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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>Violent Scenes Detection in Hollywood Movies∗</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Claire-Hélène Demarty</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Cédric Penet Technicolor Rennes</string-name>
          <email>cedric.penet@technicolor.com</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>France</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Guillaume Gravier Irisa/CNRS Rennes</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>France</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Mohammad Soleymani University of Geneva Geneva</institution>
          ,
          <country country="CH">Switzerland</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2011</year>
      </pub-date>
      <fpage>1</fpage>
      <lpage>2</lpage>
      <abstract>
        <p>This paper provides a description of the MediaEval 2011 Affect Task: Violent Scenes Detection. This task derives directly from a Technicolor use case which aims at easing a user's selection process from a movie database. This task will therefore apply to movie content. We provide some insight into the Technicolor use case, before giving details on the task itself. Dataset, annotations, and evaluation criteria as well as the two required and optional runs are described.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Violence scene detection</kwd>
        <kwd>Affect</kwd>
        <kwd>Movies</kwd>
        <kwd>Video Annotation</kwd>
        <kwd>Benchmark</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. INTRODUCTION</title>
      <p>
        The Affect Task - Violent Scenes Detection is part of the
MediaEval 2011 benchmarking initiative for multimedia
evaluation. It involves automatic detection of violent segments in
movies. This challenge derives from a use case at Technicolor
(http://www.technicolor.com). As a provider of services
in multimedia entertainment, Technicolor is, among other
things, developing services connected to the management of
movie databases, through content indexing and content
discovery, for content creators, network services providers and
broadcasters. In that context, the company constantly seeks
to help users select the most appropriate content,
according to, for example, their profile or other constraints. Given
this, a particular use case arises which involves helping users
choose movies that are suitable for children in their family.
The movies should be suitable in terms of their violent
content, e.g., for viewing by users’ families. Users select or reject
movies by previewing parts of the movies (i.e., scenes or
segments) that include the most violent moments. Despite its
importance, there are only few published studies on the
detection of violent scenes in videos [
        <xref ref-type="bibr" rid="ref1 ref2">1, 2</xref>
        ]. There are even fewer
studies using multimodal approaches, and the methods were
only tested over a small database. We therefore decided to
propose this challenge as a new task for MediaEval 2011.
∗The work that went
been supported, in part,
http://www.quaero.org/.
      </p>
      <p>into MediaEval
by the Quaero
2011 has</p>
      <p>Program</p>
    </sec>
    <sec id="sec-2">
      <title>2. TASK DESCRIPTION</title>
      <p>The 2011 Affect Task requires participants to deploy
multimodal features to automatically detect portions of movies
containing violent material. Defining the term ‘Violence’ is
not an easy task, as this notion remains subjective and thus
dependent on people. In the context of MediaEval 2011, we
took the following definition: violence is defined as “physical
violence or accident resulting in human injury or pain”. Any
features automatically extracted from the provided video,
including the subtitles, may be used by participants. No
external additional data such as metadata collected from the
Internet can be used in this task. Only the content of the
movie extractable from DVDs is allowed for feature
extraction.</p>
    </sec>
    <sec id="sec-3">
      <title>3. DATA DESCRIPTION</title>
      <p>With respect to the use case, the dataset selected for the
developed corpus is a set of ca. 15 Hollywood movies that must
be purchased as DVDs by the participants. The movies are
of different genres (from extremely violent movies to movies
without violence). The content extractable from DVDs
consists of information from different modalities, namely, at
least visual information, audio signals and subtitles. From
these 15 movies, 12 are dedicated to the training process:
Armageddon, Billy Elliot, Eragon, Harry Potter and the
Order of the Phoenix, I am Legend, Leon, Midnight Express,
Pirates of the Caribbean and the Curse of the Black Pearl,
Reservoir Dogs, Saving Private Ryan, The Sixth Sense, the
Wicker Man. The remaining 3 movies, Kill Bill 1, The
Bourne Identity and the Wizard of Oz, will serve as the
evaluation set. We tried to respect the genre repartition (from
extremely violent to non violent) both in the training and
evaluation sets.</p>
    </sec>
    <sec id="sec-4">
      <title>4. GROUNDTRUTH</title>
      <p>The ground truth1 was created by 7 human assessors. In
addition to segments containing physical violence (with the
above definition), annotations also include high-level
concepts for the visual modality. Each annotated violent
segment contains only one action, whenever it is possible. In
the cases where different actions are overlapping, the whole
segment is proposed with different actions. This was
indicated in the annotation files by adding the tag “multiple
1The annotations, shot detections and key frames for this
task were made available by Technicolor. Any publication
using these data should acknowledge Technicolor’s
contribution.
action scene”. Each violent segment is annotated at frame
level, i.e. it is defined by its starting and ending video frame
numbers.</p>
      <p>Seven visual concepts are provided: presence of blood, fights,
presence of fire, presence of guns, presence of cold weapons,
car chases and gory scenes. Participants should note that
they are welcome to carry out detection of the high-level
concepts. However, concept detection is not the goal of the
task and these high-level concept annotations are only
provided for training purposes and only on the training set.
Each of these high-level concepts follows the same
annotation format as for violent segments, i.e. starting and ending
frame numbers and possibly some additional tags.
Regarding blood annotations, a proportion of the amount of blood
in each segment is provided, as the percentage of the image
surface covered by blood. Four different types of fights are
annotated: only two people fighting, a small group of
people (roughly less than 10), large group of people (more than
10), distant attack (i.e. no real fight but somebody is shot
or attacked at distance). As for the presence of fire,
anything from big fires and explosions to fire coming out of a
gun while shooting, a candle, a cigarette lighter, a cigarette,
or sparks was annotated, e.g. a space shuttle taking off also
generates fire and receives fire label. An additional tag may
indicate special colors of the fire (i.e. not yellow or orange).
If a segment of video showed the presence of firearms
(respectively cold weapons) it was annotated by any type of
(parts of) guns (respectively cold weapons) or assimilated
arms. By “cold weapon”, we mean any weapon that does
not involve fire or explosions as a result from the use of gun
powder or other explosive materials. Annotations of gory
scenes are more delicate. In the present task, they are
indicating graphic images of bloodletting and/or tissue damage.
It includes horror or war representations. As this is also
a subjective and difficult notion to define, some additional
segments showing really disgusting mutants or creatures are
annotated as gore. In this case, additional tags describing
the event/scene are added. Automatically generated shot
boundaries with their corresponding key frames are also
provided with each movie. Shot segmentation was carried out
by Technicolor’s software.</p>
    </sec>
    <sec id="sec-5">
      <title>5. RUN DESCRIPTION</title>
      <p>Participants can submit two types of runs: the required run
or shot-classification run and the optional run which is the
segment-level run. For the shot-classification run,
participants are required to provide a violent scene detection at the
shot level, according to the provided shot boundaries. Each
shot should be classified as violent or non violent, with
possibly a confidence score. As for the segment-level run,
participants are required to, independently of shot boundaries,
provide violent segments for each test movie. Once again,
confidence scores may be added for each segment. In both
cases, confidence scores are optional. However, providing a
list of segments that covers the entire duration of the videos
enables plotting of detection error trade-off curves based on
the scores which should be of great interest to analyze and
compare the different techniques. We therefore encourage
participants to do so. Scores will in any case not be used
for the official performance evaluations which will be based
solely on the decisions provided in the submitted resulting
file.</p>
    </sec>
    <sec id="sec-6">
      <title>6. EVALUATION CRITERIA</title>
      <p>
        Several performance measures will be used for diagnostic
purposes (false alarm rate, miss detection rate, AED-precision
and recall as defined in [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ], etc.). However, system
comparison will be based on a detection cost function weighting false
alarms and missed detections, according to
      </p>
      <p>C = CfaPfa + CmissPmiss
(1)
where the costs Cfa = 1 and Cmiss = 10 are arbitrarily
defined to reflect (a) the prior probability of the situation and
(b) the cost of making an error. Pfa and Pmiss are the
estimated probabilities of resp. false alarm (false positive) and
missed detection (false negative) given the system’s output
and the ground truth. In the shot classification, the false
alarm and miss probabilities will be calculated on a per shot
basis while, in the segment level run, they will be computed
on a per unit of time basis, i.e. durations of both
references and detected segments will be compared. To avoid
only evaluating systems at given operating points and
enable full comparison of the pros and cons of each system,
we will use detection error trade-off (DET) curves whenever
possible, plotting Pfa as a function of Pmiss given a
segmentation and a score for each segment, where the higher the
score, the more likely the violence. Note that in the segment
level run, DET curves are possible only for systems
returning a dense segmentation (a list of segments that spans the
entire video): segments not present in the output list will be
considered as non violent for all thresholds.</p>
    </sec>
    <sec id="sec-7">
      <title>7. CONCLUSIONS</title>
      <p>The Affect Task on Violent Scenes Detection in the context
of the MediaEval 2011 benchmarking initiative has been
presented. Dataset and groundtruth, specifications of the
expected runs and evaluation criteria were detailed to give an
overview of this new challenge. We hope that this task raises
awareness and interest for this problem and its open issues
in the domain of multimedia indexing and discovery.</p>
    </sec>
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