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  <front>
    <journal-meta>
      <journal-title-group>
        <journal-title>Published by CEUR-WS.org</journal-title>
      </journal-title-group>
      <issn pub-type="ppub">1613-0073</issn>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>A User-Centric Evaluation Framework of Recommender Systems</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Pearl Pu</string-name>
          <email>pearl.pu@epfl.ch</email>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Categories and Subject Descriptors</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>General Terms</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Li Chen</string-name>
          <email>lichen@comp.hkbu.edu.hk</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Computer Science, Hong Kong Baptist University</institution>
          ,
          <addr-line>224 Waterloo Road, Hong Kong, Tel: +852-34117090</addr-line>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>H1.2 [User/Machine Systems]: Human factors; H5.2 [User</institution>
          ,
          <addr-line>Interfaces]: evaluation/methodology, user-centered design.</addr-line>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>Human Computer Interaction Group, Swiss Federal Institute of Technology (EPFL)</institution>
          ,
          <addr-line>CH-1015, Lausanne, Switzerland, Tel: +41-21-6936081</addr-line>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>Measurement</institution>
          ,
          <addr-line>Experimentation, Human Factors.</addr-line>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2010</year>
      </pub-date>
      <volume>612</volume>
      <fpage>22</fpage>
      <lpage>25</lpage>
      <abstract>
        <p>User experience research is increasingly attracting researchers' attention in the recommender system community. Existing works in this area have suggested a set of criteria detailing the characteristics that constitute an effective and satisfying recommender system from the user's point of view. To combine these criteria into a more comprehensive framework which can be used to evaluate the perceived qualities of recommender systems, we have developed a model called ResQue (Recommender systems' Quality of user experience). ResQue consists of 13 constructs and a total of 60 question items, and it aims to assess the perceived qualities of recommenders such as their usability, usefulness, interface and interaction qualities, users' satisfaction of the systems, and the influence of these qualities on users' behavioral intentions, including their intention to purchase the products recommended to them, return to the system in the future, and tell their friend about the system. This model thus identifies the essential qualities of an effective and satisfying recommender system and the essential determinants that motivate users to adopt this technology. The related questionnaire can be further adapted for a custom-made user evaluation or combined with objective performance measures. We also propose a simplified version of the model with 15 questions which can be employed as a usability questionnaire for recommender systems.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Quality measurement</kwd>
        <kwd>usability evaluation</kwd>
        <kwd>recommender systems</kwd>
        <kwd>quality of user experience</kwd>
        <kwd>e-Commerce recommender</kwd>
        <kwd>post-study questionnaire</kwd>
        <kwd>evaluation of decision support</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Permission to make digital or hard copies of all or part of this work for
personal or classroom use is granted without fee provided that copies are
not made or distributed for profit or commercial advantage and that
copies bear this notice and the full citation on the first page. To copy
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requires prior specific permission and/or a fee.</p>
      <p>UCERSTI Workshop of RecSys’10, Sept. 26-30, 2010, Barcelona, Spain.
behavior or their explicitly stated preferences. It is no longer a
fanciful website add-on, but a necessary component. According to
the 2007 ChoiceStream survey,1 45% of users are more likely to
shop at a website that employs recommender technology.</p>
      <p>Furthermore, a higher percentage (69%) of users in the highest
spending category are more likely to desire the support of
recommendation technology.</p>
      <p>Characterizing and evaluating the quality of user experience and
users’ subjective attitudes toward the acceptance of recommender
technology is an important issue which merits attention from
researchers and practitioners in both web technology and human
factor fields. This is because recommender technology is
becoming widely accepted as an important component that
provides both user benefits and enhances the website’s revenue.</p>
      <p>For users, the benefits include more efficiency in finding
preferential items, more confidence in making a purchase decision,
and a potential chance to discover something new. For the
marketer, this technology can significantly enhance user
likelihood to buy the items recommended to them, their overall
satisfaction and loyalty, increasing users’ likelihood to return to
the site and recommend the site to their friends. Thus, evaluating
user’s perception of a recommender system can help developers
and marketers understand more precisely if users actually
experience and appreciate the intended benefits. This will, in turn,
help improve the various aspects of the system and more
accurately predict the adoption of a particular recommender.</p>
      <p>
        So far, previous research work on recommender system
evaluation has mainly focused on algorithm accuracy [
        <xref ref-type="bibr" rid="ref1 ref9">9,1</xref>
        ],
especially objective prediction accuracy [
        <xref ref-type="bibr" rid="ref18 ref19">25,26</xref>
        ]. More recently,
researchers began examining issues related to users’ subjective
opinions [
        <xref ref-type="bibr" rid="ref23">30, 13</xref>
        ] and developing additional criteria to evaluate
recommender systems [
        <xref ref-type="bibr" rid="ref11 ref26">18, 33</xref>
        ]. In particular, they suggest that
user satisfaction does not always correlate with high recommender
accuracy. Increasingly, researchers are investigating user
experience issues such as identifying determinants that influence
users’ perception of recommender systems [
        <xref ref-type="bibr" rid="ref23">30</xref>
        ], effective
preference elicitation methods [
        <xref ref-type="bibr" rid="ref12">19</xref>
        ], techniques that motivate users
to rate items that they have experienced [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ], methods that generate
diverse and more satisfying recommendation lists [43],
explanation interfaces [
        <xref ref-type="bibr" rid="ref24">31</xref>
        ], trust formation with recommenders
[
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], and design guidelines for enhancing a recommender’s
interface layout [
        <xref ref-type="bibr" rid="ref15">22</xref>
        ]. However, the field lacks a general definition
and evaluation framework of what constitutes an effective and
satisfying recommender system from the user’s perspective.
1 2007 ChoiceStream Personalization Survey, ChoiceStream, Inc.
      </p>
      <p>Copyright © 2010 for the individual papers by the papers' authors. Copying permitted only for private and academic purposes.</p>
      <p>
        This volume is published and copyrighted by its editors: Knijnenburg, B.P., Schmidt-Thieme, L., Bollen, D.
Our present work aims to review existing usability-oriented
evaluation research in the field of recommender systems to
identify essential determinants that motivate users to adopt this
technology. We then apply well-known usability evaluation
models, including TAM [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] and SUMI [15], in order to develop a
more balanced framework. The final model, which we call
ResQue, consists of 13 constructs and a total of 60 question items
categorized into four main dimensions: the perceived system
qualities, users’ beliefs as a result of these qualities, their
subjective attitudes, and their behavioral intentions. The structure
and criteria of our framework is derived on the basis of three
essential characteristics of recommender systems: 1) being an
interaction-driven application and a critical part of online
ecommerce services, 2) providing information filtering technology
and suggesting recommended items, and 3) providing decision
support technology for the users.
      </p>
      <p>The main contribution of this paper is the development of a
wellbalanced evaluation framework for measuring the perceived
qualities of a recommender and predicting users’ behavioral
intentions as a result of these qualities. Thus, it is a forecasting
model that helps us understand users’ motivation in adopting a
certain recommender. Secondly, the framework aims to help
designers and researchers easily perform a usability and user
acceptance test during any stage of the design and deployment
phase of a recommender. These usability tests can be performed
either on a stand-alone basis or as a post-study questionnaire. The
model can be further combined with measurements that address
other perceived qualities of a recommender, such as security and
robustness issues. For those who are interested in a quick usability
evaluation, we also propose a simplified version of the model with
15 questions.</p>
    </sec>
    <sec id="sec-2">
      <title>2. EVALUATION WORK FROM USERS’</title>
    </sec>
    <sec id="sec-3">
      <title>POINT OF VIEW</title>
      <p>Swearingen and Sinha [38] conducted a user study on eleven
recommender systems in order to understand and discover
influential factors, other than algorithm accuracy, that affect
users’ perception. The main results are that transparent system
logic, recommendation of familiar items, and sufficient supporting
information to recommended items is crucial in influencing users’
favorable perception towards the system. They also highlighted
that trust and willingness to purchase should be noted. In addition,
the users’ appreciation of online recommendations is compared
with that of recommendations from their friends, defining the
notion of relative accuracy.</p>
      <p>
        McNee et al. [
        <xref ref-type="bibr" rid="ref13">20</xref>
        ] pointed out that accuracy metrics alone and the
commonly employed leave-one-out procedure was very limited in
evaluating recommender systems. User satisfaction does not
always correlate with high recommender accuracy. Metrics are
needed to determine good and useful recommendations, such as
the serendipity, salience, and diversity of the recommended items.
Tintarev and Masthoff provided a comprehensive survey of the
explanation functionality used in ten academic and eight
commercial recommenders [
        <xref ref-type="bibr" rid="ref24">31</xref>
        ]. They derived seven main aims of
the explanation facility which can help a recommender
significantly enhance users’ satisfaction: transparency (explains
why recommendations were generated), scrutability (the ability
for the user to critique the system), trust (increase users’
confidence in the system), effectiveness (help users make good
decisions), persuasiveness (convince users to try or buy items
recommended to them), efficiency (help users make decisions
faster) and satisfaction (increase the ease of use and enjoyment).
These aims are very similar to the set of criteria that we have
developed in ResQue, except the fact that we focus more on the
system as a whole rather than just the explanation component.
Ozok et al. [
        <xref ref-type="bibr" rid="ref15">22</xref>
        ] explored recommender systems’ usability and
user preferences from both the structural (how recommender
systems should look) and content (what information recommender
systems should contain) perspectives. A two-layer interface
usability evaluation model including both micro- and macro-level
interface evaluations was proposed, followed by a Survey on
Usability of E-Commerce Recommender Systems (SUERS). The
survey was administered on 131 college-aged online shoppers to
measure and rank the importance of structural and content aspects
of recommender systems from the shoppers’ perspectives. The
main result was a set of 14 design guidelines. The micro-level of
the guidelines provided suggestions specific to the recommended
product such as what attributes (name, price, image, description,
rating, etc.) to include in the interface. The macro-level of the
guidelines provided suggestions concerning when, where and how
the recommended products should be displayed. The development
process of the model was limited, as authors did not go through an
iterative process of the evaluation and refinement of the model.
Instead, it was purely based on a literature survey of quite limited
past work of subjective evaluations of recommender system. Most
importantly, it failed to explain how usability issues influence
users’ behavioral intentions such as their intention to buy the
items recommended to them, whether they will continue using the
system and recommend the system to their friends.
      </p>
      <p>Jones and Pu [13] presented the first significant user study that
aimed to understand users’ initial adoption of the recommender
technology and their subjective perceptions of the system. Study
results show that a simple interface design, a small amount of
initial effort required by the system to get to know the users, the
perceived qualities such as the subjective accuracy, novelty and
enjoyability of the recommended items are the key design factors
that significantly enhance the website’s ability to attract users.</p>
    </sec>
    <sec id="sec-4">
      <title>3. MODEL DEVELOPMENT</title>
      <p>
        A measurement model consists of a set of constructs, the
participating questions for each construct, the scale’s dimensions,
and a procedure for conducting the questionnaire. Psychometric
questionnaires such as the one proposed in this paper require the
validation of the questions used, data gathering, and statistical
analysis before they can be used with confidence. The current
model and its constructs were based on our past work in
investigating various interface and interaction issues between
users and recommenders. In over 10 user studies, we have
carefully and progressively developed and employed user
satisfaction questionnaires to evaluate recommenders’ perceived
qualities such as ease of use, perceived usefulness and users’
satisfaction and behavioral intentions [
        <xref ref-type="bibr" rid="ref16 ref17 ref4 ref5 ref6">4,5,6,12,13,14,23,24</xref>
        ]. This
past research has given us a unique opportunity to synthesize and
organize the accumulation of existing questionnaires and develop
a well-balanced framework.
      </p>
      <p>In the model development process, we also compare our
constructs with those used in TAM and SUMI, two well-known
and widely adopted measurement frameworks.</p>
      <p>
        TAM (Technology Acceptance Model) seeks to understand a set
of perceived qualities of a system and users’ intention to adopt the
system as a result of these qualities, thus explaining not only the
desirable outcome of a system but also users’ motivation. The
original TAM listed three constructs: perceived ease of use of a
system, its perceived usefulness and users’ intention to use the
system. However, TAM was also criticized for its over-simplicity
and generality. Venkatesh et al. [
        <xref ref-type="bibr" rid="ref25">32</xref>
        ] formulated an updated
version of TAM, called the Unified Theory of Acceptance and
Use of Technology. In this more recent theory, four key constructs
(performance expectancy, effort expectancy, social influence, and
facilitating conditions) were presented as direct determinants of
usage intentions and behaviors.
      </p>
      <p>SUMI (Software Usability Measurement Inventory) is a
psychometric evaluation model developed by Kirakowski and
Corbett [15] to measure the quality of software from the
enduser’s point of view. The model consists of 5 constructs
(efficiency, affect, helpfulness, control, learnability) and 50
questions. It is widely used to help designers and developers
assess the quality of use of a software product or prototype and
can assist with the detection of usability flaws and the comparison
between software products.</p>
      <p>By adapting our past work to the TAM and SUMI models, we
have identified 4 essential constructs of ResQue for a successful
recommender system to fulfill from the users’ point of view: 1)
user perceived qualities of the system, 2) user beliefs as a result of
these qualities in terms of ease of use, usefulness and control, 3)
their subjective attitudes, and 4) their behavioral intentions. Figure
1 depicts the detailed schema of the constructs of ResQue and
some of the scales for each construct.</p>
      <p>When administering the questionnaires, we assume that a
recommender system being evaluated is part of an online system.
To make the evaluation more focused on the recommender
component, we often give subjects a specific task: “find an ideal
product to buy/experience from an online site” where the
recommender in question is a constituent component.</p>
      <p>In the following sections, the meaning of each scale as well as its
subscales is defined and explained, and the sample questions that
can be used in a questionnaire are suggested in the appendix at the
end of the paper. It is a common practice in questionnaire
development to vary the tone of items to control potential
response biases. Typically some of the items elicit agreement and
others elicit disagreement. For some of the items, therefore, we
also suggest reverse scale questions. A 5-point Likert scale from
“strongly disagree” (1) to “strongly agree” (5) is recommended to
characterize users’ responses.</p>
    </sec>
    <sec id="sec-5">
      <title>3.1 Perceived System Qualities</title>
      <p>This construct refers to the functional and informational aspect of
a recommender and how the perceived qualities of these aspects
influence users’ beliefs on the ease of use, usefulness and
control/transparency of a system. A recommender system is not
simply part of a website, but more importantly a decision support
tool. We focus on three essential dimensions: the quality of the
recommended items, the interaction adequacy and the interface
adequacy as the recommender helps users reach a purchase
decision.</p>
      <sec id="sec-5-1">
        <title>3.1.1 Quality of Recommended Items</title>
        <p>
          The items proposed by a recommender can be considered one of
the main features of the system. Qualities refer to the information
quality and genuine usefulness of the suggested items. Presented
as a collection of articles, the recommended items are often
labeled and presented in a certain area of the recommender page.
Some systems also propose grouping them into meaningful
subareas to increase users’ comprehension of the list and enable
them to more effectively reach decisions [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ]. In our earlier work,
we have found strong correlations of the following qualities of the
recommended items to users’ intention to use the system.
Perceived accuracy is the degree to which users feel the
recommendations match their interests and preferences. It is an
overall assessment of how well the recommender has understood
the users’ preferences and tastes. This subjective measure is
significantly easier to obtain than the measure of objective
accuracy that we used in our earlier work [
          <xref ref-type="bibr" rid="ref16">23</xref>
          ]. Our studies show
that they are strongly correlated [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ]. In other words, if users
respond well to this question, it is likely that the underlying
algorithm is accurate in predicting users’ interest. In addition, it is
useful to use relative accuracy to compare the difference
between recommendations a user may get from a system versus
those from friends [
          <xref ref-type="bibr" rid="ref21">28</xref>
          ]. It can serve as a useful complement to
perceived accuracy because it implicitly sets up friends’
recommendation quality as a baseline.
        </p>
        <p>
          Familiarity describes whether or not users have previous
knowledge of, or experience with, the items recommended to
them. Swearingen and Sinha [
          <xref ref-type="bibr" rid="ref23">30</xref>
          ] indicated that users like and
prefer to get recommendations of previously experienced items
because their presence reinforces trust in the recommender system.
However, users can be frustrated by too much familiarity.
Therefore, it is important to know whether or not a recommender
website has achieved the proper balance of familiarity and novelty
from the users’ perspective.
        </p>
        <p>
          Novelty (or discovery) is the extent to which users receive new
and interesting recommendations. The core concept of novelty is
related to the recommender’s ability to educate users and help
them discover new items [
          <xref ref-type="bibr" rid="ref17">24</xref>
          ]. In [
          <xref ref-type="bibr" rid="ref13">20</xref>
          ], a similar concept, called
“serendipity”, was suggested. Herlocker [11] argued that novelty
is different from serendipity, because novelty only covers the
concept of “new” while serendipity means not only “new” but
also “surprising”. However, in conducting the actual user
evaluation procedure, the meticulous distinction between these
two words will cause confusion for users. Therefore, we suggest
novelty and discovery as two similar questions. More user trials
will be needed to further delineate the serendipity question.
The Attractiveness of the recommended items refers to whether
or not recommended items are capable of stimulating users’
imagination and evoking a positive emotion of interest or desire.
Attractiveness is different from accuracy and novelty. An item can
be accurate and novel, but not necessarily attractive; a novel item
is different from anything a user has ever experienced, whereas an
attractive item stimulates the user in a positive manner. This
concept is similar to the salience factor in [
          <xref ref-type="bibr" rid="ref13">20</xref>
          ].
        </p>
        <p>While judging novelty requires a user to think more about the
distinguishing factors of an item, the aspect of attractiveness
brings to mind the outstanding quality of an item and has a more
emotional tone to it.</p>
        <p>The enjoyability of recommended items refers to whether users
have enjoyed experiencing the items suggested to them. It was
found to have a significant correlation to users’ intention to use
and return to the system [13]. This is the only scale that assesses a
user’s actual experience of a recommender. In many online study
scenarios, it is not possible to immediately measure enjoyability
unless users are told to answer a questionnaire after a few weeks
when they have actually received and experienced the item. In
testing music or film recommenders, it is possible to allow users
to answer this question if they are given the opportunity to listen
to a song excerpt or watch a movie trailer.</p>
        <p>
          Diversity measures the diversity level of items in the
recommendation list. As the recommendation list is the first piece
of information users will encounter before they examine the
details of an individual recommendation, users’ impression of this
list is important for their perception of the whole system. At this
stage, it has been found that a low diversity level might disappoint
users and could cause them to leave this recommender [13].
McGinty and Smyth [17] proposed integrating diversity with
similarity in order to adaptively select the appropriate strategy
(either similar or diverse ones) given each individual user’s past
behavior and current needs. Literature also suggests that a
recommendation list as a complete entity should be judged for its
diversity rather than treating each recommendation as an isolated
item [
          <xref ref-type="bibr" rid="ref26">33</xref>
          ].
        </p>
        <p>Context compatibility evaluates whether or not the
recommendations consider general or personal context
requirements. For example, for a movie recommender, the
necessary context information may include a user’s current mood,
different occasions for watching the movie, whether or not other
people will be present, and whether the recommendation is timely.
A good recommender system should be able to formulate
recommendations considering different kinds of contextual factors
that will likely take effect.</p>
      </sec>
      <sec id="sec-5-2">
        <title>3.1.2 Interaction Adequacy</title>
        <p>
          Besides issues related to the quality of recommended items, the
system’s ability to present recommendations, to allow for user
feedback and to explain the reasons why recommendations
facilitate purchasing decisions also weighs highly on users’
overall perception of a recommender. Thus, three main interaction
mechanisms are usually suggested in various recommenders:
initial preference elicitation, preference revision, and the system’s
ability to explain its results. Behavioral based recommenders do
not require users to explicitly indicate their preferences, but
collect such information via users’ browsing and purchasing
history. For rating and preference based recommenders, this
process requires a user to rate a set of items or state their
preferences on desired items in a graphical user interface [
          <xref ref-type="bibr" rid="ref16">23</xref>
          ].
Some conversational recommenders provide explicit mechanisms
for users to provide feedback in the form of critiques [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ]. The
simplest critiques indicate whether the recommended item is good
or bad, while the more sophisticated ones show users a set of
alternative items that take into account users’ desire for these
items and the potential superior values they offer, such as better
price, more popularity, etc [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ].
        </p>
        <p>
          The final interaction quality being measured is the system’s
ability to explain the recommended results. Herlocker et al. [
          <xref ref-type="bibr" rid="ref10">10</xref>
          ],
Sinha and Swearingen [
          <xref ref-type="bibr" rid="ref23">30</xref>
          ] and Tintarev and Masthoff [
          <xref ref-type="bibr" rid="ref24">31</xref>
          ]
demonstrated that a good explanation interface could help inspire
users’ trust and satisfaction by giving them information to
personally justify recommendations, increasing user involvement
and educating users on the internal logic of the system [
          <xref ref-type="bibr" rid="ref10 ref24">10, 31</xref>
          ]. In
addition, Tintarev and Masthoff [
          <xref ref-type="bibr" rid="ref24">31</xref>
          ] defined in detail possible
aims of explanation facilities: transparency, scrutability, trust,
effectiveness, persuasiveness, efficiency, and satisfaction. Pu and
Chen extensively investigated design guidelines for developing
explanation-based recommender interfaces [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ]. They found that
organization interfaces are particularly effective in promoting
users’ satisfaction of the system, convincing them to buy items
recommended to them, and bringing them back to the store in the
future.
        </p>
      </sec>
      <sec id="sec-5-3">
        <title>3.1.3 Interface Adequacy</title>
        <p>
          Interface design issues related to recommenders have also been
extensively investigated in [
          <xref ref-type="bibr" rid="ref10 ref13 ref15 ref24">10, 20, 31,22</xref>
          ]. Most of the existing
work is concerned with how to optimize the recommender page
layout to achieve the maximum visibility of the recommendation,
i.e. whether to use image, text, or a combination of the two. A
detailed set of design guidelines were investigated and proposed
[
          <xref ref-type="bibr" rid="ref15">22</xref>
          ]. In our current model, we mainly emphasize users’ subjective
evaluations of a recommender interface in terms of its information
sufficiency, the interface label and layout adequacy and clarity.
        </p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>3.2 Beliefs</title>
      <sec id="sec-6-1">
        <title>3.2.1 Perceived Ease of Use</title>
        <p>
          Perceived ease of use, also known as efficiency in SUMI and
perceived cognitive effort in our existing work [
          <xref ref-type="bibr" rid="ref6">6,14</xref>
          ], measures
users' ability to quickly and correctly accomplish tasks with ease
and without frustration. We also use it to refer to decision
efficiency, i.e. the extent to which a recommender system
facilitates users to find their preferential items quickly. Although
task completion and learning time can be measured objectively, it
can be difficult to distinguish the actual task completion time from
the measured task time for various reasons. Users can be
exploring the website and discovering information unrelated to the
assigned task. This is especially true if a system is entertaining
and educational, and its interface and content is very appealing. It
is also possible that the user perceives that he/she has consumed
less time while the measured task completion time is in fact high.
Therefore, evaluating perceived ease of use may be more
appropriate than using the objective task completion time to
measure a system’s ease of use.
        </p>
        <p>
          Besides the overall perceived ease of use, perceived initial effort
should also be taken into account, given the new user problem.
Perceived initial effort is the perceived effort users contribute to
the system before they get the first set of recommendations. The
initial effort could be spent on rating items [
          <xref ref-type="bibr" rid="ref12">19</xref>
          ], specifying
preferences, or answering personality quizzes [12]. Theoretically
speaking, recommender systems should try to minimize the effort
users expend for a good recommendation [
          <xref ref-type="bibr" rid="ref23">30</xref>
          ].
Easy to learn, known as “learnability” in SUMI, initially appears
to be an inadequate dimension since most recommenders require a
minimal amount of learning by design. However, since some
users may not initially notice the recommended items or know
exactly what they were intended for, especially without clear
labels or explicit explanations on the interface, the learning aspect
should be included to measure the level of ease for users to
discover the recommended items. In addition, some
recommenders, such as critiquing-based recommenders, do allow
users to provide feedback to increase the personalization of the
recommender. In this case, the learning construct measures how
easy it is for users to alter their personal profile information in
order to receive different recommendations.
        </p>
      </sec>
      <sec id="sec-6-2">
        <title>3.2.2 Perceived Usefulness</title>
        <p>
          Perceived usefulness of a recommender (called perceived
competence in our previous work) is the extent to which a user
finds that using a recommender system would improve his/her
performance, compared with their previous experiences without
the help of a recommender [
          <xref ref-type="bibr" rid="ref4">4</xref>
          ]. This element requests users’
opinion as to whether or not this system is useful to them. Since
recommenders used in e-commerce environments mainly assist
users in finding relevant information to support their purchase
decision, we further qualify the usefulness in two aspects:
decision support and decision quality.
        </p>
        <p>
          Recommender technology provides decision support to users in
the process of selecting preferential items, for example making a
purchase in an e-commerce environment. The objective of
decision technologies in general is to overcome the limit of users’
bounded rationality and to help them make more satisfying
decisions with a minimal amount of effort [
          <xref ref-type="bibr" rid="ref22">29</xref>
          ]. Recommender
systems specifically help users manage an overwhelming flood of
information and make high-quality decisions under limited time
and knowledge constraints. Decision support thus measures the
extent to which users feel assisted by the recommended system.
In addition to the efficiency of decision making, the quality of the
decision (decision quality) also matters. The quality of a
systemfacilitated decision can be assessed by confidence criterion, which
is the level of a user’s certainty in believing that he/she has made
a correct choice with the assistance of a recommender.
        </p>
      </sec>
      <sec id="sec-6-3">
        <title>3.2.3 Control and Transparency</title>
        <p>User control measures whether users felt in control in their
interaction with the recommender. The concept of user control
includes the system’s ability to allow users to revise their
preferences, to customize received recommendations, and to
request a new set of recommendations. This aspect weighs heavily
in the overall user experience of the system. If the system does not
provide a mechanism for a user to reject recommendations that
he/she dislikes, a user will be unable to stop the system from
continuously recommending items which might cause him/her to
be disappointed with the system.</p>
        <p>
          Transparency determines whether or not a system allows users to
understand its inner logic, i.e. why a particular item is
recommended to them. A recommender system can convey its
inner logic to the user via an explanation interface [
          <xref ref-type="bibr" rid="ref10 ref23 ref24 ref4">4,10,30,31</xref>
          ].
To date, many researchers have emphasized that transparency has
a certain impact on other critical aspects of users’ perception.
Swearingen and Sinha [
          <xref ref-type="bibr" rid="ref23">30</xref>
          ] showed that the more transparent a
recommended product is, the more likely users would be to
purchase it. In addition, Simonson [
          <xref ref-type="bibr" rid="ref20">27</xref>
          ] suggested that perceived
accuracy of a recommendation is dependent on whether or not the
user sees a correspondence between the preferences expressed in
the measurement process and the recommendation presented by
the system.
        </p>
      </sec>
    </sec>
    <sec id="sec-7">
      <title>3.3 Attitudes</title>
      <p>
        Attitude is a user’s overall feeling towards a recommender, which
is most likely derived from his/her experience as she interacts
with a recommender. An attitude is generally believed to be more
long-lasting than a belief. Users’ attitudes towards a recommender
are highly influential on their subsequent behavioral intentions.
Many researchers attribute positive attitudes, including users’
satisfaction and trust of a recommender, as important factors.
Evaluating overall satisfaction determines what users think and
feel while using a recommender system. It gives users an
opportunity to express their preferences and opinions about a
system in a direct way. Confidence inspiring refers to the
recommender’s ability to inspire confidence in users, or its ability
to convince users of the information or products recommended to
them. Trust indicates whether or not users find the whole system
trustworthy. Studies show that consumer trust is positively
associated with their intentions to transact, purchase a product,
and return to the website [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. The trust level is determined by the
reputation of online systems [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ], as well as the recommender
system’s ability to formulate good recommendations and provide
useful explanation interfaces [
        <xref ref-type="bibr" rid="ref10 ref12 ref4">4,10,19</xref>
        ]. However, as trust is a
long-term relationship between a user and an online system, it is
sometimes difficult to measure trust purely after a short-period
interaction with a system. Thus, we recommend observing the
trust formation over time, as users are incrementally exposed to
the same recommender.
      </p>
    </sec>
    <sec id="sec-8">
      <title>3.4 Behavioral Intentions</title>
      <sec id="sec-8-1">
        <title>Behavioral intentions towards a system is related to whether or</title>
        <p>
          not the system is able to influence users’ decision to use the
system and purchase some of the recommended results.
One of the fundamental goals for an e-commerce website is to
maximize user loyalty and the lifetime value to stimulate users’
future visits and purchases. User loyalty evaluates the system’s
ability to convince users to reuse the system, or persuade them to
introduce the system to their friends in order to increase the
number of clients. Accordingly, this dimension consists of the
following criteria: user agreement to use the system, user
acceptance of the recommended items (resulting in a purchase),
user retention and intention to introduce this system to her/his
friends. By using a questionnaire, the user’s intention to return
can be measured as a satisfactory approximation of actual user
retention, because the Theory of Planned Behavior [
          <xref ref-type="bibr" rid="ref25">32</xref>
          ] states that
behavioral intention can be a strong predictor of actual behavior.
Although the website’s integrity, reputation and price quality will
also likely impact user loyalty, the most important factor for a
recommender system is to help users effectively find a satisfying
product, i.e. the quality of its recommendations [
          <xref ref-type="bibr" rid="ref7">7</xref>
          ].
        </p>
      </sec>
    </sec>
    <sec id="sec-9">
      <title>4. SIMPLIFIED MODEL</title>
      <p>
        In the previous sections, we described the development process of
a subjective evaluation framework to measure users’ perceived
qualities of a recommender as well as users’ behavioral intentions
such as their intention to buy or use the items suggested to them,
continue to use the system, and tell their friends about the
recommender. We described both the constructs and
corresponding sample questions (see Appendix A for a summary).
Our overall motivation for this research was to understand the
crucial factors that influence the user adoption of recommenders.
Another motivation is to come up with a subjective evaluation
questionnaire that other researchers and practitioners can employ.
However, it is unlikely that a 60-item questionnaire can be
administered for a quick and easy evaluation. This has motivated
us in proposing a simplified model based on our past research.
Between 2005 and 2010, we have administered 11 subjective
questionnaires on a total of 807 subjects [
        <xref ref-type="bibr" rid="ref16 ref17 ref4 ref5 ref6">4,5,6,12,13,14,23,24</xref>
        ].
Initial questionnaires covered some of the four categories
identified in the ResQue. As we conducted more experiments, we
became more convinced of the four categories and used all of
them in recent studies. On average, between 12 and 15 questions
were used. Based this previous work, we have synthesized and
organized a total of 15 questions as a simplified model for the
purpose of performing a quick and easy usability and adoption
evaluation of a recommender (see questions with * sign).
      </p>
    </sec>
    <sec id="sec-10">
      <title>5. CONCLUSION AND FUTURE WORK</title>
      <p>User evaluation of recommender systems is a crucial subject of
study that requires a deep understanding, development and testing
of the right dimensions (or constructs) and the standardization of
the questions used. The framework described in this paper
presents the first attempt to develop a complete and balanced
evaluation framework that measures users’ subjective attitudes
based on their experience towards a recommender.</p>
      <p>ResQue consists of a set of 13 constructs and 60 questions for a
high-quality recommender system from the user point of view and
can be used as a standard guideline for a user evaluation. It can
also be adapted to a custom-made user evaluation by tailoring it in
an individual research context. Researchers and practitioners can
use these questionnaires with ease to measure users’ general
satisfaction with recommenders, their readiness to adopt the
technology, and their intention to purchase recommended items
and return to the site in the future.</p>
      <p>
        After ResQue was finalized, we asked several expert researchers
in the community of recommender systems to review the model.
Their feedback and comments were then incorporated into the
final version of the model. This method, known as the Delphi
method, is one of the first validation attempts on the model. Since
the work was submitted, we have started conducting a survey to
further validate the model’s reliability, validity and sensitivity
using factor analysis, structural equation modeling (SEM), and
other techniques described in [
        <xref ref-type="bibr" rid="ref14">21</xref>
        ]. Initial results based on 150
participants indicate how the model can be interpreted and show
factors that correspond to the original model. At the same time,
analysis also gives some indications on how to refine the model.
More users are expected to participate in the survey and the final
outcome will be soon reported.
      </p>
    </sec>
    <sec id="sec-11">
      <title>APPENDIX</title>
      <sec id="sec-11-1">
        <title>A. Constructs and Questions of ResQue</title>
        <p>The following contains the questionnaire statements that can be
used in a survey. They are developed based on the ResQue model
described in this paper. Users should be asked to indicate their
answers to each of the questions using the 1-5 Likert scales, where
1 indicates “strongly disagree” and 5 is “strongly agree.”</p>
      </sec>
      <sec id="sec-11-2">
        <title>A1. Quality of Recommended Items</title>
        <p>A.1.1 Accuracy
</p>
        <p>The items recommended to me matched my interests.*
















</p>
        <p>The recommender gave me good suggestions.</p>
        <p>I am not interested in the items recommended to me (reverse
scale).</p>
        <p>A.1.2 Relative Accuracy
 The recommendation I received better fits my interests than
what I may receive from a friend.
 A recommendation from my friends better suits my interests
than the recommendation from this system (reverse scale).
A.1.3 Familiarity</p>
        <p>Some of the recommended items are familiar to me.</p>
        <p>I am not familiar with the items that were recommended to me
(reverse scale).</p>
        <p>A.1.4 Attractiveness
 The items recommended to me are attractive.</p>
        <p>A.1.5 Enjoyability
 I enjoyed the items recommended to me.</p>
        <p>A.1.6 Novelty</p>
        <p>The items recommended to me are novel and interesting.*
The recommender system is educational.</p>
        <p>The recommender system helps me discover new products.
I could not find new items through the recommender (reverse
scale).</p>
        <p>A.1.6 Diversity
 The items recommended to me are diverse.*
 The items recommended to me are similar to each other
(reverse scale).*
A.1.7 Context Compatibility
 I was only provided with general recommendations.</p>
        <p>The items recommended to me took my personal context
requirements into consideration.</p>
        <p>The recommendations are timely.</p>
      </sec>
      <sec id="sec-11-3">
        <title>A2. Interaction Adequacy</title>
        <p>The recommender provides an adequate way for me to express
my preferences.</p>
        <p>The recommender provides an adequate way for me to revise
my preferences.</p>
        <p>The recommender explains why the products are
recommended to me.*</p>
      </sec>
      <sec id="sec-11-4">
        <title>A3. Interface Adequacy</title>
        <p>The recommender’s interface provides sufficient information.
The information provided for the recommended items is
sufficient for me.</p>
        <p>The labels of the recommender interface are clear and
adequate.</p>
        <p>The layout of the recommender interface is attractive and
adequate.*</p>
      </sec>
      <sec id="sec-11-5">
        <title>A4. Perceived Ease of Use</title>
        <p>A.4.1 Ease of Initial Learning
I became familiar with the recommender system very quickly.
I easily found the recommended items.</p>
        <p>Looking for a recommended item required too much effort
(reverse scale).</p>
        <p>A.4.2 Ease of Preference Elicitation</p>
        <p>I found it easy to tell the system about my preferences.
It is easy to learn to tell the system what I like.</p>
        <p>It required too much effort to tell the system what I like
(reversed scale).</p>
        <p>A.4.3 Ease of Preference Revision</p>
        <p>I found it easy to make the system recommend different things
to me.</p>
        <p>It is easy to train the system to update my preferences.
I found it easy to alter the outcome of the recommended items
due to my preference changes.</p>
        <p>It is easy for me to inform the system if I dislike/like the
recommended item.</p>
        <p>It is easy for me to get a new set of recommendations.





























A.4.4 Ease of Decision Making</p>
        <p>Using the recommender to find what I like is easy.</p>
        <p>I was able to take advantage of the recommender very quickly.
I quickly became productive with the recommender.
Finding an item to buy with the help of the recommender is
easy.*
Finding an item to buy, even with the help of the
recommender, consumes too much time.</p>
      </sec>
      <sec id="sec-11-6">
        <title>A5. Perceived Usefulness</title>
        <p>The recommended items effectively helped me find the ideal
product.*
The recommended items influence my selection of products.
I feel supported to find what I like with the help of the
recommender.*
I feel supported in selecting the items to buy with the help of
the recommender.</p>
      </sec>
      <sec id="sec-11-7">
        <title>A6. Control/Transparency</title>
        <p>I feel in control of telling the recommender what I want.
I don’t feel in control of telling the system what I want.
I don’t feel in control of specifying and changing my
preferences (reverse scale).</p>
        <p>I understood why the items were recommended to me.
The system helps me understand why the items were
recommended to me.</p>
        <p>The system seems to control my decision process rather than
me (reverse scale).

</p>
        <p>The recommender made me more confident about my
selection/decision.</p>
        <p>The recommended items made me confused about my choice
(reverse scale).</p>
        <p>The recommender can be trusted.</p>
      </sec>
      <sec id="sec-11-8">
        <title>A8. Behavioral Intentions</title>
        <p>A.8.1 Intention to Use the System
 If a recommender such as this exists, I will use it to find
products to buy.</p>
        <p>A.8.2 Continuance and Frequency
 I will use this recommender again.*
 I will use this type of recommender frequently.
 I prefer to use this type of recommender in the future.
A.8.3 Recommendation to Friends
 I will tell my friends about this recommender.*
A.8.4 Purchase Intention
 I would buy the items recommended, given the opportunity.*</p>
      </sec>
      <sec id="sec-11-9">
        <title>A7. Attitudes</title>
        <p>Overall, I am satisfied with the recommender.*
I am convinced of the products recommended to me.*
I am confident I will like the items recommended to me. *
[16] Lewis, J.R. 1993. IBM computer usability satisfaction
questionnaires: psychometric evaluation and instructions for
use.
[17] McGinty, L. and Smyth, B. On the role of diversity in
conversational recommender systems. In Proceedings of the
Fifth International Conference on Case-Based Reasoning
(ICCBR’03), 2003, 276-290.</p>
      </sec>
    </sec>
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