=Paper= {{Paper |id=Vol-1391/108-CR |storemode=property |title=Edge Hill Computing @ Interactive Social Book Search 2015 |pdfUrl=https://ceur-ws.org/Vol-1391/108-CR.pdf |volume=Vol-1391 |dblpUrl=https://dblp.org/rec/conf/clef/CampbellHW15 }} ==Edge Hill Computing @ Interactive Social Book Search 2015== https://ceur-ws.org/Vol-1391/108-CR.pdf
Edge Hill Computing @ Interactive Social Book
                Search 2015

                 Daniel Campbell1 , Mark Hall1 , and David Walsh1

     Edge Hill University, St Helens Road, Ormskirk, L39 4QP, United Kingdom,
          {Daniel.Campbell, Mark.Hall, David.Walsh}@edgehill.ac.uk




        Abstract. In our contribution to the CLEF2015 Interactive Social Book
        Search task we use log-analysis to investigate how users interacted with
        the system over their session. We investigated what participants’ first
        interactions with the collection are, how they interact with the multi-
        stage interface, and how users interactions with the multi-stage interface
        change over the course of their session.


Keywords: human computer information retrieval, user study, log analysis


1     Introduction

The CLEF1 Social Book Search lab’s Interactive task gathered data from users
using one of two interfaces to complete two tasks. The baseline interface im-
plemented a standard Information Retrieval (IR) interface [1] consisting of a
search box, a search result list, and an individual item display. The second in-
terface (multi-stage) attempted an implementation of Kuhlthau’s multi-stage
search process[4], filtered through Vakkari’s simplification of the model [6]. Two
tasks were tested, the first an non-goal task where participants were asked to
look for any book they might find interesting, and a goal-oriented task where
participants were asked to find five books for a given topic (“survival on a desert
island”). Each participant completed both tasks in one of the two interfaces.
Task order was automatically balanced to avoid ordering bias.
    In this paper we investigated the following three research questions:


2     Research Questions

RQ1 : What are users’ first interactions with an unknown collection?
RQ2 : How do users interact with the multi-stage interface?
RQ3 : How do users interactions change over the course of the session?
1
    Conference and Labs of the Evaluation Forum
3     First Interactions
To answer RQ1 an investigation of how the participant interacts with a new
system and data set via the search box was conducted focusing initially on the
first query by each participant and then the first 3 queries by each participant.
    To do this we process the log data, removing any session that lasted less
than 20 seconds. The remaining data was then analysed for each interface / task
combination.

3.1     First Query Word Counts
Investigating initial search queries, potentially provides an insight to how a user
learns about an unknown data set/system. To analyse this the four data sets
were filtered to only included rows of data where the action was ’start’ and the
first query action that followed.
    By simply processing the first queries and counting the number of words;
there is an interesting pattern that emerges around the high volume of one and
two word search terms in all tasks and interface combinations, and also that all
but one of the long tail search terms (over 4 words) are in the goal-oriented tasks.
Table 1 summarises the numbers of words per initial query per session. Figure
1 shows that for the goal-oriented tasks there is a difference in the distribution,
with more one and two word search terms being used in the multistage interface.


    Table 1. Number of words in the first query for all task / interface combinations

                      Non-Goal Task        Goal-Oriented Task
      # Words     Baseline   Multi-Stage  Baseline   Multi-Stage
                # queries % # queries % # queries % # queries %
          1          40     55%      29      55%      16     18%       33     36%
          2          26     36%      16      30%      39     43%       29     32%
          3           4      5%       7      13%      19     21%       14     15%
          4           1      1%       1       2%       5     5%        6       7%
          5           2      3%       0       0%      10     11%        6      7%
          6           0      0%       0       0%       1     1%        0       0%
          7           0      0%       0       0%       1     1%        3       3%
          8           0      0%       0       0%       0     0%        0       0%



    The interface does not seem to effect the interactions in the non-goal task
(rank sum p value = 0.84), which is interesting as the participants provided
with the Multi-stage interface are not presented straight away with the search
box and so have the opportunity to explore using the faceted hierarchy before
actively changing to the search view.
Table 2 shows that either or both of the interface or task are having an effect
on the focus task. When comparing the two goal-oriented tasks there is a p-
value of 0.037. There are also clear differences when comparing the different
             Baseline interface                     Multi-stage interface

    Fig. 1. Distribution of number of words per query in the Goal-oriented task


types of task in the same interface. The non-goal vs goal-oriented tasks in the
Baseline interface are the most significant with a p-value of 0.0000000118 which
shows that the number of words being used per query in the goal-oriented task
are significantly higher than in the non-goal task where the participant is not
provided with any cues to search for.


Table 2. Average query length for all interface / task combinations (mean query length
and standard deviation)

                     Non-Goal Task Goal-oriented Task
                    Words per Query Words per Query                  p-value
        Baseline    1.61           (.87) 2.59            (1.32) 0.0000000118
        Multi-Stage 1.62           (.78) 2.28            (1.46)        0.011
        p-value                     0.84                  0.037



    The type of task however does appear to have an impact on the length of
the initial query as search terms with 4 words or more account for less then 4%
in either of the non-goal tasks and are 16% in the goal-oriented Multi-stage and
19% in the goal-oriented Baseline.
    In the non-goal tasks the largest percentage of queries that were conducted
as an initial search were single word queries, accounting for 55% (Table 1). In the
goal-oriented task it is interesting to observe that there were more single word
queries conducted in the multi-stage interface than the Baseline, and also that
there were more two word queries conducted in the Baseline than the multi-stage.
    This would suggest that presenting users directly into the facet hierarchy
(explore view) has little to no effect on the user learning about the data set they
are searching. Or it could show that for a known item search (which it appears
the participants took the goal-oriented task for) participants prefer to search
rather than browse a hierarchy.
3.2   Type of Things Participants Searched For

Using the same filtered log data, each initial query term was manually coded. The
coding’s were generalizations extrapolated from the search keywords themselves.
Table 3 summarises the manually coded categorization of all first queries.


         Table 3. Query classification for all task / interface combinations

                             Non-Goal Task       Goal-oriented Task
        # Words            Baseline Multi-Stage Baseline Multi-Stage
        Place                 11           8           2           5
        Media Technology       1           0            0           0
        Book title             3           2           2            2
        Genre                  6           1            0           0
        Person                13           7           2            2
        Hobby                  4           1            1           1
        Study Skill            1           0           86          77
        Technical              2           0            0           0
        History                5           1            0           0
        Technology             2           3            0           1
        Cartoon                1           1            0           0
        Game                   1           3            0           0
        Sexuality              1           0            0           0
        Tv Show                1           1            0           0
        Nothing                3           1            0           0
        Non-Sense              1           0            0           0
        Other                  1           9            0           2



    The results show that there is no significant difference in the non-goal task
across either interface. Table 3 shows that the Place and Person categories were
consistently high ranking in all of the tasks and interfaces. This also indicates
that the browse facets feature on the multistage interface has no/very little
impact on initial query choice. For the goal-oriented task results show that 94.5%
(172 of 182) of queries on the goal-oriented task were relevant to the first part
of the task ”Select one book about surviving on a desert island”, nearly all were
variants of the actual task e.g. ”survive desert island”.
    This indicates a possibility that participants were using the task keywords
as known item searches.


3.3   First Three Queries

To explore the findings from the initial query further, the data set was widened
to include the first 3 queries to see if there were any beginnings of search patterns
emerging. The coding strategy was expanded to all queries then the data was
processed in the same way starting with the word counts.
   The pattern of the amount of keywords in a query continues after widening
the scope. The percentages of amounts of keywords remain almost the same as
the first queries (Table 1) with one exception. The data shows that the non-goal
task participants started to create more specific (long tail (over 4 words)) queries
(2%). Table 4 summarises the numbers of words per query over the first 3 queries
per session.

Table 4. Number of words per query calculated over the first three queries for all task
/ interface combinations

                       Non-Goal Task       Goal-oriented Task
             # Words Baseline Multi-Stage Baseline Multi-Stage
                 1      79 50% 59        46%       56 21% 85      34%
                 2      54 34% 40        31%       99 37% 84      34%
                 3      16 10% 14        11%       66 25% 45      18%
                 4       4 3% 5           4%       18 7% 15        6%
                 5       3 2% 1           1%       23 9% 10        4%
                 6       1 1% 1           1%        3 1% 2         1%
                 7       0 0% 0           0%        4 1% 7         3%
                 8       0 0% 0           0%        0 0% 1         0%




3.4   Keyword duplication
A qualitative analysis looked at the frequency of duplication of the search queries.
For this study we classify that a duplicate query is when 2 participants have used
the same term, not when a single participant searches multiple times for the same
term.

In the non-goal tasks there were only 2 terms that appeared more than once
(Table 5). It is important to note that there is no obvious linkage between the
two search terms. But Berlin was part of the training task and it appears a
couple of participants re-searched this term in the main tasks.

  Table 5. Most frequent first queries in the non-goal task in the baseline interface

                                Term Occurrences
                                Art            2
                                Berlin         2



    The non-goal Multi-Stage had no duplicates at all on the initial query. How-
ever in the goal-oriented tasks there were 40 queries with duplicates in the base-
line (Table 6) and 25 duplications in the multi-stage (Table 7).
Table 6. Most frequent first queries in the goal-oriented task in the baseline interface

                      Term                           Occurrences
                      surviving on a desert island        9
                      desert island                       8
                      survival                            7
                      surviving desert island             6
                      desert island survival              4
                      surviving                           3
                      survive island                      3

Table 7. Most frequent first queries in the goal-oriented task in the multi-stage inter-
face

                      Term                           Occurrences
                      survival                           11
                      surviving on a desert island       6
                      desert island                      5
                      surviving                          3



In the initial 3 queries for the non-goal tasks there were only 4 terms that
appeared more than once (Tables 8 and 9).


  Table 8. Most frequent first queries in the non-goal task in the baseline interface

                           Term              Occurrences
                           Art                       2
                           Game of Thrones           2
                           Harry Potter              2
                           Berlin                    2



    The goal-oriented task shows a significantly different set of results with many
terms being used by multiple participants. There is also clear relation with all
of the terms to the task (Tables 10 and 11).
    From the findings above there is a stronger indication that the participants
were using parts of the instructions as not the intended Que but instead as actual
queries (Known item searches). To investigate this apparent pattern further a
brief manual study of the complete log data (all queries, actions in the sessions)
was undertaken and whilst further study is needed there is a strong suggestion
of a pattern emerging throughout the sessions where the participants use the
task as a known item search list.
    Whilst an amount of duplication is to be expected with the goal-oriented
type of task, the numbers here show that most users certainly attempted to
Table 9. Most frequent first queries in the non-goal task in the multi-stage interface

                             Term           Occurrences
                             Harry Potter         2




Table 10. Most frequent first queries in the goal-oriented task in the baseline interface

                     Term                           Occurrences
                     Survival                            15
                     Surviving on a desert island        11
                     Surviving desert island             10
                     desert island                       10
                     desert island survival               8
                     Surviving island                     7
                     Surviving                            6
                     Survival guide                       5
                     Survival island                      5




Table 11. Most frequent first queries in the goal-oriented task in the multi-stage
interface

                  Term                                Occurrences
                  Survival                                    19
                  desert island                               16
                  Surviving on a desert island                 8
                  Surviving                                    6
                  Desert                                       6
                  Survival guide                               4
                  Surviving desert                             3
                  Survive nature                               3
                  How to Survive on a desert island            3
                  survival desert island                       3
deal with the task starting with the the first given item “Select one book about
surviving on a desert island“. It also shows that a number started with an exact
copy of the given task.


3.5   Query Re-Formulation

All of the three queries in each participants sessions for each interface were coded
to identify any query reformulation patterns. The study followed the typical
approach of manually analysing the transitions between query pairs in the session
[2, 3, 5]. An example of two Query pairs in one session can be seen in Table 12.


                    Table 12. Examples of query reformulation

                        Term                        Code
                        q=desert+island              first
                        q=desert+island+survive specialisation
                        q=desert+island+survive specialisation
                        q=survive               generalisation




      Table 13. Number of reformulations for all task / interface combinations

                          Non-goal Task       Goal-oriented Task
       # Words          Baseline Multi-Stage Baseline Multi-Stage Total
       Specialisation      27          13          51            13    104
       Generalisation       3           0          21             7     31
       Parallel            18           3          43            21     85
       New                 28          24          47            57    156
       First               72          51          88            86    297
       Backtrack            3           1           3             7     14
       Repeat               4          19          14            21     58



    To code the reformulations, the three commonly used groupings/categories
were adopted: Specialisation, Generalisation and Parallel. As a method of
dealing with the log data a First category was added to quickly identify the start
of a session. Next a New category was required to handle the queries that were
not related to the previous. Two other categories were also added to handle the
remaining interactions in the log data: Repeat for use where a previous query
was used straight away, and Backtrack where a query was returned to. Table
13 shows the total occurrences of each category by task and interface. There are
a couple of interesting figures in this table:
 : There are significantly higher numbers of New classifications in the the goal-
    oriented tasks than the non-goal tasks.
 : There are more Specialisations made in the Baseline interface tasks.
 : The number of Generalisations is lower than one would expect.
 : There are more Parallel moves in the Baseline interfaces than there are in the
    Multi-Stage.
    Every instance of users starting the goal-oriented task as a known item search
using the search term “surviving on a desert island“ is followed by a Gener-
alisation of this initial search, most to just “desert island“. Opposed to this is
where participants started with single word query of “survival“ most followed
this with a Specialisation to “desert island survival“ or “island survival“
    To fully answer RQ1 there needs to be more work undertaken. But from the
findings above there is a an indication that just from the query terms and the
order they were queried in, a prediction on the type of task the participant had
undertaken could be accurately made.


4     Using the Multi-Stage Interface
The next question investigated how participants interacted with the multi-stage
interface, in particular whether participants used the three stages differently for
the two tasks, whether distinct user groups can be identified in the log data, and
whether there are any patterns in how participants used the subject hierarchy
exploration interface.

4.1     Non-goal vs Goal-oriented Sessions
The first question investigated is whether there is a difference in the uses of the
”Explore”, ”Search”, and ”Book-bag” sections. The analysis is based on the log
data, identifying when the participants switch between the three stages in the
multi-stage interface. The time spent in each of the stages is then aggregated by
participant. Table 14 summarises the time spent in each of the three sections.


      Table 14. Time spent in each of the three stages in the multi-stage interface

                             Non-goal Task Goal-oriented Task
                             Mean (sec) % Mean (sec)       %
                  Browse             427 (.56)          296     (.32)
                  Query              240 (.22)          474     (.51)
                  Book-bag           171 (.20)          165     (.15)



    One aspect that stands out clearly from last year’s experiment is the much
higher amount of time spent in the ”Book-bag”. In the first iteration of the in-
teractive Social Book Search task, participants barely spent any time interacting
with the ”Book-bag” (median time spent 0), whereas here we see that partic-
ipants spend on average about two and three-quarter minutes interacting with
the ”Book-bag”. It seems that the changes made to the interface and task based
on last year’s results have had an impact on how participants interact with the
”Book-bag”. The other interesting aspect is that the amount of time spent in
the ”Book-bag” is the same for both tasks. It seems that the ”Book-bag” stage
is used in the same way in both tasks.




               Non-goal task                          Goal-oriented task

Fig. 2. Boxplots showing the normalised time spent in each of the three stages (Browse,
Query, Bookbag)


    While the actual times spent in the three sections are not statistically sig-
nificantly different between the two tasks, when normalised to the scale 0 to 1
(Figure 2), there is a significant difference between the two tasks (Welch’ t-test,
Browse & Query p < .01; Book-bag p < .05). Looking at the boxplots in Figure
2 it seems clear that the browsing functionality is of more help in the non-goal
task, while for the goal-oriented task participants focus on using the standard
faceted query functionality. This is as expected, as the open-ended nature of the
non-goal task is perfectly suited to using the subject hierarchy tree to explore
the collection.


4.2   Cluster Analysis

The boxplots in Figure 2 indicate that there is a lot of variation in how the
participants use the different sections of the system. To determine whether there
are groups of users with similar behaviours the log data was processed and the
actions classified into the categories shown in Table 15. For each participant the
number of times they used each of the actions was counted and the resulting
vectors then used to cluster the participants.
    Average, single-linkage hierarchical clustering was used to cluster the partic-
ipants in both tasks (Figure 3), using cosine similarity as the distance metric.
A cosine similarity of 0.2 was used as the cut-off value to define the clusters. In
                      Table 15. Action Classification Scheme

 Browse   The participant clicked on a topic in the hierarchy browser.
 Query    The participant entered a query into the search box
          or clicked on a meta-data element to search by that element.
 Facet    The user added or removed a facet.
 Paginate The user used the pagination functionality after either browse or query
 Item     The user viewed an item or switched between item meta-data views.
 Bookbag The user added or removed a book to/from the book-bag, added a
          note to a bookbag item, or re-ordered the books in the book-bag.
 Similar The user used the similar-books feature in the book-bag



the non-goal task eight clusters are identified, while the goal-oriented task has
seven clusters.




              Non-goal task                            Goal-oriented task

            Fig. 3. Average, single-linkage, hierarchical clustering results




In the non-goal task there are three clusters with participants that primarily
used the ”browse” functionality (total 77 participants), one that used both the
”browse” and ”query” functions (10 participants), and one cluster with partici-
pants who primarily used the ”query” function (3 participants).
    Of the three ”browse” clusters the main cluster (61 participants) participants
use the ”browse” functionality and interact quite heavily with the individual
items. The second cluster (10 participants) shows the same basic behaviour, but
they also use the pagination functionality to view more than just the first page
of books for a topic. The third cluster (6 participants) again mostly uses the
”browse” functionality, but they do not view any of the items’ meta-data in
detail. Overall it is clear that focusing on the ”browse” functions is the preferred
interaction pattern when exploring in an open-ended exploration task.
In the goal-oriented task the situation is more diverse. The biggest cluster
(51 participants) still primarily uses the ”browse” functionality, but unlike in the
non-goal task, participants in this cluster augment this with a few queries. There
are three query clusters (36 participants in total), which distinguish themselves
based on their use of other features. As in the non-goal task, one cluster (10
participants) uses only the query and the result list, not interacting with the
items at all. The second cluster (16 participants) uses the item meta-data more
heavily. The third cluster (10 participants) makes heavy use of the faceting
functionality, and has item meta-data use roughly between the other two groups.
There is also a mixed browse & query group (6 participants). Interesting is
that even though the goal-oriented task would seem to lend itself towards using
queries, we still see a major focus on using the ”browse” function.


4.3   Browse Patterns

To investigate how participants interacted with the topic hierarchy in the ”Ex-
plore” section, the patterns of moves between topics in the hierarchy were anal-
ysed. When the user selects a topic in the hierarchy, based on the previously
selected topic the action is classified into one of the following five ”moves”:

 – Start: the participant has not previously selected a topic and selects a top-
   level topic;
 – Depth: the participant selects a child topic of the currently selected topic;
 – Breadth: the participant selects a sibling of the currently selected topic or
   a sibling of one of the current topic’s ancestors;
 – Backtrack: the participant selects one of the ancestor topics of the current
   topic;
 – Restart: the participant selects a top-level topic that is not related to the
   current topic.

    The next pre-processing step merges consecutive runs of the same move into
a single move for the Depth, Breadth, and Backtrack moves. This was done
as there was a large amount of variation in how many of the different moves the
participants used, thus merging consecutive moves makes the analysis possible.
Next each participant’s action sequences were split at the Start and Restart
moves to create the final list of sequences, based on which the sequence frequen-
cies were calculated (Table 16). In the non-goal task 27 sequences are identified
of which 13 occur two or more times. In the goal-oriented task 27 sequences are
identified of which 19 occur two or more times.
    Overall the first thing that stands out is that in the majority of cases partici-
pants investigate one sub-tree in the hierarchy at a time. The ”Start → Breadth
→ Depth” sequence is the only one where participants viewed a number of top-
level topics before digging down into one of them. It seems that breadth-first
searching is generally not a strategy preferred by users, regardless of task.
    The stand-alone ”Start” sequences are caused by the participant switching
to the ”Search” page and then back, which causes the hierarchy to reset and
                Table 16. Top five most frequent browse sequences

                     Non-goal                  Goal-oriented
          Sequence                  #    Sequence                   #
          Start → Depth → Breadth (26) Start → Depth           (42)
          Restart → Depth         (25) Start                   (24)
          Start → Depth           (25) Restart → Depth         (20)
          Start → Breadth → Depth (17) Start → Depth → Breadth (19)
          Restart                 (13) Start → Breadth → Depth (17)



thus there is no previously selected topic. The stand-alone ”Restart” is caused
by participants using one of the other sequences, then clicking on a top-level
topic and then moving to the ”Search” stage.
    Interesting is also that while in the non-goal task, the depth and then breadth
is significantly more frequent than breadth and then depth; in the goal-oriented
task, depth then breadth is roughly as frequent as breadth then depth. Clearly
the two tasks induce different uses of the hierarchy. One possible explanation is
that in the non-goal task participants pick the first top-level topic that seems
interesting and then dig down to see what is available and if there is anything
they might be interested in. The use of breadth after digging down indicates
that they are then browsing around. Potentially the use of Breadth then Depth
browsing pattern indicates a less clear idea of what the participant might be
interested in, something that could potentially be taken advantage of by the
interface to suggest areas of interest to the user.



5   Temporal Activity Analysis

Time provides us with an interesting perspective into user interaction with the
systems. By studying how the interactions are distributed across a relative ses-
sion time line, provides an insight into the behavioural patterns of the users. Our
investigation began by processing and filtering the actions in relation to the task
and interface they occurred in. The next phase was to adjust the timestamps of
each action via normalisation so each users session and their actions could be
measured on a common relative scale. This enabled us to utilise kernel density
estimation resulting in a representation of the relative distribution of the users
actions in relation to session length. During the analysis of these results we were
able to compare the goal-oriented task against the open task for each interface
which revealed some interesting preliminary results.
    Within both interfaces it appears the task influences the users behaviour
when interacting with the same system. After analysing and comparing the dis-
tribution of user actions, the following comparisons where found to be of most
interest.
Baseline Interface: Book Bag


For each of the tasks, the way in which the users interact with the book bag
within the baseline interface is different. In Figure 4 we found a lot of the user
interaction when adding to the book bag occurs in first quarter of the session and
follows a very similar distribution to that of the query. However in the open task
the remove facet distribution appears to indicate the participants may already
have an idea of the books or types of books they are searching for and only
adding books which met the participants selection criteria.



Multi-stage Interface: Book Bag Interaction


Figure 5 add-to-bookbag distributions for both the goal-oriented and open tasks
are very similar, However there is a clear difference in the distribution of the
remove-from-booking action. In the goal-oriented task, users are more likely to
remove books from their book bag throughout the duration of the session with
a slight increase in probability the final quarter. This is to be expected in a
goal orientated experiment since the participants where asked to select 5 books.
Whereas in the open task the data suggests that users are more likely to remove
a book from their book bag in the final half of the session, with the probability
increasing as they approach the end. This ”clean-up” phase may indicate that
participants are collecting more books which meet their criteria and filtering
those who don’t make the cut at the end of their session. Suggesting the removal
of books in the open task is an indicator that the user is about to finish using
the system.




              Non-goal task                         Goal-oriented task

Fig. 4. Action-time KDEs for the query (green), add-to-bookbag (orange), and remove-
from-bookbag (blue) actions using the Baseline interface. Times have been normalised
to [0, 1].
              Non-goal task                           Goal-oriented task

Fig. 5. Action-time KDEs for the add-to-bookbag (green) and remove-from-bookbag
(orange) actions using the Multi-stage interface. Times have been normalised to [0, 1].




              Non-goal task                           Goal-oriented task

Fig. 6. Action-time KDEs for the query, browse, and annotate-item actions using the
Multi-stage interface. Times have been normalised to [0, 1].



Multi-stage Interface: Query, Browse and Annotate


Both tasks share a similar distribution with regards to users annotating books
they have selected gradually increasing in probability towards the end of the
session. However it is interesting to see how users are utilising queries and browse
actions in both tasks (Figure 6). In the very early stages of the goal-oriented
task we can see that the majority of users begin by performing a query and as
time progresses, users began to use the browse functionality. In the open task it
appears to be quite the opposite. Users initially begin by browsing the system
however as time progresses they are less likely to browse but instead resort to
using queries to explore the collection.
Multi-stage Interface: Facet Search Interaction

In Figure 7 our immediate attention was drawn towards the differences between
the two remove facet action distributions.In the goal-oriented task the remove
facet interactions follows a very similar distribution pattern to that of the add
facet. However in the open task, the remove facet distribution suggests that a
high volume of users at a similar relative point in their session performed this
action. This maybe the result of users fine tuning their search or exploring a
different topic completely or users switching between the stages which clears
all currently selected facets. However at this stage we can only speculate what
factors are causing this peak, as this requires further investigation




Fig. 7. Multi-Stage Interface: Kernel density estimation for user interaction with the
facet search functionality for the goal-oriented and open tasks
6   Discussion
In this paper we have analysed the 2015 Interactive Social Book Search data-
set looking at the initial queries, use of the multi-stage interface, and also how
particiants use of the interfaces changed over the duration of their sessions.
    The first queries participants issued showed a clear differentiation between
the two tasks. In the goal-oriented task, participants made heavy use of the task’s
instruction text to define their initial query, while in the non-goal task there is
almost no overlap between the query words used. Participants also generated
longer queries in the goal-oriented task. While we have undertaken some initial
classification of the queries, we are planning to conduct a more in-depth analysis
of the query types and topics, particularly in the non-goal task.
    An analysis of the multi-stage interface indicates that the re-design of the
multi-stage interface, based on last year’s results, has achieved its aim and partic-
ipants consistently used all three of the stages. Encouraging is that participants
made full use of the third stage, particularly in the non-goal task where partici-
pants used the third stage to filter down the set of books they had collected. We
also saw differences between the two tasks. Participants made more use of the
Browse stage in the non-goal task, while in the goal-oriented task the focus was
on using the Query stage. This is also supported by a temporal analysis, where
participants focused on querying first, before then using the Browse functionality
in the goal-oriented task, while in the non-goal task, the order is reversed.
    Finally, we have looked at using clustering to distinguish different interaction
styles in the multi-stage interface. While significant further work is needed here,
there is a clear distinction between users who prefer the Browse functionality
versus those who prefer Query. Also it looks like it might be possible to distin-
guish between different groups of users within those two major groups, which
could be used to adapt the interface to the users’ preferences.

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