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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>The Role of Usability Engineering in the Development of an Intelligent Decision Support System</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Clare Martin</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Arantza Aldea</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>David Duce</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Rachel Harrison</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Marion Waite</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Department of Applied Health and Professional Development, Faculty of Health and Life Sciences, Oxford Brookes University</institution>
          ,
          <country country="UK">UK</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Department of Computing and Communication Technologies, Oxford Brookes University</institution>
          ,
          <country country="UK">UK</country>
        </aff>
      </contrib-group>
      <abstract>
        <p>We describe the role of human factors in the development of a personalised clinical decision support system for type 1 diabetes self-management. The tool uses artificial intelligence (AI) techniques to provide insulin bolus dose advice and carbohydrate recommendations that adapt to the individual.</p>
      </abstract>
      <kwd-group>
        <kwd>Artificial intelligence</kwd>
        <kwd>usability</kwd>
        <kwd>safety</kwd>
        <kwd>human factors</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>Introduction</title>
      <p>
        Most people with type 1 diabetes (T1D) have to perform multivariate dose
calculations several times a day in a variety of contexts that might affect cognitive load.
Many use mobile decision support tools to assist with the process, but these typically
use simple formulae based on a limited set of parameters. This paper describes how
human factors are being considered in the design of a more sophisticated system:
PEPPER [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. Its design involves users at all stages to ensure that it meets their needs.
Poor usability has long been identified as one of the barriers contributing to the lack
of adoption of intelligent personal guidance systems for diabetes management [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ].
There are related issues surrounding trust in applied artificial intelligence (AI). For
example, concerns have been raised regarding loss of control [
        <xref ref-type="bibr" rid="ref2">2</xref>
        ] and there is
scepticism towards systems that replace human decision-making [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ].
      </p>
      <p>
        The PEPPER (Patient Empowerment through Predictive PERsonalised decision
support) system [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ] uses artificial intelligence to offer insulin dose advice that is tailored
to the individual. Most of the input data is transmitted to a mobile handset wirelessly
from wearable devices. Additional information can be added manually, but only one
such field is mandatory (carbohydrate), as people can find such interactions tedious
[
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. The information gathered by the handset is processed by a Case-Based Reasoning
(CBR) module to determine a personalised insulin recommendation that adapts over
time. A second Model-Based Reasoning (MBR) module is used to maximise safety.
Its computer model generates predictive glucose alarms, automatic insulin suspension,
carbohydrate recommendations and fault diagnosis. The development of PEPPER
uses an iterative methodology, integrated with clinical validation and formative
usability evaluation. Methods for the latter are described in the next section.
      </p>
      <p>
        User-centred Design
The usability engineering process for medical software is more rigorous than that for
other domains because of the need to consider safety and hazards. This requirement is
encapsulated by standards such as International Electrotechnical Commission (IEC)
62366 [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ], which is recognised by, and similar to, the guidance offered by the U.S.
Food and Drug Administration (FDA). Both protocols emphasise the importance of
conducting a user-centred design to determine tasks and frequently used functions, as
well as identifying risks and use-related errors, prioritised by severity of harm.
      </p>
      <p>
        One of the shortcomings of the IEC standard is that it offers very little advice about
how to evaluate technology in context, a crucial consideration for mobile devices.
One way to gain an understanding of people’s experiences and the real scenarios of
use is to employ ‘situated methods’. Such techniques have proved effective in a recent
study of users of diabetes technology in diverse situations [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. Factors such as the
physical environment, as well as cultural or social context and lifestyle can have an
enormous effect on how people interact with their personal equipment. There is an
important trade-off between quality of life and health outcomes for instance. Similar
methods will therefore be applied here.
2
      </p>
    </sec>
    <sec id="sec-2">
      <title>Methods</title>
      <p>
        The usability engineering process used for PEPPER follows the IEC 62366 standard
[
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. As such, it comprises nine steps, which are grouped into four sections in Table 1.
Formal definitions of the phrases in uppercase are given in the standard and therefore
elided here. This structure follows an existing example [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ], but our interpretation
differs in the mixed methods it employs. Ethical approval has been obtained from the
relevant authorities for all elements involving users.
      </p>
      <p>USER Research</p>
      <p>Analysis
Iterative Design</p>
      <p>and
FORMATIVE
EVALUATION</p>
      <p>SUMMATIVE
3</p>
    </sec>
    <sec id="sec-3">
      <title>Results</title>
      <p>
        We present limited preliminary results here, for reasons of space, focusing on Step 8.
The methods were applied to both the mobile handset and web server.
Phase 1: Analytical Study. Two procedures were chosen for this phase: heuristic
evaluation and the keystroke-level model (KLM) [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]. The evaluators were dual-domain
experts: computer scientists familiar with both standard human interface evaluation
methods and T1D. Three evaluators conducted the heuristic evaluation independently,
with 11 heuristics, scored on Nielsen’s SRS scale. The results were analysed and
presented to the evaluators at a debriefing session to develop recommendations for
redevelopment of the prototype prior to user testing. For the KLM, a single expert
conducted a series of tasks (see Table 2) to provide a baseline of ideal timings for
comparison with the results of Phase 2, see Fig. 1 for the results of the handset evaluation.
      </p>
      <p>
        Phase 2: Empirical Laboratory Study. The purpose of this study was to measure
the performance of the system with regard to the usability goals of simplicity,
effectiveness, efficiency, and satisfaction. The systems were tested in one-to-one sessions,
each lasting two hours. During each session the investigators gave participants the
same series of tasks to perform as in the KLM evaluation. Their behaviour was audio
recorded, and the interaction of their hands on the device was video recorded. Fifteen
patients were enrolled in the handset study: 7 in Spain and 8 in the UK. Four
clinicians participated in the server study. The SUS questionnaire was used to determine
satisfaction [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. The SUS scores were excellent for the handset (87%) but showed
that the web server needed redesign (66%). Video data analysis showed there were
few errors and most tasks were completed, showing high simplicity and effectiveness
respectively. Inefficient tasks were identified from the average times, see Fig. 1.
Think-aloud comments contributed to the recommendations for redesign.
      </p>
      <p>
        Fig 1. Results from KLM and average of user times for the mobile handset tasks.
Phase 3: Empirical Contextual Study. The PEPPER situated study was closely based
on an existing method [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. It lasted 4 weeks, involved 15 participants and included
auto-ethnography, an initial interview, a diary study and a contextual group meeting.
The diary study formed the heart of this usability study. Its purpose was used to
understand the day-to-day user experience with PEPPER over a period of several weeks.
The goal was to see how context affects the use of the technology and also to
understand which features affect motivation, either positively or negatively. Participants
were asked to make diary entries each time they used the PEPPER bolus advisor and
they were also phoned at weekly intervals. The final step is an observational study of
the group in a social setting at an informal location such as a cafe. Its purpose is to
validate findings from the prior steps and to observe discourse about the experience.
      </p>
      <p>This part of our usability study is not yet fully completed. Early findings show that
the participants like the system and trust the recommendations and alarms. However,
it makes them constantly aware of their condition, and concerned about glucose
targets. They also thought that there were too many parameters required for the CBR
model. These preliminary results have important implications for developers of AI
self-management systems for diabetes and other conditions.
4</p>
    </sec>
    <sec id="sec-4">
      <title>Conclusion</title>
      <p>In this paper we have given a very brief overview of how one project is conducting a
process that adheres to international standards for consideration of human factors in
the design of medical software. We have also proposed a method in which a situated
study can be incorporated into the standards, to fill a perceived gap around evaluation
of systems in context. An additional aim of this ‘in the wild’ study is to answer
important research questions about adherence, health beliefs and trust in the AI.
This work has received funding from the EU Horizon 2020 research and innovation programme
under grant agreement No 689810. Thanks to all of the partners in the PEPPER consortium.</p>
    </sec>
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