=Paper=
{{Paper
|id=None
|storemode=property
|title=None
|pdfUrl=https://ceur-ws.org/Vol-841/talkQuirk.pdf
|volume=Vol-841
}}
==None==
Deterrence Analysis: AI and Cognitive Science As Necessary
Ingredients
Dr. Michelle Quirk
Project Scientist
Basic and Applied Research Office InnoVision Directorate
National Geospatial-Intelligence Agency
Abstract Biographical Sketch
The concept of deterrence can be defined as Michelle Quirk is a project scientist in the Basic
the display of possible threats by one party to and Applied Research Office, InnoVision
convince another party to refrain from initiating Directorate, National Geospatial-Intelligence
certain courses of action. The most common Agency (NGA). She has a career that spans over
deterrent is that of a threat that convinces the 25 years in the areas of applied computer
adversary not to carry out intended actions science and computational mathematics.
because of costly consequences.
In a nutshell, deterrence analysis comprises Michelle began her research activities in
these three factors: modeling rock mechanics and continued with
• The benefits of a course of action numerical methods for solving partial
• The costs of a course of action differential equations, where she pioneered the
• The consequences of restraint (i.e., work on infinite elements method for the
costs and benefits of not taking the Maxwell's Equations. As a scientist at Los
course of action we seek to deter). Alamos National laboratory, Michelle developed
Deterrence analysis aims to create scores based extensions to JPEG-2000 Standard with
on these three elements. Often these exercises applications to hyper-spectral imagery analysis
are static in nature and are conducted for a and processing.
special problem, without automation or
sensible reuse of previous results. One Prior to joining NGA, Michelle was a
preferred method was to create typical colored computational scientist at the Defense Threat
tables (HIGH, MEDIUM, LOW) of scores and Reduction Agency, where she worked on
risks. These tables were compiled mostly strategic deterrence assessments and decision
manually. A more elegant approach was game analysis under uncertainty with non-
theory. In this talk we discuss briefly behavioral probabilistic, soft metrics.
game theory and its suitability to deterrence
analysis. Further, we propose a computational Michelle earned a M.S. in computational and
framework that that has an Artificial applied mathematics (1994) and a Ph.D. in
Intelligence foundation and employs cognitive mathematics (2003), from the University of
sciences in the design and as means to achieve Texas at Austin.
a permeating validation.
We will close the talk with a list of deterrence
open questions and an example of their
refinement, as a first step to create a true
computational engine.