=Paper= {{Paper |id=None |storemode=property |title=Interplay between User Experience Evaluation and Software Development: State of the Art |pdfUrl=https://ceur-ws.org/Vol-922/paper1.pdf |volume=Vol-922 |dblpUrl=https://dblp.org/rec/conf/iused/LawAVH12 }} ==Interplay between User Experience Evaluation and Software Development: State of the Art== https://ceur-ws.org/Vol-922/paper1.pdf
Interplay between User Experience Evaluation and System
              Development: State of the Art
                                    COST IC0904 TwinTide Open Workshop
                Effie Lai-Chong Law                                               Silvia Abrahão
            Department of Computer Science                                Department of Computer Science
                University of Leicester                                   Universitat Politècnica de València
                          UK                                                            Spain
                  elaw@mcs.le.ac.uk                                           sabrahao@dsic.upv.es

             Arnold P.O.S. Vermeeren                                         Ebba Thora Hvannberg
       Faculty of Industrial Design Engineering                     School of Engineering and Natural Sciences
           Delft University of Technology                                      University of Iceland
                   The Netherlands                                                   Iceland
           A.P.O.S.Vermeeren@tudelft.nl                                            ebba@hi.is

ABSTRACT                                                          The shift of emphasis in the field of HCI from usability
User Experience (UX) is an emerging research area                 engineering to a much richer scope of user experience
pertaining to as well as extending beyond the traditional         where users’ emotions, affects, motivations, and values are
usability. Issues in the realm of usability may be amplified      given as much, if not more, attention than ease of use, ease
in UX because of its larger scope. Four key non-orthogonal        of learning and basic subjective satisfaction [7]. Among
issues are: definition, modeling, method selection, and           others, four challenges engendered by the new focus of UX
interplay between evaluation and development. Leveraging          are particularly relevant to software development: (i)
the legacy of a series of earlier workshops, I-UxSED 2012         definition of UX; (ii) modelling of UX; (iii) selection of UX
aims to develop a deeper understanding of how evaluation          evaluation methods; (iv) interplay between UX evaluation
feedback shapes software development, especially when             feedback and software development.
experiential qualities such as fun, trust, aesthetic values are
concerned. Is feedback on these fuzzy qualities less useful       The concept of UX is commonly understood as subjective,
for problem prioritization or less persuasive for problem         context-dependent and dynamic [7]. A “formal” definition
fixing? This and other challenging questions will be              of UX issued by ISO 9241-210: 2010 - A person’s
explored in I-UxSED 2012 that brings together researchers         perceptions and responses that result from the use and/or
and practitioners from two communities - HCI and                  anticipated use of a product, system or service – is
Software Engineering.                                             ambiguous and needs to be refined.

Author Keywords                                                   In contrast to usability, UX metrics are yet to be defined.
User experience; Usability; Software development;                 The task is related to ongoing debates on the measurability
Interaction design; Downstream utility; Interplay                 of experiential qualities [8]. Both usability and UX
                                                                  measures should enable professionals to benchmark
ACM Classification Keywords                                       competitive design artefacts and to select right design
H.5.m. Information interfaces and presentation (e.g., HCI):       options. The intriguing question is whether the respective
Miscellaneous.                                                    measures have different persuasive power and impact on
General Terms                                                     (re)design and development.
Human Factors; Design; Evaluation; Measurement                    Modelling users’ experiences is especially important for
BACKGROUND AND MOTIVATION                                         understanding, predicting and reasoning about processes of
Leveraging the legacy of a series of successful workshops         UX with consequences for software design. However, a
([1] [2] [3]) that brought together people from Human-            number of issues pertaining to UX modelling remain to be
Computer Interaction (HCI) and Software Engineering (SE)          resolved [9].
communities to discuss the interplay between software
                                                                  Recently, research efforts have been undertaken to collect,
evaluation and development, the proposed I-UxSED 2012 is
                                                                  consolidate and categorize UX evaluation methods (e.g.
further inspired by more recent insights into the issues
                                                                  [10]). It is envisaged that taxonomies of UX qualities,
pertaining to traditional usability (e.g. [4]) as well as the
                                                                  which can facilitate the selection of UX methods and
emerging User Experience (UX) (e.g. [5], [6]).
measures, will come to fruition from these ongoing                   How to translate observational or inspectional data into
endeavours.                                                          prioritised usability problems or redesign proposals is
                                                                     thinly documented in the literature [4]. Analysis
The first three issues have significant impacts on their
                                                                     approaches developed by researchers are applied to a
fourth one – the theme of I-UxSED 2012 - is only explored
                                                                     limited extent by practitioners [4]. Such divorce
to a limited extent.
                                                                     between research and practice could be bitterer in UX
WORKSHOP GOALS AND THEMES                                            analysis approaches, which are essentially lacking.
We understand the relationship between UX and usability
as the latter is subsumed by the former. Usability               While the gap between HCI and SE with regard to usability
evaluation methods (UEMs) and metrics are relatively more        has somewhat been narrowed (e.g. [1]. [2]), it may be
mature [11]. In contrast, UX evaluation methods (UXEMs)          widened again due to the emergence of UX.
which draw largely on UEMs [12] are still taking shape. It       The main goal of I-UxSED 2012 is to bring together people
is conceivable that feeding outcomes of UX evaluation back       from HCI and SE to identify challenges and plausible
to the software development cycle to instigate the required      resolutions to optimize the impact of UX evaluation
changes can even be more challenging than doing so for           feedback on software development.
usability evaluation (UE). It leads to several key issues:
                                                                 RELEVANCE TO THE FIELD
    UX attributes are (much) more fuzzy and malleable,           The main contribution of I-UxSED 2012 to the field of HCI
    what kinds of diagnostic information and improvement         and SE is the understanding of state-of-the-art about the
    suggestion can be drawn from evaluation data. For            interplay between UX evaluation feedback and system
    instance, a game can be perceived by the same person         development. Specifically, there are limited studies
    as a great fun on one day and a terrible boredom the         investigating how different UX evaluation feedback formats
    following day, depending on the player’s prevailing          such as textual (e.g. diary), audio (e.g. interview), visual
    mood. The waning of novelty effect (cf. learnability         (e.g. pictorial scale) and physiological (e.g. eye-tracking)
    differs over time in case of usability) can account for      determine their usefulness as well as persuasiveness.
    the difference as well. How does the evaluation              Besides, visual and physiological data are more commonly
    feedback enable designers/developers to fix this             used in UX than in usability, based on the observations that
    experiential problem (cf. usability problem) and how         experiences are more difficult to verbalize and more
    can they know that their fix works (i.e. downstream          subjective. The role of such evaluation data in system
    utility)?                                                    redesign entails further exploration. Besides, there are very
                                                                 few methodological and practical guidelines on integrating
    Emphasis is put on conducting UE in the early phases         UX evaluation and system design in a software
    of a development lifecycle with the use of low fidelity      development process. The workshop will heighten the
    prototypes, thereby enabling feedback to be                  awareness of the need for more research studies on the
    incorporated before it becomes too late or costly to         above-mentioned issues.
    make changes [13]. However, is this principle
    applicable to UX evaluation? Is it feasible to capture       CONTRIBUTIONS
    authentic experiential responses with a low-fidelity         Eleven quality contributions have been accepted. They are
    prototype? If yes, how can we draw insights from             categorized into four groups:
    these responses?                                                Domain-specific design and evaluation case study
    The persuasiveness of empirical feedback determines              (Winckler et al. on e-citizen, Panayiotis et al on e-
    its worth. Earlier research (e.g. [14]) indicates that the       learning, Nilsson & Følstad on emergency services)
    development team needs to be convinced about the                Models on usability and UX evaluation (Oliveria et al
    urgency and necessity of fixing usability problems. Is           on customer satisfaction, Sikorski on customer
    UX evaluation feedback less persuasive than usability            relationship, and Srđević et al on decision-making )
    feedback? If yes, will the impact of UX evaluation be           Agile and UX practice (Lárusdóttir et al on UX role in
    weaker than UE?                                                  scrum, Lindell on design-driven organization, and
                                                                     Jokela on the role of evaluation in UX)
    The Software Engineering (SE) community has
    recognized the importance of usability. Efforts are             Attitudes towards and awareness of UX (Ardito on UX
    focused on explaining the implications of usability for          practice in companies; Law and Schaik on attitudes
    requirements gathering, software architecture design,            towards UX measurement)
    and the selection of software components [15]. Can           In-depth discussions in the workshop can shed light on
    such recognition and implications be taken for granted       these aspects with regard to the interplay between UX
    for UX, as UX evaluation methodologies and measures          evaluation and software development. Future research
    could be very different (e.g. artistic performance)?         challenges along this inquiry will be identified.
REFERENCES                                                            user experience: a survey approach. In Proc. CHI 2009
[1] Abrahão, S., Law, E. L-C., Stage, S., Hornbæk, K.,                (pp. 719-728).
    Juristo, N. (2008). Proceedings of the First Workshop        [8] Law, E. L-C. (2011). The measurability and
    on the Interplay between Usability Evaluation and                 predictability of user experience. In Proc. EICS 2011
    Software Development, Pisa, Italy, September 24, 2008,            (pp. 1-10).
    CEUR-WS.org 2008                                             [9] Law, E. L-C., & van Schaik. P. (2010). Modelling user
[2] Abrahão, S., Hornbæk, K., Law, E. L-C., Stage, J.                 experience – an agenda for research and practice.
    (2009). Interplay between Usability Evaluation and                Interacting with Computers, 22(5):313–322.
    Software Development (I-USED 2009). In Proceedings           [10] Vermeeren, A. P.O.S. Law, E. L-C., Roto, V., Obrist,
    of INTERACT (2) 2009: 969-970                                     M., Hoonhout, J., Väänänen-Vainio-Mattila, K. (2010).
[3] Law, E. L-C., Abrahão, S., Stage, J. (2010).                      User experience evaluation methods: current state and
    Proceedings of the First International Workshop on the            development needs. In Proc NordiCHI 2010 (pp. 521-
    Interplay between User Experience and Software                    530).
    Development (I-UxSED 2010) (CEUR-WS.org 2010),               [11] Law, E. L-C., Hvannberg, E., & Cockton, G. (eds.)
    NordiCHI 2010, Iceland.                                           (2008). Maturing usability: Quality in software,
[4] Følstad, A., Law, L-C., & Hornbæk, K. (2012):                     interaction and value. Springer.
    Analysis in practical usability evaluation: a survey         [12] Tullis, T., & Albert, W. (2008). Measuring the User
    study. In Proc. CHI 2012 (pp. 2127-2136).                         Experience: Collecting, Analyzing, and Presenting
[5] Bargas-Avila, J. A., & Hornbæk, K. (2011). Old wine               Usability Metrics (Interactive Technologies). Morgan
    in new bottles or novel challenges: a critical analysis of        Kaufman.
    empirical studies of user experience. In Proc. CHI 2011      [13] Hertzum, M. (2006). Problem Prioritization in
    (pp. 2689-2698).                                                  Usability Evaluation: From Severity Assessments
[6] Hassenzahl, M. (2011): User Experience and                        Toward Impact on Design. International Journal
    Experience Design. In: M. Soegaard, & R. F. Dam,                  Human Computer Interaction 21(2): 125-146.
    (eds.), Encyclopedia of Human-Computer Interaction".         [14] Nørgaard, M., & Hornbæk, K (2009). Exploring the
    http://www.interaction-                                           Value of Usability Feedback Formats. International
    design.org/encyclopedia/user_experience_and_experie               Journal Human Computer Interaction 25(1), 49-74.
    nce_design.html                                              [15] Juristo, N., Moreno, A. M., Sanchez-Segura, M.
[7] Law, E. L-C., Roto, V., Hassenzahl, M., Vermeeren, A.,            (2007).     Guidelines     for   Eliciting   Usability
    & Kort, J. (2009). Understanding, scoping and defining            Functionalities. IEEE Transactions on Software
                                                                      Engineering, 33 (11), 744-758.