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        <article-title>Lifelike Computing Systems Workshop (LIFELIKE 2022)</article-title>
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      <contrib-group>
        <contrib contrib-type="author">
          <string-name>Anthony Stein</string-name>
          <xref ref-type="aff" rid="aff1">1</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Sven Tomforde</string-name>
          <xref ref-type="aff" rid="aff2">2</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Jean Botev</string-name>
          <xref ref-type="aff" rid="aff3">3</xref>
        </contrib>
        <contrib contrib-type="author">
          <string-name>Peter R. Lewis</string-name>
          <xref ref-type="aff" rid="aff0">0</xref>
        </contrib>
        <aff id="aff0">
          <label>0</label>
          <institution>Ontario Tech University</institution>
          ,
          <country country="CA">Canada</country>
        </aff>
        <aff id="aff1">
          <label>1</label>
          <institution>University of Hohenheim</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff2">
          <label>2</label>
          <institution>University of Kiel</institution>
          ,
          <country country="DE">Germany</country>
        </aff>
        <aff id="aff3">
          <label>3</label>
          <institution>University of Luxembourg</institution>
          ,
          <country country="LU">Luxembourg</country>
        </aff>
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      <p>Technological systems have been a part of the human way of life since prehistory. While
initially taking the form of passive tools, such as axes and spoons, the industrial revolution saw
the advent of powered, mechanised technology, operating “under their own steam” without
direct human control over every action. By integrating more complex information processing
machinery, automation evolved into autonomy, as decision-making and self-regulation became
features of modern technology. Now, so-called “intelligent systems”, embodying techniques
from the field of Artificial Intelligence (AI), are designed with the explicit intention of replicating
rational behaviours and the sorts of things that minds do inside technological systems.</p>
      <p>At the same time, the study of artificial life has explored the properties of living systems, both
as they are found in nature, as they might be, and as humans can build them. This has exposed
a large variety of mechanisms that produce qualities typically associated with life. Examples
include self-organisation, homeostasis, self-replication, evolution, learning, self-awareness, and
many others besides. The aim of the Lifelike Computing Systems workshop is to learn from the
study of life and living systems in order to develop new, useful, ‘lifelike’ systems; a further aim
is to identify when such features are of value. The workshop’s focus is primarily on engineered
technological systems broadly within the domain of computing.</p>
      <p>This new agenda builds on a long and highly successful tradition in biologically-inspired
computing, yet not only seeking inspiration in the living world but also seeking to replicate its
qualities explicitly. The agenda also goes beyond pure ALife research since it has a focus
explicitly on building useful, valuable, technological systems for humans based on ALife principles.
The Lifelike Computing Systems Workshop evolved from the workshop Series on Autonomously
Learning and Optimising Systems (SAOS), which grew from the Organic Computing
initiative and ran for seven consecutive years at the International Conference on Architecture of
Computing Systems (ARCS).</p>
      <p>LIFELIKE 2022
The third edition of the Lifelike Computing Systems workshop (LIFELIKE 2022) was once more
held in conjunction with the International Conference on Artificial Life, which, due to the
ongoing pandemic situation in the year 2022, again took place as a virtual event (ALife 2022).</p>
      <p>Following a thorough peer review process with usually three independent expert reviews per
paper, five submissions were accepted for presentation at the workshop and publication in the
workshop proceedings volume. Also, one extended abstract paper accompanying an invited talk
by Juniper Lovato (Vermont Complex Systems Center, University of Vermont, Canada) entitled
“Lifelikeness is in the eye of the beholder: demographics of deepfake detection and their impacts
on online social networks” underwent a peer-review process.</p>
      <p>As is the tradition in our series, the workshop was opened with a keynote talk by a renowned
researcher in the field – this year by Lukas Esterle (Aarhus University, Denmark), who reported
on his research on collaborative systems that learn and work together. The then-presented
contributions covered diverse topics ranging from a report of a student project to build a robotic
dog capable of expressing emotions, over artificial DNA enabling embedded systems to
selforganise and self-configure, to evolutionary machine learning and neuromodulation approaches
for identifying and overcoming disturbances and changes as well as recommending actions in
learning systems.</p>
      <p>The LIFELIKE organisers would like to thank all authors for submitting their recent work, our
invited speaker Lukas Esterle for his inspiring keynote, the programme committee members for
their thorough and detailed reviews, the presenters for their exciting talks, and the numerous
attendees for the great discussions during the workshop. We are looking forward to welcoming
you all again in one of the upcoming LIFELIKE editions.</p>
      <p>A. Stein, S. Tomforde, J. Botev, P. Lewis
• Anthony Stein, University of Hohenheim
• Sven Tomforde, Kiel University
• Jean Botev, University of Luxembourg
• Peter Lewis, Ontario Tech University
Programme Committee</p>
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