=Paper= {{Paper |id=None |storemode=property |title=Using online presence data for recommending human resources in the OP4L project |pdfUrl=https://ceur-ws.org/Vol-896/paper8.pdf |volume=Vol-896 |dblpUrl=https://dblp.org/rec/conf/ectel/GrandbastienLNJ12 }} ==Using online presence data for recommending human resources in the OP4L project== https://ceur-ws.org/Vol-896/paper8.pdf
                 Using online presence data for recommending human
                            resources in the OP4L project

                  Monique Grandbastien1, Suzana Loskovska3, Samuel Nowakowski1, Jelena
                                               Jovanovic2
                          1
                            LORIA – Université de Lorraine - Campus Scientifique- BP 239
                         F-54506-Vandoeuvre les Nancy Cedex – 
                          2
                            FOS-Faculty of Organizational Sciences, University of Belgrade
                               Jove Ilica 154 - Belgrade, Serbia, 
            3
              Faculty of Computer Science and Engineering - Ss. Cyril and Methodius, Rugjer Boshkovikj,
                              Skopje, Macedonia 



                   Abstract.
                   Web-based Personal Learning Environments (PLEs) have been widely recog-
                   nized as a mean for supporting and assisting online learning practices. A PLE is
                   a set of services customized by the student. Among these services, resource (ei-
                   ther digital or human) recommendation is a crucial one. The paper briefly re-
                   views existing approaches for recommending resources in PLE. Then it de-
                   scribes a novel approach that relies on students’ social presence data and is im-
                   plemented in the OP4L prototype. OP4L makes use of ontologies to formally
                   represent and make use of the students’ social presence data. Then the paper re-
                   ports on qualitative studies that were aimed at getting students’ feedback about
                   the social-presence-aware services offered by the OP4L prototype.

                   Keywords. Web-based learning, social presence, online presence, ontology
                   based resource recommendation.


           1       Introduction
           Personal Learning Environments (PLEs) have been widely adopted in the TEL re-
           search community as a mean for facilitating learning practices. From the technical
           perspective, a PLE is a customizable set of services aimed at enhancing the learning
           experience and learning outcomes. Among these services, resource (either digital or
           human) recommendation services are crucial, given the number and the diversity of
           available resources on the Web. Various approaches to the recommendation of re-
           sources have been proposed [1-3]. They all rely on a learner profile and include a
           more or less rich description of the learning context, often based on ontologies.
              The recent increase in the use of social software tools by learners lead to the inclu-
           sion of novel forms of social presence into PLEs. These include online status updates,
           online visibility, availability for online communication and the like. Semantic Web
           technologies, ontologies in particular, allow for taking these forms of social presence
           into account when generating recommendations for students.




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              This paper reports on qualitative studies that were conducted with students using a
           PLE prototype developed in the scope of the OP4L (Online Presence For Learning)
           project [4]. First, we briefly summarize the results from some previous studies that
           explored PLEs, social presence and recommendation of resources in the context of
           online learning. Then, we present the OP4L framework with a focus on its social
           presence features. Finally, we describe how we organized data collection to get an
           initial feedback from students and discuss the obtained results.

           2      Background
           In her “vision” paper [5], Vassileva defines three main roles to be performed by
           PLEs: (1) support the learner in finding the right content (right for the context, par-
           ticular learner, specific purpose of the learner and pedagogically), (2) support learn-
           er to connect with the right people (…) and (3) motivate/incentivize people to learn.
              To achieve these goals, researchers and developers build on experiences gained
           from several domains. The discovery and retrieval of learning resources is one of
           them and has been widely investigated, beginning with the work on metadata interop-
           erability, then going on with the use of ontologies to better match the learners’ needs
           and context. As social web applications, such as resources tagging, became available,
           solutions mixing both ontology and tagging-based approaches were proposed. Mean-
           while the recommender systems community developed powerful algorithms for the e-
           commerce sector and PLE developers tried to adapt them to e-learning purposes [1-3].
              Social presence has been identified as a crucial success factor in e-learning for
           many years [6]. At the beginning social presence was mostly implemented through
           online forums and Instant Messaging tools that allowed establishing and maintaining
           social presence in online learning settings. The wide adoption of social web applica-
           tions resulted in the inclusion of online social networks and connections established in
           these networks into online learning environments. Though in theory students can
           interact with their entire social network, in practice they do not get any indicator
           about who is really available in the given moment and who is really competent for
           helping in the current task. Although recommending knowledgeable people for per-
           forming a given task is not new, it has been mostly investigated in company settings
           such as reported, for instance, in [7]. OP4L project proposes solutions for these last
           two challenges as described below.

           3      OP4L framework
           3.1    Background and objectives

           OP4L is a European SEE-ERANET project which aims at exploring the use of web
           tools and services for supporting social presence in online learning environments and
           thus contributing to an improved learning experience [4]. In this paper, we use OP4L
           to name both the project and the developed prototype.
              OP4L defines online presence as a temporary description of a user’s presence in
           the online world. It can be considered as an image that a person projects about




RecSysTEL 2012                                                                                        90
           him/herself into the online world. In this project we explored online presence in the
           context of the DEPTHS PLE [8]. DEPTHS (DEsign Patterns Teaching Help System)
           is designed for a Design Pattern course in Software Engineering – Computer Science
           – master level. It makes use of ontologies as a common base for the integration of
           different systems and services in a common environment for collaborative learning of
           software design patterns. In addition, the ontologies served as the foundation for the
           development of the DEPTHS’ recommendation services. The first service is a con-
           text-aware recommendation of resources on software design patterns from online
           repositories, learning artifacts produced and shared by peers, software projects, dis-
           cussion threads, chats, etc.; the second service is a context-aware recommendation of
           other students, experts and/or teachers to offer help in the given situation.
              Within the OP4L project, DEPTHS’ services have been extended to include the no-
           tion of online presence. The novel online-presence-aware educational services make
           use of users’ online presence data when providing learners with recommendation on
           whom to ask for help or collaborative work. These data are periodically “pushed”
           towards the PLE by specific software modules developed for that purpose. Within the
           online presence data, a key indicator is the “online status” as declared by the user. For
           instance, a peer whose online status indicates that he/she is busy in the given moment
           will not be recommended; on the other hand, the system would recommend a face-to-
           face study session with a peer who has just checked in the same building and whose
           status indicates that he/she can be freely contacted.
              A complete technical description of the OP4L models can be found in [9],

           3.2    Main features of OP4L prototype

           OP4L services are accessible through a dedicated Moodle platform and become avail-
           able after a student selects a course to study and a learning activity. Specifically, the
           system indicates who is competent and available online for help or collaboration and
           how to contact potential helper(s)/collaborator(s), either on the Moodle platform it-
           self, or via Facebook or Twitter. The platform also recommends appropriate content
           related to the topic of the course. For enhancing collaboration, students are also given
           a brainstorming tool where ideas can be annotated and rated. Finally, students can
           upload their work on the platform and benefit from a system of peer evaluation. They
           can assess other proposals only when they have uploaded their own solution.

           4      First feedbacks from students
           Two studies were run between January and May 2012 with the first versions of the
           OP4L prototype: The first one with Human Sciences students in Nancy (France), the
           second one with Computer Science students in Skopje (Republic of Macedonia).


           4.1    Experiment at Université de Lorraine (Nancy, France)

           Our objective was to get an early feedback about OP4L services from students to
           analyze how end-users use, like/dislike, and benefit from the newly provided features.




RecSysTEL 2012                                                                                         91
              The study was conducted with 15 students in February 2012. The participants came
           from several master courses on different subjects. This diversity was important for the
           project as we needed to get feedback about recommendation services from students
           studying different subjects in several countries. The students’ profiles were: Bachelor
           in Communication (8), Master in Laws and European right (3), Master in Chemistry
           (1), Master in Digital Design (2) and Bachelor in Medical Sciences (1).
              The data collection was organized in three steps. A first questionnaire was passed
           with the aim of getting descriptive data about students’ understanding and current use
           of Web-based social networking services. Then the OP4L’s online presence services
           were demonstrated; the students were free to analyze more deeply the services. Final-
           ly, a second questionnaire was passed to get the students’ feedback about the features
           of online presence services. To learn more about their expectations from such ser-
           vices, they were also asked to describe a scenario including the kind of services they
           would dream about. They were also invited to provide free suggestions.

           Preliminary conclusion. The hypothesis was that providing students with online
           presence recommendation services in a LMS could significantly help them in per-
           forming their learning tasks. Students immediately show an interest in contacting peer
           students for the kind of project they have to complete for their master degree. Some
           comments: “This tool can be useful to help us identifying the appropriate additional
           contents, to collaborate on specific topics and to get advices on the already done
           work. There is a true social aspect (peer-to-peer) which could really help us.” “This
           tool could give the possibility to ask questions and to collaborate with other students
           who have the capability and the availability to answer to questions. To have all con-
           tacts and friends in the platform will bring a gain of time”. “To create and display
           detailed users’ profiles including curricula, centers of interest and whom they helped
           and in which domains. This gives us a possibility to have a better knowledge of the
           people who could be contacted for help”.
              The analysis of the students’ current use of communication technologies shows
           that they are not daily users of the university’s Moodle environment. However, they
           join each other preferably through social networks. Given that context, their apprecia-
           tion of the prototype (“The overall ergonomic design is quite good, clear and well
           organized. It is really user friendly.”) is quite encouraging as they immediately under-
           stand the benefits that such a tool could bring to them in the tasks they have to
           achieve. Moreover we collected their appreciations (ranking) about several dimen-
           sions of online presence, knowing who is online and who is available are the most
           appreciated. They also mention several times a gain of time in achieving their tasks.


           4.2    Evaluation at Ss. Cyril and Methodius University, Skopje (Macedonia),

           The objective of this evaluation study was to provide evidence that the OP4L frame-
           work can be successfully used by students for collaborative problem solving activi-
           ties. The study scenario was project-based learning with collaborative learning sup-
           port where a teacher defines a specific problem to be solved in a workshop-like man-
           ner. To perform collaborative learning activities, students had to use OP4L services:




RecSysTEL 2012                                                                                        92
           peers recommendation (suggestions of other students, teachers or experts as possible
           collaborators) and recommended reading (suggestions for relevant learning content to
           be consulted and/or used when working on the problem’s solution). The evaluation
           study was performed at the Faculty of Computer Science and Engineering, between
           February and May 2012. Two groups of students participated in the study: 1) 22 mas-
           ter students enrolled in the Design Patterns course; these students were obliged to do
           two of their five course homeworks using the system; and 2) 14 undergraduate
           students (2nd and 3rd year) enrolled in the Human-Computer Interaction course; these
           students had either limited or no knowledge of software design patterns.
               The study scenario was the same for both groups; the difference between the
           groups was in the tasks they were required to perform. At the beginning all students
           filled in a motivation questionnaire (MSLQ). Then, the students performed two tasks
           related to Design Patterns and for each task they had to do the following: propose and
           submit an idea for the task solution; discuss and grade ideas proposed by the col-
           leagues; propose a solution in the form of an UML model; and assess his/her own
           solution and solutions of others. At the end, each student filled in a questionnaire
           related to the study tasks. This questionnaire was concerned with: the habits of using
           Facebook, the experience in using the OP4L learning environment, collaborative
           learning and the use of Facebook in collaborative learning.
               Students were positive about the following system' services: 1) possibility to dis-
           cuss with peers: 65.5% stated that discussion with peers helped them to rethink their
           proposal for the solution; and 2) recommending reading: 65.5% reported that refer-
           ence materials helped them to rethink their proposal for the solution.
               However, the results also showed that the students are not keen to use Facebook,
           its chat and applications for learning. Only 8 (22.2%) of them reported that they used
           OP4L’s Facebook connection, whereas 18 (50%) students explicitly stated that they
           did not use the OP4L's Facebook connection. Students answers related to the use of
           Facebook can be grouped as follows: seven students did not have a Facebook account;
           those who had Facebook account, usually use the Facebook for fun or for "private
           matters"; some students did not use OP4L's Facebook connection because they had
           access to the solutions of others, so for them it was enough to solve the problem; and
           one student reported that the complete use of the system was too difficult and that was
           the reason why he/she did not try OP4L's Facebook connection.


           Preliminary conclusion. Considering the answers in the questionnaire we can con-
           clude that some of developed services for OP4L are positively assessed by students.
           Generally, the students as the most positive assessed the services recommending
           reading and "offline" discussion with peers (providing ideas for solution, and com-
           menting and assessing the ideas and the solutions).
              The use of Facebook, its chat and applications did not increase after period of
           working with the system. It was an unexpected result since the students tend to use
           the Facebook chat to communicate with the teaching staff on the course-related
           matters. This evaluation showed that the majority used their Facebook accounts as
           they had used before the study, which mainly includes fun and social communication.




RecSysTEL 2012                                                                                       93
           5      Conclusion and further work.

           We have presented online-presence-aware recommendation services as implemented
           in the DEPTH PLE, as well as the first assessment of these services with students.
           The presented studies only aimed at providing a qualitative analysis of the services
           and the PLE in general. Quantitative evaluations of these services are currently under
           way by other project partners.
              Next steps include improving the software solution to deploy it in more universities
           and to provide teachers with ways to add new lessons and new courses. Indeed, the
           recommendation of resources for a given task relies on the availability of task domain
           descriptions through ontologies. Providing the corresponding ontologies for a new
           domain as well as describing resources (digital and human) is a time-consuming task.
           So, there is a need for an intermediate solution. The students’ ratings of different di-
           mensions of online presence and the services effectively used could help us to choose
           the appropriate services to implement. Then further evaluation in larger learning set-
           tings (longer period in the academic year, lower dependency to exam ratings, etc.)
           should take place.

           Acknowledgements: This work was supported by the SEE-ERA Net Plus program,
           contract n° 115, from the European Union.


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RecSysTEL 2012                                                                                              94