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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>MarkHub Cloud Online Editor as a modern web-based book creation tool</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>V.N. Karazin Kharkiv National University</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Svobody Sq.</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Kharkiv</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Ukraine vitalinababenko@karazin.ua</string-name>
        </contrib>
        <contrib contrib-type="author">
          <string-name>@student.karazin.ua</string-name>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Ain Shams University</institution>
          ,
          <addr-line>El-Khalyfa El-Mamoun Str., Cairo</addr-line>
          ,
          <country country="EG">Egypt</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>Simon Kuznets Kharkiv National University of Economics</institution>
          ,
          <addr-line>9-a Nauky Ave., Kharkiv, 61166</addr-line>
          ,
          <country country="UA">Ukraine</country>
        </aff>
      </contrib-group>
      <fpage>0000</fpage>
      <lpage>0002</lpage>
      <abstract>
        <p>The main criterion for the competitiveness of a teacher or expert in the field of science is a good ability to present their knowledge to students in an interactive form without spending a lot of time in preparation. The purpose of the study is to analyze modern editors to create educational information content in the modern educational space and to present a modern tool for creating web books based on the latest IT technologies. Modern editors of web material creation have been analyzed, statistics of situations on mastering of knowledge by listeners, using interactive methods of information submission have been investigated. Using the WYSIWYG concept and analyzing modern information tools for presenting graphic material, an effective tool for teaching interactive web material was presented. An adapted version of the MarkHub online editor based on cloud technologies is presented. Using MarkHub cloud-based online editor for the unified development of educational content can significantly increase the author's productivity in the content creation process. At the same time, the effects of reducing the time spent on formatting the external presentation of the content, making synchronous changes to different versions of the content, tracking the versions of the content, organizing remote teamwork in the network environment are achieved.</p>
      </abstract>
      <kwd-group>
        <kwd>web-book</kwd>
        <kwd>interactive material</kwd>
        <kwd>WYSIWYG</kwd>
        <kwd>WYSIWYM</kwd>
        <kwd>cloudbased online editor MarkHub</kwd>
        <kwd>book modeling</kwd>
      </kwd-group>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>-</title>
      <p>
        In the modern educational space, new technologies are being created every day, and
they are the ones that give the pace of social development. There are many challenges
that need to be addressed quickly to prevent large-scale consequences. This is
influenced by several factors: the surrounding atmosphere, the system of education and
the demand of young people for learning [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ]. Not so long ago, when preparing for
___________________
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Attribution 4.0 International (CC BY 4.0).
lectures, the teacher used printed sources – mostly textbooks and other literature from
scientific libraries. He wrote the main topics he needed to convey to the students, and
then gave lectures. More often, this process took a lot of personal time. This has
significantly reduced the time needed to improve their professional skills. But in recent
times the preparation of lecture material on the basis of printed sources alone is
insufficient. The generation of students changes over time, they become more
progressive and have more demand for information. Generation Z mostly refers to the
“digital person” [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Therefore, the lecturer needs to increase the level of creativity in
creating quality content for young people. They are used to visualized content, such as
on social networks. Theoretical material should be supplemented with presentations
and interactive assignments that help you discover and learn practical skills. Studies
show that students’ achievement in course development is improved by 38% using
interactive video instruction, and learning time is reduced by 31% [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ]. This trend is
observed not only in students. An average employee in a firm that is advanced training
using modern methods of studying material, demonstrates a high degree of mastering
the course (more than 80%) [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ]. So now, the requirement of interactivity in teaching is
added, through which the teacher can impart knowledge through the latest information
technologies. Therefore, being competitive in the present is very difficult and, at the
same time, it is important to be successful in the professional field. But to reach a certain
level, it is necessary to use information tools that will not only reduce the time, for
example, to prepare lectures, but also make them interesting.
2
      </p>
    </sec>
    <sec id="sec-2">
      <title>Approaches to the formation of educational content</title>
      <p>Modern approaches and technologies used in the preparation of content in the
educational environment, require a lot of time and effort of the author. In preparing
educational content (guidelines, textbooks, e-courses), the author often devotes most of
his time not to the production of new knowledge, but to their visual design.
Dissemination of different forms and mediums of content delivery, as a rule, entails the
use of different software tools to create appropriate visual versions of the same
educational content. At the same time, insufficient attention is paid to the application
of methods and models in risk management, taking into account the particularities of
the implementation of IT projects, in particular the methodologies used in the creation
of software. In this regard, an urgent scientific and applied challenge is to improve the
risk management processes of information technology projects by developing
appropriate methods and models that combine the benefits of different methodological
approaches to software development.</p>
      <p>
        Many of these tools use the concept of user interface What You See Is What You
Get (WYSIWYG) [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ]. To implement this UI concept, content creation tools use the
visual formatting tools of the document closest to the output, using a mouse and
predefined keyboard shortcuts. Because in this concept, working on the external
representation of content occurs simultaneously with its creation, this entails the
following negative consequences:
─ working on the external presentation of content distracts the author from his content
side, thereby reducing the author’s productivity and quality of the creative process;
─ content transformation when necessary to form another external representation of it,
which often leads to changes in its content and the appearance of new versions;
─ versioning the external presentation of content with differences in content negates
the quality of the first versions, which often leads to the need to make substantially
the same changes in different versions.
      </p>
      <p>
        The WYSIWYG Content Generation Approach was first introduced in 1974 in a Bravo
text editor developed by the Xerox PARC Research Center. In the future, this approach
became widespread due to the active introduction of a graphical user interface [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ],
which actively used visual methods of presenting information and inputting
information using the mouse and keyboard manipulator. By the end of the twentieth
century, this approach had become the de facto standard when working with content in
an educational environment [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. The most common content preparation package with a
similar interface is the Microsoft Office application suite, which includes text,
spreadsheet, and presentation applications that are both screen and printable. Moreover,
software supporting the WYSIWYG concept, both for different purposes and for
different manufacturers, requires the use of individual approaches to create and change
the appearance of a document.
      </p>
      <p>
        Unlike WYSYWIG, the What You See Is What You Mean approach (WYSIWYM)
implies the use of content preparation methods in which the logical structure and
content of the document are separated from its appearance [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ]. This is accomplished by
applying different design templates and styles to one original document content. In this
way, content independence from form is achieved, which gives the following
advantages when creating educational content [
        <xref ref-type="bibr" rid="ref11">11</xref>
        ]:
─ creating different forms of visual representation of content without the need to make
changes to the content or minimize their volume;
─ making changes to the contents of a document occurs once without the need for
duplication of changes in different versions of the visual representation;
─ at the same time, making changes to the layout in one version of the visual
representation does not affect the content of the document and its other visual
representations;
─ increases the ability to automatically analyze and convert content by using text
storage formats.
      </p>
      <p>
        The WYSIWYM concept appeared historically before WYSIWYG, but initially
required the use of a sophisticated tag model of document content markup (similar to
modern HTML and XML markup languages). In the academic world, the typesetting
system TeX (1978, by Donald Knuth [
        <xref ref-type="bibr" rid="ref9">9</xref>
        ]) has become widespread, which contains
advanced tools for document structuring, typography, link creation, work with complex
mathematical formulas, etc. Many large scientific publishers use the modern LaTeX
package, which is an extension of TeX. The original content in LaTeX documents can
be compared to a computer program because it is a text file containing special markup
commands. The use of predefined macros allows to automate many content creation
tasks without involving complex programming skills, which does not remove the need
for initial preparation and training for the author before applying this package.
      </p>
      <p>The next step in the development of the WYSIWYM concept is the emergence of
lightweight markup languages (Markdown Language, 2004, by John Gruber), which
have taken advantage of the separation of content and form but use a much simpler
model of content markup. Lightweight markup languages feature the use of a simple
set of special characters to denote various logical blocks of content in such a way that
its visual perception is as it is, without the involvement of additional tools, which in
turn are only necessary to convert the format of the external content representation.</p>
      <p>The rapid development and dissemination of the lightweight markup language
family that has emerged in the coming years makes it possible to consider the use of
the WYSIWYM approach as a basis for forming the concept of unified development of
educational content. The proposed concept implies a technology for creating and
disseminating educational content based on the WYSIWYM concept, which will meet
the following requirements:
─ support of various formats of external presentation of content;
─ realization of creation of different types of content;
─ lack of significant and specific requirements for the level of technical competence
of content authors;
─ the use of tools with a friendly user interface;
─ providing version control and joint remote development of content;
─ extensibility by embedding complex visual elements of content, including those
created in WYSIWYG editors.
3</p>
    </sec>
    <sec id="sec-3">
      <title>Analyzing tools for creating educational content</title>
      <p>Educational content has undergone several stages of its evolution and the most common
of these are oral knowledge transfer, manuscripts, book printing, e-books. Educational
systems in some countries already use e-books in training. It is first and foremost
accessibility and mobility that helps students to continuously learn. But nowadays,
interactive e-books have more advantages than static e-books. The student has the
opportunity to interact with different types of content: videos, pictures, tests,
presentations, audio files and not interrupt the learning process. All items are in one
online e-book.</p>
      <p>Let’s analyze the advantages and disadvantages of the most common WYSIWYM
editors used in the educational space (Table 1, 2).</p>
      <sec id="sec-3-1">
        <title>Editor Advantages Disadvantages</title>
        <p>
          eaSdnuidbtlopirmrfoeosreTcteohxdatet,issmupaaprtokeruxtpst ── NAibcielitayntdoedaissyplianytefrrfoamce.1 to 4 panels, ─ cNroeatgeracpohloicraslchienmteerfsa.ce to
Python plugins [
          <xref ref-type="bibr" rid="ref3">3</xref>
          ] thus you can display 4 files at a time. ─ No clickability of links.
        </p>
      </sec>
      <sec id="sec-3-2">
        <title>Editor</title>
      </sec>
      <sec id="sec-3-3">
        <title>Advantages Disadvantages</title>
        <p>─ Automatic command completion. ─ It is not possible to add
in(During the process of code-typing, teractive material.
the editor recognizes the
programming language and proposes to finish
the command, as when writing a
SMS to a friend, you are already
given a ready-made version of the
word).
─ There is an auto-save feature so that
a person does not lose their job in an
emergency.
─ Dark background of the editor allows
to increase the contrast of the text.</p>
        <p>─ Does not auto-indent after
─ Syntax highlighting. colon.</p>
        <p>
          Notepad++ is an open ─ The ability to auto-complete the co- ─ There is no syntax check.
source text editor for de. ─ Does not show docstring
Windows with support ─ Work with many tabs at one time. users (ability to comment
for a large number of ─ Small file size and easy to install. on algorithm or command).
markup languages [
          <xref ref-type="bibr" rid="ref16">16</xref>
          ] ─ Shortcuts: create, paste, delete, copy ─ It is not possible to add
inand so on. teractive material.
        </p>
        <p>
          ─ The modal user interface
seems strange to people
who are used to Windows
user interfaces;
─ The habits of working with
Vim is a text editor, one ─ Ability to work with multiple docu- this editor (commands,
of the most powerful ments simultaneously; scripts, syntax) will not be
editors with the free- ─ Auto-completion. with you, if you switch to
dom to customize and ─ Unicode support. another editor, they will
reautomate through ad- ─ History of words, commands. main in Vim;
vanced add-ons [
          <xref ref-type="bibr" rid="ref17">17</xref>
          ] ─ Ability to compare two files and ─ In the Vim editor, writing
transfer data from one to another. training takes a lot of time
and most people work
slower than other editors;
─ It is not possible to add
interactive material.
        </p>
        <p>
          Emacs is a family of
extensible text editors
[
          <xref ref-type="bibr" rid="ref18">18</xref>
          ]
─ Slow loading process.
─ Functionality of the editor: basic and ─ Elisp is not easy to learn.
        </p>
        <p>additional modes. ─ This editor is in some sense
─ Each function or variable can have an entire operating system,
its own documentation, like a data- so some users run because
base, and if you click on it you can of the lack of bits or the
see the contents. need for a regular and
─ Ability to customize editing parame- simple editor.</p>
        <p>ters. ─ It is not possible to add
in─ Modifying editor features using teractive material.</p>
        <p>Elisp language.
Editor Advantages Disadvantages
─ The set of paragraph styles
is limited to exactly those
styles that are specified in
─ Provides complete control over mar- the original document
gins, headers / footers, spacing / in- class.
dentation, alignment, types of multi- ─ Very low prevalence of
level list markers. .lyx format. Not one
packaLyX is a word processor ─ eTdhietorer, isEmaawces-lls-twyloerkveedrssiopnreacdosnhteroetl ─ Igte eisxceapdtvLisyaXbleopetons.know
itttenhhneasttteshoatefdrulypcosotuufyrroeducoaofcnnoudscmtuacsenontonltnys- iccmnhhetiaennnrtgfgsa”.ecfetorfraocprkacirnoagllllaesblyovsrteaertmsiivo,enapsnrdoofj“edbcortsac,nua-- ─
TLLmahyaTeXyre,eoXviasestronlaomgpew.atnaysytatrfotuenaddctdwioiinnthsibrefionrgmdaitsttirnagct[e1d3b]y the- ─ sYcoreuencaanccionrcdrienagsetothyeoufornttasstoesn atnhde ─ tYeorauctwivilel mnoattebreiaalb.le to
masee all the text on the screen without ke a space between
paragaffecting the margins and other for- raphs as the editor cleans it
matting of your final result. up, so you will first need to
─ You can export the document in va- choose a style that suits
rious formats. you according to the text</p>
        <p>structure.</p>
        <p>─ A large number of macropackages.</p>
        <p>
          LaTeX is the most po- ─ Supports any language within a
singpular set of macro ex- le document.
tensions of the TeX ─ Mathematical formulas are
extremecomputer layout sys- ly simple to type.
tem, which facilitates ─ The user needs to know only a few ─ Requires knowledge of
elethe collection of comp- easy-to-remember commands that mentary basics of
typesetlex documents [
          <xref ref-type="bibr" rid="ref6">6</xref>
          ] define the logical structure of a do- ting.
        </p>
        <p>cument, and almost no knowledge of ─ Focuses on multitasking
how the document is formatted. environments.</p>
        <p>─ It is not possible to add
in</p>
        <p>teractive material.
─ Simultaneous training and
use are not supported,
which makes the approach
to the development of
technology more serious.
─ No WISIWIG. It is
necessary to have the skills to
work in a text editor.</p>
        <p>Text
formatting</p>
        <p>Sublime</p>
      </sec>
      <sec id="sec-3-4">
        <title>Text</title>
        <p>Thus, an analysis of the editors and the state of the market for educational content
creation technologies allowed us to offer a cloud-based online editor, MarkHub
(https://markhub.io), which allows you to generate web books using Markdown markup
language with advanced native notation. Investigating other editors, it is clear that
modern approaches and technologies take a lot of time when designing a product. This
is a major benefit of our online editor, with the MarkHub online editor not only
simplifying the interface but also shortening the time when working with MarkHub.</p>
        <p>
          The main advantages of the proposed solution over other editors are:
─ extended Markdown notation;
─ two windows for work, one of which you write, the other reformat your text in a
proper visual appearance;
─ the ability to work together;
─ sync content with Google Drive and GitHub;
─ support for media, audio files, images, tables, direct links, tests;
─ export in SCORM, PDF, EPUB formats;
─ help material in the form of tips for content collection;
─ versatility of browsing the web through your phone, tablet or laptop.
The main element around which MarkHub’s cloud-based online editor is built is
Markdown Markup Language [
          <xref ref-type="bibr" rid="ref19">19</xref>
          ]. Today, the use of this tool affects both the
competitiveness of authors and gives wide opportunities to users of such popular
systems as: Wikipedia, GitLab, Dropbox, Slack and many others. Turning to the
benefits of Markdown, I would like to say that those who first encounter this tool, within
a few hours, get used to its functionality and logic [
          <xref ref-type="bibr" rid="ref2">2</xref>
          ]. Now, the main thing is, why did
we put this system behind the editor:
        </p>
        <sec id="sec-3-4-1">
          <title>1. Convenience of distribution</title>
          <p>In general, documents written with Markdown are a standard TXT file that is open in
all applications. It should be noted that the TXT file will not have a visual design, it
will require editors such as MarkHub or StackEdit. The document will only contain
commands for the editor. Below you will see an example of how a TXT file was
modified with the Markhub editor.</p>
        </sec>
        <sec id="sec-3-4-2">
          <title>2. Simplicity</title>
          <p>The syntax of this technology is very simple. When writing, you need to use characters
such as: # (grid), - (dash), * (asterisk), and so on. For example, if you want the author
to make a title in a document using MarkHub, just put # - # in front of the title.</p>
        </sec>
        <sec id="sec-3-4-3">
          <title>3. Rigor and predictability</title>
          <p>One of the reasons why we put Markdown technology at the heart of the editor is the
existence of strict rules that cannot be ignored – service marks.</p>
          <p>
            To sum up, Markdown technology has strict rules for content design. This can be
considered a benefit, because the author who worked with MarkHub notation will easily
understand the design of the material. In addition, the result will be predictable and live
up to expectations with a clear and simple notation. If small bugs do occur, they can be
quickly identified through a preview mode that automatically transforms the commands
into visual content visualization. Thus, Markdown is a popular and progressive way to
quickly design content that, thanks to its versatility and simplicity, saves considerable
time when writing technical text, scientific articles or educational materials. In turn,
such advanced editors as MarkHub will significantly simplify and diversify the text
based on Markdown principles and principles [
            <xref ref-type="bibr" rid="ref12">12</xref>
            ].
          </p>
          <p>As for tools inside the online editor, there are many options for creating content:
─ text;
─ lists (ordered and unordered);
─ definitions and quotations;
─ drawings from external sources (photographs, diagrams and diagrams in different
notations, mathematical graphs and diagrams);
─ circuits built using standard blocks and connectors;
─ tables;
─ mathematical formulas;
─ literal blocks (fragments of printouts, program listings, etc.);
─ links and footnotes;
─ media content;
─ tests.</p>
          <p>Let’s take a look at the steps of preparing educational content in an e-book format in
the cloud-based online editor MarkHub. The user interface in the editor is built using
the WYSIWYM concept – the main elements of the interface are the source editor (left
in the center) and the preview area (right in the center) (Fig. 1). The user in the editor
works with the source text (content), applying to it the rules of Markdown markup
language, and in the preview area, continuous rendering (formation “on the fly”) of the
appearance of the content is carried out.
At any point in time, the user can use the Build button on the top toolbar on the right,
which allows them to generate an e-book and place it online on MarkHub server
resources for further dissemination and use through the link. The appearance of the
generated web book is shown in Fig. 2.</p>
          <p>The proposed toolkit in a single MarkHub platform provides a huge impetus for
competitiveness among other authors. Interactivity can easily capture the reader’s
attention, and the easy content creation functionality will reduce the time spent on
routine operations by 30% and move on to the more significant tasks of the learning
process.
Using the WYSIWYM approach to unifying educational content development can
significantly increase the author’s productivity in the content creation process. This
becomes possible on the basis of:
─ reducing the cost of time to format the external presentation of content,
─ making synchronous changes to different versions of content,
─ tracking versions of content,
─ organization of remote teamwork in a network environment.</p>
          <p>All these workflows have a high proportion in the author’s educational activities, so
their optimization is important in the current conditions of rapid creation and
dissemination of information in the world.</p>
        </sec>
      </sec>
    </sec>
  </body>
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