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<article xmlns:xlink="http://www.w3.org/1999/xlink">
  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>User Evaluation of Fusion-based Approach for Serendipity-oriented Recommender System</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Kenta Oku</string-name>
          <email>oku@fc.ritsumei.ac.jp</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Fumio Hattori</string-name>
          <email>fhattori@is.ritsumei.ac.jp</email>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>College of Information Science and Engineering, Ritsumeikan University</institution>
          ,
          <addr-line>1-1-1 Nojihigashi, Kusatsu City, Shiga</addr-line>
          ,
          <country country="JP">Japan</country>
        </aff>
      </contrib-group>
      <fpage>39</fpage>
      <lpage>44</lpage>
      <abstract>
        <p>In recent years, studies have focused on the development of recommender systems that consider measures that go beyond simply the accuracy of the system. One such measure, serendipity, is dened as a measure that indicates how the recommender system can nd unexpected and useful items for users. We have previously proposed a fusion-based recommender system as a serendipity-oriented recommender system. In this study, we improve upon this system by considering the concept of serendipity. Our system possesses mechanisms that can cause extrinsic and intrinsic accidents, and it enables users to derive some value from such accidents through their sagacity. We consider that such mechanisms are required for the development of the serendipityoriented recommender system. The key idea of this system is the fusion-based approach, through which the system mixes two user-input items to nd new items that have the mixed features. The contributions of this paper are as follows: providing an improved fusion-based recommender system that adopts a fusion-based approach to improve serendipity; practically evaluating the recommender system through user tests using a real book data set from Rakuten Books; and showing the eectiveness of the system compared to recommender systems on websites such as Amazon from the viewpoint of serendipity.</p>
      </abstract>
      <kwd-group>
        <kwd>Recommender systems</kwd>
        <kwd>Serendipity-oriented recommender systems</kwd>
        <kwd>Serendipity</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Categories and Subject Descriptors</title>
      <p>H.3.3 [Information Search and Retrieval]: Information
Filtering
Experimentation
1.</p>
    </sec>
    <sec id="sec-2">
      <title>INTRODUCTION</title>
      <p>
        In recent years, several studies have focused on the
development of recommender systems that consider measures
beyond simply the accuracy of the system, such as the
novelty, diversity, and serendipity [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ][
        <xref ref-type="bibr" rid="ref2">2</xref>
        ]. This is because these
studies have found that users are not always satised with
recommender systems with only high accuracythey desire
for the systems to consider various other viewpoints, too.
      </p>
      <p>In an attempt to satisfy this need, in this study, we
focus on the serendipity. Serendipity means "the ability to
make unexpected and valuable discoveries by accident." We
thus dene a serendipitous item as something unexpected
and valuable, and we believe that such an item can
diversify users’ interest regardless of their experiences, thus
making their lives richer. This study therefore aims to develop
a serendipity-oriented recommender system that provides
users with serendipitous items.</p>
      <p>
        First, it is necessary to gain some insight into the
original meaning of the word "serendipity." The word
"serendipity" originated from a story called "The Three Princes of
Serendip" [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ], which tells the story of three princes. These
princes discovered a series of novel things during the course
of various and unexpected events on their journeys, which
they attributed to their luck. Horace Walpole, who read
this story, stated that "the princes were always making
discoveries, by accidents and sagacity," to describe which he
coined the word "serendipity," which means "the ability to
make unexpected discovery by accidents and sagacity" [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
In light of Walpole’s denition, we believe that a
serendipityoriented recommender system should possess an interface
that has mechanisms that output "unexpected discoveries"
based on the input of "accidental events" experienced by the
users and the sagacity of the users.
      </p>
      <p>
        In addition, [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] states that accidents are of two types:
"extrinsic" and "intrinsic." For example, a well-known
serendipitous discovery is that of gravityit is stated that "Newton
had an inspiration of the notion of universal gravitation at
the sight of an apple that fell from a tree"[
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. In this event,
the apple falling from the tree can be considered an
"extrinsic accident," that is, one that occurs regardless of the
action of a person. Another example of a serendipitous
discovery is that made by Koichi Tanaka, which won him the
Nobel Prize in Chemistry in 2002. Although he realized
that he had accidentally used glycerin instead of acetone
as a sample, he continued his experiments in order to
observe the results. This led to him discovering an unknown
phenomenon. In this event, the discovery of the unknown
phenomenon can be considered an "intrinsic accident," that
is, one that results from the action of a person with the
positive expectation of something. It is of great importance
to derive some value from these accidents. In this light, a
person’s sagacity plays a crucial role.
      </p>
      <p>The above-described examples suggest that a
serendipityoriented recommender system should have an interface
consisting of the following mechanisms:
(a) A mechanism that causes extrinsic accidents.
(b) A mechanism that causes intrinsic accidents.
(c) A mechanism that enables users to derive some value
from accidents through their sagacity.</p>
      <p>In this study, we have proposed a fusion-based recommender
system to satisfy these requirements. The key idea of this
system is adopting a fusion-based approach for discovering
serendipitous items by mixing two user-input items together.
As described at the beginning of this section, we dene
a serendipitous item as an unexpected and valuable item.
Specically, the following items are relevant to serendipitous
items:</p>
      <p>Items that can excite the user’s interest for the rst
time although he/she does not know about them and
he/she would not be able to discover them by
himself/herself.</p>
      <p>Items that can excite the user’s interest for the rst
time although he/she thought that he/she was not
interested in them.</p>
      <p>Items that can attract the user’s interest after being
displayed by the system.</p>
      <p>We also dene a high-serendipity recommender system that
can recommend more serendipitous items to users.</p>
      <p>By using our proposed fusion-based recommender system,
a user can mix two items together in the system interface to
create something new from something existing in a manner
analogous to mixing colors, ingredients, or sounds. The act
of mixing also entails the following:
a) We can intuitively expect mixed results from a
combination of inputs. On the other hand, some
combinations can yield unexpected results.
b) Because our curiosity may be aroused by the
intuitive comprehensibility and unexpectedness of the act
of mixing, we might feel like being creative and mixing
various combinations of inputs.</p>
      <p>Characteristic (a) corresponds to the mechanism that causes
intrinsic accidents because unexpected results may be
produced by mixing materials together with the expectation of
some positive results. Characteristic (b) corresponds to the
mechanism that enables us to derive some value from
accidents through our sagacity in that we can select valuable
inputs from among the given inputs.</p>
      <p>Figure 1 shows the interface of the fusion-based
recommender system for book recommendation. When the user
clicks [Random], [Search], [Popular], and [New] buttons, the
system randomly provides the user with corresponding books
from the book database. Randomly providing books
corresponds to the mechanism that causes extrinsic accidents.
The user can also select an interesting book as a material
from the displayed books based on his/her sagacity, and then
drag-and-drop it into a base book, which is also selected by
the user. The system then provides the user with books
possessing mixed features of the two books. Although the user
can select books to mix with some expectation, some book
combinations may yield unexpected results. This may cause
intrinsic accidents. The user can repeatedly and creatively
use the system to see various mixing results until he/she
is satised with the results. In this process, serendipitous
items are interactively provided to the user.</p>
      <p>
        We have already developed a predecessor to the proposed
fusion-based recommender system[
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. In this study, we have
improved upon the system interface and internal
processing based on the deeper idea of serendipity, and we have
evaluated this system from the viewpoint of practical use.
      </p>
      <p>The contributions of this study are as follows:
developing the improved fusion-based recommender
system that adopts a fusion-based approach for improving
the serendipity;
experimentally evaluating the practical usability of the
recommender system using a real book data set from
Rakuten Books;
showing the eectiveness of the system compared to
recommender systems on websites such as Amazon
from the viewpoint of serendipity.
2.</p>
    </sec>
    <sec id="sec-3">
      <title>RELATED WORK</title>
      <p>
        Herlocker et al. [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] suggested that recommender systems
with high accuracy do not always satisfy users. Therefore,
they suggested that recommender systems should be
evaluated not only by their accuracy but also by various other
metrics such as novelty, diversity, and serendipity.
      </p>
      <p>
        Several studies have already focused on serendipity in the
context of recommendation. Ziegler et al. [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ][
        <xref ref-type="bibr" rid="ref8">8</xref>
        ] suggested
that diversifying recommendation lists improves user
satisfaction. Toward this end, they proposed topic diversication
based on an intra-list similarity metric. Sarwar et al. [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]
suggested that serendipity might be improved by removing
obvious items from recommendation lists. Berkovsky et al.
[
        <xref ref-type="bibr" rid="ref10">10</xref>
        ] proposed group-based recipe recommendations. They
suggested that recipes loved by a group member are likely
to be recommended to others, which may increase
serendipity.
      </p>
      <p>
        Hijikata et al. [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ] and Murakami et al. [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] proposed
recommendation methods that predict novelty or
unexpectedness. The former study proposed collaborative ltering,
which predicts unknown items for a target user based on
known/unknown proles explicitly acquired from the user,
and showed that such ltering can improve novelty by
providing unknown items to the user. The latter study
proposed a method that implicitly predicts unexpectedness
based on a user’s action history. They introduced a
preference model that predicts items the user likes and a habit
model that predicts items habitually selected by the user.
The method estimates the unexpectedness of recommended
items by considering the dierences between the models.
The disadvantage of these methods is that they need to
obtain models or proles for an individual user. Our proposed
system, however, does not have these requirements. It can
instantly recommend serendipitous items based on items the
user has just selected.
      </p>
      <p>
        Murakami et al. [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] and Ge et al. [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ] introduced
measures for evaluating the unexpectedness and serendipity of
recommender systems.
      </p>
      <p>The former study assumed that unexpectedness is the
distance between the results produced by the system to be
evaluated and those produced by primitive prediction methods.
Here, primitive methods include recommendation methods
based on user proles or action histories. Based on this
notion, they proposed unexpectedness for measuring the
unexpectedness of recommendation lists and unexpectedness_r
to take into account the rankings in the lists. The latter
study also propose unexpectedness following the notion of
the former study.</p>
      <p>
        In our previous study[
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], we evaluated our recommender
system based on Murakami et al.’s evaluation metrics.
However, we did not evaluate the system through tests involving
real users to determine its serendipity. In contrast, in this
study, we evaluate our proposed fusion-based recommender
system through experiments involving real users.
      </p>
    </sec>
    <sec id="sec-4">
      <title>FUSION-BASED RECOMMENDER SYSTEM</title>
      <p>In this section, we describe our proposed fusion-based
recommender system. This system has an interface that
consists of the aforementioned mechanisms for recommending
serendipitous items (Figure 1).</p>
      <p>As shown in Figures 1 , a user selects a base item from
items displayed in views and drags-and-drops another
material item onto the base item. Then, the system mixes
these two items and outputs recommended items that have
features of both, which we dene as fusion. The user can
repeatedly perform fusion by reselecting the base items and
researching the material items until he/she obtains
acceptable results. During this process, the user may interactively
discover serendipitous items.</p>
      <p>In Section 3.1, we describe the book database used as
the recommendation content in this study. In Section 3.2,
we describe the system interface and the user interactions
related to the above mechanisms. Finally, in Section 3.3, we
show fusion methods as the internal processing of the fusion.
3.1</p>
    </sec>
    <sec id="sec-5">
      <title>Book database</title>
      <p>In this study, we consider books as the recommendation
content; in the future, of course, we intend to apply the
system to various contents such as music, movies, and recipes.
We collected Japanese book data using Rakuten Books book
search API1 from Rakuten Books2. We obtained data for
667,218 books between Dec. 27, 2011, and Feb. 10, 2012.</p>
      <p>The book data consists of the attributes of isbn, title,
sub_title, author , sales_date, item_url , review _count ,
review _average, books_genre_id . We created a book table
consisting of these attributes, in addition to the following
tables:
book
book
book
phrase(isbn; phrase; idf )
author (isbn; author )
genre(isbn; genre_id )
Here, the book phrase table contains phrases from book :title
and book :sub_title for each book. In Section 3.1.1, we
explain how phrases are extracted. The book author table
contains the authors of each book. The book genre table
contains the genre id of each book. Rakuten Books has 800
genres such as "novels and essays" and "sciences, medical
sciences, and technologies," each of which consist of
fourlevel categories. The genre id is a unique id that corresponds
to each genre.
3.1.1</p>
      <sec id="sec-5-1">
        <title>Phrase extraction from book data</title>
        <p>The system extracts phrases using Chasen 3, a Japanese
morphological analyzer, from book :title and book :sub_title
for each book. We heuristically selected "nouns," "verbs,"
"adjectives," "adverbs," and "unknown words" as target
parts of speech. Here, the system extracts also compound
words such as "cognitive psychology" that are treated as one
phrase.
3.2</p>
      </sec>
    </sec>
    <sec id="sec-6">
      <title>System interface</title>
      <p>Figure 1 shows the interface of the proposed system, which
implements mechanisms (a), (b), and (c) mentioned above.
(a) Mechanism that causes extrinsic accidents.</p>
      <p>The system implements [random], [search], [popular], and
[new] buttons, which cause extrinsic accidents. When the
user clicks each button, the system randomly searches for
k corresponding books from the book database. The books
are displayed in input item views I, II, and III in Figure 1.
Table 1 lists the processes that are called when each button
is clicked.</p>
      <p>When the user moves the mouse cursor over the books
displayed in the views, the book information ("title," "sub
title," "authors," "publication date," and "genres") are shown
in a pop-up window. When the user right-clicks the books,
he/she can view detailed information from the site of Rakuten
Books through an external browser.
1Rakuten Books book search API (in Japanese):
http://webservice.rakuten.co.jp/api/booksbooksearch/
2Rakuten books (in Japanese):
http://books.rakuten.co.jp/book/
3Chasen (in Japanese): http://chasen.naist.jp/hiki/ChaSen/
(b) Mechanism that causes intrinsic accidents.</p>
      <p>The system implements a fusion mechanism as an
interface that causes intrinsic accidents.</p>
      <p>The user can select a base item by double-clicking a book
from among the books in the input item view or
recommendation item view. The base item is considered as the basis
when performing fusion.</p>
      <p>The user can select a material item from among the books
in the same two views. The material item is used for
performing fusion with the base item. When the user
dragsand-drops the material item onto the base item, fusion of
the two items is performed. The system then displays the
items outputted by the fusion in the recommendation item
view. In Section 3.3, we dene three fusion methods. The
system displays items outputted by each fusion method in
the corresponding recommendation item view I, II, or III.
(c) Mechanism that enables users to derive some value
from accidents through their sagacity.</p>
      <p>In mechanism (b), the user can select a base item and a
material item from among the books deemed interesting in
the views. Such intuitive selection of books may correspond
to his/her sagacity.</p>
      <p>Here, the type of book that can be selected depends on
the user. When performing fusion, the user can select items
that are suitable for his/her preferences as well as items that
are considered interesting.</p>
    </sec>
    <sec id="sec-7">
      <title>3.3 Fusion method</title>
      <p>As shown in Section 3.2 (b), fusion is performed using
the base and the material item when the user
drags-anddrops the material item onto the base item. We dene the
following three methods as fusion methods. In this section,
bookA; bookB , and book denote the base item, material item,
and recommended item, respectively.
phrase phrase fusion.</p>
      <p>The phrase phrase fusion method searches for a
maximum of m books whose book :title or book :sub_title includes
at least one phrase from the phrase list bookA:phraseList in
bookA and at least one phrase from the phrase list
bookB :phraseList in bookB . The searched books are shown
in recommendation item view I. Figure 2 (a) shows an
example of fusion for bookA"Equation loved by a doctor"and
bookB "Magic for cleaning up giving palpitations of life."
In this case, the system displays "Magic doctor" based on
"doctor" in bookA and "magic" in bookB .
phrase genre fusion.</p>
      <p>The phrase genre fusion method searches for a maximum
of m books whose book :title or book :sub_title includes at
least one phrase from the phrase list bookA:phraseList in
bookA and whose book :genre_id corresponds to at least one
genre from the genre list bookB :genre_idList in bookB . The
searched books are shown in recommendation item view II.
Figure 2 (b) shows an example of the fusion of bookA
"Management"and bookB "Equation loved by a doctor."
In this case, the system displays "If a female student who is a
manager of high-school baseball team reads ‘Management’,"
whose book :title or book :sub_title includes "management"
and whose book :genre_id corresponds to bookB :genre_id
(i.e., "[novels and essays Japanese novels]").
phrase author fusion.</p>
      <p>The phrase author fusion method searches for a
maximum of m books whose book :title or book :sub_title includes
at least one phrase from the phrase list bookA:phraseList in
bookA and whose book :author corresponds to at least one
author from the author list bookB :authorList in bookB . The
searched books are shown in recommendation item view III.
Figure 2 (c) shows an example of the fusion of bookA
"Neuroscience of language"and bookB "Excitement of
science by Kenichiro Mogi." In this case, the system displays
"Neuroscience class we want to take the best in the world,"
whose book :title or book :sub_title includes "neuroscience"
and whose book :author corresponds to bookB :author (i.e.,
"[Kenichiro Mogi]").</p>
    </sec>
    <sec id="sec-8">
      <title>4. EXPERIMENTS</title>
      <p>In this section, we show the experimental results of user
tests of our proposed fusion-based recommender system. We
implemented this system using Java and Processing as the
evaluation system. In the experiments, we selected books
as recommendation contents and created the book database
described in Section 3.1 using MySQL.
4.1</p>
    </sec>
    <sec id="sec-9">
      <title>Experimental method</title>
      <p>Nine subjects (eight males and one female) participated
in our study. Their age is from 20 to 23. They had
average computer skills and used the Internet regularly
(every day/nearly every day). They also used online shopping
websites such as Amazon very rarely (a few times so far) or
rarely (a few times a month). They read books rarely (a few
times a month) or moderately (once to three times a week).</p>
      <p>The experimental procedure is as follows:
(1) We explain the recommender system to be used to each
subject and provide them with the task "Find three
books you want to read on holidays."
(2) Each subject carries out the task using the assigned
system (without time limitation).
(3) If the subject nds suitable books, he/she marks them
(at most 3 books). We call these books the main
recommended books.
(4) If the subject nds books that are not suitable but are
interesting, he/she marks them (any number of books).</p>
      <p>We call these books the sub-recommended books.
(5) The subject nishes the task when he/she nds three
main recommended books. However, he/she can nish
the task if he/she is satised or satiated with even less
than three books.
(6) After the task is nished, the subject answers all the
questions listed in Table 2 for each recommended book.
(7) The subject performs the same steps for each
recommender system.</p>
      <p>Section 4.2 discusses the recommender systems used in the
experiments. Each subject uses the various recommender
systems in a dierent order to cancel any eect that might
otherwise be produced.</p>
      <p>Table 2 lists the questions about the recommended books.
Here, the subjects answered Q1 using a three-level scale
{3:unknown, 2:known but never read, 1:have been ever read},
and Q2 to Q4 using a ve-level scale {5:strongly agree,
4:agree, 3:neither agree nor disagree, 2:disagree, 1:strongly
disagree}. With regard to "by myself" in Q4, we explained
to the subjects that "if you think that you can easily nd
the book by using existing search engines (e.g., Google,
Yahoo!) or by using a genre or keyword search at online/real
book stores or libraries by yourself, the book is regarded as
‘ndable book by myself’."</p>
      <p>After all tasks were nished, the subjects answered
questions, this system excited my interest and enabled me to
discover somthing new, which is related to serendipity of
the recommender systems using the same ve-level scale.
4.2</p>
    </sec>
    <sec id="sec-10">
      <title>Comparative systems</title>
      <p>We choose Amazon4, a large online store with
recommender systems, for comparison with our proposed system.
4amazon.co.jp (Japanese site): http://www.amazon.co.jp/
No.</p>
      <p>Q1
Q2
We considered two types of systemsAmazon search and
recommend (A-RS) and Amazon ranking (A-Rank)as
baseline systems. In this section, we explain the utilization of
the baseline systems and the proposed system.</p>
      <sec id="sec-10-1">
        <title>Amazon search and recommend (A-RS).</title>
        <p>
          The subjects are allowed to only use keyword and genre
search method on the Amazon site, following which they can
use the recommendation list (a list shown under "Customers
Who Bought This Item Also Bought"). We encouraged the
subjects to refer to the entire recommendation list because
toward the end, the list potentially includes unexpected but
interesting books. Amazon’s recommendation method is
implemented by item-based collaborative ltering[
          <xref ref-type="bibr" rid="ref13">13</xref>
          ].
        </p>
      </sec>
      <sec id="sec-10-2">
        <title>Amazon ranking (A-Rank).</title>
        <p>The subjects are allowed to only refer to the ranking of
"Best Sellers" and "New Releases." They are also allowed
to refer to the ranking in each category.</p>
      </sec>
      <sec id="sec-10-3">
        <title>Fusion-based recommender system (F-RS).</title>
        <p>We explained the system interface, described in Section
3.2, and how it is used to the subjects in advance.
However, we did not explain the details of the internal
processing of the fusion method, described in Section 3.3, because
we would like to observe whether the subjects can gradually
understand the same through trial and error.</p>
        <p>Here, we used k = 4; = 1000, and m = 3, as mentioned
in Section 3.2 and Section 3.3.
4.3</p>
      </sec>
    </sec>
    <sec id="sec-11">
      <title>Results</title>
      <sec id="sec-11-1">
        <title>4.3.1 Evaluation of sub-recommended books</title>
        <p>We analyzed what type of books were marked as
subrecommended books. Figure 3 shows the overall results of
the subjects’ ratings for Q1Q4 from Table 2 about
subrecommended books. The gure shows the averages of the
ratings for each recommender system.</p>
        <p>As described in Section 1, the rst denition of
serendipitous items is "items that can excite the user’s interest for
the rst time although he/she does not know about them
and he/she would not be able to discover them by
himself/herself." From this viewpoint, we evaluated the systems
based on not only the discoverability but also whether the
recommended items excited the users’ interest. Therefore,
from the viewpoint of serendipity, we analyzed how many
items that satised the conditions of books that "Q1: I did
not know this book," "Q4: I think that I could not nd this
book by myself," and "Q3: This book excited my interest
for the rst time" could be found by each system. If the
rating of a book for Q1 = 3, Q4 4, and Q3 4, we assign
it a score of "1," otherwise we assign a score of "0." Figure
3 shows the averages. We found signicant dierences
between the average of F-RS and those of A-RS and A-Rank
by a t-test with a signicance level of 5%.</p>
        <p>The second denition of serendipitous items is "items that
can excite the user’s interest for the rst time although
he/she thought that he/she was not interested in them."
From this viewpoint, we analyzed how many items that
satised the conditions of books that "Q2: I have not been
interested in this book" and "Q3: This book excited my
interest for the rst time" could be found by each system. If
the rating of a book for Q2 2 and Q3 4, we assign it
a score of "1," otherwise we assign a score of "0." Figure
3 shows the averages. We found signicant dierences
between the average of F-RS and that of A-RS by a t-test with
a signicance level of 1%. In addition, we found signicant
dierences between the average of F-RS and that of A-Rank
with a signicance level of 5%.</p>
        <p>Although A-RS recommends books related to the browsed
book through item-based collaborative ltering, there is
little possibility of the recommended book being largely against
the user’s interest because of its high accuracy. Meanwhile,
because A-Rank recommends popular books, the user may
already know the recommended books if they belong to
genres the user is interested in. On the other hand, the
fusionbased recommender system can recommend books that are
occasionally against the user’s interest depending on the
selection of the material item. This is why the system showed
high discoverability, although this involves some risks. In
addition, because the recommended books are still relevant
to the base item, the user may be interested in them. This
is why the fusion-based recommender system was superior
from the viewpoint of serendipity.</p>
      </sec>
      <sec id="sec-11-2">
        <title>4.3.2 Evaluation of systems</title>
        <p>We focus on the question about serendipity, "this system
excited my interest and enabled me to discover something
new." The average of the subjects’ ratings were 3:00 for
ARS, 2:67 for A-Rank, and 4:22 for F-RS. From this
viewpoint, the proposed system signicantly outperformed A-RS
and A-Rank with a signicance level of 5%. This result
indicates that the proposed system can provide serendipitous
items related to "items that can attract the user’s interest
after being displayed by the system," which is one of the
denitions of serendipitous items.</p>
      </sec>
    </sec>
    <sec id="sec-12">
      <title>5. CONCLUSION</title>
      <p>In this study, we improved upon our fusion-based
recommender system based on the deeper idea of serendipity.
This system possesses mechanisms that cause extrinsic and
intrinsic accidents and enables users to derive some value
from accidents through their sagacity. The key idea of the
system is the fusion-based approach, through which the
system mixes two user-input items to nd new items that have
the mixed features.</p>
      <p>We experimentally evaluated the fusion-based
recommender system through user tests using a real book
data set from Rakuten Books. The experimental results
showed the eectiveness of this system compared with the
recommender systems used on the Amazon website from the
viewpoint of serendipity. We would like to enhance its
interfaces and make the fusion methods more intuitive and
understandable for the users.</p>
    </sec>
  </body>
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