Vol-4023⫷ Vol-4024 ⫸Vol-4025
urn:nbn:de:0074-4024-0


Vol-4024/paper35⫷Vol-4024/paper36⫸Vol-4024/paper37
Oleksandr BobarchukAndrii TolbatovOlena Matviichuk-YudinaNatalia Boltivets

Technical implementation of a visual novel as a tool for gamification of learning in accordance with cyber hygiene requirements