Vol-4167⫷ Vol-4168 ⫸Vol-4169
urn:nbn:de:0074-4168-0


Vol-4168/paper_7⫷Vol-4168/paper_1⫸Vol-4168/paper_5
Xingyu ZhouKeisuke MizutaniKento Tokuyama

Unreal Engine-based Data Augmentation to Improve Real-world Human Activity Recognition with Wearable Devices