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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>User Modeling for Pervasive Alcohol Intervention Systems</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Ugan Yasavur</string-name>
          <email>uyasa001@fiu.edu</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Reza Amini</string-name>
          <email>ramin001@fiu.edu</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Christine Lisetti</string-name>
          <email>lisetti@cs</email>
          <email>lisetti@cs.fiu.edu</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>School of Computing and, Information Sciences, Florida International University</institution>
          ,
          <addr-line>Miami, FL</addr-line>
          ,
          <country country="US">USA</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>In this paper, we have proposed a user model for computer based drinking behavior change intervention and recommender systems. We discuss speci c requirements of user modeling in health promotion and speci cally alcohol interventions. We believe that making behavior change systems available pervasively may lead to better and sustainable results. Therefore, our proposed user model takes advantage of the target-behavior related features such as contextual features (e.g., social interactions, location, and time). The proposed user model uses well-validated questionnaires to capture target-behavior speci c aspects. We also introduced approaches for enhancing users' experience in the model creation stage by using Embodied Conversational Agents(ECAs) and users' a ective states.</p>
      </abstract>
      <kwd-group>
        <kwd>User modeling</kwd>
        <kwd>tailoring</kwd>
        <kwd>alcohol intervention</kwd>
        <kwd>behavior change</kwd>
        <kwd>lifestyle change recommender systems (LSCRS)</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>1. INTRODUCTION</title>
      <p>
        The positive e ect of tailoring and personalization on lifestyle
change systems is evidenced by several studies [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ] [
        <xref ref-type="bibr" rid="ref33">33</xref>
        ] [
        <xref ref-type="bibr" rid="ref34">34</xref>
        ].
For e ective tailoring in lifestyle change systems,
comprehensive user characteristics and personal pro le/model
related to the target behavior need to be acquired and
maintained.
      </p>
      <p>Explicit and implicit modeling is needed in healthy
behavior promotion systems. In addition, the user model for
health behavior change systems must be specialized
according to a target behavior (e.g excessive drinking, lack of
exercise, obesity). Explicit ways to create a user model or
user pro le may include conducting assessments with the use
of validated questionnaires, psychometric instruments and
screening instruments. Implicit ways to build user-pro le
may include tracking motivation, stage of change, a ective
features, spatio-temporal events and some data
interpretation and mining.</p>
      <p>Paper presented at the Workshop on Recommendation Technologies for
Lifestyle Change 2012, in conjunction with the 6th ACM conference on
Recommender Systems. Copyright c 2012 for the individual papers by the
papers’ authors. This volume is published and copyrighted by its editors.</p>
      <p>Explicit modeling is generally used in the initial user
prole creation stage and does not require continuous updates.
Implicit modeling facilitates the maintenance of
contextrelated variables in order to increase the context-awareness
(e.g. users' physical and social environments) of the system.</p>
      <p>After initial creation of a user pro le, context-related and
a ective features need to be kept up-to-date and other
prole features must be updated less frequently.</p>
      <p>We focus on one target behavior, namely alcohol
consumption related behavior change. Therefore, our proposed user
model targets lifestyle change systems which aim to promote
decreasing or stopping alcohol consumption.</p>
      <p>In the following sections, rst we study the state of the
art in user modeling in life style change recommender
systems and behavior change intervention systems in Section
2. Then, we extend the explicit(target-behavior speci c)
and implicit(target-behavior related) features to build and
maintain a user model in Section 3.
2.</p>
    </sec>
    <sec id="sec-2">
      <title>RELATED RESEARCH</title>
      <p>
        Personalization and tailoring are used in variety of di
erent domains including e-commerce[
        <xref ref-type="bibr" rid="ref24">24</xref>
        ], social networks [
        <xref ref-type="bibr" rid="ref35">35</xref>
        ],
entertainment [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ] [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] and health [
        <xref ref-type="bibr" rid="ref26">26</xref>
        ] [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ]. Whereas
collaborative and content-based recommender systems provide a
good level of personalization in e-commerce, social networks
and entertainment domains, the behavior change domain
requires a di erent approach. The demographic information,
user interests, goals, background information and individual
traits are the most commonly used user pro le features in
recommender systems. While these features are still useful
in health behavior change systems, di erent target
behaviors requires di erent modeling features (e.g. consequences
of drinking and dependence on alcohol for drinking behavior
change; and family history and Body Mass Index (BMI) for
obesity).
      </p>
      <p>
        In addition to personal information, it is useful to
bene t from research on context-aware systems [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. By the
increase in usage of smart mobile phones and mobile
social network applications, it has recently become possible
to track context-related information about users. The most
widely used features in context-aware systems are location
[
        <xref ref-type="bibr" rid="ref7">7</xref>
        ] and time [
        <xref ref-type="bibr" rid="ref18">18</xref>
        ] [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. It is also useful for health promotion
recommender systems to use ndings of context-aware
systems which focus on inferring users' states and activities
including social interactions [
        <xref ref-type="bibr" rid="ref36">36</xref>
        ] [
        <xref ref-type="bibr" rid="ref32">32</xref>
        ]. From continuously
posted data on social networks, it is possible to detect social
interaction [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ].
      </p>
      <p>
        Recently, there has been an increasing interest in user
modeling based on a ective features [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. The user's a ective
states can be an indicator for the relevance of the
recommended item to the user's interest.
      </p>
      <p>
        In behavior change systems, personalization according to
a ective state plays a particularly important role because
delivering appropriate messages according to current
emotions of the user can increase the e ectiveness of health
promotion interventions [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ].
      </p>
      <p>
        In the health intervention systems which use Embodied
Conversational Agents(ECAs)[
        <xref ref-type="bibr" rid="ref13">13</xref>
        ] as a user interface,
additional personalization can increase the e cacy of the
intervention system. Several studies show that concordance of
patient and physician increases patient satisfaction [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ] [
        <xref ref-type="bibr" rid="ref23">23</xref>
        ].
Also, related research on race concordance of the virtual
character and the user implies that racial adaption of ECA
and user has positive impact on user's satisfaction [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ].
      </p>
      <p>
        In the context of the computer-based alcohol
interventions, although there exists some e ort in web-based alcohol
interventions for personalization and tailoring, they mainly
focus on personalization of feedback for conducted
assessments [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ] [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ], [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ].
      </p>
      <p>
        While all mentioned interventions provide personalized
feedback, few of them [
        <xref ref-type="bibr" rid="ref27">27</xref>
        ], [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ] provide feedback based on
theoretical constructs (e.g., Transtheoretical Model of
Behavior Change). Drinker's Check Up (DCU) [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ] provides
personalized feedback based on available normative data
and uses elements of behavior change models.
Responsible Drinking Program[
        <xref ref-type="bibr" rid="ref27">27</xref>
        ] makes further personalization by
dynamically tailoring feedback across multiple interactions
of the client. Although the explicit information acquired
from the users is only used for tailoring the feedback, these
brief interventions provide good sources for target-behavior
speci c user modeling. They do not focus on user
modeling and personalization in the course of long term behavior
change period.
      </p>
      <p>
        It has been concluded by several extensive surveys on
alcohol interventions [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] [
        <xref ref-type="bibr" rid="ref43">43</xref>
        ] that computer based
interventions have positive e ect on reducing or stopping drinking.
To maintain motivation and make the behavior change
sustainable, we can use behavior change support systems in the
form of social networks, mobile applications, lifestyle change
recommender systems, and motivational systems.
      </p>
      <p>In the next section we discuss our proposed
comprehensive user model which can be used as a reference for alcohol
intervention systems and behavior change support systems.</p>
    </sec>
    <sec id="sec-3">
      <title>THE PROPOSED USER MODEL</title>
      <p>
        Our proposed user model is shown in Figure 1. The model
is updated after each assessment and after perception of new
a ective and contextual features of the user. Assessments
provide information about di erent aspects of the client's
drinking. We use some well-validated [
        <xref ref-type="bibr" rid="ref19">19</xref>
        ] assessment
instruments to gain understanding of the user's drinking
psychometric aspects. In addition to assessment results, it is
bene cial to monitor the user's a ective states via a camera
to be able to adapt the recommendations and messages with
the user's a ective states.
      </p>
      <p>The proposed user model is composed of features grouped
under two categories, target-behavior speci c features
(explicit features) and target-behavior related features (implicit
features). In the following sections, we explain the
importance of each feature and the aspects of the problematic
drinking behavior that each feature captures.
3.1</p>
    </sec>
    <sec id="sec-4">
      <title>Target-Behavior Specific Features</title>
      <p>
        Our target behavior in this paper is alcohol drinking. So,
in this section we focus on the assessment instruments which
can capture speci cally the user's alcohol consumption
behavior features. The assessments used in this paper are
standardized assessment measures proved to be e ective in
alcohol consumption behavior change [
        <xref ref-type="bibr" rid="ref40">40</xref>
        ].
3.1.1
      </p>
      <sec id="sec-4-1">
        <title>Consequences of Drinking</title>
        <p>
          \Drinking Consequences" feature set assesses the negative
consequences of the user's drinking. Drinker's Inventory of
Consequences (DrInC) [
          <xref ref-type="bibr" rid="ref28">28</xref>
          ] is a reliable, valid, clinically
useful, and self-administered instrument to assess the negative
consequences of drinking. DrInC includes a set of
questions in ve di erent areas: physical, inter-personal,
intrapersonal, impulse control, and social responsibility.
        </p>
        <p>The user answers each question in a 4-point Likert scale.
Then, by adding up the responses in each area, we calculate
his/her score in that area. These scores show the severity of
an individual's problems.</p>
        <p>
          The recommender system can use these scores in order to
prepare the best personalized feedbacks and
recommendations based on the consequences that alcohol has had on the
user's life. According to the [
          <xref ref-type="bibr" rid="ref28">28</xref>
          ] this feature set should be
updated on weeks 1, 8, 16, 26, 52, and 68 of intervention.
        </p>
        <p>Intra-Personal: This feature is assessed using 8
questions which re ect the subjective perceptions of the user
about her/his drinking. These questions query the user's
feeling experienced because of drinking (bad, unhappy, or
guilty), personality change experiences (e.g. aggressive,
depressive), interference with personal growth, moral life,
interests and activities, and interested lifestyle.</p>
        <p>Inter-Personal: The focus of this feature is to nd out
the impact of drinking on the user's relationships. So, we
query the user's experiences of damage/loss of friendship/love,
impairment of parenting and causing harm to the family,
concern about drinking from family or friends, damage to
reputation, and embarrassing actions while drinking. The
assessment of this feature is performed using 10 questions.</p>
        <p>Social Responsibility: We use this feature to describe
the role-ful llment of the user from the other people's point
of view. We use 7 questions to query the user's work/school
problems (missing days, poor quality, red or suspended),
nancial problems, and failings to meet expectations.</p>
        <p>Physical: This feature is assessed using 8 questions that
re ect the negative physical states resulting from user's
drinking. These questions query the user's hangovers, sleeping
problems, sickness, harm to health, appearance, eating habits,
sexuality, and injury while drinking.</p>
        <p>Impulse Control: This feature includes 12 questions
about other unhealthy lifestyles exacerbated by drinking (e.g.,
smoking, drugs, and overeating), risk taking and impulsive
actions of the user, troubles with law, and damages to people
and property.
3.1.2</p>
      </sec>
      <sec id="sec-4-2">
        <title>Motivation to Change</title>
        <p>
          To assess the stage of user's readiness and motivation to
change, we use an instrument called SOCRATES [
          <xref ref-type="bibr" rid="ref31">31</xref>
          ]. This
instrument involves 19 questions categorized in three
domains: ambivalence, recognition, and taking steps.
Questions are answered in a 5-point Likert scale. A behavior
change recommender system can use these scores to capture
the readiness of the user to change before providing
recommendations to change the user's behavior change.
        </p>
        <p>Recognition: The recognition score shows the degree of
the user's awareness about his/her drinking problems, and
the degree of his/her desire to change. Therefore, higher
degrees of this feature show more desire and motivation to
change from the user.</p>
        <p>Ambivalence: Ambivalence score shows the degree of
uncertainty of the user about whether s/he drinks too much,
is in control, is hurting others, or is alcoholic. A high
ambivalence score shows openness of the user to change. A low
ambivalence score has two possible reasons: (1) user knows
that his drinking is causing problems (high Recognition); or
(2) user knows that s/he does not have drinking problems
(low Recognition).</p>
        <p>Therefore, we can use this feature to decide whether the
user is open to re ections and recommendations or is not
ready yet.</p>
        <p>Taking Steps: This feature shows the degree of the user's
successful experience in changing drinking behavior. So,
high \Taking Steps" score can be interpreted as (1) need
help to persist on the change behavior, and (2) need help
to prevent backsliding to the previous drinking behaviors.
On the other hand, low scores in this feature show no recent
behavior changes in user.
3.1.3</p>
      </sec>
      <sec id="sec-4-3">
        <title>Dependence to Alcohol</title>
        <p>
          We assess the user's degree of dependence to the alcohol
using a self-administered 20-item questionnaire called
Severity of Alcohol Dependence Questionnaire (SADQ-C) [
          <xref ref-type="bibr" rid="ref41">41</xref>
          ].
This feature can be used to predict the likelihood of
achieving control-drinking goals, and likelihood of withdrawal.
        </p>
        <p>Questions are answered in a 4-point Likert scale, so the
range of the score will be from 0 to 60. Scores higher than 30
for males and 25 for females show severe alcohol dependence
and probable need of medical intervention. Scores in 16-30
range show moderate dependence. Otherwise, the user has
mild physical dependency.
3.1.4</p>
      </sec>
      <sec id="sec-4-4">
        <title>Risk Factors</title>
        <p>
          We use the Brief Drinker Pro le (BDP) [
          <xref ref-type="bibr" rid="ref30">30</xref>
          ] to assess some
information about the family drinking history, other drug
use, additional life problems, motivation for treatment, and
history of problem development. Information derived from
this feature set can be used in selecting the treatment
approaches for user [
          <xref ref-type="bibr" rid="ref29">29</xref>
          ] in the behavior change recommender
systems. According to the BDP manual [
          <xref ref-type="bibr" rid="ref30">30</xref>
          ], the non-static
features of this group should be updated every three months.
        </p>
        <p>Age of Onset Problems: This feature involves the
user's age in which s/he rst took a drink, the age in which
s/he rst became drunk, and the age in which drinking
started a ecting his/her life. This feature is static and does
not need updates later.</p>
        <p>Family History: This feature includes the alcohol
problem history of the person's family. User can place his/her
family drinking in di erent categories of abstainer, light
drinker, moderate drinker, heavy drinker, problem drinker,
or alcoholic. If the user's family does not have any
drinking history, it means that his/her drinking patterns were
acquired, not inherited. To assess genetic risk factors, the
alcohol problems of his/her other biological relatives are queried
too.</p>
        <p>Drug Use: Since using other drugs can increase the risk
of alcohol problems, the type and frequency of the possible
used drugs in the last 3 months is queried.</p>
        <p>
          AUDIT Score: Alcohol Use Disorders Identi cation Test
(AUDIT) [
          <xref ref-type="bibr" rid="ref5">5</xref>
          ] is a 10-item questionnaire that we use to
identify people whose alcohol consumption has become hazardous
or harmful to their health. The amount and frequency of
drinking, alcohol dependence, and problems caused by
alcohol are queried using this instrument. Questions are scored
using a 5-point Likert scale. The total score is the
summation of all the answers. Table 1 shows the way AUDIT scores
are interpreted.
        </p>
        <p>The cut-o numbers may be di erent based on average
body weight, gender, race, and cultural standards.
3.1.5</p>
      </sec>
      <sec id="sec-4-5">
        <title>Frequency of Drinking</title>
        <p>This category of features describes the user's drinking
patterns and amount of alcohol consumption. So, the alcohol
behavior change recommender systems can use them as
indicators of the user's drinking pattern and provide more
personalized recommendations for the user.
Drinking Pattern: A drinker may have one of the two
drinking patterns: steady or periodic. A drinker with steady
drinking pattern drinks at least once a week and about the
same amount every week. A drinker with periodic drinking
pattern drinks less often than once a week and is abstinent
between drinking episodes.</p>
        <p>Drinks in Last 4 Weeks: This feature includes the
number of standard drinks that a user had per week in the last
four weeks. A standard drink is a 12 oz beer (5% alcohol), a
5 oz wine (12.5% alcohol), or a 1.5 oz liquor (40% alcohol).</p>
        <p>Relative Drinking: This feature shows the user's
statistical standing relative to the other U.S. people with the
same gender.</p>
        <p>
          Peak BAC: Blood Alcohol Concentration (BAC) is the
amount of alcohol contained in a person's blood and is
measured as weight per unit of volume. Widmark's [
          <xref ref-type="bibr" rid="ref44">44</xref>
          ] basic
formula for calculating BAC is as follows:
Where, \A" is the total number of liquid ounces of
alcohol that the person has drunk since the commencement of
drinking. It is calculated by multiplying the number of
liquid ounces of drink by its percentage of alcohol. \W" is the
person's weight in pounds. \r" is the alcohol distribution
ratio which is 0.73 for men and 0.66 or women. \H" is the
number of hours between commencement of drinking and
the time of BAC calculation.
3.2
        </p>
      </sec>
    </sec>
    <sec id="sec-5">
      <title>Target-Behavior Related Features</title>
      <p>These features are not speci c to the target behavior but
they are implicitly related with the target behavior. For
example, demographic information of the user have
significant role in personalizing the recommendations and using
the normative data to interpret the target-behavior speci c
features. As a concrete example, the normative data used for
rating the dependence to alcohol and consequences of
drinking depend on the user's gender, race, and age. In addition
to the demographic information, we studied a ective and
contextual features which provide important target-behavior
related information.
3.2.1</p>
      <sec id="sec-5-1">
        <title>Demographic Features</title>
        <p>
          Demographic features can be used to improve
interpretation of the other feature scores and to improve interaction
with the user. Studies [
          <xref ref-type="bibr" rid="ref28">28</xref>
          ], [
          <xref ref-type="bibr" rid="ref22">22</xref>
          ] show that people of
different genders, ages, and ethnicities experience di erent
types of negative consequences after drinking. For example,
women have more sleeping problems after drinking while
men have more sexual and money problems after drinking.
        </p>
        <p>Therefore, taking the demographic data into account in
the user model enables recommending more accurate
feedback and exercises to the user.</p>
        <p>We can build rapport with the user by calling the user
with his/her name during the intervention and personalize
his/her experience.</p>
        <p>
          For the systems that use ECAs as the interface, they can
adapt the ECA's race and gender to the user's. Research
shows that patient-physician race concordance can lead to
better health outcomes [
          <xref ref-type="bibr" rid="ref15">15</xref>
          ] and that people respond to the
ethnicity of ECAs in the same ways of that of humans.
3.2.2
        </p>
      </sec>
      <sec id="sec-5-2">
        <title>Affective Features</title>
        <p>
          The problem drinkers, who experience intense feeling of
depression, discontent and indi erence to the world around
them, report that they drink to relax or reduce anxiety
symptoms [
          <xref ref-type="bibr" rid="ref39">39</xref>
          ]. Another research found that emotions and
a ective states of a person, depending on personality types,
predict motives for problem drinking [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ]. Therefore
emotions and a ective states of a problem drinker is crucial for
the user model. They can help to ne-tune appropriateness
of recommendations and interventions and improve context
awareness.
        </p>
        <p>
          The emotions and a ective states can be also used to
improve user's experience in the systems which use ECAs as
the user interface. The user's experience may a ect
implicitly the amount and accuracy of the disclosed information.
Building a close relationship with the user facilitates his/her
behavior change and a ects the accuracy of the information
disclosed [
          <xref ref-type="bibr" rid="ref38">38</xref>
          ], [
          <xref ref-type="bibr" rid="ref42">42</xref>
          ].
        </p>
        <p>
          While the instruments demonstrated can be used as
selfadministered via form-based interface, the suggested style
to administer them is to be delivered via a face-to-face
interview [
          <xref ref-type="bibr" rid="ref28">28</xref>
          ]. The face to face interviews can be conducted
by ECAs [
          <xref ref-type="bibr" rid="ref25">25</xref>
          ] which can build a close relationship with the
user and have positive e ects on the interview process.
        </p>
        <p>Monitoring the facial expressions and mood helps to
determine the user's emotions and a ective states. In the next
section, we described each of these non-verbal signals in
more details.</p>
        <p>
          Facial Expressions: According to [
          <xref ref-type="bibr" rid="ref3">3</xref>
          ], the facial
expressions are the most important modalities in human
behavioral judgment. Thus, including facial expressions in human
a ect analysis can increase the accuracy [
          <xref ref-type="bibr" rid="ref12">12</xref>
          ] of the analysis.
        </p>
        <p>Using facial expressions, the behavior change recommender
system can recognize the e ect of the recommended
message/feedback on the user, and his/her a ective state.</p>
        <p>
          The user's emotional facial expressions can be recognized
through a camera using a real-time facial expression
recognition system and categorized into the universal emotion
categories [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ]: happy, sad, angry, surprised, and neutral.
        </p>
        <p>Mood: Mood is the user's background state of well-being
which is often modeled on a bipolar scale of positive-negative
valence. Mood changes much slower than emotion and lasts
longer time (e.g, minutes to days). Therefore, unlike
facial expressions that are updated in real-time, mood can be
updated less frequently (e.g., every 5 minutes) in the user
model.</p>
        <p>To capture the user's mood, we suggest to get the average
of the user's categorized emotional facial expressions in a
time window and to classify the user's emotions to positive
and negative emotions.
3.2.3</p>
      </sec>
      <sec id="sec-5-3">
        <title>Contextual Features</title>
        <p>
          The advancement of the technology on mobile devices,
increasing usage of mobile applications, and location-based
social networking systems such as Facebook Location1 and
FourSquare2 introduced new possibilities in development of
the context-aware systems. Other than location and time
information, social networking and micro-blogging services
(Twitter3) also o er possibilities to track mood [
          <xref ref-type="bibr" rid="ref11">11</xref>
          ], social
interactions, relationships, and social ties of the user.
        </p>
        <p>
          Recently, increased popularity of the music-based social
networks4 and their tight integration to the general purpose
social networks introduced new possibilities to improve
context awareness of the systems. Research [
          <xref ref-type="bibr" rid="ref14">14</xref>
          ] shows that
listening some music genres is positively associated with
alcohol use. It is also possible to identify personal song lists
which lead to alcohol use by tracking multiple context
related parameters. For example variation of mood depending
on the listened songs and music genres might give important
insight about the factors which prepare appropriate
psychological conditions for alcohol use.
        </p>
        <p>
          The location, time of the day, social interactions and mood
tracking [
          <xref ref-type="bibr" rid="ref11">11</xref>
          ] can help to understand speci c conditions which
result in alcohol use such as physical environment,
psychological conditions, and social conditions.
        </p>
        <p>
          Several studies show the relationship between reasons and
motivations for drinking [
          <xref ref-type="bibr" rid="ref1">1</xref>
          ], [
          <xref ref-type="bibr" rid="ref22">22</xref>
          ], [
          <xref ref-type="bibr" rid="ref21">21</xref>
          ]. Their results imply
that contextual awareness will have positive e ect on
intervention and support systems.
        </p>
        <p>These results implies that personalization and tailoring,
based on the contextual factors, are crucial for the alcohol
intervention and behavior support recommender systems.
Thus, in our proposed user model, we propose to use
available information from social networking services and mobile
applications to monitor drinking related contextual features.</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>CONCLUSION</title>
      <p>In this paper we proposed a user model for alcohol
related lifestyle change recommender systems. We proposed
target-behavior speci c features and target-behavior related
features for the user model. We identi ed the importance
of each feature group for the alcohol related intervention
and recommender systems. We proposed a user model
composing of eight di erent groups of features, consequences of
drinking, motivation to change, dependence to alcohol, risk
factors, frequency of drinking, demographic features, a
ective features, and contextual features.
1http://www.facebook.com/about/location
2https://foursquare.com
3http://www.twitter.com
4http://www.spotify.com</p>
    </sec>
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