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    <journal-meta>
      <journal-title-group>
        <journal-title>I did that! Measuring
Users' Experience of Agency in their own Actions. ACM
CHI</journal-title>
      </journal-title-group>
    </journal-meta>
    <article-meta>
      <title-group>
        <article-title>Replicating and Applying a Neuro-Cognitive Experimental Technique in HCI Research</article-title>
      </title-group>
      <contrib-group>
        <aff id="aff0">
          <label>0</label>
          <institution>ACM Classification Keywords H.5.2 [Information Interfaces and Presentation]: User Interfaces - Evaluation/methodology</institution>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>David Coyle Interaction and Graphics Group, Dept. of Computer Science, University of Bristol</institution>
          ,
          <addr-line>Bristol BS8 1UB</addr-line>
          ,
          <country country="UK">UK</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2012</year>
      </pub-date>
      <volume>2025</volume>
      <abstract>
        <p>draws heavily on that paper, which described an implicit measure called intentional binding. This measure, developed by researchers in cognitive neuroscience, has been shown to provide a robust implicit measure for the sense of agency. My interest in intentional binding stemmed from prior HCI literature, (e.g. the work of Shneiderman) which emphasises the importance of the sense of control in human-computer interactions. The key question behind the CHI 2012 paper was: can we apply intention binding to provide an implicit measure for the experience of control in human-computer interactions? In investigating this question, replication was a key element of the experimental process.</p>
      </abstract>
      <kwd-group>
        <kwd>eol&gt;Replication</kwd>
        <kwd>intentional binding</kwd>
        <kwd>the experience of agency</kwd>
        <kwd>evaluation methods</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>Presented at RepliCHI2013. Copyright © 2013 for the individual
papers by the papers’ authors. Copying permitted only for private
and academic purposes. This volume is published and copyrighted
by its editors.</p>
    </sec>
    <sec id="sec-2">
      <title>Intentional Binding</title>
      <p>Repeated experiments have shown that voluntary
human actions are associated with systematic changes
in our perception of time [3]. The interval between a
voluntary or intentional action and the outcome of such
an actions is typically perceived as shorter than the
actual interval. For example, if a person voluntarily
presses a button and this action causes an outcome
e.g. a beep - it is highly likely that the person will
perceive their action as having happened later than
they it actually did (action binding). They are also likely
to perceive the outcome as having happened earlier
than it actually did (outcome binding). Patrick Haggard,
the research who first identified this phenomenon,
coined the term ‘Intentional Binding’ to describe it, as it
is contingent on several factors [3]. In the absence of
outcomes people are found to more accurately report
the timing of actions. For the temporal binding effect to
occur, actions must be intentional and must lead to an
outcome. Under these conditions our perception of the
timings of actions and their outcomes become bound
together temporally.</p>
      <p>In the years since Haggard’s first experiments, a large
number of studies have validated and built on his initial
observations. In and of itself this repeated
experimentation highlights the importance of replication
in cognitive neuroscience research. Based on this
replication, a scientific consensus is now supports the
conclusion that time perception in voluntary actions
and the binding effects associated with such actions
provides a robust implicit metric for the sense of
agency. Higher intentional binding values correlate to a
greater sense of personal agency.</p>
    </sec>
    <sec id="sec-3">
      <title>Replication and application</title>
      <p>Detailed descriptions of the experimental methods used
to assess intentional binding are beyond the scope of
this short paper. These details are available in the CHI
2012 paper [1]. Instead I will focus more broadly on
the ways in which we replicated prior experiments and
applied this metric.</p>
      <sec id="sec-3-1">
        <title>Experiment 1</title>
        <p>Neuro-cognitive experiments on intention binding
typically focus on very simple interactions, e.g. a
button press that causes a beep. My first experiment
focused on the modality of the interaction. It asked if
changes in the modality of an interaction lead to
changes in the sense of agency. The experimental
design closely mirrored procedures originally outlined
by Haggard. One independent variable was
manipulated: the input modality. We compared a
traditional input device - a keypad - with a skin-based
input device. The keypad replicated the input typically
used in neuroscience research. In condition one the
participant pressed a button on a keypad to cause a
beep. In condition two - the skin-based condition - the
participant caused a beep by tapping on their arm. The
skin-based capture device was attached to the
participant’s left arm and they tapped this arm with
their right hand. In all cases there was a fixed interval
of 250ms between the participant’s action and the
beep.</p>
        <p>Results showed that users experienced significantly
higher intentional binding for skin-based interactions.
Across 19 participants a mean binding of 42.92ms was
observed in the button press condition. I.e. an interval
of 250ms was perceived as 207.08ms. Importantly, this
binding value is consistent with the results of prior
binding experiments that have used button inputs. In
the skin-based condition participants experienced a
total binding effect of 109.47ms. Here 250ms was
perceived as 140.53ms. Given the correlation between
intentional binding and the sense of agency, this
experiment suggests that people experience a
significantly greater sense of agency, or control, when
they interact with technology via skin-based input, as
compared with traditional keypad input.</p>
        <p>More broadly speaking, this experiment provided
empirical evidence that different interaction modalities
can provide different experiences of control and
ownership. In undertaking this experiment I believe it
was essential that one of our input conditions - the
keypad - replicated prior cognitive neuroscience
research. This replication demonstrates that our
experiment was administered effectively and lends
strength and credibility to our findings. It also allows
our results to be judged against and incorporated into
the prior body neuro-cognitive research on intentional
binding and the sense of agency.</p>
        <p>Ultimately I hope the method we introduced can be
used to investigate the sense of agency across a wide
range of input modalities. For other researchers using
this technique, I strongly recommend that replication
(plus extension) of prior results again be a key element
in the design of new experiments.</p>
      </sec>
      <sec id="sec-3-2">
        <title>Experiment 2</title>
        <p>Cognitive neuroscience experiments on intentional
binding have typically examined voluntary and
involuntary actions. From an HCI perspective, this
might be considered an unnecessarily black or white
disjunction. Many user interactions with technology are
more intermediate. In particular ‘intelligent’ user
interfaces often seek to interpret and act on the
intentions of the user. Here users’ actions are
voluntary, but the outcomes may be assisted. The
second experiment in the CHI 2012 paper was designed
to investigate users’ sense of agency in interactions
where a computer interprets their intention and helps
them to achieve a goal. In this sense the second
experiment diverged further for the interactions
examined in prior cognitive neuroscience research.
However, as in first experiment, we apply an
experimental procedure that closely matched prior
literature.</p>
        <p>The experiment investigated agency in a
machineassisted point-and-click task. Using a mouse,
participants were required to hit targets on a computer
screen, as quickly and as accurately as possible. The
computer provided assistance through an algorithm
that effectively added gravity to targets, thereby
making it easier for participants to complete the task.
Hitting a target caused a beep. In each trial there was a
random interval between hitting a target and the beep,
and participants were asked to estimate this interval.
In the experiment we investigated four different
assistance levels, which varied from no assistance to a
very high, and very obvious, level of computer
assistance. Results suggested that, up to a certain
point, the computer could assist users whilst also
allowing them to retain a sense of agency for their
actions. However, we found that beyond a certain level
of assistance users experienced a detectable loss in
their sense of agency. This loss in agency occurred in
spite of the fact that the computer correctly interpreted
users’ intentions and assisted them in achieving their
goal.</p>
        <p>Our results suggest that for the assisted input
algorithm we investigated - and possibly for assisted
input systems more generally - there may exist a
tipping point or sweet spot. This is the point at which a
computer can help people and potentially maximise
task performance - e.g. speed or accuracy - without
significant detriment to the experience of agency. I find
this possibility very intriguing. However I also believe
further investigation, and further replication, is required
to assess the generalizability of our initial finding. I am
currently undertaking such research.
to also submit the dataset for my studies. Under the
2012 submission system this was not possible. I
understand that this issue was addressed for CHI 2013
submissions. This was a real step forward.
[3] Haggard, P., Clark, S., &amp; Kalogeras, J., Voluntary
action and conscious awareness. Nature Neuroscience
2002. 5(4).</p>
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