Vol-2636⫷ Vol-2637 ⫸Vol-2638
urn:nbn:de:0074-2637-0


Vol-2637/paper12⫷Vol-2637/paper13⫸Vol-2637/paper14
Dayana HristovaJoseph DumitAndreas LieberothThomas Slunecko

Snapchat streaks: How adolescents metagame gamification in social media