Vol-2245⫷ Vol-2246 ⫸Vol-2247
urn:nbn:de:0074-2246-0


Vol-2246/GHItaly18_paper_07⫷Vol-2246/GHItaly18_paper_08
Antti KnutasTimo Hynninen

The Impact of Gamification on Socio-technical Communities: A Case for Network Analysis