratings or all customer reviews unless the user uses the iTunes
software to view applications.</p>
      <p>The user has no information about the way the ratings are
formed except for the fact that they are based on the reviews.</p>
      <p>The user can easily sort the reviews by several categories
that are provided on the left column. This adds efficiency and
transparency to the presented information, as the user is able to
easily find both positive and negative reviews.</p>
      <p>The website provides a list of accessories rated and
suggested by staff, which makes it easy for a first time user to
navigate through what is available in the store.</p>
      <p>When user clicks on a product, all information is provided
in three sections – 1) a description with snapshots, 2) ratings and
reviews by users and 3) Q&amp;A section, with questions asked and
answered by other users. This provides a complete and detailed
overview of the products, contributing for transparency.</p>
      <p>The website offers visibility for the developer, which may
enhance both the willingness to contribute and the
trustworthiness of the contributions.</p>
    </sec>
    <sec id="sec-22">
      <title>7. DISCUSSION</title>
      <p>A general problem found in most of the analysed websites was a
cluttered UI and the fact that the all available information was
presented in a similar fashion as if having the same value, which
may cause confusion and mislead the user: The nudge to look at
information that is relevant is missing. The elements available
are presented in a way that does not guide the users’ attention to
the relevant information while making decisions. Another main
problem was related with the lack of interrelation between the
different reputation elements. This has a negative effect on the
information credibility provided by these elements. It may also
affect the users’ willingness to contribute as it is unclear how
the contribution will affect the offering.</p>
      <p>On basis of the usability evaluations, the current level of
usability on the studied websites has general usability problems
that are big enough to jeopardise the use of the sites altogether.
Moreover, when it comes to how reputation information is
currently offered, the level of usability can be described as
remarkably low. Improvements in distinguishing and
understanding different types of information available and
visual nudges for how they should be utilised by the user in the
decision-making process can easily be suggested:
•
•
•</p>
      <p>Clearly distinguish between distinct sources of
information: the service provider, the reputation
system, advertisements, other users and what is
actually meaningful – highlight the relevant
information and guide the users task-flow;
Tie together the different instances of reputation
information to form a coherent set of information
where different elements support each other;
Promote transparency: clearly show where the
reputation information comes from and how it is
formed.</p>
      <p>
        There are also social aspects related to understanding, or
accepting the information. The results of our earlier studies and
those by others have indicated that reputation information
available in textual format, in form of peer reviews in writing,
has a big importance in online decision-making [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ][
        <xref ref-type="bibr" rid="ref8">8</xref>
        ][
        <xref ref-type="bibr" rid="ref11">11</xref>
        ][
        <xref ref-type="bibr" rid="ref16">16</xref>
        ].
Although the quality of the reviews is sometimes seen as
questionable as already discussed, reading peer reviews or
comments undeniably is currently the most reported element to
be used to make decisions online, when available. However, a
closer look may reveal that users may report reviews as the main
information source more readily than visual impressions, as
users may not be able to reflect on their visual impressions that
not only are hard to put into words, are also to a great extent
formed automatically and unconsciously [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. Because of this,
users may over-report the importance of the textual information,
and under-report the importance of the visual impressions, as
they may not be fully aware of it.
      </p>
      <p>
        Some ways to take all the above-mentioned aspects into account
and enhance the utilisation of all reputation elements conjointly
is likely to include creating visually prominent, real-time links
between the users. When users are exposed to appropriate
amount of social data about one another, it tends to increase the
activity of giving contributions [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. The user profiles should also
be presented in a visually attractive and motivational way in
order to promote participation and contributions [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]. By visual
nudges – making the relevant information visually prominent –
users can be helped towards more sound and informed decisions
in risky online situations.
      </p>
    </sec>
  </body>
  <back>
    <ref-list>
      <ref id="ref1">
        <mixed-citation>
          [1]
          <string-name>
            <surname>Alsudani</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          and
          <string-name>
            <surname>Casey</surname>
            ,
            <given-names>M.</given-names>
          </string-name>
          <year>2009</year>
          .
          <article-title>The effect of aesthetics on web credibility</article-title>
          .
          <source>In Proceedings of the 2009 British Computer Society Conference on Human-Computer interaction</source>
          (Cambridge, United Kingdom,
          <source>September 01 - 05</source>
          ,
          <year>2009</year>
          ). British Computer Society Conference on Human-Computer Interaction. British Computer Society, Swinton, UK,
          <fpage>512</fpage>
          -
          <lpage>519</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref2">
        <mixed-citation>
          [2]
          <string-name>
            <surname>Baauw</surname>
            ,
            <given-names>E.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Bekker</surname>
            ,
            <given-names>M. M.</given-names>
          </string-name>
          , and
          <string-name>
            <surname>Markopoulos</surname>
            ,
            <given-names>P.</given-names>
          </string-name>
          <year>2006</year>
          .
          <article-title>Assessing the applicability of the structured expert evaluation method (SEEM) for a wider age group</article-title>
          .
          <source>In Proceedings of the 2006 Conference on interaction Design and Children</source>
          (Tampere, Finland, June 07 - 09,
          <year>2006</year>
          ).
          <article-title>IDC '06</article-title>
          .
          <string-name>
            <surname>ACM</surname>
          </string-name>
          , New York, NY,
          <fpage>73</fpage>
          -
          <lpage>80</lpage>
        </mixed-citation>
      </ref>
      <ref id="ref3">
        <mixed-citation>
          [3]
          <string-name>
            <surname>Bhattacharjee</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          and
          <string-name>
            <surname>Goel</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          <year>2005</year>
          .
          <article-title>Avoiding ballot stuffing in eBay-like reputation systems</article-title>
          .
          <source>In Proceedings of the 2005 ACM SIGCOMM Workshop</source>
          on Economics of Peer-to-Peer
          <string-name>
            <surname>Systems</surname>
          </string-name>
          (Philadelphia, Pennsylvania, USA,
          <year>August</year>
          22-
          <issue>22</issue>
          ,
          <year>2005</year>
          ).
          <source>P2PECON' 05. ACM</source>
          , New York, NY,
          <fpage>133</fpage>
          -
          <lpage>137</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref4">
        <mixed-citation>
          [4]
          <string-name>
            <surname>Cheung</surname>
            ,
            <given-names>M.Y</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Luo</surname>
            ,
            <given-names>C</given-names>
          </string-name>
          , Sia,
          <string-name>
            <given-names>C.L</given-names>
            ,
            <surname>Chen</surname>
          </string-name>
          ,
          <string-name>
            <surname>H.</surname>
          </string-name>
          <article-title>Credibility of Electronic Word-of-Mouth: Informational and Normative Determinants of On-line Consumer Recommendations</article-title>
          .
          <source>International Journal of Electronic Commerce</source>
          <volume>13</volume>
          ,
          <issue>4</issue>
          (
          <year>2009</year>
          )
          <fpage>9</fpage>
          -
          <lpage>38</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref5">
        <mixed-citation>
          [5]
          <string-name>
            <surname>Egger</surname>
            ,
            <given-names>F. N.</given-names>
          </string-name>
          <article-title>Affective Design of e-commerce User Interface: How to Maximize Perceived Trustworthiness?</article-title>
          <source>Proceedings of the International Conference on Affective Human Factors Design</source>
          . London: Academic Press (
          <year>2001</year>
          ),
          <fpage>317</fpage>
          -
          <lpage>24</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref6">
        <mixed-citation>
          [6]
          <string-name>
            <surname>Harper</surname>
            ,
            <given-names>F. M.</given-names>
          </string-name>
          <article-title>The impact of Social Design on User Contributions to Online Communities</article-title>
          .
          <source>Doctoral Thesis</source>
          . UMI Order Number:
          <fpage>AAI3358616</fpage>
          .University of Minnesota,
          <year>2009</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref7">
        <mixed-citation>
          [7]
          <string-name>
            <surname>Hartmann</surname>
            ,
            <given-names>J.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Sutcliffe</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Angeli</surname>
            ,
            <given-names>A. D.</given-names>
          </string-name>
          <string-name>
            <surname>Towards</surname>
          </string-name>
          <article-title>a Theory of User Judgment of Aesthetics and user Interface Quality</article-title>
          .
          <article-title>ACM Transactions on Computer-Human Interaction (TOCHI)</article-title>
          ,
          <source>Article No. 15</source>
          , ACM New York, NY, USA,
          <volume>15</volume>
          (
          <issue>4</issue>
          ),
          <year>2008</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref8">
        <mixed-citation>
          [8]
          <string-name>
            <surname>Jurca</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Garcin</surname>
            ,
            <given-names>F.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Talwar</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          , and
          <string-name>
            <surname>Faltings</surname>
            ,
            <given-names>B.</given-names>
          </string-name>
          <year>2010</year>
          .
          <article-title>Reporting incentives and biases in online review forums</article-title>
          .
          <source>ACM Trans. Web</source>
          <volume>4</volume>
          ,
          <issue>2</issue>
          (Apr.
          <year>2010</year>
          ),
          <fpage>1</fpage>
          -
          <lpage>27</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref9">
        <mixed-citation>
          [9]
          <string-name>
            <surname>Karvonen</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Kilinkaridis</surname>
            ,
            <given-names>T.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Immonen</surname>
            ,
            <given-names>O.</given-names>
          </string-name>
          <article-title>WidSets: A Usability Study of Widget Sharing</article-title>
          , in: T. Gross et al. (Eds.):
          <source>INTERACT</source>
          <year>2009</year>
          ,
          <string-name>
            <surname>Part</surname>
            <given-names>II</given-names>
          </string-name>
          , LNCS 5727, pp.
          <fpage>461</fpage>
          -
          <lpage>464</lpage>
          ,
          <year>2009</year>
          .
          <source>The Proceedings of INTERACT</source>
          <year>2009</year>
          ,
          <article-title>12th IFIP TC13 Conference in Human-Computer Interaction</article-title>
          ,
          <source>August 24-28</source>
          ,
          <year>2009</year>
          , Uppsala, Sweden
        </mixed-citation>
      </ref>
      <ref id="ref10">
        <mixed-citation>
          [10]
          <string-name>
            <surname>Lindgaard</surname>
            ,
            <given-names>G.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Fernandes</surname>
            ,
            <given-names>G.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Dudek</surname>
            ,
            <given-names>C.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Brown</surname>
          </string-name>
          , J. Attention Web Designers:
          <article-title>you have 50 Milliseconds to Make a Good First Impression!</article-title>
          <source>Behavior &amp; Information Technology 25</source>
          ,
          <issue>2</issue>
          (
          <year>2006</year>
          ),
          <fpage>115</fpage>
          -
          <lpage>126</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref11">
        <mixed-citation>
          [11]
          <string-name>
            <surname>Park</surname>
            ,
            <given-names>D.H.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Lee</surname>
            , J., Han,
            <given-names>I.</given-names>
          </string-name>
          <article-title>The Effect of On-line Consumer Reviews on Consumer Purchasing Intentions</article-title>
          .
          <source>International Journal of Electronic Commerce</source>
          <volume>11</volume>
          ,
          <issue>4</issue>
          (
          <year>2007</year>
          )
          <fpage>125</fpage>
          -
          <lpage>148</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref12">
        <mixed-citation>
          [12]
          <string-name>
            <surname>Nielsen</surname>
            ,
            <given-names>J</given-names>
          </string-name>
          .
          <source>Designing Web Usability: The Practice of Simplicity</source>
          . New Riders Publishing, Indianapolis,
          <year>1999</year>
        </mixed-citation>
      </ref>
      <ref id="ref13">
        <mixed-citation>
          [13]
          <string-name>
            <surname>Nielsen</surname>
            ,
            <given-names>J. Usability</given-names>
          </string-name>
          <string-name>
            <surname>Engineering</surname>
          </string-name>
          . Academic Press,
          <year>1993</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref14">
        <mixed-citation>
          [14]
          <string-name>
            <surname>Robins</surname>
            ,
            <given-names>D.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Holmes</surname>
            ,
            <given-names>J.</given-names>
          </string-name>
          <article-title>Aesthetics and Credibility in Web site Design</article-title>
          .
          <source>Information Processing and Management: An International Journal</source>
          ,
          <volume>44</volume>
          (
          <issue>1</issue>
          ):
          <fpage>386</fpage>
          -
          <lpage>399</lpage>
          ,
          <year>2008</year>
          .
        </mixed-citation>
      </ref>
      <ref id="ref15">
        <mixed-citation>
          [15]
          <string-name>
            <surname>Sears</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          <string-name>
            <surname>Heuristic</surname>
          </string-name>
          <article-title>Walkthroughs: Finding the problems without the noise</article-title>
          .
          <source>International Journal of HumanComputer Interaction</source>
          ,
          <volume>9</volume>
          (
          <issue>3</issue>
          ) (
          <year>1997</year>
          )
          <fpage>213</fpage>
          -
          <lpage>234</lpage>
        </mixed-citation>
      </ref>
      <ref id="ref16">
        <mixed-citation>
          [16]
          <string-name>
            <surname>Shibasaki</surname>
            ,
            <given-names>S.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Nunes</surname>
            ,
            <given-names>S.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Immonen</surname>
            ,
            <given-names>O.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Karvonen</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          :
          <article-title>Understanding Online Reputation Information (unpublished manuscript under submission)</article-title>
        </mixed-citation>
      </ref>
      <ref id="ref17">
        <mixed-citation>
          [17]
          <string-name>
            <surname>Sinha</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Swearingen</surname>
            ,
            <given-names>K.</given-names>
          </string-name>
          <article-title>The Role of Transparency in Recommender Systems</article-title>
          . CHI '02: CHI '
          <article-title>02 extended abstracts on Human factors in computing systems</article-title>
          . ACM Press (
          <year>2002</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref18">
        <mixed-citation>
          [18]
          <string-name>
            <surname>Suh</surname>
            ,
            <given-names>B.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Chi</surname>
            ,
            <given-names>E. H.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Kittur</surname>
            ,
            <given-names>A.</given-names>
          </string-name>
          , and
          <string-name>
            <surname>Pendleton</surname>
            ,
            <given-names>B. A.</given-names>
          </string-name>
          <year>2008</year>
          .
          <article-title>Lifting the veil: improving accountability and social transparency in Wikipedia with wikidashboard</article-title>
          .
          <source>In Proceeding of the Twenty-Sixth Annual SIGCHI Conference on Human Factors in Computing Systems (Florence, Italy, April 05 - 10</source>
          ,
          <year>2008</year>
          ).
          <source>CHI '08. ACM</source>
          , New York, NY,
          <fpage>1037</fpage>
          -
          <lpage>1040</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref19">
        <mixed-citation>
          [19]
          <string-name>
            <surname>Thaler</surname>
            ,
            <given-names>R. H.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Sunstein</surname>
            ,
            <given-names>C. R.</given-names>
          </string-name>
          <string-name>
            <surname>Nudge</surname>
          </string-name>
          :
          <article-title>Improving Decisions About Health, Wealth and Happiness</article-title>
          . Yale University Press (
          <year>2008</year>
          ).
        </mixed-citation>
      </ref>
      <ref id="ref20">
        <mixed-citation>
          [20]
          <string-name>
            <surname>Vassileva</surname>
            ,
            <given-names>J.</given-names>
          </string-name>
          and
          <string-name>
            <surname>Sun</surname>
            ,
            <given-names>L.</given-names>
          </string-name>
          <year>2007</year>
          .
          <article-title>An improved design and a case study of a social visualization encouraging participation in online communities</article-title>
          .
          <source>In: Proceedings of the 13th international Conference on Groupware: Design Implementation</source>
          , and
          <string-name>
            <surname>Use</surname>
          </string-name>
          (Bariloche, Argentina,
          <source>September 16 - 20</source>
          ,
          <year>2007</year>
          ). J.
          <string-name>
            <surname>M. Haake</surname>
            ,
            <given-names>S. F.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Ochoa</surname>
            , and
            <given-names>A</given-names>
          </string-name>
          . Cechich, Eds. Lecture Notes In Computer Science. Springer-Verlag, Berlin, Heidelberg,
          <fpage>72</fpage>
          -
          <lpage>86</lpage>
          .
        </mixed-citation>
      </ref>
      <ref id="ref21">
        <mixed-citation>
          [21]
          <string-name>
            <surname>Ye</surname>
            ,
            <given-names>Q.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Law</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          ,
          <string-name>
            <surname>Gu</surname>
            ,
            <given-names>B.</given-names>
          </string-name>
          <article-title>The Impact of online user reviews on hotel room sales</article-title>
          .
          <source>International Journal of Hospitality Management</source>
          <volume>28</volume>
          , (
          <year>2009</year>
          )
          <fpage>180</fpage>
          -
          <lpage>183</lpage>
          .,
          <string-name>
            <surname>R</surname>
          </string-name>
          : Hearing Online Critiques. USA today,
          <volume>22</volume>
          .3.2010
        </mixed-citation>
      </ref>
      <ref id="ref22">
        <mixed-citation>
          [22]
          <string-name>
            <surname>Yu</surname>
            ,
            <given-names>R.</given-names>
          </string-name>
          <article-title>Hearing Online Critiques</article-title>
          . USA Today,
          <volume>22</volume>
          .3.
          <year>2010</year>
          . http://www.usatoday.com/MONEY/usaedition/2010-03-
          <fpage>23</fpage>
          - businesstravel23_ST_U.htm
        </mixed-citation>
      </ref>
    </ref-list>
  </back>
</article>