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        <article-title>Ontologies and Concepts. Two Proposals. Ingvar Johansson</article-title>
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          <institution>Institute for Formal Ontology and Medical Information Science Härtelstrasse 16-18</institution>
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          <addr-line>D-04107 Leipzig</addr-line>
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          <country country="DE">Germany</country>
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      <p>Once upon a time there was a knowledge engineer called KE. He was given two tasks: 1. to
construct a taxonomy of all the existing mammals on earth, and 2. to construct another
taxonomy of all the humanoids in Star Wars. How did he proceed?</p>
      <p>In the case of the earthly mammals, KE started to read relevant zoological literature as
well as to interview taxonomically interested zoologists, i.e., the domain experts at hand.
Since KE was a very good knowledge engineer, he very quickly understood the contemporary
scientific mammal classification and turned it into a good computer system. In the other case,
KE started immediately to see the Star War movies, read about them, and to check on internet
what the domain experts now at hand, the real Star War fans, had to say. Immediately, he
found on internet a list of the humanoids that occur in Star Wars. The Abyssin species was
said to be “a swarthy-faced humanoid with a single slit-pupilled eye, a thirsty representative
of the cyclopean species”; the Aqualish species was “a bellicose humanoid species with some
superficial properties both aquatic and arachnid; they have hair-lined faces with large, glassy
eyes and mouths dominated with inwardly-pointing tusks”; and so on. After some work, as
expected, KE had classified the humanoids into classes and families and put his taxonomy on
internet. So far, so good. And no essential difference between the two cases.</p>
      <p>However, after a while KE found one indeterminacy in each taxonomy. In both cases, he
went through all his material once again, but both the indeterminacies remained. What to do?
His reputation as a good knowledge engineer seemed to be at stake. With respect to the
fictional humanoids of Star Wars, KE’s problem came to end when he happened to read
Roman Ingarden’s The Cognition of the Literary Work of Art (Evanston, Ill.: Northwestern
University Press, 1973). He then realized that fictional entities necessarily have some “loci of
indeterminacy”. What is not described by the creators of a fictional entity is simply
indeterminate. And that was exactly the case with the problematic humanoid. Nothing could
and nothing should here be done by a good knowledge engineer.</p>
      <p>With respect to the mammals, KE found quite another solution. He asked a zoologist to
make some completely new observations related to the indeterminacy at hand. Since the
mammals to be classified were really existing species, KE realized that there are in principle
an infinite number of possible new observations that can be made. As things turned out, the
new observations did in fact solve his indeterminacy problem. KE was quite happy that he
had not tried to use the same methodology to solve both his problems.</p>
      <p>When a knowledge engineer meets domain experts that are experts in relation to some
areas or aspects of the real world, he has, whether he is aware of it or not, a choice. Either: he
behaves as if what the experts tell him is all there is to say, that is, he treats them as authors of
a story about fictional objects that very well may contain indeterminacies and even
inconsistencies. Or: he takes a realist perspective and keeps an eye to the possibility of
interaction with the world itself; if the domain experts contradict each other, then he asks
them to reconsider their views.</p>
      <p>Proposal: Fictions apart, the default position for every ontology creator should be the
realist position; concepts are primarily links to the world. In this respect, there is no difference
between application ontologies and reference ontologies.
2 Concepts are Tools.</p>
      <p>When one is using glasses, microscopes, or telescopes, one sees through them in order to look
at something in the world. But something similar is true also of the tactile sense in relation to
ordinary tools. When one is real good at using a tool, it disappears from the foreground of
consciousness, i.e., one is no longer intentionally directly directed at it. Instead, one is
directed at that in the world which the tool affects. For instance, when I write with a pen, I am
hardly aware of the pen, only of what I am writing. I do not feel my fingers holding and
touching the pen; if I feel anything at all, it is rather the pen pressing against the paper I am</p>
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