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  <front>
    <journal-meta />
    <article-meta>
      <title-group>
        <article-title>The Predicting Media Memorability Task at MediaEval 2019</article-title>
      </title-group>
      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Mihai Gabriel Constantin</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Bogdan Ionescu</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Claire-Hélène Demarty</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Ngoc Q. K. Duong</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Xavier Alameda-Pineda</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Mats Sjöberg</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>CSC</institution>
          ,
          <country country="FI">Finland</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>INRIA</institution>
          ,
          <country country="FR">France</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>InterDigital</institution>
          ,
          <country country="FR">France</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>University Politehnica of Bucharest</institution>
          ,
          <country country="RO">Romania</country>
        </aff>
      </contrib-group>
      <pub-date>
        <year>2019</year>
      </pub-date>
      <fpage>27</fpage>
      <lpage>29</lpage>
      <abstract>
        <p>In this paper, we present the Predicting Media Memorability task, which is running for the second year at the MediaEval 2019 Benchmarking Initiative for Multimedia Evaluation. Participants are required to create systems that are able to automatically predict the memorability scores of a collection of videos, which should represent the “short-term” and “long-term” memorability of the samples. We will describe all the aspects of this task, including its main characteristics, a description of the development and test data sets, the ground truth, the evaluation metrics and the required runs.</p>
      </abstract>
    </article-meta>
  </front>
  <body>
    <sec id="sec-1">
      <title>INTRODUCTION</title>
      <p>
        The latest developments in multimedia information processing have
led to the development of systems and methods that can predict
the way humans perceive and react to images and videos, i.e.,
infering interestingness, aesthetics, emotional content, etc. [
        <xref ref-type="bibr" rid="ref7">7</xref>
        ]. Such
processing tools are gaining importance on media platforms, social
networks and recommender systems considering that the amount
of available data is continually growing so does the need to filter
media content according to a wide variety of factors. Memorability
is one of these factors. Furthermore, the analysis of video
memorability is a domain of media processing with a wide array of possible
applications such as content retrieval, education, summarization,
advertising, content filtering, and recommendation systems. The
study of memorability attracted diferent research communities,
including psychologists, behavior specialists, and computer scientists.
Early human-based studies on visual memory capabilities indicated
a massive storage capacity for visual data [
        <xref ref-type="bibr" rid="ref19 ref22">19, 22</xref>
        ], also showing
that, even in a long-term study, subjects are able to retain specific
details of images, not just the general gist [
        <xref ref-type="bibr" rid="ref3">3</xref>
        ]. Also noteworthy are
studies showing that memorability is an intrinsic property of
images [
        <xref ref-type="bibr" rid="ref13">13</xref>
        ]. Computer vision scientists used these results and created
methods for the prediction of image memorability [
        <xref ref-type="bibr" rid="ref14 ref15 ref2 ref9">2, 9, 14, 15</xref>
        ] and,
more recently, video memorability [
        <xref ref-type="bibr" rid="ref11 ref21 ref4 ref6">4, 6, 11, 21</xref>
        ]. Recent studies also
show that style transfer can be used to increase image
memorability [
        <xref ref-type="bibr" rid="ref23 ref24">23, 24</xref>
        ]. However, in many of these examples, the authors
used diferent datasets or diferent splits, thus making it hard to
compare methods and draw a clear set of conclusions with regards
to the accuracy of individual approaches [
        <xref ref-type="bibr" rid="ref6">6</xref>
        ]. The Predicting Media
Memorability task addresses this problem, and, starting with last
year’s competition [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ], creates a common benchmarking protocol
and provides a dataset for short-term and long-term video
memorability using common definitions. Details regarding the first edition
of this task, including the methods used by all the participants and
their results, can be found in the proceedings of the 2017 MediaEval
workshop.1
2
      </p>
    </sec>
    <sec id="sec-2">
      <title>TASK DESCRIPTION</title>
      <p>
        The 2019 Predicting Media Memorability task is a continuation of
last year’s task [
        <xref ref-type="bibr" rid="ref5">5</xref>
        ]. Participants are required to create systems that
can predict the memorability score for video samples. Just like in
the previous settings of this task, ground truth data contains scores
for both “short-term” and “long-term” memorability, created via
memory performance tests. These two diferent objectives follow
psychological and human subject studies, such as [
        <xref ref-type="bibr" rid="ref16 ref17">16, 17</xref>
        ], that
analyze the efect that time has on visual memory. While short-time
annotations measure the immediate retention of samples, long-time
annotations measure retention after a longer period of time, usually
ranging from hours to days [
        <xref ref-type="bibr" rid="ref16 ref18">16, 18</xref>
        ] and may be appropriate for
diferent types of applications. Therefore two subtasks are proposed
to participants:
• The prediction of short-term memorability - scores were
measured a few minutes after the memorization process.
• The prediction of long-term memorability - scores were
measured 24-72 hours after the memorization process.
3
      </p>
    </sec>
    <sec id="sec-3">
      <title>DATA DESCRIPTION</title>
      <p>The proposed dataset consists of 10, 000 7-second videos without
sound, split into 8, 000 videos for the development set (devset) and
2, 000 for the testing set (testset). Participants must train their
systems on the devset and submit runs containing memorability scores
for the testset. Ground truth scores and information regarding the
number of annotators are provided for each video sample in the
devset, for both subtasks.</p>
      <p>
        We provided some pre-computed features that could help teams
get their systems started and provide easier access to the task to
a broader community of researchers. First, some frame-based
features were extracted, for each video, analyzing the first, middle
and last frames. Among these frame-based features are: Histogram
of Oriented Gradients (HoG) [
        <xref ref-type="bibr" rid="ref8">8</xref>
        ], calculated on 32 × 32 windows
for grayscale frames, Local Binary Patterns (LBP) [
        <xref ref-type="bibr" rid="ref12">12</xref>
        ], calculated
for patches of 8 × 15 pixels, Color histogram in HSV space and
ORB features [
        <xref ref-type="bibr" rid="ref20">20</xref>
        ]. Also, we extracted the output of the fc7 layer
of InceptionV3 [
        <xref ref-type="bibr" rid="ref25">25</xref>
        ]. Another set of handcrafted features are the
Aesthetic Visual Features (AVF) [
        <xref ref-type="bibr" rid="ref10">10</xref>
        ], representing color, texture and
object-based descriptors, aggregated by the mean and median
values extracted every 10 frames in a video. Second, we also extracted
video-level features representing the final category of visual
descriptors. They have the role of motion or temporal descriptors that
analyze the video as a whole and naturally represent the movement
in these samples. We provide the Histogram of Motion Patterns
(HMP) [
        <xref ref-type="bibr" rid="ref1">1</xref>
        ] and the output of the final classification layer of the
convolutional neural network C3D model [
        <xref ref-type="bibr" rid="ref26">26</xref>
        ]. Finally, each video
is accompanied by a short caption-like title or description text,
that can be used if necessary as tag-like or textual features by the
participants.
4
      </p>
    </sec>
    <sec id="sec-4">
      <title>GROUND TRUTH AND ANNOTATION</title>
    </sec>
    <sec id="sec-5">
      <title>PROTOCOL</title>
      <p>
        As we previously mentioned, memorability annotations are
created via performance tests for both the short-term and long-term
memorability subtasks and partially inspired by the work of [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ].
The participants to these tests were shown a set of target samples
(videos that did repeat after a certain time) and distractor samples
(videos that did not repeat, having the role of fillers).
      </p>
      <p>In the short-term phase, participants to these tests viewed 40
target videos that reappeared in the testing phase and 140 distractor
videos that are played only once, adding up to a sequence of 180
total videos. In the long-term phase, after 24-72 hours, the same
participants viewed 40 videos repeated from the previous distractor
collection and another 120 new distractor videos, adding up to a
sequence of 160 videos. The videos that repeat do so in a variable
manner. Each repetition appears after a randomly chosen interval
ranging from 45 to 100 videos. Participants were asked to press the
space key each time they considered a repetition of a video sample
occurred. Each sample from the dataset received between 13 and 38
annotations from the participants and in general more annotations
were made for the short-term subtask, given that it proved dificult
to collect data after an extended period from the first viewing. In
order to assess the permanent attention of the annotators, control
videos were repeated after a random number of videos between
three and six.</p>
      <p>
        We also applied specific correction protocols for the generation
of the final memorability scores, inspired by the work of [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ]. In the
case of short-term annotation, in the first step, we calculated the
percentage of memory test participants that correctly recognized
the repetition of each sample, therefore obtaining an initial score in
the interval [
        <xref ref-type="bibr" rid="ref1">0,1</xref>
        ]. However, given that these figures do not take into
account the interval between the first viewing of the sample and
its second appearance, a score normalization protocol, similar to
the one presented in [
        <xref ref-type="bibr" rid="ref15">15</xref>
        ], was applied. The correlation between the
repetition interval and memorability scores was previously studied
in [
        <xref ref-type="bibr" rid="ref14">14</xref>
        ], where, in a paper on image memorability, the authors
concluded that scores decrease when the interval grows, but that the
ranks of the samples tend to remain unchanged. We confirmed this
observation on our short-term memory tests too; indeed, a linear
correlation existed between short-term memorability scores and the
interval between the repetitions of the video sample, and therefore
we decided to apply a linear correction to the initial scores.
However, the same observation was not valid in the case of long-term
memorability, where the second annotation was carried out 24 to
72 hours after the short-term stage of the experiment; therefore no
correction was applied. More insights about the dataset, annotation
M.G. Constantin et al.
protocol and some factors concerning video memorability can be
found in [
        <xref ref-type="bibr" rid="ref4">4</xref>
        ].
      </p>
      <p>Overall, the ground truth files are composed of the short-term
and long-term memorability scores described above and the number
of annotators for both subtasks, for each movie individually.
5</p>
    </sec>
    <sec id="sec-6">
      <title>RUN DESCRIPTION</title>
      <p>Teams are required to submit a run to each of the two subtasks, i.e.,
short-term memorability required run, and long-term memorability
required run. In total, 10 runs can be submitted, 5 to each subtask.</p>
      <p>For the two required runs, all information can be used in the
development of the system, meaning provided features,
groundtruth data, video sample titles, features extracted from the visual
content and even external data. However, the only exception, in
this case, is that the required short-term memorability run must
not use long-term memorability score annotations and the required
long-term memorability run must not use short-term memorability
score annotations. For the rest of the runs, a maximum of 4 per
subtask, everything is permitted, including using cross-annotations
between the subtasks.
6</p>
    </sec>
    <sec id="sec-7">
      <title>EVALUATION</title>
      <p>Three classic metrics will be extracted from the submitted runs and
returned to the participating teams: Spearman’s rank correlation,
Pearson correlation and Mean squared error; however, we will use
the Spearman’s rank correlation as the oficial metric. This choice
comes from the desire to make comparisons between methods,
allowing for the normalization of the output of diferent systems by
taking into account monotonic relationships between ground truth
and system output. Though primarily a prediction task, the use of
Spearman’s rank as the oficial metric will allow for the evaluation
of the systems based on the ranking of diferent video samples from
the testset.
7</p>
    </sec>
    <sec id="sec-8">
      <title>CONCLUSIONS</title>
      <p>In this paper we presented the 2019 Predicting Media Memorability
task, running for its second yeat at the MediaEval Benchmarking
Initiative. We created a framework that allows the comparative study
of diferent approaches for predicting short-term and long-term
memorability, based on a common video sample dataset,
devsettestset split, annotations, and metric. Details regarding the methods
employed by participants and their results can be found in the
proceedings of the 2019 MediaEval workshop.</p>
    </sec>
    <sec id="sec-9">
      <title>ACKNOWLEDGMENTS</title>
      <p>We would like to thank Ricardo Manhães Savii (Federal University
of São Paulo) for providing the features that accompany the dataset.
This work was partially supported by the Romanian Ministry of
Innovation and Research (UEFISCDI, project SPIA-VA, agreement
2SOL/2017, grant PN-III-P2-2.1-SOL-2016-02-0002).</p>
    </sec>
  </body>
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