=Paper= {{Paper |id=None |storemode=property |title=Analysis of the Persuasiveness of User Experience Feedback on a Virtual Learning Environment |pdfUrl=https://ceur-ws.org/Vol-656/paper7.pdf |volume=Vol-656 |dblpUrl=https://dblp.org/rec/conf/iused/MullerLS10 }} ==Analysis of the Persuasiveness of User Experience Feedback on a Virtual Learning Environment== https://ceur-ws.org/Vol-656/paper7.pdf
        Analysis of the Persuasiveness of User Experience
          Feedback on a Virtual Learning Environment
       Daniel Müller                                Effie L.-C. Law                            Stefan Strohmeier
            IMC                                Dept. of Computer Science                           Chair of MIS
   Altenkesseler Str. 17 D3                     University of Leicester                        Saarland University
    66115 Saarbruecken,                                 LE1 7RH                               66041 Saarbruecken,
          Germany                                    Leicester, UK                                   Germany
     +49 681 302 64752                             +44 116 252 5341                            +49 681 302 64751
   daniel.mueller@im-c.de                         elaw@mcs.le.ac.uk                          s.strohmeier@mis.uni-
                                                                                                    saarland.de
ABSTRACT                                                        system design guidelines [23, 32, 34, 36], the ISSM
The main purpose of this paper is to evaluate a set of          identifies and provides general qualities which are thought
theory-grounded User Experience (UX)-related measures           to enhance user satisfaction, the use of, and the net
which are supposed to persuade course designers of              benefit(s) (NB) of using a VLE [2, 3]. However, the main
particular UX-related problem areas based on a specific         disadvantage of the ISSM used as a general approach is that
feedback format. Specifically, two online surveys on a          specific VLE-related success drivers cannot be directly
university online course were conducted with the former         derived from the model itself. Rather, the ISSM offers
focusing on the quantitative ratings and the latter on          insights into the process of how general qualities, namely
qualitative comments. The course designers were asked to        system- and information quality, influence the final success
assess the persuasiveness of the feedback with respect to       [2, 3]. Hence, the ISSM offers a general and “useful
eight dimensions. The results show that UX-related              framework for organizing IS success measurements” [27]
problem areas anchored in the DeLone and McLean’s               which can and should be adapted to the VLE context [3,
Information Systems (IS) Success Model (ISSM) had a             27]. Though, beside more general recommendations for the
consistently higher level of perceived persuasiveness than      selection of success measures [29], there currently lacks a
those anchored in the Technology Acceptance Model               widely accepted set of measures relevant to VLE in
(TAM) 3. The discrepancy can be attributed to the nature of     particular.
items: process- vs. trait-based). Implications for future
                                                                However, some latest research attempts striving for a VLE-
research on fixing UX-related problems are discussed.
                                                                specific extension of the ISSM revealed a comprehensive
Keywords                                                        and exhaustively validated set of system- and information-
Course Designer, Design Characteristic, Feedback Format,        related design characteristics relevant to VLE in particular
IS Success Model, Persuasiveness, TAM3, User                    [22]. As some of these design characteristics, respectively
Experience.                                                     their corresponding items can be adequate measures for UX
                                                                as well, these UX-related design characteristics may
INTRODUCTION                                                    support designers (here: course designers 1 ) in their attempts
At the present day rigorous, i.e. theory-grounded, and          to fix not only usability-related issues [25] but also UX-
relevant, i.e. practice-oriented, approaches for the design     related problem areas (e.g. image, see Table 1). Thereby,
and evaluation of Virtual Learning Environments (VLE)           UX-related problem areas anchored in the ISSM are
are needed to improve the understanding and                     compared against the ability of selected UX-related ones
communication of educational needs among all                    anchored in the TAM3 [32] in order to carve out
stakeholders, including researchers and practitioners [10].     differences in the persuasiveness of the feedback format for
In this paper VLE are understood as systems for the             course designers. This construct is assumed to be
administrative and didactical support of learning processes     dependent on a) the kind of theory applied (ISSM =
in higher education and vocational training settings by         product-oriented; TAM3 = state-/trait-oriented) and b) the
means of formal online courses [22]. Hence, it is of great      information richness of the feedback format provided.
importance to investigate the drivers or determinants of
VLE success to assist system and course designers in            According to Nørgaard and Hornbæk [25], the underlying
building, operating and sustaining systems and online           assumption is as follows: The richer the UX problem area-
courses as integral parts that are useful and accepted by the   related contextual information contained in the feedback
end-user (here: students). However, a specific theory of        format, the higher persuasiveness of this feedback format is
successful VLE is currently missing as existing approaches      for course designers. Thus, in search for a rigorous and
focus on information systems (IS) in general with the
                                                                1
DeLone and McLean’s ISSM [2, 3] being one of them.                  In addition to research efforts solely focusing on system
Contrary to the TAM, which does not propose concrete                designers [e.g. 6, 7, 8, 4, 15, 16, 25].
persuasive UX-related feedback format 2 , the following               and responses that result from the use and/or anticipated
research questions (RQ) will be addressed in this paper:              use of a product, system or service” (clause 2.15), which is
RQ1: To what extent do students as end-users have more                relatively simpler than, for instance, the comprehensive
problems in specifying UX-related problem areas based on              definition by Hassenzahl and Tractinsky [8], one of the
TAM3-related UX items than those based on their ISSM-                 many definitions in the literature [15]. In an attempt to
related counterparts (see Table 1, students’ item rating              understand the diverse interpretations of UX, the
statements)?                                                          researchers, based on the results of a survey [15], have
                                                                      drawn a conclusion that UX is “dynamic, context-
RQ2: To what extent do course designers perceive UX-                  dependent and subjective, which stems from a broad range
related problem areas (see Table 1: based on the construct            of potential benefits users may derive from a product”.
label, construct definition, item wording, item-UX-match,
students’ item rating and students’ item rating statement)            Feedback Formats as a Means to Persuade Designers
originated in the ISSM to be more persuasive than their               Feedback can be understood as “information about
TAM3-related counterparts?                                            reactions to a product, a person's performance of a task,
                                                                      etc. which is used as a basis for improvement” [25, 26].
RQ3: Which of the UX-related problem areas (TAM3- vs.                 According to Nørgaard and Hornbæk [25], feedback should
ISSM-anchored) do course designers perceive to be more                fulfill the requirement of being persuasive: Firstly,
persuasive in case evaluators’ suggestions are provided in            feedback should convince developers that the problem
addition to the set of UX problem area-related contextual             identified does exist and helps them to understand it.
information illustrated in Table 1?                                   Secondly, the persuasiveness of a feedback format is
Based on these research questions, the main purpose of this           determined by the amount of contextual information about
paper is to identify and validate a set of theory-grounded,           a problem it conveys. Thirdly, the ease the feedback can be
UX-related measures of which persuasiveness presumably                used in the developer’s everyday work is important.
varies with feedback format. In this context, we define               Moreover, given that UX is inherently dynamic, context-
persuasiveness in terms of convincing course designers                dependent and subjective [15, 16], feedback on UX-related
about the problematicity of particular UX-related issues,             problems should essentially be self-reported data to be
which may entail specific resolutions.                                captured by questionnaire, interview and think-aloud.
In the paper we first explore the concept of UX as well as            Nonetheless, data on UX can be gathered with a survey
feedback formats as a means to persuade designers. Then               where respondents are first required to rate a set of items
we present the methodological framework regarding                     with a Likert scale and subsequently interviewed to
students’ specification of UX-related problem areas as well           elaborate their comments on the items.
as course designers’ assessment of their persuasiveness of            METHOD
the feedback formats generated. Next, we describe the                 Identifying Students’ UX-related Problem Areas
empirical results with regard to the overall persuasiveness           Participants of the current study were eleven students of the
of the feedback format (quantitative evaluation) and                  online course Organizational Management, which was
particular UX-related problem areas (qualitative                      delivered during the summer term 2010 by the Chair of
evaluation) as perceived by the course designers. The                 Management Information Systems (MIS) located at
aforementioned three research questions will be then                  Saarland University/Germany. Prior to this study, these
discussed. Finally, implications for future research efforts          participants had been asked to complete a larger-scale
and conclusion are drawn.                                             online survey with 88 items being originated from ISSM
BACKGROUND                                                            and TAM3. The aim of this first survey (N=30) was to
User Experience                                                       evaluate students’ acceptance towards the aforementioned
As distinct from usability-centred evaluations which                  course. Thereby, all items showed high levels of construct
roughly focus on task-related issues such as efficiency and           validity, evaluated via a satisfactory convergent (Average
effectiveness [7], “[UX] proposes a more holistic view of             Variance Explained, Composite Reliability, significant
the user’s experience when using a product than is usually            indicator factor loadings exceeding a threshold of 0.70),
taken in the evaluation of usability” [12]. While                     discriminant, and nomological validity. Some of the first
pragmatic/do goals are associated with usability,                     survey items can be mapped to the hedonic attributes of the
hedonic/be goals address cognitive, socio-cognitive and               model of UX proposed by Hassenzahl [6]. As the primary
affective aspects of users’ experience in their interaction           focus lies on more hedonic attributes, more pragmatic/task-
with artifacts (e.g. users’ enjoyment, aesthetic experience,          related ones such as the perceived usefulness as well as the
desire to repeat use, positive decision to use a digital              perceived ease of using a VLE are out of scope of this
artifact and enhanced mental models) [1, 16]. However, a              paper [8, 12, 32]. The mapping was undertaken by the first
consensual definition of UX does not yet exist, although              and second authors of this paper, resulting in 17 items that
ISO 9241-210 [13] provides one: “A person’s perceptions               constitute the second online survey. Consequently, the
                                                                      second survey consists of UX-related items. Specifically,
                                                                      we define a UX-related item as a problem area if its mean
2
     As distinct from research efforts solely focusing on the         rating (averaged over all the respondents involved in the
    persuasiveness of usability-related feedback formats [e.g. 25].   first survey) falls between 1.00 and 3.99 and as a still-to-
be-improved area if it is between 4.00 and 4.50. In this            problem enumerations [14]. In order to survey the
case, a UX-related construct (the column Label in Table 1)          persuasiveness of a) the overall feedback format in general
could contain both types of area. The corresponding                 as well as b) the UX-related problem areas in particular
boundary values are defined by the MIS monitoring team              (see Table 1), a questionnaire was administered which was
responsible for the quality control of the MIS’s online             mainly based on Norgaard and Hornbaek’s [25]
courses. Moreover, UX-related problem areas originated              measurement instrument to evaluate the persuasiveness of a
from either the TAM3 or the ISSM are randomly put in one            feedback format as perceived by developers. The
sequence to prevent sequence effects. In addition to the            corresponding questions are:
item (Table 1) the participants were provided with the              Q1: “How useful is the information provided in Table 1
corresponding average ratings 3 (1 = strongly disagree; 5 =         (construct label, construct definition, item wording, item-
strongly agree) as well as a hint to their individual ratings       UX-match, students’ item rating and students’ item rating
of the first online survey (students were provided with a           statement)     to your work on the online course
copy of their individual ratings after having completed the         Organizational Management? (1=not useful – 5=very
first online survey) and were asked to comment on them.             useful). Furthermore, please comment on the usefulness of
The reasons for providing students with the averages as             the information provided by referring to the UX-related
well as a corresponding hint to their individual rating in the      problem areas label (e.g. user interface appeal, see Table 1,
first online survey are due to the university’s data policy         first column).
prohibiting the chair’s monitoring team to confront students
with their individual ratings of a preliminary survey               Q2: How well does the information provided in Table 1
directly. Thus, UX-related problem areas were further               help you to understand the UX-related problem area(s)? (1=
specified and thus contextualized based on students’                very poor – 5 = very well).
additional qualitative written input (illustrative example per      a) Please comment on the level of understandability of the
item, see Table 1, column 6).                                         information provided in Table 1 by referring to particular
In summary, the tasks the participants of the second survey           columns (i.e. vertical evaluation).
had to undertake were: (i) They had to provide their                b) Additionally, please differ between the understandability
personal statements to each item rating by referring to the          of the information provided in Table 1 by referring to
online course Organizational Management; (ii) based on               particular item (i.e. horizontal evaluation).
their statements, they had to explain how they would solve          Q3: How well does the information provided in Table 1
the perceived problem areas. This information could serve           have an impact on assessing the severity of the UX-related
as a starting point for the evaluator’s suggestions (see Table      problem area(s)? (1=very poor – 5= very well). Please
1, last column), which were presented to the course                 comment on the severity of (a) particular problem area(s).
designers to evaluate their persuasiveness of the feedback
format.                                                             Q4: How well does the information provided in Table 1
                                                                    help you solve the UX-related problem area(s)? (1= very
Evaluating the Persuasiveness of the Feedback Format                poorly – 5= very well). Please comment on the ability of
by Course Designers
                                                                    the information provided in Table 1 to solve a particular
Three course designers (1 professor, 1 research                     problem area(s).
professional, 1 research assistant) were invited to attend
semi-structured interviews to gather their evaluation of the        Q5: Do you intend to solve the UX-related problem areas
persuasiveness of the UX-related problem areas (the first           illustrated in Table 1? (1 = not at all – 5 = absolutely). If so,
five columns of Table 1). In addition, the contextual               which of the problem area(s) and why?
information gathered from the participants in the previous          Q6: Are you convinced that the information provided in
step (the 6th column in Table 1) was further concretized            Table 1 depicts real UX-related problem areas? (1 = not at
with evaluators’ suggestions how to solve particular UX-            all – 5 = absolutely). If not, which of the problem areas and
related problem areas (the last column of Table 1). The             why?
concretization was undertaken by the MIS monitoring team
                                                                    Q7: Is the information provided in Table 1 easy to use to
based on the participants’ qualitative written input as
                                                                    solve particular UX-related problem areas? (1 = not at all –
described in the previous step. Hence, the final feedback
                                                                    5 = absolutely). If not, which of the problem area(s) and
format that the course designers were provided with was a
                                                                    why?
context-rich blending of a) a problem list and b)
corresponding redesign proposals [25]. Presumably, this             Q8: Does the information provided in Table 1 have an
can better illustrate the causes and solutions of the UX-           impact on your (re-)design strategy of particular UX-
related problem areas, and thus enhance the persuasiveness          related problem areas of the online course Organizational
of such a context-rich feedback format as distinct from pure        Management (here: prioritization of particular problem
                                                                    areas)? (1 = not at all – 5 = absolutely). Please comment on
3
                                                                    particular problem areas.
 The mean values of the corresponding UX-related problem areas
  are based on students’ ratings gathered within the realm of the
  preliminary large-scaled online survey to evaluate their
  acceptance with the online course Organizational Management.
                       Table 1: UX-related Problem Areas as Perceived by Students’ of the Online Course “Organizational Management”: Overview

A. ISSM-originated
Label**              Definition**                      Item*/**                 Item-UX-mapping**         Average Item                    Additional UX Problem Specification
                                                                               (based on the model of   Rating from the 1st
                                                                                    UX [6, 16])               survey/          Participants’ qualitative        Evaluators’ Suggestion/
                                                                                                           UX-related           comments given in the           UX-related item problem
                                                                                                          problem areas             second survey/                 concretization**
                                                                                                             item*/**          UX Item-related Problem
                                                                                                                                    Description**
User          VLE are appealing if their
                                              The VLE has an attractive               beauty,
Interface     graphical user interface has                                                                     3.36                         -                                 -
                                             graphical user interface [5].        visual aesthetics
Appeal        a pleasant appearance [11].
                                                                                                                                                                 „Please clarify with your
                                                                                                                                                                 students what exactly is
                                                                                                                                                               perceived to be incomplete,
                                                                                                                                                              i.e. missing sample solutions
                                                                                                                                                                  and/or missing learning
                                             I trust the learning material's                                                                                   materials? In case the latter
                                                                                                                              „Your learning materials are
                                                 originator (e.g. teacher,                                                                                      does apply, please clarify
                                                                                                                               arranged very neatly, but
                                                       professional                     trust                  4.27                                                once again the chair’s
                                                                                                                                they are incomplete in
                                                institution/organization)                                                                                     didactic policy, i.e. the initial
                                                                                                                                        parts.”
                                                           [22].                                                                                                   set of slides provided
                                                                                                                                                               constitute a “starting point”
                                                                                                                                                              which has to be “enriched” by
                                                                                                                                                                 the students’ themselves
               The information provided                                                                                                                       (dilemma: student vs. teacher
               by VLE is credible if they                                                                                                                               viewpoint).
Information   originate from a trustworthy
Credibility       source (e.g. teacher,                                                                                                                       „If applicable, emphasize the
               certified and/or reputable                                                                                                                      chair’s competence in this
                                               The learning material's
                organizations, etc.) [21].                                                                                                                    subject domain (e.g. insert a
                                               originator (e.g. teacher,
                                                                                                                              „I am not able to judge if he    MIS seal of approval on the
                                                     professional
                                                                                        trust                  4.18             is a recognized source of        learning materials/slides
                                             institution/organization) is
                                                                                                                                       information.“          provided which is associated
                                               an (officially) approved
                                                                                                                                                                   with the chair’s latest
                                             source of information [22].
                                                                                                                                                                   publications (papers,
                                                                                                                                                               textbooks), awards, etc.).”
                                                                                                                                                               „If applicable, insert a MIS
                                                The learning material's
                                                                                                                                                                 seal of approval on the
                                               originator (e.g. teacher,
                                                                                                                                 „I cannot answer this          learning materials/slides
                                                      professional                      trust                  4.09
                                                                                                                                  question likewise.“         provided which is associated
                                             institution/organization) has
                                                                                                                                                              with the chair’s reputation in
                                                a good reputation [22].
                                                                                                                                                                      this subject).”
                                                                                                                                                                    „If applicable, please
                                                                                                                                Partly. It may be better to
                                                The tasks contained (with)in                                                                                     consider open questions too
                                                                                                                               work with open questions
                                                the learning materials arouse        Stimulation                3.36                                              which should be discussed
                                                                                                                               that are discussed with the
                                                      my curiosity [19].                                                                                            mutually in class (i.e.
                                                                                                                                      tutor in class.
                                                                                                                                                                         “offline”).”
                                                                                                                                                                If applicable, please consider
                                                                                                                                                                   open questions too which
                                                                                                                                                                  should a) require students’
                                                The tasks contained (with)in
               The information provided                                                                                                                         initiative for further research
                                                the learning materials arouse        competence                 3,55                   [“Partly.”]
              by VLE is challenging if the                                                                                                                       (i.e. stimulate self-directed
Information                                           my ambition [22].
               learning materials contain                                                                                                                      learning processes) and which
Challenge     difficult but interesting tasks                                                                                                                   should b) discussed mutually
                which stimulate learners’                                                                                                                           in class (i.e. “offline”).”
              curiosity to solve them [21].
                                                                                                                                „The tasks seem to be far
                                                                                                                                                                 „Please carify if the sample
                                                                                                                                away from the aspiration
                                                                                                                                                                 exercises do have the same
                                                                                                                                     level of the final
                                                                                                                                                                  difficulty level as the ones
                                                The tasks contained (with)in                                                     examination. Would be
                                                                                                                                                                     provided in the final
                                                 the learning materials are          competence                 3,36           better to provide questions
                                                                                                                                                                 examination. If not, please
                                                 appropriately tricky [22].                                                      which do have the same
                                                                                                                                                                 upload a mock exam which
                                                                                                                               difficulty level as the ones
                                                                                                                                                                should be discussed mutually
                                                                                                                                    asked in the final
                                                                                                                                                                     in the final tutorial.”
                                                                                                                                      examination.”
B. TAM3-originated
Label**               Definition**                       Item*/**                Item-UX-mapping**       Average Item                   Additional UX Problem Specification
                                                                                (based on the model of    Rating from
                                                                                     UX [6, 16])         the 1st survey/     Participants’ qualitative           Evaluators’ Suggestion/
                                                                                                           UX-related      comments given in the second          UX-related item problem
                                                                                                         problem areas               survey/                        concretization**
                                                                                                            item*/**         UX Item-related Problem
                                                                                                                                  Description**
                                                                                                                                                              „If applicable, communicate the
                                                                                                                                                                   benefits of using the VLE
                 The degree to which an           People who influence my                                                                                         (with)in the course to your
                individual perceives that            behavior (e.g. fellow                                                 Those who are not studying at       students (e.g. citing empirical
Subjective        most people who are             students, friends, parents,                                               the university may not deal,       studies which proved the VLE
                                                                                    identification            2.00
Norm           important to him think he         etc) think that I should use                                                   and thus may not be              to have a positive impact on
              should or should not use the      the VLE within the scope of                                                   interested in the VLE.”           students’ training success) so
                     system [4, 33].               my studies [22, 30, 32].                                                                                   that most of them may perceive
                                                                                                                                                                   the use of the VLE/online
                                                                                                                                                                   course to be “obligatory”.
                                                                                                                                                        „If applicable, please point to
                                                                                                                                                       the innovative kind of teaching
                                                                                                                                                           method which is applied
                                                                                                                                                          (with)in the course so that
                                                 Fellow students at my
                                                                                                                                                       students may get more aware of
                                              university who use the VLE
                                                                                 identification          1.18          „Strange question again!“         the novelty of the approach
                                                have more prestige than
                 The degree to which an                                                                                                                   undertaken (as long as this
                                               those who do not [20, 22].
              individual perceives that use                                                                                                                  effect may endure, a
                  of an innovation will                                                                                                                   “demarcation” from other
Image                                                                                                                                                       fellow students may be
               enhance his or her status in
                 his or her social system                                                                                                                         possible).”
                           [20].
                                                 Fellow students at my
                                                                                                                      „One does have a high profile
                                              university who use the VLE         identification          1.18                                                         -
                                                                                                                        when using the VLE?”
                                              have a high profile [20, 22].

                                               Having the VLE is a status
                                              symbol at my university [20,       identification          1.27                   “What?”                               -
                                                          22].
                                                                                                                                                       “In order to avoid any kind of
                                                                                                                                                        inhibition in dealing with the
                                                                                                                       „Sure…the use of the VLE           VLE/the online course, a
                                              VLEs do not scare me at all
                                                                              evocation (negative)   4.00 (inverse)    was explained very well by      compulsory introduction in the
                   The degree of “an                    [31].
                                                                                                                               the tutor!“              use of the VLE/online course
               individual’s apprehension,                                                                                                               should be implemented at the
Computer
              or even fear, when she/he is                                                                                                               beginning of the semester.”
Anxiety
              faced with the possibility of
                 using computers” [31].       Working with a VLE makes
                                                                              evocation (negative)   1.18 (inverse)           “Nervous?”                              -
                                                  me nervous [31].
                                                  VLEs make me feel                                                      “This question is pretty
                                                                              evocation (negative)   1.27 (inverse)                                                   -
                                                  uncomfortable [31].                                                         strange too!”
                                                                                                                                                       “In order to avoid any kind of
                                                                                                                                                        inhibition in dealing with the
                                              I would characterize myself                                                                                 VLE/the online course, a
                                                                                                                      „Just do it, don’t think about
                                              very spontaneous when I use         stimulation            3.64                                          compulsory introduction in the
                                                                                                                                    it!“
                                                     the VLE [31].                                                                                      use of the VLE/online course
              “….the degree of cognitive                                                                                                                should be implemented at the
Computer            spontaneity in                                                                                                                       beginning of the semester.”
Playfulness   microcomputer interactions”
                                              I would characterize myself                                              “Strange question likewise.
                        [35].
                                              very creative when I use the        stimulation            2.64            What do you mean by                          -
                                                       VLE [31].                                                               creative?”
                                              I would characterize myself                                             Playful? Do not know how to
                                              very playful when I use the         stimulation            2.45           interpret and answer this                     -
                                                      VLE [31].                                                                question?”
RESULTS
Course Designers’ Ratings of the Feedback Format                                of particular UX-related problem areas. However, in order
Table 2 summarizes the quantitative ratings per question                        to solve the problem the evaluator’s suggestions are
(Q1-Q8) by providing the overall persuasiveness of the                          inevitable. Furthermore, the information provided in Table
feedback format (see Table 1) per course designer, the                          1 was considered to give valuable hints, which, however,
corresponding mean values, standard deviations and                              would need more in-depth information to understand what
perceived persuasiveness of UX-related problem areas.                           actually the problem was (e.g. Is the problem of
Course Designers’ Comments on the Feedback Format                               understanding the material caused by the fact that questions
Supplement to course designers’ overall ratings of the                          do not have examination-level? Or is the VLE
feedback format (see Table 2) the following description                         misunderstood as a mere examination-preparation-tool?).
reveals how course designers perceived the persuasiveness                       Concerning the horizontal evaluation of the information
of particular UX-related problem areas.                                         provided in Table 1, course designers found that the
Perceived Usefulness of the Information Provided (Q1)                           following UX-related problem areas were easy to
All in all, the item ratings and evaluator’s suggestions are                    understand: Computer playfulness, user interface appeal,
considered to be useful to address the following UX-related                     information credibility and information challenge. On the
problem areas, namely computer playfulness and computer                         other hand, image and subjective norm were considered to
anxiety. Furthermore, students’ critique concerning                             be very intangible and not reasonable at all.
information challenge (i.e. provision of sample tests) was                      Assessing the Severity of UX-related Problem Areas (Q3)
assumed to originate from the lack of publicity for the                         According to Hertzum [9], the severity of a UX-related
announcement of such tests which were published in the                          problem area “is an assessment of the amount of trouble
VLE on a regular base. Besides, one of the course designers                     and inconvenience users will experience as a result of a
raised his concerns regarding image as a useful UX-related                      specific aspect of a system. Severity assessments are,
problem area as it was considered to be not related to the                      however, also recommendations about the urgency of
course designers’ work as a lecturer or author of the course.                   fixing problems”. In the context of the current study, our
Understandability of UX-related Problem Areas (Q2)                              concern was whether the feedback could facilitate the
With regard to the course designers’ vertical evaluation of                     prioritization of UX-related problem. In other words, .the
the understandability of individual variables in the                            evaluation feedback was intended to persuade the course
feedback format presented in Table 1, the following results                     designers to fix problem areas of different levels of severity
were obtained: The item as well as the combination of item                      (here: ranging from 1.00 – 4.50) (cf. [14]).
and students’ comments per UX-related problem area was                          Regarding the severity assessments of the given UX-related
found to a) give the first idea that there exist particular UX-                 problem areas (Q3 in Table 2), course designers did not
related problem areas and to improve the understanding                          evaluate the construct computer anxiety. In addition to that,
Table 2: Perceived Persuasiveness of UX-related                                 subjective norm and image were considered not to
Problem Areas Feedback Format                                                   constitute severe UX-related problem areas. On the other
Question                Q1     Q2     Q3     Q4     Q5     Q6     Q7     Q8
                                                                                hand, the remaining set of UX-related problem areas (user
          Designer #1    4      3      2     2,5     5      5      2      4
                                                                                interface appeal, information credibility, information
                                                                                challenge and computer playfulness) was considered to
Overall
Rating




          Designer #2    4      4      4      5      4      5      5      5
                                                                                constitute severe UX-related problem areas which should
          Designer #3    4      3      3      4      2      4      4      4
                                                                                be addressed to improve the course for the forthcoming
Mean Values             4.00   3.33   3.00   3.83   3.67   4.67   3.67   4.33
                                                                                semester. However, in order to improve course designers’
Standard                                                                        severity assessments, they required the feedback format to
                        0.00   0.58   1.00   1.26   1.53   0.58   1.53   0.58
Deviation
                                                                                contain even more explicit students’ severity rankings in
Perceived Persuasiveness of Particular UX-related Problem Areas
                                                                                order to understand how severe a problem was actually
User Interface
                                +      +      0      +                          perceived by them.
Appeal
                                                                                Capability of the Feedback to Solve UX Problems (Q4)
Information
                                +      +      0      +      +                   Concerning the capability of the information provided in
Credibility
Information                                                                     Table 1 for solving the UX-related problem areas, the
                         -      +      +      0      +      +            ++
Challenge                                                                       course designers appreciated the way the information was
Subjective Norm                        -      0      +      -                   presented (“the table does provide the causes and solutions
Image                    -             -      0     ++      -                   of the problems”), and here especially evaluators’
Computer Anxiety         +                    0     ++                    +     suggestions even though they were considered to be “not
Computer                                                                        operative enough”. Thus, the item was considered to give
                         +      +      +      0     ++      +
Playfulness                                                                     “an idea that there exist particular UX-related problem
- = UX problem areas considered not to be persuasive                            areas, in order to solve them the evaluator’s suggestions are
                                                                                inevitable.”
0 = neutral
+ = UX problem areas considered to be persuasive
Course Designers’ Intention to Solve UX Problems (Q5)           related problem areas listed in Table 1 as “real” problems
Concerning the course designers’ intention to solve the         (Q5), and they were found to be not operative enough (Q7).
UX-related problem areas illustrated in Table 1, the
                                                                In particular, the findings revealed that computer anxiety
variation was relatively large (i.e. the column Q5 in Table
                                                                and computer playfulness were perceived as very useful
2, Mean = 3.67, SD = 1.53). Specifically, we computed the
                                                                (Q1). Furthermore, the feedback regarding user interface
so-called impact ratios [28] per course designers:
                                                                appeal, information credibility, information challenge and
      Number of problems committed to be fixed *100             computer playfulness helped course designers to understand
              Total number of problems found                    the corresponding UX-related problem areas (Q2), had an
The results range from one course designer showing an           impact on the course designers’ severity assessments of the
impact ratio of 14% (“The UX-related problem areas              corresponding problem areas (Q3), their intention to solve
presented do not constitute real problems […] So why            the UX-related problem areas revealed (Q5, + subjective
should I solve them?”) to the other two course designers        norm, image and computer anxiety) as well as the
showing an impact ratio of 100% (“I’ll try to tackle all        persuasiveness of the UX-related problem areas (Q6)
problems so as to improve the course and contributing to        illustrated in Table 1. Moreover, information challenge and
good learner relations”; “Depending on the resources            computer anxiety were considered to be the two most
available one could tackle each of the UX-related problem       critical UX-related problem areas to be addressed within
areas illustrated, especially to foster students’ computer      the forthcoming re-design of the online course (Q8).
playfulness and their perceived image of using the online       Finally, in order to solve particular UX-related problem
course”). However, given that the re-design of the online       areas as revealed by use of students’ item ratings (see Table
course takes place within the upcoming semester break, the      1, column 5), course designers required the feedback
completed-to-date impact ratio is out of scope of this paper    format to contain evaluator’s suggestions (Q4).
[28]:
                                                                Regarding the research questions addressed in Introduction,
   Number of problems committed receiving a fix *100            we revisit them here with reference to the empirical
           Total number of problems found                       findings gathered:
Persuasiveness of the UX Problems (Q6)                          RQ1: Students had more problems in specifying UX-
Two of the three course designers considered the following      related problem areas based on TAM3-related UX items
UX-related problem areas 1 to constitute no “fake               than those based on their ISSM-related counterparts (see
problems” (see Table 1): Information challenge,                 the column Participants’ qualitative comments in Table 1).
information credibility and computer playfulness. On the        In particular, students struggled in specifying TAM3-
contrary, image and subjective norm were considered not to      related UX problem areas such as image (“One does have a
constitute real UX-related problem areas. This was mainly       high profile when using the VLE?”), computer anxiety
due to the fact that course designer could not relate them to   (“This question is pretty strange too!”) and computer
the course.                                                     playfulness (“Playful? Do not know how to interpret and
Ease of Use of the Feedback to Solve UX Problems (Q7)           answer this question?”), whereas this was only the case for
In total, the feedback was considered to be not operative       information credibility („I am not able to judge if he is a
enough. One of the course designers remarked that ”for          recognized source of information“) regarding ISSM-
instance, knowing that students perceive materials as           anchored UX problem areas.
incomplete does not help me which concrete information
                                                                RQ2: As depicted in Table 2, course designers considered
lacks, in which part and why?”
                                                                UX-related problem areas originated in the ISSM to be
Impact on the Prioritization of UX Problems (Q8)                more persuasive than their TAM3-related counterparts.
In a nutshell, the feedback format helped course designers      This may be mainly due to the fact that course designers
to classify the subsequent UX-related problem areas as          did not perceive the “intangible” TAM3-anchored UX-
critical, namely computer anxiety and information               related problem areas as relevant to their particular course
challenge. The corresponding fixing plan was to formulate       (e.g. subjective norm and image).
exercises more precise and understandable.
                                                                RQ3: Course designers perceived UX-related problem
DISCUSSION                                                      areas anchored in TAM3 or the ISSM to be most persuasive
The present study provides a systematic evaluation of how       in case evaluators’ suggestions (see Table 1, column 7)
course designers perceived the persuasiveness of a              were provided in addition to the other UX problem area-
theoretically-grounded feedback format concerning               related contextual information provided in Table 1 (see
students’ UX with a university’s online course.                 Q1/4: “in order to solve the problem the evaluator’s
In total, course designers’ mean ratings across the eight       suggestions are inevitable”). No significant differences
questions in the questionnaire were all above 3.00 with         between TAM3- and ISSM-anchored UX-related problem
standard deviations ranging between 0.00 (usefulness of the     areas were reported by the course designers.
feedback) and 1.53 (intention to solve UX-related problem       IMPLICATIONS
areas; ease of use of the feedback to solve particular UX-      The above mentioned results should generally provide a
related problem areas). The large variations are due to the     starting point for future research. In particular, future
fact that one course designer did not perceive the UX-          research efforts should focus on elaborating ways how to
formulate items related to TAM3 constructs such as                   Conference on Web-Age Information Management
subjective norm and image so that they may better relate to          (WAIM 2007), LNCS 4505, 670-677.
(course) designers’ concrete work. Furthermore, course           [6] Hassenzahl, M. The interplay of beauty, goodness, and
designers’ severity assessments as well as their evaluation          usability in interactive products. Human-Computer
of the persuasiveness of the realness of such problem areas          Interaction, 19 (2004), 319-349.
may be improved and facilitated by the use of more explicit
students’ severity ratings (i.e. underline the meaning of        [7] Hassenzahl, M., and Sandweg, N. From mental effort
students’ item ratings). The main benefit of further refining        to perceived usability: Transforming experiences into
UX-related items anchored in theory-grounded constructs              summary assessments, in Proceedings of CHI ’04
may be the improvement of the transparency and                       (New York, NY, 2004), ACM Press, 1238-1286.
comparability of the corresponding research outcomes.            [8] Hassenzahl, M., and Tractinsky, N. User Experience:
In addition, as the capability of the feedback to solve UX-          A research agenda. Behavior & Information
related problem areas was considered to be limited due to            Technology 25, 2 (2006), 91-97.
its lack of information richness, future research work           [9] Hertzum, M. Problem prioritization in usability
should investigate which potentially persuasive elements             evaluation: from severity assessments toward impact
need to be included in a re-design proposal for fixing UX-           on design. International Journal of Human-Computer
related problems.                                                    Interaction 21, 2 (2006), 125-146.
CONCLUSION                                                       [10] Hevner, A.R., March, S.T., Park, J., and Ram, S.
In this paper a systematic evaluation of how course                   Design science in information systems research, MIS
designers’ perceived persuasiveness of a theoretically                Quarterly 28, 1 (2004), 75-105.
grounded feedback format was carried out. Specifically, a        [11] Hong, W., Thong, J.Y.L., Wong, W.-M., and TAM,
problem list with corresponding redesign proposals of                 K.-Y. Determinants of user acceptance of digital
TAM3- and ISSM-anchored UX-related problem areas was                  libraries: An empirical examination of individual
identified and evaluated. Outcomes of this study will                 differences and system characteristics. Journal of
presumably stimulate future research on resolving UX                  Management Information Systems, 18, 3 (2001-2002),
problems. In particular, the combination of quantitative and          97-124.
qualitative data can not only gain better insights into issues
but also support future (course) design and evaluation           [12] Isleifsdottir, J., Larusdottir, M. Measuring the user
efforts that may contribute to students’ positive UX while            experience of a task oriented software, in Effie L-C.
interacting with a VLE and online courses.                            Law, Nigel Bevan, Georgios Christou, Mark Springett,
                                                                      and Marta Lárusdóttir (eds.), Proceedings of the
ACKNOWLEDGMENTS                                                       International Workshop on Meaningful Measures:
We thank Anke Diederichsen for the review and pretest of              Valid Useful User Experience Measurement ’08
the course designers’ questionnaire, Christian Gasper and             (Reykjavik Iceland, June 2008), 97-101.
his research assistant for providing their persuasiveness
                                                                 [13] ISO 9241-110. Ergonomics of human-system
with the feedback format.
                                                                      interaction - Part 110: Dialogue principles (2006), ISO
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